mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-18 18:11:28 +00:00
Merge branch 'flats-fixes-13102019' into 'master'
Transparent flat fixes (Resolves #249) Closes #249 See merge request STJr/SRB2Internal!384
This commit is contained in:
commit
41dd9c4f0a
3 changed files with 242 additions and 174 deletions
358
src/r_data.c
358
src/r_data.c
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@ -483,7 +483,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
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wadnum = patch->wad;
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lumpnum = patch->lump;
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lumplength = W_LumpLengthPwad(wadnum, lumpnum);
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realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE); // can't use W_CachePatchNumPwad because OpenGL
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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@ -557,7 +557,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
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texturememory += blocksize;
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block = Z_Malloc(blocksize+1, PU_STATIC, &texturecache[texnum]);
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memset(block, 0xFF, blocksize+1); // Transparency hack
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memset(block, TRANSPARENTPIXEL, blocksize+1); // Transparency hack
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// columns lookup table
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colofs = (UINT32 *)(void *)block;
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@ -2520,7 +2520,11 @@ void R_PrecacheLevel(void)
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"spritememory: %s k\n", sizeu1(flatmemory>>10), sizeu2(texturememory>>10), sizeu3(spritememory>>10));
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}
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// https://github.com/coelckers/prboom-plus/blob/master/prboom2/src/r_patch.c#L350
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//
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// R_CheckIfPatch
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//
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// Returns true if the lump is a valid patch.
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//
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boolean R_CheckIfPatch(lumpnum_t lump)
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{
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size_t size;
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@ -2565,6 +2569,71 @@ boolean R_CheckIfPatch(lumpnum_t lump)
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return result;
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}
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//
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// R_TextureToFlat
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//
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// Convert a texture to a flat.
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//
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void R_TextureToFlat(size_t tex, UINT8 *flat)
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{
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texture_t *texture = textures[tex];
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fixed_t col, ofs;
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column_t *column;
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UINT8 *desttop, *dest, *deststop;
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UINT8 *source;
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// yea
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R_CheckTextureCache(tex);
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desttop = flat;
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deststop = desttop + (texture->width * texture->height);
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for (col = 0; col < texture->width; col++, desttop++)
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{
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// no post_t info
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if (!texture->holes)
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{
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column = (column_t *)(R_GetColumn(tex, col));
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source = (UINT8 *)(column);
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dest = desttop;
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for (ofs = 0; dest < deststop && ofs < texture->height; ofs++)
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{
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if (source[ofs] != TRANSPARENTPIXEL)
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*dest = source[ofs];
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dest += texture->width;
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}
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}
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else
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{
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INT32 topdelta, prevdelta = -1;
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column = (column_t *)((UINT8 *)R_GetColumn(tex, col) - 3);
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while (column->topdelta != 0xff)
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{
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topdelta = column->topdelta;
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if (topdelta <= prevdelta)
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topdelta += prevdelta;
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prevdelta = topdelta;
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dest = desttop + (topdelta * texture->width);
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source = (UINT8 *)column + 3;
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for (ofs = 0; dest < deststop && ofs < column->length; ofs++)
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{
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if (source[ofs] != TRANSPARENTPIXEL)
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*dest = source[ofs];
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dest += texture->width;
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}
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column = (column_t *)((UINT8 *)column + column->length + 4);
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}
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}
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}
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}
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//
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// R_PatchToFlat
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//
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// Convert a patch to a flat.
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//
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void R_PatchToFlat(patch_t *patch, UINT8 *flat)
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{
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fixed_t col, ofs;
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@ -2599,7 +2668,124 @@ void R_PatchToFlat(patch_t *patch, UINT8 *flat)
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}
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}
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//
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// R_FlatToPatch
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//
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// Convert a flat to a patch.
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//
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static unsigned char imgbuf[1<<26];
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patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency)
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{
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UINT32 x, y;
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UINT8 *img;
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UINT8 *imgptr = imgbuf;
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UINT8 *colpointers, *startofspan;
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size_t size = 0;
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// Write image size and offset
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WRITEINT16(imgptr, width);
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WRITEINT16(imgptr, height);
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WRITEINT16(imgptr, leftoffset);
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WRITEINT16(imgptr, topoffset);
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// Leave placeholder to column pointers
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colpointers = imgptr;
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imgptr += width*4;
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// Write columns
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for (x = 0; x < width; x++)
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{
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int lastStartY = 0;
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int spanSize = 0;
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startofspan = NULL;
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// Write column pointer
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WRITEINT32(colpointers, imgptr - imgbuf);
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// Write pixels
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for (y = 0; y < height; y++)
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{
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UINT8 paletteIndex = raw[((y * width) + x)];
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boolean opaque = transparency ? (paletteIndex != TRANSPARENTPIXEL) : true;
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// End span if we have a transparent pixel
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if (!opaque)
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{
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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startofspan = NULL;
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continue;
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}
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// Start new column if we need to
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if (!startofspan || spanSize == 255)
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{
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int writeY = y;
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// If we reached the span size limit, finish the previous span
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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if (y > 254)
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{
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// Make sure we're aligned to 254
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if (lastStartY < 254)
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{
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WRITEUINT8(imgptr, 254);
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WRITEUINT8(imgptr, 0);
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imgptr += 2;
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lastStartY = 254;
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}
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// Write stopgap empty spans if needed
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writeY = y - lastStartY;
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while (writeY > 254)
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{
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WRITEUINT8(imgptr, 254);
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WRITEUINT8(imgptr, 0);
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imgptr += 2;
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writeY -= 254;
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}
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}
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startofspan = imgptr;
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WRITEUINT8(imgptr, writeY);
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imgptr += 2;
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spanSize = 0;
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lastStartY = y;
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}
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// Write the pixel
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WRITEUINT8(imgptr, paletteIndex);
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spanSize++;
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startofspan[1] = spanSize;
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}
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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WRITEUINT8(imgptr, 0xFF);
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}
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size = imgptr-imgbuf;
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img = Z_Malloc(size, PU_STATIC, NULL);
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memcpy(img, imgbuf, size);
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Z_Free(raw);
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if (destsize != NULL)
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*destsize = size;
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return (patch_t *)img;
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}
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#ifndef NO_PNG_LUMPS
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//
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// R_IsLumpPNG
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//
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// Returns true if the lump is a valid PNG.
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//
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boolean R_IsLumpPNG(const UINT8 *d, size_t s)
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{
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if (s < 67) // http://garethrees.org/2007/11/14/pngcrush/
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@ -2812,125 +2998,31 @@ static UINT8 *PNG_RawConvert(const UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topo
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return flat;
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}
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//
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// R_PNGToFlat
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//
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// Convert a PNG to a flat.
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UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size)
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//
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UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size)
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{
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return PNG_RawConvert(png, &levelflat->width, &levelflat->height, NULL, NULL, size);
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return PNG_RawConvert(png, width, height, NULL, NULL, size);
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}
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//
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// R_PNGToPatch
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//
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// Convert a PNG to a patch.
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static unsigned char imgbuf[1<<26];
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//
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency)
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{
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UINT16 width, height;
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INT16 topoffset = 0, leftoffset = 0;
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UINT8 *raw = PNG_RawConvert(png, &width, &height, &topoffset, &leftoffset, size);
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UINT32 x, y;
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UINT8 *img;
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UINT8 *imgptr = imgbuf;
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UINT8 *colpointers, *startofspan;
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if (!raw)
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I_Error("R_PNGToPatch: conversion failed");
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// Write image size and offset
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WRITEINT16(imgptr, width);
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WRITEINT16(imgptr, height);
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WRITEINT16(imgptr, leftoffset);
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WRITEINT16(imgptr, topoffset);
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// Leave placeholder to column pointers
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colpointers = imgptr;
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imgptr += width*4;
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// Write columns
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for (x = 0; x < width; x++)
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{
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int lastStartY = 0;
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int spanSize = 0;
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startofspan = NULL;
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//printf("%d ", x);
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// Write column pointer (@TODO may be wrong)
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WRITEINT32(colpointers, imgptr - imgbuf);
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// Write pixels
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for (y = 0; y < height; y++)
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{
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UINT8 paletteIndex = raw[((y * width) + x)];
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boolean opaque = transparency ? (paletteIndex != TRANSPARENTPIXEL) : true;
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// End span if we have a transparent pixel
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if (!opaque)
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{
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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startofspan = NULL;
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continue;
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}
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// Start new column if we need to
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if (!startofspan || spanSize == 255)
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{
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int writeY = y;
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// If we reached the span size limit, finish the previous span
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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if (y > 254)
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{
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// Make sure we're aligned to 254
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if (lastStartY < 254)
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{
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WRITEUINT8(imgptr, 254);
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WRITEUINT8(imgptr, 0);
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imgptr += 2;
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lastStartY = 254;
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}
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// Write stopgap empty spans if needed
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writeY = y - lastStartY;
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while (writeY > 254)
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{
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WRITEUINT8(imgptr, 254);
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WRITEUINT8(imgptr, 0);
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imgptr += 2;
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writeY -= 254;
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}
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}
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startofspan = imgptr;
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WRITEUINT8(imgptr, writeY);///@TODO calculate starting y pos
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imgptr += 2;
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spanSize = 0;
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lastStartY = y;
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}
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// Write the pixel
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WRITEUINT8(imgptr, paletteIndex);
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spanSize++;
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startofspan[1] = spanSize;
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}
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if (startofspan)
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WRITEUINT8(imgptr, 0);
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WRITEUINT8(imgptr, 0xFF);
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}
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size = imgptr-imgbuf;
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img = Z_Malloc(size, PU_STATIC, NULL);
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memcpy(img, imgbuf, size);
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Z_Free(raw);
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|
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if (destsize != NULL)
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*destsize = size;
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return (patch_t *)img;
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return R_FlatToPatch(raw, width, height, leftoffset, topoffset, destsize, transparency);
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}
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boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size)
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|
@ -3001,53 +3093,3 @@ boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size)
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}
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#endif
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#endif
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|
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void R_TextureToFlat(size_t tex, UINT8 *flat)
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{
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texture_t *texture = textures[tex];
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fixed_t col, ofs;
|
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column_t *column;
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UINT8 *desttop, *dest, *deststop;
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UINT8 *source;
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desttop = flat;
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deststop = desttop + (texture->width * texture->height);
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for (col = 0; col < texture->width; col++, desttop++)
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{
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column = (column_t *)R_GetColumn(tex, col);
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if (!texture->holes)
|
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{
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dest = desttop;
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source = (UINT8 *)(column);
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for (ofs = 0; dest < deststop && ofs < texture->height; ofs++)
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{
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if (source[ofs] != TRANSPARENTPIXEL)
|
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*dest = source[ofs];
|
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dest += texture->width;
|
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}
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}
|
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else
|
||||
{
|
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INT32 topdelta, prevdelta = -1;
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while (column->topdelta != 0xff)
|
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{
|
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topdelta = column->topdelta;
|
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if (topdelta <= prevdelta)
|
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topdelta += prevdelta;
|
||||
prevdelta = topdelta;
|
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|
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dest = desttop + (topdelta * texture->width);
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source = (UINT8 *)(column) + 3;
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for (ofs = 0; dest < deststop && ofs < column->length; ofs++)
|
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{
|
||||
if (source[ofs] != TRANSPARENTPIXEL)
|
||||
*dest = source[ofs];
|
||||
dest += texture->width;
|
||||
}
|
||||
column = (column_t *)((UINT8 *)column + column->length + 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -159,15 +159,14 @@ const char *R_NameForColormap(extracolormap_t *extra_colormap);
|
|||
#define R_PutRgbaRGBA(r, g, b, a) (R_PutRgbaRGB(r, g, b) + R_PutRgbaA(a))
|
||||
|
||||
boolean R_CheckIfPatch(lumpnum_t lump);
|
||||
UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b);
|
||||
|
||||
void R_PatchToFlat(patch_t *patch, UINT8 *flat);
|
||||
void R_TextureToFlat(size_t tex, UINT8 *flat);
|
||||
void R_PatchToFlat(patch_t *patch, UINT8 *flat);
|
||||
patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
|
||||
|
||||
#ifndef NO_PNG_LUMPS
|
||||
boolean R_IsLumpPNG(const UINT8 *d, size_t s);
|
||||
|
||||
UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size);
|
||||
UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size);
|
||||
patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency);
|
||||
boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
|
||||
#endif
|
||||
|
|
|
@ -650,6 +650,11 @@ static void R_DrawSkyPlane(visplane_t *pl)
|
|||
}
|
||||
}
|
||||
|
||||
//
|
||||
// R_CheckPowersOfTwo
|
||||
//
|
||||
// Self-explanatory?
|
||||
//
|
||||
boolean R_CheckPowersOfTwo(void)
|
||||
{
|
||||
boolean wpow2 = (!(ds_flatwidth & (ds_flatwidth - 1)));
|
||||
|
@ -667,6 +672,11 @@ boolean R_CheckPowersOfTwo(void)
|
|||
return ds_powersoftwo;
|
||||
}
|
||||
|
||||
//
|
||||
// R_CheckFlatLength
|
||||
//
|
||||
// Determine the flat's dimensions from the lump length.
|
||||
//
|
||||
void R_CheckFlatLength(size_t size)
|
||||
{
|
||||
switch (size)
|
||||
|
@ -723,7 +733,24 @@ void R_CheckFlatLength(size_t size)
|
|||
}
|
||||
}
|
||||
|
||||
static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
|
||||
//
|
||||
// R_GenerateFlat
|
||||
//
|
||||
// Generate a flat from specified width and height.
|
||||
//
|
||||
static UINT8 *R_GenerateFlat(UINT16 width, UINT16 height)
|
||||
{
|
||||
UINT8 *flat = Z_Malloc(width * height, PU_LEVEL, NULL);
|
||||
memset(flat, TRANSPARENTPIXEL, width * height);
|
||||
return flat;
|
||||
}
|
||||
|
||||
//
|
||||
// R_GetTextureFlat
|
||||
//
|
||||
// Convert a texture or patch to a flat.
|
||||
//
|
||||
static UINT8 *R_GetTextureFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
|
||||
{
|
||||
UINT8 *flat;
|
||||
textureflat_t *texflat = &texflats[levelflat->texturenum];
|
||||
|
@ -747,14 +774,14 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
|
|||
// If the texture changed, or the patch doesn't exist, convert either of them to a flat.
|
||||
if (levelflat->flatpatch == NULL || texturechanged)
|
||||
{
|
||||
// Level texture
|
||||
if (leveltexture)
|
||||
{
|
||||
texture_t *texture = textures[levelflat->texturenum];
|
||||
texflat->width = ds_flatwidth = texture->width;
|
||||
texflat->height = ds_flatheight = texture->height;
|
||||
|
||||
texflat->flat = Z_Malloc(ds_flatwidth * ds_flatheight, PU_LEVEL, NULL);
|
||||
memset(texflat->flat, TRANSPARENTPIXEL, ds_flatwidth * ds_flatheight);
|
||||
texflat->flat = R_GenerateFlat(ds_flatwidth, ds_flatheight);
|
||||
R_TextureToFlat(levelflat->texturenum, texflat->flat);
|
||||
flat = texflat->flat;
|
||||
|
||||
|
@ -762,13 +789,14 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
|
|||
levelflat->width = ds_flatwidth;
|
||||
levelflat->height = ds_flatheight;
|
||||
}
|
||||
// Patch (never happens yet)
|
||||
else
|
||||
{
|
||||
patch = (patch_t *)ds_source;
|
||||
#ifndef NO_PNG_LUMPS
|
||||
if (ispng)
|
||||
{
|
||||
levelflat->flatpatch = R_PNGToFlat(levelflat, ds_source, W_LumpLength(levelflat->lumpnum));
|
||||
levelflat->flatpatch = R_PNGToFlat(&levelflat->width, &levelflat->height, ds_source, W_LumpLength(levelflat->lumpnum));
|
||||
levelflat->topoffset = levelflat->leftoffset = 0;
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
|
@ -782,8 +810,7 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
|
|||
levelflat->topoffset = patch->topoffset * FRACUNIT;
|
||||
levelflat->leftoffset = patch->leftoffset * FRACUNIT;
|
||||
|
||||
levelflat->flatpatch = Z_Malloc(ds_flatwidth * ds_flatheight, PU_LEVEL, NULL);
|
||||
memset(levelflat->flatpatch, TRANSPARENTPIXEL, ds_flatwidth * ds_flatheight);
|
||||
levelflat->flatpatch = R_GenerateFlat(ds_flatwidth, ds_flatheight);
|
||||
R_PatchToFlat(patch, levelflat->flatpatch);
|
||||
}
|
||||
flat = levelflat->flatpatch;
|
||||
|
@ -794,11 +821,11 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
|
|||
flat = levelflat->flatpatch;
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
|
||||
xoffs += levelflat->leftoffset;
|
||||
yoffs += levelflat->topoffset;
|
||||
}
|
||||
|
||||
xoffs += levelflat->leftoffset;
|
||||
yoffs += levelflat->topoffset;
|
||||
|
||||
levelflat->lasttexturenum = levelflat->texturenum;
|
||||
return flat;
|
||||
}
|
||||
|
@ -963,15 +990,15 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
|
||||
// Check if the flat is actually a wall texture.
|
||||
if (levelflat->texturenum != 0 && levelflat->texturenum != -1)
|
||||
flat = R_GetPatchFlat(levelflat, true, false);
|
||||
flat = R_GetTextureFlat(levelflat, true, false);
|
||||
#ifndef NO_PNG_LUMPS
|
||||
// Maybe it's a PNG?!
|
||||
else if (R_IsLumpPNG(ds_source, size))
|
||||
flat = R_GetPatchFlat(levelflat, false, true);
|
||||
flat = R_GetTextureFlat(levelflat, false, true);
|
||||
#endif
|
||||
// Maybe it's just a patch, then?
|
||||
else if (R_CheckIfPatch(levelflat->lumpnum))
|
||||
flat = R_GetPatchFlat(levelflat, false, false);
|
||||
flat = R_GetTextureFlat(levelflat, false, false);
|
||||
// It's a raw flat.
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue