sdl2: Make -win toggle cvar instead of disabling fullscreen

This commit is contained in:
Ronald Kinard 2014-03-20 17:48:10 -05:00
parent ad1b9f93c8
commit 40de8ea630

View file

@ -230,7 +230,6 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
} }
SDL_RenderSetLogicalSize(renderer, width, height); SDL_RenderSetLogicalSize(renderer, width, height);
//SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
// Set up Texture // Set up Texture
realwidth = width; realwidth = width;
@ -480,7 +479,6 @@ static INT32 SDLatekey(SDL_Keycode sym)
static void SDLdoUngrabMouse(void) static void SDLdoUngrabMouse(void)
{ {
SDL_SetWindowGrab(window, SDL_FALSE); SDL_SetWindowGrab(window, SDL_FALSE);
SDL2STUB();
} }
void SDLforceUngrabMouse(void) void SDLforceUngrabMouse(void)
@ -1800,9 +1798,11 @@ void I_StartupGraphics(void)
disable_mouse = M_CheckParm("-nomouse"); disable_mouse = M_CheckParm("-nomouse");
if (disable_mouse) if (disable_mouse)
I_PutEnv(SDLNOMOUSE); I_PutEnv(SDLNOMOUSE);
/*
if (!I_GetEnv("SDL_VIDEO_CENTERED")) if (!I_GetEnv("SDL_VIDEO_CENTERED"))
I_PutEnv(SDLVIDEOMID); I_PutEnv(SDLVIDEOMID);
disable_fullscreen = M_CheckParm("-win"); */
CV_SetValue(&cv_fullscreen, M_CheckParm("-win") ? 0 : 1);
keyboard_started = true; keyboard_started = true;