diff --git a/src/p_user.c b/src/p_user.c index 4f4f7f80a..5d2930bd9 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -12143,6 +12143,10 @@ void P_PlayerThink(player_t *player) case CR_DUSTDEVIL: player->drawangle += ANG20; break; + case CR_FAN: + if (player->pflags & PF_ANALOGMODE) // Don't impact drawangle in any special way when on a fan + player->drawangle = player->mo->angle; + break; /* -- in case we wanted to have the camera freely movable during zoom tubes case CR_ZOOMTUBE:*/ case CR_ROPEHANG: