Make internal slope functions static and remove from header

I hate merges. Why do things keep getting undone?
This commit is contained in:
RedEnchilada 2016-01-03 18:25:45 -06:00
parent 537ab87add
commit 3e93ec21a1

View file

@ -29,9 +29,6 @@
#define P_SLOPES_H__
#ifdef ESLOPE
void P_CalculateSlopeNormal(pslope_t *slope);
void P_ReconfigureVertexSlope(pslope_t *slope);
void P_ResetDynamicSlopes(void);
void P_RunDynamicSlopes(void);
// P_SpawnSlope_Line
@ -39,8 +36,6 @@ void P_RunDynamicSlopes(void);
// sectors.
void P_SpawnSlope_Line(int linenum);
pslope_t *P_NewVertexSlope(INT16 tag1, INT16 tag2, INT16 tag3, UINT8 flags);
#ifdef SPRINGCLEAN
// Loads just map objects that make slopes,
// terrain affecting objects have to be spawned first