mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-17 23:21:22 +00:00
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-fofs-mkii
# Conflicts: # src/p_user.c
This commit is contained in:
commit
3d2d44bfff
177 changed files with 12174 additions and 12831 deletions
|
@ -43,7 +43,7 @@ jobs:
|
|||
- v1-SRB2-APT
|
||||
- run:
|
||||
name: Install SDK
|
||||
command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
|
||||
- save_cache:
|
||||
key: v1-SRB2-APT
|
||||
|
@ -71,4 +71,4 @@ jobs:
|
|||
- save_cache:
|
||||
key: v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
|
||||
paths:
|
||||
- /root/.ccache
|
||||
- /root/.ccache
|
||||
|
|
19
.travis.yml
19
.travis.yml
|
@ -26,6 +26,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.4
|
||||
compiler: gcc-4.4
|
||||
|
@ -43,6 +44,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.6
|
||||
compiler: gcc-4.6
|
||||
|
@ -60,6 +62,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.7
|
||||
compiler: gcc-4.7
|
||||
|
@ -83,6 +86,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -101,6 +105,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
|
@ -119,6 +124,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
|
@ -141,6 +147,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.5
|
||||
compiler: clang-3.5
|
||||
|
@ -159,6 +166,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.6
|
||||
compiler: clang-3.6
|
||||
|
@ -177,6 +185,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.7
|
||||
compiler: clang-3.7
|
||||
|
@ -195,6 +204,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.8
|
||||
compiler: clang-3.8
|
||||
|
@ -213,6 +223,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.9
|
||||
compiler: clang-3.9
|
||||
|
@ -323,6 +334,7 @@ matrix:
|
|||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -468,6 +480,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -495,6 +508,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -522,6 +536,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -549,6 +564,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -576,6 +592,7 @@ matrix:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -619,6 +636,7 @@ addons:
|
|||
- libgme-dev
|
||||
- zlib1g-dev
|
||||
- libopenmpt-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
homebrew:
|
||||
taps:
|
||||
|
@ -629,6 +647,7 @@ addons:
|
|||
- p7zip
|
||||
- libopenmpt
|
||||
- cmake
|
||||
- curl
|
||||
update: true
|
||||
|
||||
|
||||
|
|
5
Doxyfile
5
Doxyfile
|
@ -109,13 +109,10 @@ FILE_PATTERNS = *.c \
|
|||
*.mm \
|
||||
*.dox
|
||||
RECURSIVE = YES
|
||||
EXCLUDE = ./src/djgppdos/internal.h \
|
||||
./src/djgppdos/setup.c \
|
||||
./src/sdl/IMG_xpm.c \
|
||||
EXCLUDE = ./src/sdl/IMG_xpm.c \
|
||||
./src/sdl/SRB2DC/scramble.c
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
EXCLUDE_PATTERNS = */src/hardware/*/* \
|
||||
*/src/djgppdos/bcd.? \
|
||||
*/src/sdl/SDL_main/* \
|
||||
*/src/*/*_private.h \
|
||||
*/src/sdl/*/*help.? \
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
version: 2.2.6.{branch}-{build}
|
||||
version: 2.2.8.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
|
2
bin/Dos/Debug/.gitignore
vendored
2
bin/Dos/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/Dos/Release/.gitignore
vendored
2
bin/Dos/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
|
@ -11,6 +11,7 @@ Build-Depends: debhelper (>= 7.0.50~),
|
|||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libopenmpt-dev,
|
||||
libcurl4-openssl-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,5 +1,5 @@
|
|||
#ifndef __CURL_CURLVER_H
|
||||
#define __CURL_CURLVER_H
|
||||
#ifndef CURLINC_CURLVER_H
|
||||
#define CURLINC_CURLVER_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
|
@ -7,11 +7,11 @@
|
|||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2011, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
* Copyright (C) 1998 - 2020, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at http://curl.haxx.se/docs/copyright.html.
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
|
@ -26,17 +26,17 @@
|
|||
a script at release-time. This was made its own header file in 7.11.2 */
|
||||
|
||||
/* This is the global package copyright */
|
||||
#define LIBCURL_COPYRIGHT "1996 - 2011 Daniel Stenberg, <daniel@haxx.se>."
|
||||
#define LIBCURL_COPYRIGHT "1996 - 2020 Daniel Stenberg, <daniel@haxx.se>."
|
||||
|
||||
/* This is the version number of the libcurl package from which this header
|
||||
file origins: */
|
||||
#define LIBCURL_VERSION "7.21.6"
|
||||
#define LIBCURL_VERSION "7.69.0"
|
||||
|
||||
/* The numeric version number is also available "in parts" by using these
|
||||
defines: */
|
||||
#define LIBCURL_VERSION_MAJOR 7
|
||||
#define LIBCURL_VERSION_MINOR 21
|
||||
#define LIBCURL_VERSION_PATCH 6
|
||||
#define LIBCURL_VERSION_MINOR 69
|
||||
#define LIBCURL_VERSION_PATCH 0
|
||||
|
||||
/* This is the numeric version of the libcurl version number, meant for easier
|
||||
parsing and comparions by programs. The LIBCURL_VERSION_NUM define will
|
||||
|
@ -52,18 +52,26 @@
|
|||
This 6-digit (24 bits) hexadecimal number does not show pre-release number,
|
||||
and it is always a greater number in a more recent release. It makes
|
||||
comparisons with greater than and less than work.
|
||||
|
||||
Note: This define is the full hex number and _does not_ use the
|
||||
CURL_VERSION_BITS() macro since curl's own configure script greps for it
|
||||
and needs it to contain the full number.
|
||||
*/
|
||||
#define LIBCURL_VERSION_NUM 0x071506
|
||||
#define LIBCURL_VERSION_NUM 0x074500
|
||||
|
||||
/*
|
||||
* This is the date and time when the full source package was created. The
|
||||
* timestamp is not stored in git, as the timestamp is properly set in the
|
||||
* tarballs by the maketgz script.
|
||||
*
|
||||
* The format of the date should follow this template:
|
||||
* The format of the date follows this template:
|
||||
*
|
||||
* "Mon Feb 12 11:35:33 UTC 2007"
|
||||
* "2007-11-23"
|
||||
*/
|
||||
#define LIBCURL_TIMESTAMP "Fri Apr 22 17:18:50 UTC 2011"
|
||||
#define LIBCURL_TIMESTAMP "2020-03-04"
|
||||
|
||||
#endif /* __CURL_CURLVER_H */
|
||||
#define CURL_VERSION_BITS(x,y,z) ((x)<<16|(y)<<8|(z))
|
||||
#define CURL_AT_LEAST_VERSION(x,y,z) \
|
||||
(LIBCURL_VERSION_NUM >= CURL_VERSION_BITS(x, y, z))
|
||||
|
||||
#endif /* CURLINC_CURLVER_H */
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef __CURL_EASY_H
|
||||
#define __CURL_EASY_H
|
||||
#ifndef CURLINC_EASY_H
|
||||
#define CURLINC_EASY_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
|
@ -7,11 +7,11 @@
|
|||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2008, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
* Copyright (C) 1998 - 2019, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at http://curl.haxx.se/docs/copyright.html.
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
|
@ -58,7 +58,7 @@ CURL_EXTERN CURLcode curl_easy_getinfo(CURL *curl, CURLINFO info, ...);
|
|||
* curl_easy_duphandle() for each new thread to avoid a series of identical
|
||||
* curl_easy_setopt() invokes in every thread.
|
||||
*/
|
||||
CURL_EXTERN CURL* curl_easy_duphandle(CURL *curl);
|
||||
CURL_EXTERN CURL *curl_easy_duphandle(CURL *curl);
|
||||
|
||||
/*
|
||||
* NAME curl_easy_reset()
|
||||
|
@ -95,6 +95,16 @@ CURL_EXTERN CURLcode curl_easy_recv(CURL *curl, void *buffer, size_t buflen,
|
|||
CURL_EXTERN CURLcode curl_easy_send(CURL *curl, const void *buffer,
|
||||
size_t buflen, size_t *n);
|
||||
|
||||
|
||||
/*
|
||||
* NAME curl_easy_upkeep()
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* Performs connection upkeep for the given session handle.
|
||||
*/
|
||||
CURL_EXTERN CURLcode curl_easy_upkeep(CURL *curl);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef __CURL_MPRINTF_H
|
||||
#define __CURL_MPRINTF_H
|
||||
#ifndef CURLINC_MPRINTF_H
|
||||
#define CURLINC_MPRINTF_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
|
@ -7,11 +7,11 @@
|
|||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2006, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
* Copyright (C) 1998 - 2019, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at http://curl.haxx.se/docs/copyright.html.
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
|
@ -24,8 +24,7 @@
|
|||
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h> /* needed for FILE */
|
||||
|
||||
#include "curl.h"
|
||||
#include "curl.h" /* for CURL_EXTERN */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
@ -44,38 +43,8 @@ CURL_EXTERN int curl_mvsnprintf(char *buffer, size_t maxlength,
|
|||
CURL_EXTERN char *curl_maprintf(const char *format, ...);
|
||||
CURL_EXTERN char *curl_mvaprintf(const char *format, va_list args);
|
||||
|
||||
#ifdef _MPRINTF_REPLACE
|
||||
# undef printf
|
||||
# undef fprintf
|
||||
# undef sprintf
|
||||
# undef vsprintf
|
||||
# undef snprintf
|
||||
# undef vprintf
|
||||
# undef vfprintf
|
||||
# undef vsnprintf
|
||||
# undef aprintf
|
||||
# undef vaprintf
|
||||
# define printf curl_mprintf
|
||||
# define fprintf curl_mfprintf
|
||||
#ifdef CURLDEBUG
|
||||
/* When built with CURLDEBUG we define away the sprintf() functions since we
|
||||
don't want internal code to be using them */
|
||||
# define sprintf sprintf_was_used
|
||||
# define vsprintf vsprintf_was_used
|
||||
#else
|
||||
# define sprintf curl_msprintf
|
||||
# define vsprintf curl_mvsprintf
|
||||
#endif
|
||||
# define snprintf curl_msnprintf
|
||||
# define vprintf curl_mvprintf
|
||||
# define vfprintf curl_mvfprintf
|
||||
# define vsnprintf curl_mvsnprintf
|
||||
# define aprintf curl_maprintf
|
||||
# define vaprintf curl_mvaprintf
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __CURL_MPRINTF_H */
|
||||
#endif /* CURLINC_MPRINTF_H */
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef __CURL_MULTI_H
|
||||
#define __CURL_MULTI_H
|
||||
#ifndef CURLINC_MULTI_H
|
||||
#define CURLINC_MULTI_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
|
@ -7,11 +7,11 @@
|
|||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2007, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
* Copyright (C) 1998 - 2020, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at http://curl.haxx.se/docs/copyright.html.
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
|
@ -52,7 +52,11 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if defined(BUILDING_LIBCURL) || defined(CURL_STRICTER)
|
||||
typedef struct Curl_multi CURLM;
|
||||
#else
|
||||
typedef void CURLM;
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
CURLM_CALL_MULTI_PERFORM = -1, /* please call curl_multi_perform() or
|
||||
|
@ -64,6 +68,12 @@ typedef enum {
|
|||
CURLM_INTERNAL_ERROR, /* this is a libcurl bug */
|
||||
CURLM_BAD_SOCKET, /* the passed in socket argument did not match */
|
||||
CURLM_UNKNOWN_OPTION, /* curl_multi_setopt() with unsupported option */
|
||||
CURLM_ADDED_ALREADY, /* an easy handle already added to a multi handle was
|
||||
attempted to get added - again */
|
||||
CURLM_RECURSIVE_API_CALL, /* an api function was called from inside a
|
||||
callback */
|
||||
CURLM_WAKEUP_FAILURE, /* wakeup is unavailable or failed */
|
||||
CURLM_BAD_FUNCTION_ARGUMENT, /* function called with a bad parameter */
|
||||
CURLM_LAST
|
||||
} CURLMcode;
|
||||
|
||||
|
@ -72,6 +82,11 @@ typedef enum {
|
|||
curl_multi_perform() and CURLM_CALL_MULTI_PERFORM */
|
||||
#define CURLM_CALL_MULTI_SOCKET CURLM_CALL_MULTI_PERFORM
|
||||
|
||||
/* bitmask bits for CURLMOPT_PIPELINING */
|
||||
#define CURLPIPE_NOTHING 0L
|
||||
#define CURLPIPE_HTTP1 1L
|
||||
#define CURLPIPE_MULTIPLEX 2L
|
||||
|
||||
typedef enum {
|
||||
CURLMSG_NONE, /* first, not used */
|
||||
CURLMSG_DONE, /* This easy handle has completed. 'result' contains
|
||||
|
@ -89,6 +104,19 @@ struct CURLMsg {
|
|||
};
|
||||
typedef struct CURLMsg CURLMsg;
|
||||
|
||||
/* Based on poll(2) structure and values.
|
||||
* We don't use pollfd and POLL* constants explicitly
|
||||
* to cover platforms without poll(). */
|
||||
#define CURL_WAIT_POLLIN 0x0001
|
||||
#define CURL_WAIT_POLLPRI 0x0002
|
||||
#define CURL_WAIT_POLLOUT 0x0004
|
||||
|
||||
struct curl_waitfd {
|
||||
curl_socket_t fd;
|
||||
short events;
|
||||
short revents; /* not supported yet */
|
||||
};
|
||||
|
||||
/*
|
||||
* Name: curl_multi_init()
|
||||
*
|
||||
|
@ -133,6 +161,43 @@ CURL_EXTERN CURLMcode curl_multi_fdset(CURLM *multi_handle,
|
|||
fd_set *exc_fd_set,
|
||||
int *max_fd);
|
||||
|
||||
/*
|
||||
* Name: curl_multi_wait()
|
||||
*
|
||||
* Desc: Poll on all fds within a CURLM set as well as any
|
||||
* additional fds passed to the function.
|
||||
*
|
||||
* Returns: CURLMcode type, general multi error code.
|
||||
*/
|
||||
CURL_EXTERN CURLMcode curl_multi_wait(CURLM *multi_handle,
|
||||
struct curl_waitfd extra_fds[],
|
||||
unsigned int extra_nfds,
|
||||
int timeout_ms,
|
||||
int *ret);
|
||||
|
||||
/*
|
||||
* Name: curl_multi_poll()
|
||||
*
|
||||
* Desc: Poll on all fds within a CURLM set as well as any
|
||||
* additional fds passed to the function.
|
||||
*
|
||||
* Returns: CURLMcode type, general multi error code.
|
||||
*/
|
||||
CURL_EXTERN CURLMcode curl_multi_poll(CURLM *multi_handle,
|
||||
struct curl_waitfd extra_fds[],
|
||||
unsigned int extra_nfds,
|
||||
int timeout_ms,
|
||||
int *ret);
|
||||
|
||||
/*
|
||||
* Name: curl_multi_wakeup()
|
||||
*
|
||||
* Desc: wakes up a sleeping curl_multi_poll call.
|
||||
*
|
||||
* Returns: CURLMcode type, general multi error code.
|
||||
*/
|
||||
CURL_EXTERN CURLMcode curl_multi_wakeup(CURLM *multi_handle);
|
||||
|
||||
/*
|
||||
* Name: curl_multi_perform()
|
||||
*
|
||||
|
@ -146,8 +211,8 @@ CURL_EXTERN CURLMcode curl_multi_fdset(CURLM *multi_handle,
|
|||
*
|
||||
* Returns: CURLMcode type, general multi error code. *NOTE* that this only
|
||||
* returns errors etc regarding the whole multi stack. There might
|
||||
* still have occurred problems on invidual transfers even when this
|
||||
* returns OK.
|
||||
* still have occurred problems on individual transfers even when
|
||||
* this returns OK.
|
||||
*/
|
||||
CURL_EXTERN CURLMcode curl_multi_perform(CURLM *multi_handle,
|
||||
int *running_handles);
|
||||
|
@ -180,7 +245,7 @@ CURL_EXTERN CURLMcode curl_multi_cleanup(CURLM *multi_handle);
|
|||
* curl_multi_cleanup().
|
||||
*
|
||||
* The 'CURLMsg' struct is meant to be very simple and only contain
|
||||
* very basic informations. If more involved information is wanted,
|
||||
* very basic information. If more involved information is wanted,
|
||||
* we will provide the particular "transfer handle" in that struct
|
||||
* and that should/could/would be used in subsequent
|
||||
* curl_easy_getinfo() calls (or similar). The point being that we
|
||||
|
@ -279,37 +344,58 @@ CURL_EXTERN CURLMcode curl_multi_socket_all(CURLM *multi_handle,
|
|||
CURL_EXTERN CURLMcode curl_multi_timeout(CURLM *multi_handle,
|
||||
long *milliseconds);
|
||||
|
||||
#undef CINIT /* re-using the same name as in curl.h */
|
||||
|
||||
#ifdef CURL_ISOCPP
|
||||
#define CINIT(name,type,num) CURLMOPT_ ## name = CURLOPTTYPE_ ## type + num
|
||||
#else
|
||||
/* The macro "##" is ISO C, we assume pre-ISO C doesn't support it. */
|
||||
#define LONG CURLOPTTYPE_LONG
|
||||
#define OBJECTPOINT CURLOPTTYPE_OBJECTPOINT
|
||||
#define FUNCTIONPOINT CURLOPTTYPE_FUNCTIONPOINT
|
||||
#define OFF_T CURLOPTTYPE_OFF_T
|
||||
#define CINIT(name,type,number) CURLMOPT_/**/name = type + number
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
/* This is the socket callback function pointer */
|
||||
CINIT(SOCKETFUNCTION, FUNCTIONPOINT, 1),
|
||||
CURLOPT(CURLMOPT_SOCKETFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 1),
|
||||
|
||||
/* This is the argument passed to the socket callback */
|
||||
CINIT(SOCKETDATA, OBJECTPOINT, 2),
|
||||
CURLOPT(CURLMOPT_SOCKETDATA, CURLOPTTYPE_OBJECTPOINT, 2),
|
||||
|
||||
/* set to 1 to enable pipelining for this multi handle */
|
||||
CINIT(PIPELINING, LONG, 3),
|
||||
CURLOPT(CURLMOPT_PIPELINING, CURLOPTTYPE_LONG, 3),
|
||||
|
||||
/* This is the timer callback function pointer */
|
||||
CINIT(TIMERFUNCTION, FUNCTIONPOINT, 4),
|
||||
CURLOPT(CURLMOPT_TIMERFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 4),
|
||||
|
||||
/* This is the argument passed to the timer callback */
|
||||
CINIT(TIMERDATA, OBJECTPOINT, 5),
|
||||
CURLOPT(CURLMOPT_TIMERDATA, CURLOPTTYPE_OBJECTPOINT, 5),
|
||||
|
||||
/* maximum number of entries in the connection cache */
|
||||
CINIT(MAXCONNECTS, LONG, 6),
|
||||
CURLOPT(CURLMOPT_MAXCONNECTS, CURLOPTTYPE_LONG, 6),
|
||||
|
||||
/* maximum number of (pipelining) connections to one host */
|
||||
CURLOPT(CURLMOPT_MAX_HOST_CONNECTIONS, CURLOPTTYPE_LONG, 7),
|
||||
|
||||
/* maximum number of requests in a pipeline */
|
||||
CURLOPT(CURLMOPT_MAX_PIPELINE_LENGTH, CURLOPTTYPE_LONG, 8),
|
||||
|
||||
/* a connection with a content-length longer than this
|
||||
will not be considered for pipelining */
|
||||
CURLOPT(CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE, CURLOPTTYPE_OFF_T, 9),
|
||||
|
||||
/* a connection with a chunk length longer than this
|
||||
will not be considered for pipelining */
|
||||
CURLOPT(CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE, CURLOPTTYPE_OFF_T, 10),
|
||||
|
||||
/* a list of site names(+port) that are blacklisted from
|
||||
pipelining */
|
||||
CURLOPT(CURLMOPT_PIPELINING_SITE_BL, CURLOPTTYPE_OBJECTPOINT, 11),
|
||||
|
||||
/* a list of server types that are blacklisted from
|
||||
pipelining */
|
||||
CURLOPT(CURLMOPT_PIPELINING_SERVER_BL, CURLOPTTYPE_OBJECTPOINT, 12),
|
||||
|
||||
/* maximum number of open connections in total */
|
||||
CURLOPT(CURLMOPT_MAX_TOTAL_CONNECTIONS, CURLOPTTYPE_LONG, 13),
|
||||
|
||||
/* This is the server push callback function pointer */
|
||||
CURLOPT(CURLMOPT_PUSHFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 14),
|
||||
|
||||
/* This is the argument passed to the server push callback */
|
||||
CURLOPT(CURLMOPT_PUSHDATA, CURLOPTTYPE_OBJECTPOINT, 15),
|
||||
|
||||
/* maximum number of concurrent streams to support on a connection */
|
||||
CURLOPT(CURLMOPT_MAX_CONCURRENT_STREAMS, CURLOPTTYPE_LONG, 16),
|
||||
|
||||
CURLMOPT_LASTENTRY /* the last unused */
|
||||
} CURLMoption;
|
||||
|
@ -338,6 +424,31 @@ CURL_EXTERN CURLMcode curl_multi_setopt(CURLM *multi_handle,
|
|||
CURL_EXTERN CURLMcode curl_multi_assign(CURLM *multi_handle,
|
||||
curl_socket_t sockfd, void *sockp);
|
||||
|
||||
|
||||
/*
|
||||
* Name: curl_push_callback
|
||||
*
|
||||
* Desc: This callback gets called when a new stream is being pushed by the
|
||||
* server. It approves or denies the new stream.
|
||||
*
|
||||
* Returns: CURL_PUSH_OK or CURL_PUSH_DENY.
|
||||
*/
|
||||
#define CURL_PUSH_OK 0
|
||||
#define CURL_PUSH_DENY 1
|
||||
|
||||
struct curl_pushheaders; /* forward declaration only */
|
||||
|
||||
CURL_EXTERN char *curl_pushheader_bynum(struct curl_pushheaders *h,
|
||||
size_t num);
|
||||
CURL_EXTERN char *curl_pushheader_byname(struct curl_pushheaders *h,
|
||||
const char *name);
|
||||
|
||||
typedef int (*curl_push_callback)(CURL *parent,
|
||||
CURL *easy,
|
||||
size_t num_headers,
|
||||
struct curl_pushheaders *headers,
|
||||
void *userp);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* end of extern "C" */
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef __STDC_HEADERS_H
|
||||
#define __STDC_HEADERS_H
|
||||
#ifndef CURLINC_STDCHEADERS_H
|
||||
#define CURLINC_STDCHEADERS_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
|
@ -7,11 +7,11 @@
|
|||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
* Copyright (C) 1998 - 2019, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at http://curl.haxx.se/docs/copyright.html.
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
|
@ -24,10 +24,10 @@
|
|||
|
||||
#include <sys/types.h>
|
||||
|
||||
size_t fread (void *, size_t, size_t, FILE *);
|
||||
size_t fwrite (const void *, size_t, size_t, FILE *);
|
||||
size_t fread(void *, size_t, size_t, FILE *);
|
||||
size_t fwrite(const void *, size_t, size_t, FILE *);
|
||||
|
||||
int strcasecmp(const char *, const char *);
|
||||
int strncasecmp(const char *, const char *, size_t);
|
||||
|
||||
#endif /* __STDC_HEADERS_H */
|
||||
#endif /* CURLINC_STDCHEADERS_H */
|
||||
|
|
504
libs/curl/include/curl/system.h
Normal file
504
libs/curl/include/curl/system.h
Normal file
|
@ -0,0 +1,504 @@
|
|||
#ifndef CURLINC_SYSTEM_H
|
||||
#define CURLINC_SYSTEM_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
* / __| | | | |_) | |
|
||||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 1998 - 2019, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
* furnished to do so, under the terms of the COPYING file.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/*
|
||||
* Try to keep one section per platform, compiler and architecture, otherwise,
|
||||
* if an existing section is reused for a different one and later on the
|
||||
* original is adjusted, probably the piggybacking one can be adversely
|
||||
* changed.
|
||||
*
|
||||
* In order to differentiate between platforms/compilers/architectures use
|
||||
* only compiler built in predefined preprocessor symbols.
|
||||
*
|
||||
* curl_off_t
|
||||
* ----------
|
||||
*
|
||||
* For any given platform/compiler curl_off_t must be typedef'ed to a 64-bit
|
||||
* wide signed integral data type. The width of this data type must remain
|
||||
* constant and independent of any possible large file support settings.
|
||||
*
|
||||
* As an exception to the above, curl_off_t shall be typedef'ed to a 32-bit
|
||||
* wide signed integral data type if there is no 64-bit type.
|
||||
*
|
||||
* As a general rule, curl_off_t shall not be mapped to off_t. This rule shall
|
||||
* only be violated if off_t is the only 64-bit data type available and the
|
||||
* size of off_t is independent of large file support settings. Keep your
|
||||
* build on the safe side avoiding an off_t gating. If you have a 64-bit
|
||||
* off_t then take for sure that another 64-bit data type exists, dig deeper
|
||||
* and you will find it.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(__DJGPP__) || defined(__GO32__)
|
||||
# if defined(__DJGPP__) && (__DJGPP__ > 1)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__SALFORDC__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# if (__BORLANDC__ < 0x520)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T i64
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ui64
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__TURBOC__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__386__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T i64
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ui64
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__POCC__)
|
||||
# if (__POCC__ < 280)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# elif defined(_MSC_VER)
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T i64
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ui64
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__LCC__)
|
||||
# if defined(__e2k__) /* MCST eLbrus C Compiler */
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
# else /* Local (or Little) C Compiler */
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
# endif
|
||||
|
||||
#elif defined(__SYMBIAN32__)
|
||||
# if defined(__EABI__) /* Treat all ARM compilers equally */
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(__CW32__)
|
||||
# pragma longlong on
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(__VC32__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int
|
||||
|
||||
#elif defined(__MWERKS__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(_WIN32_WCE)
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T i64
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ui64
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_WS2TCPIP_H 1
|
||||
|
||||
#elif defined(__VMS)
|
||||
# if defined(__VAX)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int
|
||||
|
||||
#elif defined(__OS400__)
|
||||
# if defined(__ILEC400__)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
# endif
|
||||
|
||||
#elif defined(__MVS__)
|
||||
# if defined(__IBMC__) || defined(__IBMCPP__)
|
||||
# if defined(_ILP32)
|
||||
# elif defined(_LP64)
|
||||
# endif
|
||||
# if defined(_LONG_LONG)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(_LP64)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
# endif
|
||||
|
||||
#elif defined(__370__)
|
||||
# if defined(__IBMC__) || defined(__IBMCPP__)
|
||||
# if defined(_ILP32)
|
||||
# elif defined(_LP64)
|
||||
# endif
|
||||
# if defined(_LONG_LONG)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(_LP64)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
# endif
|
||||
|
||||
#elif defined(TPF)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
#elif defined(__TINYC__) /* also known as tcc */
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
|
||||
#elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) /* Oracle Solaris Studio */
|
||||
# if !defined(__LP64) && (defined(__ILP32) || \
|
||||
defined(__i386) || \
|
||||
defined(__sparcv8) || \
|
||||
defined(__sparcv8plus))
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(__LP64) || \
|
||||
defined(__amd64) || defined(__sparcv9)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
|
||||
#elif defined(__xlc__) /* IBM xlc compiler */
|
||||
# if !defined(_LP64)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
|
||||
/* ===================================== */
|
||||
/* KEEP MSVC THE PENULTIMATE ENTRY */
|
||||
/* ===================================== */
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# if (_MSC_VER >= 900) && (_INTEGRAL_MAX_BITS >= 64)
|
||||
# define CURL_TYPEOF_CURL_OFF_T __int64
|
||||
# define CURL_FORMAT_CURL_OFF_T "I64d"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "I64u"
|
||||
# define CURL_SUFFIX_CURL_OFF_T i64
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ui64
|
||||
# else
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
|
||||
/* ===================================== */
|
||||
/* KEEP GENERIC GCC THE LAST ENTRY */
|
||||
/* ===================================== */
|
||||
|
||||
#elif defined(__GNUC__) && !defined(_SCO_DS)
|
||||
# if !defined(__LP64__) && \
|
||||
(defined(__ILP32__) || defined(__i386__) || defined(__hppa__) || \
|
||||
defined(__ppc__) || defined(__powerpc__) || defined(__arm__) || \
|
||||
defined(__sparc__) || defined(__mips__) || defined(__sh__) || \
|
||||
defined(__XTENSA__) || \
|
||||
(defined(__SIZEOF_LONG__) && __SIZEOF_LONG__ == 4) || \
|
||||
(defined(__LONG_MAX__) && __LONG_MAX__ == 2147483647L))
|
||||
# define CURL_TYPEOF_CURL_OFF_T long long
|
||||
# define CURL_FORMAT_CURL_OFF_T "lld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "llu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T LL
|
||||
# define CURL_SUFFIX_CURL_OFF_TU ULL
|
||||
# elif defined(__LP64__) || \
|
||||
defined(__x86_64__) || defined(__ppc64__) || defined(__sparc64__) || \
|
||||
defined(__e2k__) || \
|
||||
(defined(__SIZEOF_LONG__) && __SIZEOF_LONG__ == 8) || \
|
||||
(defined(__LONG_MAX__) && __LONG_MAX__ == 9223372036854775807L)
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# endif
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t
|
||||
# define CURL_PULL_SYS_TYPES_H 1
|
||||
# define CURL_PULL_SYS_SOCKET_H 1
|
||||
|
||||
#else
|
||||
/* generic "safe guess" on old 32 bit style */
|
||||
# define CURL_TYPEOF_CURL_OFF_T long
|
||||
# define CURL_FORMAT_CURL_OFF_T "ld"
|
||||
# define CURL_FORMAT_CURL_OFF_TU "lu"
|
||||
# define CURL_SUFFIX_CURL_OFF_T L
|
||||
# define CURL_SUFFIX_CURL_OFF_TU UL
|
||||
# define CURL_TYPEOF_CURL_SOCKLEN_T int
|
||||
#endif
|
||||
|
||||
#ifdef _AIX
|
||||
/* AIX needs <sys/poll.h> */
|
||||
#define CURL_PULL_SYS_POLL_H
|
||||
#endif
|
||||
|
||||
|
||||
/* CURL_PULL_WS2TCPIP_H is defined above when inclusion of header file */
|
||||
/* ws2tcpip.h is required here to properly make type definitions below. */
|
||||
#ifdef CURL_PULL_WS2TCPIP_H
|
||||
# include <winsock2.h>
|
||||
# include <windows.h>
|
||||
# include <ws2tcpip.h>
|
||||
#endif
|
||||
|
||||
/* CURL_PULL_SYS_TYPES_H is defined above when inclusion of header file */
|
||||
/* sys/types.h is required here to properly make type definitions below. */
|
||||
#ifdef CURL_PULL_SYS_TYPES_H
|
||||
# include <sys/types.h>
|
||||
#endif
|
||||
|
||||
/* CURL_PULL_SYS_SOCKET_H is defined above when inclusion of header file */
|
||||
/* sys/socket.h is required here to properly make type definitions below. */
|
||||
#ifdef CURL_PULL_SYS_SOCKET_H
|
||||
# include <sys/socket.h>
|
||||
#endif
|
||||
|
||||
/* CURL_PULL_SYS_POLL_H is defined above when inclusion of header file */
|
||||
/* sys/poll.h is required here to properly make type definitions below. */
|
||||
#ifdef CURL_PULL_SYS_POLL_H
|
||||
# include <sys/poll.h>
|
||||
#endif
|
||||
|
||||
/* Data type definition of curl_socklen_t. */
|
||||
#ifdef CURL_TYPEOF_CURL_SOCKLEN_T
|
||||
typedef CURL_TYPEOF_CURL_SOCKLEN_T curl_socklen_t;
|
||||
#endif
|
||||
|
||||
/* Data type definition of curl_off_t. */
|
||||
|
||||
#ifdef CURL_TYPEOF_CURL_OFF_T
|
||||
typedef CURL_TYPEOF_CURL_OFF_T curl_off_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* CURL_ISOCPP and CURL_OFF_T_C definitions are done here in order to allow
|
||||
* these to be visible and exported by the external libcurl interface API,
|
||||
* while also making them visible to the library internals, simply including
|
||||
* curl_setup.h, without actually needing to include curl.h internally.
|
||||
* If some day this section would grow big enough, all this should be moved
|
||||
* to its own header file.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Figure out if we can use the ## preprocessor operator, which is supported
|
||||
* by ISO/ANSI C and C++. Some compilers support it without setting __STDC__
|
||||
* or __cplusplus so we need to carefully check for them too.
|
||||
*/
|
||||
|
||||
#if defined(__STDC__) || defined(_MSC_VER) || defined(__cplusplus) || \
|
||||
defined(__HP_aCC) || defined(__BORLANDC__) || defined(__LCC__) || \
|
||||
defined(__POCC__) || defined(__SALFORDC__) || defined(__HIGHC__) || \
|
||||
defined(__ILEC400__)
|
||||
/* This compiler is believed to have an ISO compatible preprocessor */
|
||||
#define CURL_ISOCPP
|
||||
#else
|
||||
/* This compiler is believed NOT to have an ISO compatible preprocessor */
|
||||
#undef CURL_ISOCPP
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Macros for minimum-width signed and unsigned curl_off_t integer constants.
|
||||
*/
|
||||
|
||||
#if defined(__BORLANDC__) && (__BORLANDC__ == 0x0551)
|
||||
# define CURLINC_OFF_T_C_HLPR2(x) x
|
||||
# define CURLINC_OFF_T_C_HLPR1(x) CURLINC_OFF_T_C_HLPR2(x)
|
||||
# define CURL_OFF_T_C(Val) CURLINC_OFF_T_C_HLPR1(Val) ## \
|
||||
CURLINC_OFF_T_C_HLPR1(CURL_SUFFIX_CURL_OFF_T)
|
||||
# define CURL_OFF_TU_C(Val) CURLINC_OFF_T_C_HLPR1(Val) ## \
|
||||
CURLINC_OFF_T_C_HLPR1(CURL_SUFFIX_CURL_OFF_TU)
|
||||
#else
|
||||
# ifdef CURL_ISOCPP
|
||||
# define CURLINC_OFF_T_C_HLPR2(Val,Suffix) Val ## Suffix
|
||||
# else
|
||||
# define CURLINC_OFF_T_C_HLPR2(Val,Suffix) Val/**/Suffix
|
||||
# endif
|
||||
# define CURLINC_OFF_T_C_HLPR1(Val,Suffix) CURLINC_OFF_T_C_HLPR2(Val,Suffix)
|
||||
# define CURL_OFF_T_C(Val) CURLINC_OFF_T_C_HLPR1(Val,CURL_SUFFIX_CURL_OFF_T)
|
||||
# define CURL_OFF_TU_C(Val) CURLINC_OFF_T_C_HLPR1(Val,CURL_SUFFIX_CURL_OFF_TU)
|
||||
#endif
|
||||
|
||||
#endif /* CURLINC_SYSTEM_H */
|
File diff suppressed because it is too large
Load diff
125
libs/curl/include/curl/urlapi.h
Normal file
125
libs/curl/include/curl/urlapi.h
Normal file
|
@ -0,0 +1,125 @@
|
|||
#ifndef CURLINC_URLAPI_H
|
||||
#define CURLINC_URLAPI_H
|
||||
/***************************************************************************
|
||||
* _ _ ____ _
|
||||
* Project ___| | | | _ \| |
|
||||
* / __| | | | |_) | |
|
||||
* | (__| |_| | _ <| |___
|
||||
* \___|\___/|_| \_\_____|
|
||||
*
|
||||
* Copyright (C) 2018 - 2019, Daniel Stenberg, <daniel@haxx.se>, et al.
|
||||
*
|
||||
* This software is licensed as described in the file COPYING, which
|
||||
* you should have received as part of this distribution. The terms
|
||||
* are also available at https://curl.haxx.se/docs/copyright.html.
|
||||
*
|
||||
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
|
||||
* copies of the Software, and permit persons to whom the Software is
|
||||
* furnished to do so, under the terms of the COPYING file.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#include "curl.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* the error codes for the URL API */
|
||||
typedef enum {
|
||||
CURLUE_OK,
|
||||
CURLUE_BAD_HANDLE, /* 1 */
|
||||
CURLUE_BAD_PARTPOINTER, /* 2 */
|
||||
CURLUE_MALFORMED_INPUT, /* 3 */
|
||||
CURLUE_BAD_PORT_NUMBER, /* 4 */
|
||||
CURLUE_UNSUPPORTED_SCHEME, /* 5 */
|
||||
CURLUE_URLDECODE, /* 6 */
|
||||
CURLUE_OUT_OF_MEMORY, /* 7 */
|
||||
CURLUE_USER_NOT_ALLOWED, /* 8 */
|
||||
CURLUE_UNKNOWN_PART, /* 9 */
|
||||
CURLUE_NO_SCHEME, /* 10 */
|
||||
CURLUE_NO_USER, /* 11 */
|
||||
CURLUE_NO_PASSWORD, /* 12 */
|
||||
CURLUE_NO_OPTIONS, /* 13 */
|
||||
CURLUE_NO_HOST, /* 14 */
|
||||
CURLUE_NO_PORT, /* 15 */
|
||||
CURLUE_NO_QUERY, /* 16 */
|
||||
CURLUE_NO_FRAGMENT /* 17 */
|
||||
} CURLUcode;
|
||||
|
||||
typedef enum {
|
||||
CURLUPART_URL,
|
||||
CURLUPART_SCHEME,
|
||||
CURLUPART_USER,
|
||||
CURLUPART_PASSWORD,
|
||||
CURLUPART_OPTIONS,
|
||||
CURLUPART_HOST,
|
||||
CURLUPART_PORT,
|
||||
CURLUPART_PATH,
|
||||
CURLUPART_QUERY,
|
||||
CURLUPART_FRAGMENT,
|
||||
CURLUPART_ZONEID /* added in 7.65.0 */
|
||||
} CURLUPart;
|
||||
|
||||
#define CURLU_DEFAULT_PORT (1<<0) /* return default port number */
|
||||
#define CURLU_NO_DEFAULT_PORT (1<<1) /* act as if no port number was set,
|
||||
if the port number matches the
|
||||
default for the scheme */
|
||||
#define CURLU_DEFAULT_SCHEME (1<<2) /* return default scheme if
|
||||
missing */
|
||||
#define CURLU_NON_SUPPORT_SCHEME (1<<3) /* allow non-supported scheme */
|
||||
#define CURLU_PATH_AS_IS (1<<4) /* leave dot sequences */
|
||||
#define CURLU_DISALLOW_USER (1<<5) /* no user+password allowed */
|
||||
#define CURLU_URLDECODE (1<<6) /* URL decode on get */
|
||||
#define CURLU_URLENCODE (1<<7) /* URL encode on set */
|
||||
#define CURLU_APPENDQUERY (1<<8) /* append a form style part */
|
||||
#define CURLU_GUESS_SCHEME (1<<9) /* legacy curl-style guessing */
|
||||
#define CURLU_NO_AUTHORITY (1<<10) /* Allow empty authority when the
|
||||
scheme is unknown. */
|
||||
|
||||
typedef struct Curl_URL CURLU;
|
||||
|
||||
/*
|
||||
* curl_url() creates a new CURLU handle and returns a pointer to it.
|
||||
* Must be freed with curl_url_cleanup().
|
||||
*/
|
||||
CURL_EXTERN CURLU *curl_url(void);
|
||||
|
||||
/*
|
||||
* curl_url_cleanup() frees the CURLU handle and related resources used for
|
||||
* the URL parsing. It will not free strings previously returned with the URL
|
||||
* API.
|
||||
*/
|
||||
CURL_EXTERN void curl_url_cleanup(CURLU *handle);
|
||||
|
||||
/*
|
||||
* curl_url_dup() duplicates a CURLU handle and returns a new copy. The new
|
||||
* handle must also be freed with curl_url_cleanup().
|
||||
*/
|
||||
CURL_EXTERN CURLU *curl_url_dup(CURLU *in);
|
||||
|
||||
/*
|
||||
* curl_url_get() extracts a specific part of the URL from a CURLU
|
||||
* handle. Returns error code. The returned pointer MUST be freed with
|
||||
* curl_free() afterwards.
|
||||
*/
|
||||
CURL_EXTERN CURLUcode curl_url_get(CURLU *handle, CURLUPart what,
|
||||
char **part, unsigned int flags);
|
||||
|
||||
/*
|
||||
* curl_url_set() sets a specific part of the URL in a CURLU handle. Returns
|
||||
* error code. The passed in string will be copied. Passing a NULL instead of
|
||||
* a part string, clears that part.
|
||||
*/
|
||||
CURL_EXTERN CURLUcode curl_url_set(CURLU *handle, CURLUPart what,
|
||||
const char *part, unsigned int flags);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* end of extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* CURLINC_URLAPI_H */
|
Binary file not shown.
BIN
libs/curl/lib32/libcurl.dll
Normal file
BIN
libs/curl/lib32/libcurl.dll
Normal file
Binary file not shown.
BIN
libs/curl/lib32/libcurl.dll.a
Normal file
BIN
libs/curl/lib32/libcurl.dll.a
Normal file
Binary file not shown.
BIN
libs/curl/lib64/libcurl-x64.dll
Normal file
BIN
libs/curl/lib64/libcurl-x64.dll
Normal file
Binary file not shown.
Binary file not shown.
BIN
libs/curl/lib64/libcurl.dll.a
Normal file
BIN
libs/curl/lib64/libcurl.dll.a
Normal file
Binary file not shown.
2
objs/djgppdos/Debug/.gitignore
vendored
2
objs/djgppdos/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/djgppdos/Release/.gitignore
vendored
2
objs/djgppdos/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
|
@ -32,10 +32,12 @@ set(SRB2_CORE_SOURCES
|
|||
m_fixed.c
|
||||
m_menu.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_queue.c
|
||||
m_random.c
|
||||
md5.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
s_sound.c
|
||||
screen.c
|
||||
sounds.c
|
||||
|
@ -96,6 +98,7 @@ set(SRB2_CORE_HEADERS
|
|||
m_fixed.h
|
||||
m_menu.h
|
||||
m_misc.h
|
||||
m_perfstats.h
|
||||
m_queue.h
|
||||
m_random.h
|
||||
m_swap.h
|
||||
|
@ -126,7 +129,8 @@ set(SRB2_CORE_RENDER_SOURCES
|
|||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_patch.c
|
||||
r_textures.c
|
||||
r_picformats.c
|
||||
r_portal.c
|
||||
|
||||
r_bsp.h
|
||||
|
@ -142,7 +146,8 @@ set(SRB2_CORE_RENDER_SOURCES
|
|||
r_splats.h
|
||||
r_state.h
|
||||
r_things.h
|
||||
r_patch.h
|
||||
r_textures.h
|
||||
r_picformats.h
|
||||
r_portal.h
|
||||
)
|
||||
|
||||
|
@ -226,6 +231,10 @@ set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
|
|||
"Enable GME support.")
|
||||
set(SRB2_CONFIG_HAVE_OPENMPT ON CACHE BOOL
|
||||
"Enable OpenMPT support.")
|
||||
set(SRB2_CONFIG_HAVE_CURL ON CACHE BOOL
|
||||
"Enable curl support, used for downloading files via HTTP.")
|
||||
set(SRB2_CONFIG_HAVE_THREADS ON CACHE BOOL
|
||||
"Enable multithreading support.")
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
set(SRB2_CONFIG_HAVE_MIXERX ON CACHE BOOL
|
||||
"Enable SDL Mixer X support.")
|
||||
|
@ -258,6 +267,7 @@ set(SRB2_LUA_SOURCES
|
|||
lua_mathlib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_polyobjlib.c
|
||||
lua_script.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
|
@ -445,6 +455,32 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_CURL})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(CURL_FOUND ON)
|
||||
set(CURL_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/curl)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib64 -lcurl")
|
||||
else() # 32-bit
|
||||
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib32 -lcurl")
|
||||
endif()
|
||||
else()
|
||||
find_package(CURL)
|
||||
endif()
|
||||
if(${CURL_FOUND})
|
||||
set(SRB2_HAVE_CURL ON)
|
||||
add_definitions(-DHAVE_CURL)
|
||||
else()
|
||||
message(WARNING "You have specified that CURL is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_THREADS})
|
||||
set(SRB2_HAVE_THREADS ON)
|
||||
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_SOURCE_DIR}/i_threads.h)
|
||||
add_definitions(-DHAVE_THREADS)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER})
|
||||
add_definitions(-DHWRENDER)
|
||||
set(SRB2_HWRENDER_SOURCES
|
||||
|
|
111
src/Makefile
111
src/Makefile
|
@ -8,13 +8,11 @@
|
|||
# terms of the GNU General Public License, version 2.
|
||||
# See the 'LICENSE' file for more details.
|
||||
#
|
||||
# -DPC_DOS -> use DOS specific code (eg:textmode stuff)...
|
||||
# -DLINUX -> use for the GNU/Linux specific
|
||||
# -D_WINDOWS -> use for the Win32/DirectX specific
|
||||
# -DHAVE_SDL -> use for the SDL interface
|
||||
#
|
||||
# Sets:
|
||||
# Compile the DGJPP/DOS version with 'make WATTCP=1'
|
||||
# Compile the DirectX/Mingw version with 'make MINGW=1'
|
||||
# Compile the SDL/Mingw version with 'make MINGW=1 SDL=1'
|
||||
# Compile the SDL/Linux version with 'make LINUX=1'
|
||||
|
@ -58,10 +56,10 @@
|
|||
# Compile with GCC 4.6x version, add 'GCC46=1'
|
||||
# Compile a profile version, add 'PROFILEMODE=1'
|
||||
# Compile a debug version, add 'DEBUGMODE=1'
|
||||
# Compile with extra warnings, add 'WARNINGMODE=1'
|
||||
# Compile with less warnings, add 'RELAXWARNINGS=1'
|
||||
# Generate compiler errors for most compiler warnings, add 'ERRORMODE=1'
|
||||
# Compile without NASM's tmap.nas, add 'NOASM=1'
|
||||
# Compile without 3D hardware support, add 'NOHW=1'
|
||||
# Compile without 3D sound support, add 'NOHS=1'
|
||||
# Compile with GDBstubs, add 'RDB=1'
|
||||
# Compile without PNG, add 'NOPNG=1'
|
||||
# Compile without zlib, add 'NOZLIB=1'
|
||||
|
@ -82,6 +80,58 @@
|
|||
#
|
||||
#############################################################################
|
||||
|
||||
ALL_SYSTEMS=\
|
||||
PANDORA\
|
||||
LINUX64\
|
||||
MINGW64\
|
||||
HAIKU\
|
||||
DUMMY\
|
||||
DJGPPDOS\
|
||||
MINGW\
|
||||
UNIX\
|
||||
LINUX\
|
||||
SOLARIS\
|
||||
FREEBSD\
|
||||
MACOSX\
|
||||
SDL\
|
||||
|
||||
# check for user specified system
|
||||
ifeq (,$(filter $(ALL_SYSTEMS),$(.VARIABLES)))
|
||||
ifeq ($(OS),Windows_NT) # all windows are Windows_NT...
|
||||
|
||||
$(info Detected a Windows system, compiling for 32-bit MinGW SDL2...)
|
||||
|
||||
# go for a 32-bit sdl mingw exe by default
|
||||
MINGW=1
|
||||
SDL=1
|
||||
WINDOWSHELL=1
|
||||
|
||||
else # if you on the *nix
|
||||
|
||||
system:=$(shell uname -s)
|
||||
|
||||
ifeq ($(system),Linux)
|
||||
new_system=LINUX
|
||||
else
|
||||
|
||||
$(error \
|
||||
Could not automatically detect your system,\
|
||||
try specifying a system manually)
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(shell getconf LONG_BIT),64)
|
||||
system+=64-bit
|
||||
new_system:=$(new_system)64
|
||||
endif
|
||||
|
||||
$(info Detected $(system) ($(new_system))...)
|
||||
$(new_system)=1
|
||||
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
# SRB2 data files
|
||||
D_DIR?=../bin/Resources
|
||||
D_FILES=$(D_DIR)/srb2.pk3 \
|
||||
|
@ -121,7 +171,6 @@ NOPNG=1
|
|||
NOZLIB=1
|
||||
NONET=1
|
||||
NOHW=1
|
||||
NOHS=1
|
||||
NOASM=1
|
||||
NOIPX=1
|
||||
EXENAME?=srb2dummy
|
||||
|
@ -143,11 +192,6 @@ endif
|
|||
ifdef PANDORA
|
||||
NONX86=1
|
||||
NOHW=1
|
||||
NOHS=1
|
||||
endif
|
||||
|
||||
ifdef DJGPPDOS
|
||||
include djgppdos/Makefile.cfg
|
||||
endif
|
||||
|
||||
ifndef NOOPENMPT
|
||||
|
@ -213,6 +257,7 @@ endif
|
|||
|
||||
ifdef NONET
|
||||
OPTS+=-DNONET
|
||||
NOCURL=1
|
||||
else
|
||||
ifdef NO_IPV6
|
||||
OPTS+=-DNO_IPV6
|
||||
|
@ -228,13 +273,6 @@ else
|
|||
$(OBJDIR)/hw_md2load.o $(OBJDIR)/hw_md3load.o $(OBJDIR)/hw_model.o $(OBJDIR)/u_list.o $(OBJDIR)/hw_batching.o
|
||||
endif
|
||||
|
||||
ifdef NOHS
|
||||
OPTS+=-DNOHS
|
||||
else
|
||||
OPTS+=-DHW3SOUND
|
||||
OBJS+=$(OBJDIR)/hw3sound.o
|
||||
endif
|
||||
|
||||
OPTS += -DCOMPVERSION
|
||||
|
||||
ifndef NONX86
|
||||
|
@ -322,6 +360,16 @@ else
|
|||
NOPNG=1
|
||||
endif
|
||||
|
||||
ifndef NOCURL
|
||||
OPTS+=-DHAVE_CURL
|
||||
CURLCONFIG?=curl-config
|
||||
CURL_CFLAGS?=$(shell $(CURLCONFIG) --cflags)
|
||||
CURL_LDFLAGS?=$(shell $(CURLCONFIG) --libs)
|
||||
|
||||
LIBS+=$(CURL_LDFLAGS)
|
||||
CFLAGS+=$(CURL_CFLAGS)
|
||||
endif
|
||||
|
||||
ifdef STATIC
|
||||
LIBS:=-static $(LIBS)
|
||||
endif
|
||||
|
@ -438,6 +486,7 @@ OBJS:=$(i_main_o) \
|
|||
$(OBJDIR)/m_fixed.o \
|
||||
$(OBJDIR)/m_menu.o \
|
||||
$(OBJDIR)/m_misc.o \
|
||||
$(OBJDIR)/m_perfstats.o \
|
||||
$(OBJDIR)/m_random.o \
|
||||
$(OBJDIR)/m_queue.o \
|
||||
$(OBJDIR)/info.o \
|
||||
|
@ -469,7 +518,8 @@ OBJS:=$(i_main_o) \
|
|||
$(OBJDIR)/r_sky.o \
|
||||
$(OBJDIR)/r_splats.o \
|
||||
$(OBJDIR)/r_things.o \
|
||||
$(OBJDIR)/r_patch.o \
|
||||
$(OBJDIR)/r_textures.o \
|
||||
$(OBJDIR)/r_picformats.o \
|
||||
$(OBJDIR)/r_portal.o \
|
||||
$(OBJDIR)/screen.o \
|
||||
$(OBJDIR)/v_video.o \
|
||||
|
@ -478,11 +528,11 @@ OBJS:=$(i_main_o) \
|
|||
$(OBJDIR)/w_wad.o \
|
||||
$(OBJDIR)/filesrch.o \
|
||||
$(OBJDIR)/mserv.o \
|
||||
$(OBJDIR)/http-mserv.o\
|
||||
$(OBJDIR)/i_tcp.o \
|
||||
$(OBJDIR)/lzf.o \
|
||||
$(OBJDIR)/vid_copy.o \
|
||||
$(OBJDIR)/b_bot.o \
|
||||
$(i_cdmus_o) \
|
||||
$(i_net_o) \
|
||||
$(i_system_o) \
|
||||
$(i_sound_o) \
|
||||
|
@ -498,10 +548,6 @@ POS:=$(BIN)/en.mo
|
|||
OPTS+=-DGETTEXT
|
||||
endif
|
||||
|
||||
ifdef DJGPPDOS
|
||||
all: pre-build $(BIN)/$(EXENAME)
|
||||
endif
|
||||
|
||||
ifdef PANDORA
|
||||
all: pre-build $(BIN)/$(PNDNAME)
|
||||
endif
|
||||
|
@ -561,8 +607,9 @@ ifndef VALGRIND
|
|||
ifndef NOOBJDUMP
|
||||
@echo Dumping debugging info
|
||||
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(EXENAME) > $(BIN)/$(DBGNAME).txt
|
||||
ifdef WINDOWSHELL
|
||||
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
|
||||
ifndef WINDOWSHELL
|
||||
else
|
||||
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
|
||||
endif
|
||||
endif
|
||||
|
@ -582,8 +629,9 @@ endif
|
|||
reobjdump:
|
||||
@echo Redumping debugging info
|
||||
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(DBGNAME) > $(BIN)/$(DBGNAME).txt
|
||||
ifdef WINDOWSHELL
|
||||
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
|
||||
ifndef WINDOWSHELL
|
||||
else
|
||||
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
|
||||
endif
|
||||
|
||||
|
@ -749,19 +797,6 @@ $(OBJDIR)/ogl_win.o: hardware/r_opengl/ogl_win.c hardware/r_opengl/r_opengl.h \
|
|||
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
|
||||
endif
|
||||
|
||||
ifndef NOHS
|
||||
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
|
||||
|
||||
$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
|
||||
|
||||
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
|
|
|
@ -48,7 +48,9 @@ endif
|
|||
|
||||
# Automatically set version flag, but not if one was manually set
|
||||
ifeq (,$(filter GCC%,$(.VARIABLES)))
|
||||
ifneq (,$(findstring gcc,$(shell $(CC) --version))) # if it's GCC
|
||||
version:=$(shell $(CC) --version)
|
||||
# check if this is in fact GCC
|
||||
ifneq (,$(or $(findstring gcc,$(version)),$(findstring GCC,$(version))))
|
||||
version:=$(shell $(CC) -dumpversion)
|
||||
|
||||
# Turn version into words of major, minor
|
||||
|
@ -208,10 +210,7 @@ WFLAGS=-Wall
|
|||
ifndef GCC295
|
||||
#WFLAGS+=-Wno-packed
|
||||
endif
|
||||
ifdef ERRORMODE
|
||||
WARNINGMODE=1
|
||||
endif
|
||||
ifdef WARNINGMODE
|
||||
ifndef RELAXWARNINGS
|
||||
WFLAGS+=-W
|
||||
#WFLAGS+=-Wno-sign-compare
|
||||
ifndef GCC295
|
||||
|
@ -345,7 +344,7 @@ ifndef MINGW
|
|||
ifndef MINGW64
|
||||
ifndef SDL
|
||||
ifndef DUMMY
|
||||
DJGPPDOS=1
|
||||
$(error No interface or platform flag defined)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
@ -355,7 +354,6 @@ endif
|
|||
endif
|
||||
|
||||
#determine the interface directory (where you put all i_*.c)
|
||||
i_cdmus_o=$(OBJDIR)/i_cdmus.o
|
||||
i_net_o=$(OBJDIR)/i_net.o
|
||||
i_system_o=$(OBJDIR)/i_system.o
|
||||
i_sound_o=$(OBJDIR)/i_sound.o
|
||||
|
@ -381,16 +379,6 @@ UPX_OPTS+=-q
|
|||
endif
|
||||
|
||||
#Interface Setup
|
||||
ifdef DJGPPDOS
|
||||
INTERFACE=djgppdos
|
||||
NASMFORMAT=coff
|
||||
OBJDIR:=$(OBJDIR)/djgppdos
|
||||
ifdef WATTCP
|
||||
OBJDIR:=$(OBJDIR)/wattcp
|
||||
endif
|
||||
WFLAGS+=-Wno-format
|
||||
BIN:=$(BIN)/Dos
|
||||
else
|
||||
ifdef DUMMY
|
||||
INTERFACE=dummy
|
||||
OBJDIR:=$(OBJDIR)/dummy
|
||||
|
@ -449,7 +437,6 @@ endif
|
|||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef ARCHNAME
|
||||
OBJDIR:=$(OBJDIR)/$(ARCHNAME)
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
|
||||
UINT8 cdaudio_started = 0;
|
||||
|
||||
consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cd_volume = CVAR_INIT ("cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL);
|
||||
consvar_t cdUpdate = CVAR_INIT ("cd_update","1",CV_SAVE, NULL, NULL);
|
||||
|
||||
|
||||
void I_InitCD(void){}
|
||||
|
|
|
@ -16,7 +16,7 @@ boolean allow_fullscreen = false;
|
|||
|
||||
|
||||
|
||||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_vidwait = CVAR_INIT ("vid_wait", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
void I_StartupGraphics(void){}
|
||||
void I_ShutdownGraphics(void){}
|
||||
|
|
|
@ -193,7 +193,7 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
{
|
||||
cmd->forwardmove = pcmd->forwardmove;
|
||||
cmd->sidemove = pcmd->sidemove;
|
||||
if (pcmd->buttons & BT_USE)
|
||||
if (pcmd->buttons & BT_SPIN)
|
||||
{
|
||||
spin = true;
|
||||
jump = false;
|
||||
|
@ -441,7 +441,7 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
|
|||
if (jump)
|
||||
cmd->buttons |= BT_JUMP;
|
||||
if (spin)
|
||||
cmd->buttons |= BT_USE;
|
||||
cmd->buttons |= BT_SPIN;
|
||||
}
|
||||
|
||||
void B_MoveBlocked(player_t *player)
|
||||
|
|
|
@ -47,5 +47,6 @@ OBJS:=$(OBJS) \
|
|||
$(OBJDIR)/lua_skinlib.o \
|
||||
$(OBJDIR)/lua_thinkerlib.o \
|
||||
$(OBJDIR)/lua_maplib.o \
|
||||
$(OBJDIR)/lua_polyobjlib.o \
|
||||
$(OBJDIR)/lua_blockmaplib.o \
|
||||
$(OBJDIR)/lua_hudlib.o
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
|
||||
#include "../m_fixed.h"
|
||||
|
||||
/* macro to `unsign' a character */
|
||||
#define uchar(c) ((unsigned char)(c))
|
||||
|
@ -790,7 +791,7 @@ static int str_format (lua_State *L) {
|
|||
case 'e': case 'E': case 'f':
|
||||
case 'g': case 'G': {
|
||||
lua_Number n = luaL_checknumber(L, arg);
|
||||
sprintf(buff, form, (double)n);
|
||||
sprintf(buff, form, (double)n / FRACUNIT);
|
||||
break;
|
||||
}
|
||||
case 'q': {
|
||||
|
|
|
@ -322,8 +322,8 @@ static void Arith (lua_State *L, StkId ra, TValue *rb,
|
|||
case TM_ADD: setnvalue(ra, luai_numadd(nb, nc)); break;
|
||||
case TM_SUB: setnvalue(ra, luai_numsub(nb, nc)); break;
|
||||
case TM_MUL: setnvalue(ra, luai_nummul(nb, nc)); break;
|
||||
case TM_DIV: if (nc == 0) { lua_pushliteral(L, "divide by zero error"); lua_error(L); } else setnvalue(ra, luai_numdiv(nb, nc)); break;
|
||||
case TM_MOD: if (nc == 0) { lua_pushliteral(L, "modulo by zero error"); lua_error(L); } else setnvalue(ra, luai_nummod(nb, nc)); break;
|
||||
case TM_DIV: if (nc == 0) { luaG_runerror(L, "divide by zero error"); } else setnvalue(ra, luai_numdiv(nb, nc)); break;
|
||||
case TM_MOD: if (nc == 0) { luaG_runerror(L, "modulo by zero error"); } else setnvalue(ra, luai_nummod(nb, nc)); break;
|
||||
case TM_POW: setnvalue(ra, luai_numpow(nb, nc)); break;
|
||||
case TM_UNM: setnvalue(ra, luai_numunm(nb)); break;
|
||||
case TM_AND: setnvalue(ra, luai_numand(nb, nc)); break;
|
||||
|
@ -492,8 +492,7 @@ void luaV_execute (lua_State *L, int nexeccalls) {
|
|||
if (ttisnumber(rb) && ttisnumber(rc)) {
|
||||
lua_Number nb = nvalue(rb), nc = nvalue(rc);
|
||||
if (nc == 0) {
|
||||
lua_pushliteral(L, "divide by zero error");
|
||||
lua_error(L);
|
||||
luaG_runerror(L, "divide by zero error");
|
||||
}
|
||||
else
|
||||
setnvalue(ra, luai_numdiv(nb, nc));
|
||||
|
@ -508,8 +507,7 @@ void luaV_execute (lua_State *L, int nexeccalls) {
|
|||
if (ttisnumber(rb) && ttisnumber(rc)) {
|
||||
lua_Number nb = nvalue(rb), nc = nvalue(rc);
|
||||
if (nc == 0) {
|
||||
lua_pushliteral(L, "modulo by zero error");
|
||||
lua_error(L);
|
||||
luaG_runerror(L, "modulo by zero error");
|
||||
}
|
||||
else
|
||||
setnvalue(ra, luai_nummod(nb, nc));
|
||||
|
|
177
src/command.c
177
src/command.c
|
@ -79,7 +79,7 @@ CV_PossibleValue_t CV_Natural[] = {{1, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
|||
// First implementation is 26 (2.1.21), so earlier configs default at 25 (2.1.20)
|
||||
// Also set CV_HIDEN during runtime, after config is loaded
|
||||
static boolean execversion_enabled = false;
|
||||
consvar_t cv_execversion = {"execversion","25",CV_CALL,CV_Unsigned, CV_EnforceExecVersion, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_execversion = CVAR_INIT ("execversion","25",CV_CALL,CV_Unsigned, CV_EnforceExecVersion);
|
||||
|
||||
// for default joyaxis detection
|
||||
static boolean joyaxis_default = false;
|
||||
|
@ -165,6 +165,8 @@ void COM_BufAddTextEx(const char *ptext, int flags)
|
|||
*/
|
||||
void COM_BufInsertTextEx(const char *ptext, int flags)
|
||||
{
|
||||
const INT32 old_wait = com_wait;
|
||||
|
||||
char *temp = NULL;
|
||||
size_t templen;
|
||||
|
||||
|
@ -176,10 +178,14 @@ void COM_BufInsertTextEx(const char *ptext, int flags)
|
|||
VS_Clear(&com_text);
|
||||
}
|
||||
|
||||
com_wait = 0;
|
||||
|
||||
// add the entire text of the file (or alias)
|
||||
COM_BufAddTextEx(ptext, flags);
|
||||
COM_BufExecute(); // do it right away
|
||||
|
||||
com_wait += old_wait;
|
||||
|
||||
// add the copied off data
|
||||
if (templen)
|
||||
{
|
||||
|
@ -560,7 +566,7 @@ static boolean COM_Exists(const char *com_name)
|
|||
* \param partial The partial name of the command (potentially).
|
||||
* \param skips Number of commands to skip.
|
||||
* \return The complete command name, or NULL.
|
||||
* \sa CV_CompleteVar
|
||||
* \sa CV_CompleteAlias, CV_CompleteVar
|
||||
*/
|
||||
const char *COM_CompleteCommand(const char *partial, INT32 skips)
|
||||
{
|
||||
|
@ -581,6 +587,32 @@ const char *COM_CompleteCommand(const char *partial, INT32 skips)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
/** Completes the name of an alias.
|
||||
*
|
||||
* \param partial The partial name of the alias (potentially).
|
||||
* \param skips Number of aliases to skip.
|
||||
* \return The complete alias name, or NULL.
|
||||
* \sa CV_CompleteCommand, CV_CompleteVar
|
||||
*/
|
||||
const char *COM_CompleteAlias(const char *partial, INT32 skips)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
size_t len;
|
||||
|
||||
len = strlen(partial);
|
||||
|
||||
if (!len)
|
||||
return NULL;
|
||||
|
||||
// check functions
|
||||
for (a = com_alias; a; a = a->next)
|
||||
if (!strncmp(partial, a->name, len))
|
||||
if (!skips--)
|
||||
return a->name;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/** Parses a single line of text into arguments and tries to execute it.
|
||||
* The text can come from the command buffer, a remote client, or stdin.
|
||||
*
|
||||
|
@ -875,6 +907,9 @@ static void COM_Help_f(void)
|
|||
CONS_Printf(" Current value: %s\n", cvar->string);
|
||||
else
|
||||
CONS_Printf(" Current value: %d\n", cvar->value);
|
||||
|
||||
if (cvar->revert.v.string != NULL && strcmp(cvar->revert.v.string, cvar->string) != 0)
|
||||
CONS_Printf(" Value before netgame: %s\n", cvar->revert.v.string);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1201,7 +1236,7 @@ static consvar_t *CV_FindNetVar(UINT16 netid)
|
|||
{
|
||||
consvar_t *cvar;
|
||||
|
||||
if (netid >= consvar_number_of_netids)
|
||||
if (netid > consvar_number_of_netids)
|
||||
return NULL;
|
||||
|
||||
for (cvar = consvar_vars; cvar; cvar = cvar->next)
|
||||
|
@ -1262,12 +1297,12 @@ void CV_RegisterVar(consvar_t *variable)
|
|||
// check net variables
|
||||
if (variable->flags & CV_NETVAR)
|
||||
{
|
||||
variable->netid = consvar_number_of_netids++;
|
||||
|
||||
/* in case of overflow... */
|
||||
if (variable->netid > consvar_number_of_netids)
|
||||
if (consvar_number_of_netids == UINT16_MAX)
|
||||
I_Error("Way too many netvars");
|
||||
|
||||
variable->netid = ++consvar_number_of_netids;
|
||||
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
CV_RegisterOldDemoVar(variable);
|
||||
#endif
|
||||
|
@ -1280,6 +1315,7 @@ void CV_RegisterVar(consvar_t *variable)
|
|||
consvar_vars = variable;
|
||||
}
|
||||
variable->string = variable->zstring = NULL;
|
||||
memset(&variable->revert, 0, sizeof variable->revert);
|
||||
variable->changed = 0; // new variable has not been modified by the user
|
||||
|
||||
#ifdef PARANOIA
|
||||
|
@ -1321,7 +1357,7 @@ static const char *CV_StringValue(const char *var_name)
|
|||
* \param partial The partial name of the variable (potentially).
|
||||
* \param skips Number of variables to skip.
|
||||
* \return The complete variable name, or NULL.
|
||||
* \sa COM_CompleteCommand
|
||||
* \sa COM_CompleteCommand, CV_CompleteAlias
|
||||
*/
|
||||
const char *CV_CompleteVar(char *partial, INT32 skips)
|
||||
{
|
||||
|
@ -1392,6 +1428,18 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
for (i = MAXVAL+1; var->PossibleValue[i].strvalue; i++)
|
||||
if (v == var->PossibleValue[i].value || !stricmp(var->PossibleValue[i].strvalue, valstr))
|
||||
{
|
||||
if (client && execversion_enabled)
|
||||
{
|
||||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
}
|
||||
|
||||
var->revert.v.const_munge = var->PossibleValue[i].strvalue;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var->value = var->PossibleValue[i].value;
|
||||
var->string = var->PossibleValue[i].strvalue;
|
||||
goto finish;
|
||||
|
@ -1452,12 +1500,36 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
// ...or not.
|
||||
goto badinput;
|
||||
found:
|
||||
if (client && execversion_enabled)
|
||||
{
|
||||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
}
|
||||
|
||||
var->revert.v.const_munge = var->PossibleValue[i].strvalue;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var->value = var->PossibleValue[i].value;
|
||||
var->string = var->PossibleValue[i].strvalue;
|
||||
goto finish;
|
||||
}
|
||||
}
|
||||
|
||||
if (client && execversion_enabled)
|
||||
{
|
||||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
}
|
||||
|
||||
var->revert.v.string = Z_StrDup(valstr);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// free the old value string
|
||||
Z_Free(var->zstring);
|
||||
|
||||
|
@ -1676,8 +1748,19 @@ static void CV_LoadVars(UINT8 **p,
|
|||
serverloading = true;
|
||||
|
||||
for (cvar = consvar_vars; cvar; cvar = cvar->next)
|
||||
{
|
||||
if (cvar->flags & CV_NETVAR)
|
||||
{
|
||||
if (client && cvar->revert.v.string == NULL)
|
||||
{
|
||||
cvar->revert.v.const_munge = cvar->string;
|
||||
cvar->revert.allocated = ( cvar->zstring != NULL );
|
||||
cvar->zstring = NULL;/* don't free this */
|
||||
}
|
||||
|
||||
Setvalue(cvar, cvar->defaultvalue, true);
|
||||
}
|
||||
}
|
||||
|
||||
count = READUINT16(*p);
|
||||
while (count--)
|
||||
|
@ -1691,6 +1774,26 @@ static void CV_LoadVars(UINT8 **p,
|
|||
serverloading = false;
|
||||
}
|
||||
|
||||
void CV_RevertNetVars(void)
|
||||
{
|
||||
consvar_t * cvar;
|
||||
|
||||
for (cvar = consvar_vars; cvar; cvar = cvar->next)
|
||||
{
|
||||
if (cvar->revert.v.string != NULL)
|
||||
{
|
||||
Setvalue(cvar, cvar->revert.v.string, false);
|
||||
|
||||
if (cvar->revert.allocated)
|
||||
{
|
||||
Z_Free(cvar->revert.v.string);
|
||||
}
|
||||
|
||||
cvar->revert.v.string = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CV_LoadNetVars(UINT8 **p)
|
||||
{
|
||||
CV_LoadVars(p, ReadNetVar);
|
||||
|
@ -1764,6 +1867,14 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
|
|||
// send the value of the variable
|
||||
UINT8 buf[128];
|
||||
UINT8 *p = buf;
|
||||
|
||||
// Loading from a config in a netgame? Set revert value.
|
||||
if (client && execversion_enabled)
|
||||
{
|
||||
Setvalue(var, value, true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(server || (addedtogame && IsPlayerAdmin(consoleplayer))))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or admin can change: %s %s\n"), var->name, var->string);
|
||||
|
@ -2297,18 +2408,43 @@ void CV_SaveVariables(FILE *f)
|
|||
{
|
||||
char stringtowrite[MAXTEXTCMD+1];
|
||||
|
||||
// Silly hack for Min/Max vars
|
||||
if (!strcmp(cvar->string, "MAX") || !strcmp(cvar->string, "MIN"))
|
||||
const char * string;
|
||||
|
||||
if (cvar->revert.v.string != NULL)
|
||||
{
|
||||
if (cvar->flags & CV_FLOAT)
|
||||
sprintf(stringtowrite, "%f", FIXED_TO_FLOAT(cvar->value));
|
||||
else
|
||||
sprintf(stringtowrite, "%d", cvar->value);
|
||||
string = cvar->revert.v.string;
|
||||
}
|
||||
else
|
||||
strcpy(stringtowrite, cvar->string);
|
||||
{
|
||||
string = cvar->string;
|
||||
}
|
||||
|
||||
fprintf(f, "%s \"%s\"\n", cvar->name, stringtowrite);
|
||||
// Silly hack for Min/Max vars
|
||||
#define MINVAL 0
|
||||
#define MAXVAL 1
|
||||
if (
|
||||
cvar->PossibleValue != NULL &&
|
||||
cvar->PossibleValue[0].strvalue &&
|
||||
stricmp(cvar->PossibleValue[0].strvalue, "MIN") == 0
|
||||
){ // bounded cvar
|
||||
int which = stricmp(string, "MAX") == 0;
|
||||
|
||||
if (which || stricmp(string, "MIN") == 0)
|
||||
{
|
||||
INT32 value = cvar->PossibleValue[which].value;
|
||||
|
||||
if (cvar->flags & CV_FLOAT)
|
||||
sprintf(stringtowrite, "%f", FIXED_TO_FLOAT(value));
|
||||
else
|
||||
sprintf(stringtowrite, "%d", value);
|
||||
|
||||
string = stringtowrite;
|
||||
}
|
||||
}
|
||||
#undef MINVAL
|
||||
#undef MAXVAL
|
||||
|
||||
fprintf(f, "%s \"%s\"\n", cvar->name, string);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2370,15 +2506,6 @@ skipwhite:
|
|||
}
|
||||
}
|
||||
|
||||
// parse single characters
|
||||
if (c == '{' || c == '}' || c == ')' || c == '(' || c == '\'')
|
||||
{
|
||||
com_token[len] = c;
|
||||
len++;
|
||||
com_token[len] = 0;
|
||||
return data + 1;
|
||||
}
|
||||
|
||||
// parse a regular word
|
||||
do
|
||||
{
|
||||
|
@ -2398,8 +2525,6 @@ skipwhite:
|
|||
len++;
|
||||
c = *data;
|
||||
}
|
||||
if (c == '{' || c == '}' || c == ')'|| c == '(' || c == '\'')
|
||||
break;
|
||||
} while (c > 32);
|
||||
|
||||
com_token[len] = 0;
|
||||
|
|
|
@ -49,6 +49,8 @@ size_t COM_FirstOption(void);
|
|||
// match existing command or NULL
|
||||
const char *COM_CompleteCommand(const char *partial, INT32 skips);
|
||||
|
||||
const char *COM_CompleteAlias(const char *partial, INT32 skips);
|
||||
|
||||
// insert at queu (at end of other command)
|
||||
#define COM_BufAddText(s) COM_BufAddTextEx(s, 0)
|
||||
void COM_BufAddTextEx(const char *btext, int flags);
|
||||
|
@ -138,12 +140,26 @@ typedef struct consvar_s //NULL, NULL, 0, NULL, NULL |, 0, NULL, NULL, 0, 0, NUL
|
|||
const char *string; // value in string
|
||||
char *zstring; // Either NULL or same as string.
|
||||
// If non-NULL, must be Z_Free'd later.
|
||||
struct
|
||||
{
|
||||
char allocated; // whether to Z_Free
|
||||
union
|
||||
{
|
||||
char * string;
|
||||
const char * const_munge;
|
||||
} v;
|
||||
} revert; // value of netvar before joining netgame
|
||||
|
||||
UINT16 netid; // used internaly : netid for send end receive
|
||||
// used only with CV_NETVAR
|
||||
char changed; // has variable been changed by the user? 0 = no, 1 = yes
|
||||
struct consvar_s *next;
|
||||
} consvar_t;
|
||||
|
||||
/* name, defaultvalue, flags, PossibleValue, func */
|
||||
#define CVAR_INIT( ... ) \
|
||||
{ __VA_ARGS__, 0, NULL, NULL, {0}, 0U, (char)0, NULL }
|
||||
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
typedef struct old_demo_var old_demo_var_t;
|
||||
|
||||
|
@ -202,6 +218,9 @@ void CV_SaveVars(UINT8 **p, boolean in_demo);
|
|||
#define CV_SaveNetVars(p) CV_SaveVars(p, false)
|
||||
void CV_LoadNetVars(UINT8 **p);
|
||||
|
||||
// then revert after leaving a netgame
|
||||
void CV_RevertNetVars(void);
|
||||
|
||||
#define CV_SaveDemoVars(p) CV_SaveVars(p, true)
|
||||
void CV_LoadDemoVars(UINT8 **p);
|
||||
|
||||
|
|
|
@ -32,12 +32,14 @@
|
|||
* Last updated 2020 / 05 / 11 - v2.2.4 - patch.pk3
|
||||
* Last updated 2020 / 07 / 07 - v2.2.5 - player.dta & patch.pk3
|
||||
* Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3
|
||||
* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
|
||||
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
|
||||
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
|
||||
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "ecf00060f03c76b3e49c6ae3925b627f"
|
||||
#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
325
src/console.c
325
src/console.c
|
@ -29,6 +29,7 @@
|
|||
#include "i_video.h"
|
||||
#include "z_zone.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "d_main.h"
|
||||
#include "m_menu.h"
|
||||
#include "filesrch.h"
|
||||
|
@ -44,6 +45,16 @@
|
|||
|
||||
#define MAXHUDLINES 20
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex con_mutex;
|
||||
|
||||
# define Lock_state() I_lock_mutex(&con_mutex)
|
||||
# define Unlock_state() I_unlock_mutex(con_mutex)
|
||||
#else/*HAVE_THREADS*/
|
||||
# define Lock_state()
|
||||
# define Unlock_state()
|
||||
#endif/*HAVE_THREADS*/
|
||||
|
||||
static boolean con_started = false; // console has been initialised
|
||||
boolean con_startup = false; // true at game startup, screen need refreshing
|
||||
static boolean con_forcepic = true; // at startup toggle console translucency when first off
|
||||
|
@ -113,22 +124,22 @@ static void CONS_backcolor_Change(void);
|
|||
static char con_buffer[CON_BUFFERSIZE];
|
||||
|
||||
// how many seconds the hud messages lasts on the screen
|
||||
static consvar_t cons_msgtimeout = {"con_hudtime", "5", CV_SAVE, CV_Unsigned, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cons_msgtimeout = CVAR_INIT ("con_hudtime", "5", CV_SAVE, CV_Unsigned, NULL);
|
||||
|
||||
// number of lines displayed on the HUD
|
||||
static consvar_t cons_hudlines = {"con_hudlines", "5", CV_CALL|CV_SAVE, CV_Unsigned, CONS_hudlines_Change, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cons_hudlines = CVAR_INIT ("con_hudlines", "5", CV_CALL|CV_SAVE, CV_Unsigned, CONS_hudlines_Change);
|
||||
|
||||
// number of lines console move per frame
|
||||
// (con_speed needs a limit, apparently)
|
||||
static CV_PossibleValue_t speed_cons_t[] = {{0, "MIN"}, {64, "MAX"}, {0, NULL}};
|
||||
static consvar_t cons_speed = {"con_speed", "8", CV_SAVE, speed_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cons_speed = CVAR_INIT ("con_speed", "8", CV_SAVE, speed_cons_t, NULL);
|
||||
|
||||
// percentage of screen height to use for console
|
||||
static consvar_t cons_height = {"con_height", "50", CV_SAVE, CV_Unsigned, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cons_height = CVAR_INIT ("con_height", "50", CV_SAVE, CV_Unsigned, NULL);
|
||||
|
||||
static CV_PossibleValue_t backpic_cons_t[] = {{0, "translucent"}, {1, "picture"}, {0, NULL}};
|
||||
// whether to use console background picture, or translucent mode
|
||||
static consvar_t cons_backpic = {"con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cons_backpic = CVAR_INIT ("con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Black"}, {2, "Sepia"},
|
||||
{3, "Brown"}, {4, "Pink"}, {5, "Raspberry"},
|
||||
|
@ -140,7 +151,7 @@ static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Black"}, {
|
|||
{0, NULL}};
|
||||
|
||||
|
||||
consvar_t cons_backcolor = {"con_backcolor", "Green", CV_CALL|CV_SAVE, backcolor_cons_t, CONS_backcolor_Change, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cons_backcolor = CVAR_INIT ("con_backcolor", "Green", CV_CALL|CV_SAVE, backcolor_cons_t, CONS_backcolor_Change);
|
||||
|
||||
static void CON_Print(char *msg);
|
||||
|
||||
|
@ -150,6 +161,8 @@ static void CONS_hudlines_Change(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
Lock_state();
|
||||
|
||||
// Clear the currently displayed lines
|
||||
for (i = 0; i < con_hudlines; i++)
|
||||
con_hudtime[i] = 0;
|
||||
|
@ -161,6 +174,8 @@ static void CONS_hudlines_Change(void)
|
|||
|
||||
con_hudlines = cons_hudlines.value;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CONS_Printf(M_GetText("Number of console HUD lines is now %d\n"), con_hudlines);
|
||||
}
|
||||
|
||||
|
@ -168,12 +183,16 @@ static void CONS_hudlines_Change(void)
|
|||
//
|
||||
static void CONS_Clear_f(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(con_buffer, 0, CON_BUFFERSIZE);
|
||||
|
||||
con_cx = 0;
|
||||
con_cy = con_totallines-1;
|
||||
con_line = &con_buffer[con_cy*con_width];
|
||||
con_scrollup = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Choose english keymap
|
||||
|
@ -377,20 +396,29 @@ void CON_Init(void)
|
|||
for (i = 0; i < NUMINPUTS; i++)
|
||||
bindtable[i] = NULL;
|
||||
|
||||
Lock_state();
|
||||
|
||||
// clear all lines
|
||||
memset(con_buffer, 0, CON_BUFFERSIZE);
|
||||
|
||||
// make sure it is ready for the loading screen
|
||||
con_width = 0;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CON_RecalcSize();
|
||||
|
||||
CON_SetupColormaps();
|
||||
|
||||
Lock_state();
|
||||
|
||||
//note: CON_Ticker should always execute at least once before D_Display()
|
||||
con_clipviewtop = -1; // -1 does not clip
|
||||
|
||||
con_hudlines = atoi(cons_hudlines.defaultvalue);
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// setup console input filtering
|
||||
CON_InputInit();
|
||||
|
||||
|
@ -399,15 +427,23 @@ void CON_Init(void)
|
|||
COM_AddCommand("cls", CONS_Clear_f);
|
||||
//COM_AddCommand("english", CONS_English_f);
|
||||
// set console full screen for game startup MAKE SURE VID_Init() done !!!
|
||||
Lock_state();
|
||||
|
||||
con_destlines = vid.height;
|
||||
con_curlines = vid.height;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
if (!dedicated)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
con_started = true;
|
||||
con_startup = true; // need explicit screen refresh until we are in Doom loop
|
||||
consoletoggle = false;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CV_RegisterVar(&cons_msgtimeout);
|
||||
CV_RegisterVar(&cons_hudlines);
|
||||
CV_RegisterVar(&cons_speed);
|
||||
|
@ -418,19 +454,27 @@ void CON_Init(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
con_started = true;
|
||||
con_startup = false; // need explicit screen refresh until we are in Doom loop
|
||||
consoletoggle = true;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
}
|
||||
// Console input initialization
|
||||
//
|
||||
static void CON_InputInit(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
// prepare the first prompt line
|
||||
memset(inputlines, 0, sizeof (inputlines));
|
||||
inputline = 0;
|
||||
input_cur = input_sel = input_len = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//======================================================================
|
||||
|
@ -446,6 +490,8 @@ static void CON_RecalcSize(void)
|
|||
char *tmp_buffer;
|
||||
char *string;
|
||||
|
||||
Lock_state();
|
||||
|
||||
switch (cv_constextsize.value)
|
||||
{
|
||||
case V_NOSCALEPATCH:
|
||||
|
@ -483,11 +529,18 @@ static void CON_RecalcSize(void)
|
|||
|
||||
// check for change of video width
|
||||
if (conw == con_width)
|
||||
{
|
||||
Unlock_state();
|
||||
return; // didn't change
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
|
||||
tmp_buffer = Z_Malloc(CON_BUFFERSIZE, PU_STATIC, NULL);
|
||||
string = Z_Malloc(CON_BUFFERSIZE, PU_STATIC, NULL); // BP: it is a line but who know
|
||||
|
||||
Lock_state();
|
||||
|
||||
oldcon_width = con_width;
|
||||
oldnumlines = con_totallines;
|
||||
oldcon_cy = con_cy;
|
||||
|
@ -508,6 +561,8 @@ static void CON_RecalcSize(void)
|
|||
con_line = &con_buffer[con_cy*con_width];
|
||||
con_scrollup = 0;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// re-arrange console text buffer to keep text
|
||||
if (oldcon_width) // not the first time
|
||||
{
|
||||
|
@ -532,7 +587,11 @@ static void CON_RecalcSize(void)
|
|||
|
||||
static void CON_ChangeHeight(void)
|
||||
{
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
INT32 minheight;
|
||||
|
||||
Lock_state();
|
||||
|
||||
minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
|
@ -542,13 +601,19 @@ static void CON_ChangeHeight(void)
|
|||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Handles Console moves in/out of screen (per frame)
|
||||
//
|
||||
static void CON_MoveConsole(void)
|
||||
{
|
||||
const fixed_t conspeed = FixedDiv(cons_speed.value*vid.fdupy, FRACUNIT);
|
||||
fixed_t conspeed;
|
||||
|
||||
Lock_state();
|
||||
|
||||
conspeed = FixedDiv(cons_speed.value*vid.fdupy, FRACUNIT);
|
||||
|
||||
// instant
|
||||
if (!cons_speed.value)
|
||||
|
@ -570,6 +635,8 @@ static void CON_MoveConsole(void)
|
|||
if (con_curlines < con_destlines)
|
||||
con_curlines = con_destlines;
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Clear time of console heads up messages
|
||||
|
@ -578,16 +645,25 @@ void CON_ClearHUD(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
Lock_state();
|
||||
|
||||
for (i = 0; i < con_hudlines; i++)
|
||||
con_hudtime[i] = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Force console to move out immediately
|
||||
// note: con_ticker will set consoleready false
|
||||
void CON_ToggleOff(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
if (!con_destlines)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
con_destlines = 0;
|
||||
con_curlines = 0;
|
||||
|
@ -596,11 +672,19 @@ void CON_ToggleOff(void)
|
|||
con_clipviewtop = -1; // remove console clipping of view
|
||||
|
||||
I_UpdateMouseGrab();
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
boolean CON_Ready(void)
|
||||
{
|
||||
return consoleready;
|
||||
boolean ready;
|
||||
Lock_state();
|
||||
{
|
||||
ready = consoleready;
|
||||
}
|
||||
Unlock_state();
|
||||
return ready;
|
||||
}
|
||||
|
||||
// Console ticker: handles console move in/out, cursor blinking
|
||||
|
@ -608,7 +692,11 @@ boolean CON_Ready(void)
|
|||
void CON_Ticker(void)
|
||||
{
|
||||
INT32 i;
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
INT32 minheight;
|
||||
|
||||
Lock_state();
|
||||
|
||||
minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// cursor blinking
|
||||
con_tick++;
|
||||
|
@ -659,6 +747,8 @@ void CON_Ticker(void)
|
|||
if (con_hudtime[i] < 0)
|
||||
con_hudtime[i] = 0;
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -670,32 +760,51 @@ void CON_Ticker(void)
|
|||
|
||||
static void CON_InputClear(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
|
||||
input_cur = input_sel = input_len = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputSetString(const char *c)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
|
||||
strcpy(inputlines[inputline], c);
|
||||
input_cur = input_sel = input_len = strlen(c);
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputAddString(const char *c)
|
||||
{
|
||||
size_t csize = strlen(c);
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_len + csize > CON_MAXPROMPTCHARS-1)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur+csize], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
memcpy(&inputlines[inputline][input_cur], c, csize);
|
||||
input_len += csize;
|
||||
input_sel = (input_cur += csize);
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputDelSelection(void)
|
||||
{
|
||||
size_t start, end, len;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur > input_sel)
|
||||
{
|
||||
start = input_sel;
|
||||
|
@ -714,27 +823,39 @@ static void CON_InputDelSelection(void)
|
|||
|
||||
input_len -= len;
|
||||
input_sel = input_cur = start;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputAddChar(char c)
|
||||
{
|
||||
if (input_len >= CON_MAXPROMPTCHARS-1)
|
||||
return;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur+1], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
inputlines[inputline][input_cur++] = c;
|
||||
inputlines[inputline][++input_len] = 0;
|
||||
input_sel = input_cur;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputDelChar(void)
|
||||
{
|
||||
if (!input_cur)
|
||||
return;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur-1], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
inputlines[inputline][--input_len] = 0;
|
||||
input_sel = --input_cur;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -749,9 +870,14 @@ boolean CON_Responder(event_t *ev)
|
|||
|
||||
// sequential completions a la 4dos
|
||||
static char completion[80];
|
||||
static INT32 comskips, varskips;
|
||||
|
||||
const char *cmd = "";
|
||||
static INT32 skips;
|
||||
|
||||
static INT32 com_skips;
|
||||
static INT32 var_skips;
|
||||
static INT32 alias_skips;
|
||||
|
||||
const char *cmd = NULL;
|
||||
INT32 key;
|
||||
|
||||
if (chat_on)
|
||||
|
@ -835,6 +961,44 @@ boolean CON_Responder(event_t *ev)
|
|||
return true;
|
||||
}
|
||||
|
||||
// backspace and delete command prompt
|
||||
if (input_sel != input_cur)
|
||||
{
|
||||
if (key == KEY_BACKSPACE || key == KEY_DEL)
|
||||
{
|
||||
CON_InputDelSelection();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (key == KEY_BACKSPACE)
|
||||
{
|
||||
if (ctrldown)
|
||||
{
|
||||
input_sel = M_JumpWordReverse(inputlines[inputline], input_cur);
|
||||
CON_InputDelSelection();
|
||||
}
|
||||
else
|
||||
CON_InputDelChar();
|
||||
return true;
|
||||
}
|
||||
else if (key == KEY_DEL)
|
||||
{
|
||||
if (input_cur == input_len)
|
||||
return true;
|
||||
|
||||
if (ctrldown)
|
||||
{
|
||||
input_sel = input_cur + M_JumpWord(&inputlines[inputline][input_cur]);
|
||||
CON_InputDelSelection();
|
||||
}
|
||||
else
|
||||
{
|
||||
++input_cur;
|
||||
CON_InputDelChar();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// ctrl modifier -- changes behavior, adds shortcuts
|
||||
if (ctrldown)
|
||||
{
|
||||
|
@ -848,7 +1012,6 @@ boolean CON_Responder(event_t *ev)
|
|||
if (!input_len || input_len >= 40 || strchr(inputlines[inputline], ' '))
|
||||
return true;
|
||||
strcpy(completion, inputlines[inputline]);
|
||||
comskips = varskips = 0;
|
||||
}
|
||||
len = strlen(completion);
|
||||
|
||||
|
@ -864,6 +1027,14 @@ boolean CON_Responder(event_t *ev)
|
|||
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, cmd+len);
|
||||
if (i == 0) CONS_Printf(" (none)\n");
|
||||
|
||||
//and finally aliases
|
||||
CONS_Printf("Aliases:\n");
|
||||
for (i = 0, cmd = COM_CompleteAlias(completion, i); cmd; cmd = COM_CompleteAlias(completion, ++i))
|
||||
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, cmd+len);
|
||||
if (i == 0) CONS_Printf(" (none)\n");
|
||||
|
||||
completion[0] = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
// ---
|
||||
|
@ -932,43 +1103,64 @@ boolean CON_Responder(event_t *ev)
|
|||
if (!input_len || input_len >= 40 || strchr(inputlines[inputline], ' '))
|
||||
return true;
|
||||
strcpy(completion, inputlines[inputline]);
|
||||
comskips = varskips = 0;
|
||||
skips = 0;
|
||||
com_skips = 0;
|
||||
var_skips = 0;
|
||||
alias_skips = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (shiftdown)
|
||||
{
|
||||
if (comskips < 0)
|
||||
{
|
||||
if (--varskips < 0)
|
||||
comskips = -comskips - 2;
|
||||
}
|
||||
else if (comskips > 0) comskips--;
|
||||
if (skips > 0)
|
||||
skips--;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (comskips < 0) varskips++;
|
||||
else comskips++;
|
||||
skips++;
|
||||
}
|
||||
}
|
||||
|
||||
if (comskips >= 0)
|
||||
if (skips <= com_skips)
|
||||
{
|
||||
cmd = COM_CompleteCommand(completion, comskips);
|
||||
if (!cmd) // dirty: make sure if comskips is zero, to have a neg value
|
||||
comskips = -comskips - 1;
|
||||
cmd = COM_CompleteCommand(completion, skips);
|
||||
|
||||
if (cmd && skips == com_skips)
|
||||
{
|
||||
com_skips ++;
|
||||
var_skips ++;
|
||||
alias_skips++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!cmd && skips <= var_skips)
|
||||
{
|
||||
cmd = CV_CompleteVar(completion, skips - com_skips);
|
||||
|
||||
if (cmd && skips == var_skips)
|
||||
{
|
||||
var_skips ++;
|
||||
alias_skips++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!cmd && skips <= alias_skips)
|
||||
{
|
||||
cmd = COM_CompleteAlias(completion, skips - var_skips);
|
||||
|
||||
if (cmd && skips == alias_skips)
|
||||
{
|
||||
alias_skips++;
|
||||
}
|
||||
}
|
||||
if (comskips < 0)
|
||||
cmd = CV_CompleteVar(completion, varskips);
|
||||
|
||||
if (cmd)
|
||||
{
|
||||
CON_InputSetString(va("%s ", cmd));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (comskips > 0)
|
||||
comskips--;
|
||||
else if (varskips > 0)
|
||||
varskips--;
|
||||
skips--;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -1025,29 +1217,6 @@ boolean CON_Responder(event_t *ev)
|
|||
return true;
|
||||
}
|
||||
|
||||
// backspace and delete command prompt
|
||||
if (input_sel != input_cur)
|
||||
{
|
||||
if (key == KEY_BACKSPACE || key == KEY_DEL)
|
||||
{
|
||||
CON_InputDelSelection();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (key == KEY_BACKSPACE)
|
||||
{
|
||||
CON_InputDelChar();
|
||||
return true;
|
||||
}
|
||||
else if (key == KEY_DEL)
|
||||
{
|
||||
if (input_cur == input_len)
|
||||
return true;
|
||||
++input_cur;
|
||||
CON_InputDelChar();
|
||||
return true;
|
||||
}
|
||||
|
||||
// move back in input history
|
||||
if (key == KEY_UPARROW)
|
||||
{
|
||||
|
@ -1153,6 +1322,8 @@ static void CON_Print(char *msg)
|
|||
S_StartSound(NULL, sfx_radio);
|
||||
}
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (!(*msg & 0x80))
|
||||
{
|
||||
con_line[con_cx++] = '\x80';
|
||||
|
@ -1213,7 +1384,10 @@ static void CON_Print(char *msg)
|
|||
}
|
||||
|
||||
if (*msg == '\0')
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
// printable character
|
||||
for (l = 0; l < (con_width-11) && msg[l] > ' '; l++)
|
||||
|
@ -1231,6 +1405,8 @@ static void CON_Print(char *msg)
|
|||
for (; l > 0; l--)
|
||||
con_line[con_cx++] = *(msg++);
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
void CON_LogMessage(const char *msg)
|
||||
|
@ -1262,6 +1438,7 @@ void CONS_Printf(const char *fmt, ...)
|
|||
{
|
||||
va_list argptr;
|
||||
static char *txt = NULL;
|
||||
boolean startup;
|
||||
|
||||
if (txt == NULL)
|
||||
txt = malloc(8192);
|
||||
|
@ -1273,27 +1450,22 @@ void CONS_Printf(const char *fmt, ...)
|
|||
// echo console prints to log file
|
||||
DEBFILE(txt);
|
||||
|
||||
if (!con_started)
|
||||
{
|
||||
#ifdef PC_DOS
|
||||
CON_LogMessage(txt);
|
||||
free(txt);
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
// write message in con text buffer
|
||||
// write message in con text buffer
|
||||
if (con_started)
|
||||
CON_Print(txt);
|
||||
|
||||
#ifndef PC_DOS
|
||||
CON_LogMessage(txt);
|
||||
#endif
|
||||
CON_LogMessage(txt);
|
||||
|
||||
Lock_state();
|
||||
|
||||
// make sure new text is visible
|
||||
con_scrollup = 0;
|
||||
startup = con_startup;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// if not in display loop, force screen update
|
||||
if (con_startup && (!setrenderneeded))
|
||||
if (startup && (!setrenderneeded))
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_PATCH);
|
||||
|
@ -1538,8 +1710,12 @@ static void CON_DrawBackpic(void)
|
|||
lumpnum_t piclump;
|
||||
int x, w, h;
|
||||
|
||||
// Get the lumpnum for CONSBACK, or fallback into MISSING.
|
||||
piclump = W_CheckNumForName("CONSBACK");
|
||||
// Get the lumpnum for CONSBACK, STARTUP (Only during game startup) or fallback into MISSING.
|
||||
if (con_startup)
|
||||
piclump = W_CheckNumForName("STARTUP");
|
||||
else
|
||||
piclump = W_CheckNumForName("CONSBACK");
|
||||
|
||||
if (piclump == LUMPERROR)
|
||||
piclump = W_GetNumForName("MISSING");
|
||||
|
||||
|
@ -1645,8 +1821,13 @@ static void CON_DrawConsole(void)
|
|||
//
|
||||
void CON_Drawer(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
if (!con_started || !graphics_started)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
if (needpatchrecache)
|
||||
HU_LoadGraphics();
|
||||
|
@ -1664,4 +1845,6 @@ void CON_Drawer(void)
|
|||
|| gamestate == GS_INTERMISSION || gamestate == GS_ENDING || gamestate == GS_CUTSCENE
|
||||
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
|
||||
CON_DrawHudlines();
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
|
|
@ -12,11 +12,16 @@
|
|||
|
||||
#include "d_event.h"
|
||||
#include "command.h"
|
||||
#include "i_threads.h"
|
||||
|
||||
void CON_Init(void);
|
||||
|
||||
boolean CON_Responder(event_t *ev);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern I_mutex con_mutex;
|
||||
#endif
|
||||
|
||||
// set true when screen size has changed, to adapt console
|
||||
extern boolean con_recalc;
|
||||
|
||||
|
|
277
src/d_clisrv.c
277
src/d_clisrv.c
|
@ -44,6 +44,7 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_hook.h"
|
||||
#include "md5.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#ifndef NONET
|
||||
// cl loading screen
|
||||
|
@ -157,10 +158,10 @@ ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS];
|
|||
static textcmdtic_t *textcmds[TEXTCMD_HASH_SIZE] = {NULL};
|
||||
|
||||
|
||||
consvar_t cv_showjoinaddress = {"showjoinaddress", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_showjoinaddress = CVAR_INIT ("showjoinaddress", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
static CV_PossibleValue_t playbackspeed_cons_t[] = {{1, "MIN"}, {10, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_playbackspeed = {"playbackspeed", "1", 0, playbackspeed_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playbackspeed = CVAR_INIT ("playbackspeed", "1", 0, playbackspeed_cons_t, NULL);
|
||||
|
||||
static inline void *G_DcpyTiccmd(void* dest, const ticcmd_t* src, const size_t n)
|
||||
{
|
||||
|
@ -1269,19 +1270,25 @@ static UINT8 Snake_GetOppositeDir(UINT8 dir)
|
|||
return 12 + 5 - dir;
|
||||
}
|
||||
|
||||
static void Snake_FindFreeSlot(UINT8 *x, UINT8 *y, UINT8 headx, UINT8 heady)
|
||||
static void Snake_FindFreeSlot(UINT8 *freex, UINT8 *freey, UINT8 headx, UINT8 heady)
|
||||
{
|
||||
UINT8 x, y;
|
||||
UINT16 i;
|
||||
|
||||
do
|
||||
{
|
||||
*x = M_RandomKey(SNAKE_NUM_BLOCKS_X);
|
||||
*y = M_RandomKey(SNAKE_NUM_BLOCKS_Y);
|
||||
x = M_RandomKey(SNAKE_NUM_BLOCKS_X);
|
||||
y = M_RandomKey(SNAKE_NUM_BLOCKS_Y);
|
||||
|
||||
for (i = 0; i < snake->snakelength; i++)
|
||||
if (*x == snake->snakex[i] && *y == snake->snakey[i])
|
||||
if (x == snake->snakex[i] && y == snake->snakey[i])
|
||||
break;
|
||||
} while (i < snake->snakelength || (*x == headx && *y == heady));
|
||||
} while (i < snake->snakelength || (x == headx && y == heady)
|
||||
|| (x == snake->applex && y == snake->appley)
|
||||
|| (snake->bonustype != SNAKE_BONUS_NONE && x == snake->bonusx && y == snake->bonusy));
|
||||
|
||||
*freex = x;
|
||||
*freey = y;
|
||||
}
|
||||
|
||||
static void Snake_Handle(void)
|
||||
|
@ -1412,7 +1419,7 @@ static void Snake_Handle(void)
|
|||
// Check collision with apple
|
||||
if (x == snake->applex && y == snake->appley)
|
||||
{
|
||||
if (snake->snakelength + 1 < SNAKE_NUM_BLOCKS_X * SNAKE_NUM_BLOCKS_Y)
|
||||
if (snake->snakelength + 3 < SNAKE_NUM_BLOCKS_X * SNAKE_NUM_BLOCKS_Y)
|
||||
{
|
||||
snake->snakelength++;
|
||||
snake->snakex [snake->snakelength - 1] = snake->snakex [snake->snakelength - 2];
|
||||
|
@ -2113,7 +2120,7 @@ static void SV_SendSaveGame(INT32 node)
|
|||
|
||||
#ifdef DUMPCONSISTENCY
|
||||
#define TMPSAVENAME "badmath.sav"
|
||||
static consvar_t cv_dumpconsistency = {"dumpconsistency", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cv_dumpconsistency = CVAR_INIT ("dumpconsistency", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
static void SV_SavedGame(void)
|
||||
{
|
||||
|
@ -2228,7 +2235,7 @@ static void CL_LoadReceivedSavegame(void)
|
|||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
static void SendAskInfo(INT32 node, boolean viams)
|
||||
static void SendAskInfo(INT32 node)
|
||||
{
|
||||
const tic_t asktime = I_GetTime();
|
||||
netbuffer->packettype = PT_ASKINFO;
|
||||
|
@ -2239,10 +2246,6 @@ static void SendAskInfo(INT32 node, boolean viams)
|
|||
// now allowed traffic from the host to us in, so once the MS relays
|
||||
// our address to the host, it'll be able to speak to us.
|
||||
HSendPacket(node, false, 0, sizeof (askinfo_pak));
|
||||
|
||||
// Also speak to the MS.
|
||||
if (viams && node != 0 && node != BROADCASTADDR)
|
||||
SendAskInfoViaMS(node, asktime);
|
||||
}
|
||||
|
||||
serverelem_t serverlist[MAXSERVERLIST];
|
||||
|
@ -2310,13 +2313,95 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
|
|||
M_SortServerList();
|
||||
}
|
||||
|
||||
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
|
||||
struct Fetch_servers_ctx
|
||||
{
|
||||
int room;
|
||||
int id;
|
||||
};
|
||||
|
||||
static void
|
||||
Fetch_servers_thread (struct Fetch_servers_ctx *ctx)
|
||||
{
|
||||
msg_server_t *server_list;
|
||||
|
||||
server_list = GetShortServersList(ctx->room, ctx->id);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (ctx->id != ms_QueryId)
|
||||
{
|
||||
free(server_list);
|
||||
server_list = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
{
|
||||
if (m_waiting_mode == M_WAITING_SERVERS)
|
||||
m_waiting_mode = M_NOT_WAITING;
|
||||
}
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
{
|
||||
ms_ServerList = server_list;
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
free(ctx);
|
||||
}
|
||||
#endif/*defined (MASTERSERVER) && defined (HAVE_THREADS)*/
|
||||
|
||||
void CL_QueryServerList (msg_server_t *server_list)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; server_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
/* lol bruh, that version COMES from the servers */
|
||||
//if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
||||
{
|
||||
(void)internetsearch;
|
||||
(void)room;
|
||||
|
||||
SL_ClearServerList(0);
|
||||
|
||||
if (!netgame && I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
if (I_NetOpenSocket())
|
||||
{
|
||||
netgame = true;
|
||||
|
@ -2326,71 +2411,54 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
|||
|
||||
// search for local servers
|
||||
if (netgame)
|
||||
SendAskInfo(BROADCASTADDR, false);
|
||||
SendAskInfo(BROADCASTADDR);
|
||||
|
||||
#ifdef MASTERSERVER
|
||||
if (internetsearch)
|
||||
{
|
||||
const msg_server_t *server_list;
|
||||
INT32 i = -1;
|
||||
server_list = GetShortServersList(room);
|
||||
#ifdef HAVE_THREADS
|
||||
struct Fetch_servers_ctx *ctx;
|
||||
|
||||
ctx = malloc(sizeof *ctx);
|
||||
|
||||
/* This called from M_Refresh so I don't use a mutex */
|
||||
m_waiting_mode = M_WAITING_SERVERS;
|
||||
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
ctx->id = ms_QueryId;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
ctx->room = room;
|
||||
|
||||
I_spawn_thread("fetch-servers", (I_thread_fn)Fetch_servers_thread, ctx);
|
||||
#else
|
||||
msg_server_t *server_list;
|
||||
|
||||
server_list = GetShortServersList(room, 0);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
char version[8] = "";
|
||||
#ifndef DEVELOP
|
||||
strcpy(version, SRB2VERSION);
|
||||
#else
|
||||
strcpy(version, GetRevisionString());
|
||||
CL_QueryServerList(server_list);
|
||||
free(server_list);
|
||||
}
|
||||
#endif
|
||||
version[sizeof (version) - 1] = '\0';
|
||||
|
||||
for (i = 0; server_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node, true);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//no server list?(-1) or no servers?(0)
|
||||
if (!i)
|
||||
{
|
||||
; /// TODO: display error or warning?
|
||||
}
|
||||
}
|
||||
#endif/*MASTERSERVER*/
|
||||
}
|
||||
|
||||
#endif // ifndef NONET
|
||||
|
||||
/** Called by CL_ServerConnectionTicker
|
||||
*
|
||||
* \param viams ???
|
||||
* \param asksent ???
|
||||
* \param asksent The last time we asked the server to join. We re-ask every second in case our request got lost in transmit.
|
||||
* \return False if the connection was aborted
|
||||
* \sa CL_ServerConnectionTicker
|
||||
* \sa CL_ConnectToServer
|
||||
*
|
||||
*/
|
||||
static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
||||
static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
|
||||
{
|
||||
#ifndef NONET
|
||||
INT32 i;
|
||||
|
@ -2452,11 +2520,11 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
CL_Reset();
|
||||
D_StartTitle();
|
||||
M_StartMessage(M_GetText(
|
||||
"You have WAD files loaded or have\n"
|
||||
"modified the game in some way, and\n"
|
||||
"your file list does not match\n"
|
||||
"the server's file list.\n"
|
||||
"Please restart SRB2 before connecting.\n\n"
|
||||
"You have the wrong addons loaded.\n\n"
|
||||
"To play on this server, restart\n"
|
||||
"the game and don't load any addons.\n"
|
||||
"SRB2 will automatically add\n"
|
||||
"everything you need when you join.\n\n"
|
||||
"Press ESC\n"
|
||||
), NULL, MM_NOTHING);
|
||||
return false;
|
||||
|
@ -2501,11 +2569,10 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
// Ask the info to the server (askinfo packet)
|
||||
if (*asksent + NEWTICRATE < I_GetTime())
|
||||
{
|
||||
SendAskInfo(servernode, viams);
|
||||
SendAskInfo(servernode);
|
||||
*asksent = I_GetTime();
|
||||
}
|
||||
#else
|
||||
(void)viams;
|
||||
(void)asksent;
|
||||
// No netgames, so we skip this state.
|
||||
cl_mode = CL_ASKJOIN;
|
||||
|
@ -2516,7 +2583,6 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
|
||||
/** Called by CL_ConnectToServer
|
||||
*
|
||||
* \param viams ???
|
||||
* \param tmpsave The name of the gamestate file???
|
||||
* \param oldtic Used for knowing when to poll events and redraw
|
||||
* \param asksent ???
|
||||
|
@ -2525,7 +2591,7 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
* \sa CL_ConnectToServer
|
||||
*
|
||||
*/
|
||||
static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic_t *oldtic, tic_t *asksent)
|
||||
static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic_t *asksent)
|
||||
{
|
||||
boolean waitmore;
|
||||
INT32 i;
|
||||
|
@ -2537,7 +2603,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
switch (cl_mode)
|
||||
{
|
||||
case CL_SEARCHING:
|
||||
if (!CL_ServerConnectionSearchTicker(viams, asksent))
|
||||
if (!CL_ServerConnectionSearchTicker(asksent))
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
@ -2673,11 +2739,10 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
|
||||
/** Use adaptive send using net_bandwidth and stat.sendbytes
|
||||
*
|
||||
* \param viams ???
|
||||
* \todo Better description...
|
||||
*
|
||||
*/
|
||||
static void CL_ConnectToServer(boolean viams)
|
||||
static void CL_ConnectToServer(void)
|
||||
{
|
||||
INT32 pnumnodes, nodewaited = doomcom->numnodes, i;
|
||||
tic_t oldtic;
|
||||
|
@ -2737,9 +2802,9 @@ static void CL_ConnectToServer(boolean viams)
|
|||
{
|
||||
// If the connection was aborted for some reason, leave
|
||||
#ifndef NONET
|
||||
if (!CL_ServerConnectionTicker(viams, tmpsave, &oldtic, &asksent))
|
||||
if (!CL_ServerConnectionTicker(tmpsave, &oldtic, &asksent))
|
||||
#else
|
||||
if (!CL_ServerConnectionTicker(viams, (char*)NULL, &oldtic, (tic_t *)NULL))
|
||||
if (!CL_ServerConnectionTicker((char*)NULL, &oldtic, (tic_t *)NULL))
|
||||
#endif
|
||||
return;
|
||||
|
||||
|
@ -2916,9 +2981,6 @@ static void Command_ReloadBan(void) //recheck ban.txt
|
|||
|
||||
static void Command_connect(void)
|
||||
{
|
||||
// Assume we connect directly.
|
||||
boolean viams = false;
|
||||
|
||||
if (COM_Argc() < 2 || *COM_Argv(1) == 0)
|
||||
{
|
||||
CONS_Printf(M_GetText(
|
||||
|
@ -2954,9 +3016,6 @@ static void Command_connect(void)
|
|||
if (netgame && !stricmp(COM_Argv(1), "node"))
|
||||
{
|
||||
servernode = (SINT8)atoi(COM_Argv(2));
|
||||
|
||||
// Use MS to traverse NAT firewalls.
|
||||
viams = true;
|
||||
}
|
||||
else if (netgame)
|
||||
{
|
||||
|
@ -2965,7 +3024,6 @@ static void Command_connect(void)
|
|||
}
|
||||
else if (I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
I_NetOpenSocket();
|
||||
netgame = true;
|
||||
multiplayer = true;
|
||||
|
@ -2994,7 +3052,7 @@ static void Command_connect(void)
|
|||
SplitScreen_OnChange();
|
||||
botingame = false;
|
||||
botskin = 0;
|
||||
CL_ConnectToServer(viams);
|
||||
CL_ConnectToServer();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -3110,6 +3168,8 @@ static void CL_RemovePlayer(INT32 playernum, kickreason_t reason)
|
|||
// Reset the name
|
||||
sprintf(player_names[playernum], "Player %d", playernum+1);
|
||||
|
||||
player_name_changes[playernum] = 0;
|
||||
|
||||
if (IsPlayerAdmin(playernum))
|
||||
{
|
||||
RemoveAdminPlayer(playernum); // don't stay admin after you're gone
|
||||
|
@ -3149,6 +3209,7 @@ void CL_Reset(void)
|
|||
doomcom->numslots = 1;
|
||||
SV_StopServer();
|
||||
SV_ResetServer();
|
||||
CV_RevertNetVars();
|
||||
|
||||
// make sure we don't leave any fileneeded gunk over from a failed join
|
||||
fileneedednum = 0;
|
||||
|
@ -3616,29 +3677,29 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
|
||||
static CV_PossibleValue_t netticbuffer_cons_t[] = {{0, "MIN"}, {3, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_netticbuffer = {"netticbuffer", "1", CV_SAVE, netticbuffer_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_netticbuffer = CVAR_INIT ("netticbuffer", "1", CV_SAVE, netticbuffer_cons_t, NULL);
|
||||
|
||||
consvar_t cv_allownewplayer = {"allowjoin", "On", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_joinnextround = {"joinnextround", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; /// \todo not done
|
||||
consvar_t cv_allownewplayer = CVAR_INIT ("allowjoin", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
consvar_t cv_joinnextround = CVAR_INIT ("joinnextround", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL); /// \todo not done
|
||||
static CV_PossibleValue_t maxplayers_cons_t[] = {{2, "MIN"}, {32, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_maxplayers = {"maxplayers", "8", CV_SAVE, maxplayers_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_maxplayers = CVAR_INIT ("maxplayers", "8", CV_SAVE|CV_NETVAR, maxplayers_cons_t, NULL);
|
||||
static CV_PossibleValue_t joindelay_cons_t[] = {{1, "MIN"}, {3600, "MAX"}, {0, "Off"}, {0, NULL}};
|
||||
consvar_t cv_joindelay = {"joindelay", "10", CV_SAVE, joindelay_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_joindelay = CVAR_INIT ("joindelay", "10", CV_SAVE|CV_NETVAR, joindelay_cons_t, NULL);
|
||||
static CV_PossibleValue_t rejointimeout_cons_t[] = {{1, "MIN"}, {60 * FRACUNIT, "MAX"}, {0, "Off"}, {0, NULL}};
|
||||
consvar_t cv_rejointimeout = {"rejointimeout", "Off", CV_SAVE|CV_FLOAT, rejointimeout_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_rejointimeout = CVAR_INIT ("rejointimeout", "Off", CV_SAVE|CV_NETVAR|CV_FLOAT, rejointimeout_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t resynchattempts_cons_t[] = {{1, "MIN"}, {20, "MAX"}, {0, "No"}, {0, NULL}};
|
||||
consvar_t cv_resynchattempts = {"resynchattempts", "10", CV_SAVE, resynchattempts_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_blamecfail = {"blamecfail", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_resynchattempts = CVAR_INIT ("resynchattempts", "10", CV_SAVE|CV_NETVAR, resynchattempts_cons_t, NULL);
|
||||
consvar_t cv_blamecfail = CVAR_INIT ("blamecfail", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
// max file size to send to a player (in kilobytes)
|
||||
static CV_PossibleValue_t maxsend_cons_t[] = {{0, "MIN"}, {51200, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_maxsend = {"maxsend", "4096", CV_SAVE, maxsend_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_noticedownload = {"noticedownload", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_maxsend = CVAR_INIT ("maxsend", "4096", CV_SAVE|CV_NETVAR, maxsend_cons_t, NULL);
|
||||
consvar_t cv_noticedownload = CVAR_INIT ("noticedownload", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
// Speed of file downloading (in packets per tic)
|
||||
static CV_PossibleValue_t downloadspeed_cons_t[] = {{0, "MIN"}, {32, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_downloadspeed = {"downloadspeed", "16", CV_SAVE, downloadspeed_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_downloadspeed = CVAR_INIT ("downloadspeed", "16", CV_SAVE|CV_NETVAR, downloadspeed_cons_t, NULL);
|
||||
|
||||
static void Got_AddPlayer(UINT8 **p, INT32 playernum);
|
||||
|
||||
|
@ -3726,6 +3787,8 @@ void SV_ResetServer(void)
|
|||
adminplayers[i] = -1; // Populate the entire adminplayers array with -1.
|
||||
}
|
||||
|
||||
memset(player_name_changes, 0, sizeof player_name_changes);
|
||||
|
||||
mynode = 0;
|
||||
cl_packetmissed = false;
|
||||
|
||||
|
@ -3791,8 +3854,10 @@ void D_QuitNetGame(void)
|
|||
for (i = 0; i < MAXNETNODES; i++)
|
||||
if (nodeingame[i])
|
||||
HSendPacket(i, true, 0, 0);
|
||||
#ifdef MASTERSERVER
|
||||
if (serverrunning && ms_RoomId > 0)
|
||||
UnregisterServer();
|
||||
#endif
|
||||
}
|
||||
else if (servernode > 0 && servernode < MAXNETNODES && nodeingame[(UINT8)servernode])
|
||||
{
|
||||
|
@ -4055,15 +4120,16 @@ boolean SV_SpawnServer(void)
|
|||
SV_GenContext();
|
||||
if (netgame && I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
I_NetOpenSocket();
|
||||
#ifdef MASTERSERVER
|
||||
if (ms_RoomId > 0)
|
||||
RegisterServer();
|
||||
#endif
|
||||
}
|
||||
|
||||
// non dedicated server just connect to itself
|
||||
if (!dedicated)
|
||||
CL_ConnectToServer(false);
|
||||
CL_ConnectToServer();
|
||||
else doomcom->numslots = 1;
|
||||
}
|
||||
|
||||
|
@ -5379,11 +5445,15 @@ void TryRunTics(tic_t realtics)
|
|||
{
|
||||
DEBFILE(va("============ Running tic %d (local %d)\n", gametic, localgametic));
|
||||
|
||||
ps_tictime = I_GetTimeMicros();
|
||||
|
||||
G_Ticker((gametic % NEWTICRATERATIO) == 0);
|
||||
ExtraDataTicker();
|
||||
gametic++;
|
||||
consistancy[gametic%BACKUPTICS] = Consistancy();
|
||||
|
||||
ps_tictime = I_GetTimeMicros() - ps_tictime;
|
||||
|
||||
// Leave a certain amount of tics present in the net buffer as long as we've ran at least one tic this frame.
|
||||
if (client && gamestate == GS_LEVEL && leveltime > 3 && neededtic <= gametic + cv_netticbuffer.value)
|
||||
break;
|
||||
|
@ -5520,7 +5590,9 @@ void NetUpdate(void)
|
|||
// client send the command after a receive of the server
|
||||
// the server send before because in single player is beter
|
||||
|
||||
#ifdef MASTERSERVER
|
||||
MasterClient_Ticker(); // Acking the Master Server
|
||||
#endif
|
||||
|
||||
if (client)
|
||||
{
|
||||
|
@ -5539,8 +5611,13 @@ void NetUpdate(void)
|
|||
firstticstosend = gametic;
|
||||
for (i = 0; i < MAXNETNODES; i++)
|
||||
if (nodeingame[i] && nettics[i] < firstticstosend)
|
||||
{
|
||||
firstticstosend = nettics[i];
|
||||
|
||||
if (maketic + 1 >= nettics[i] + BACKUPTICS)
|
||||
Net_ConnectionTimeout(i);
|
||||
}
|
||||
|
||||
// Don't erase tics not acknowledged
|
||||
counts = realtics;
|
||||
|
||||
|
@ -5595,7 +5672,13 @@ void NetUpdate(void)
|
|||
if (nowtime > resptime)
|
||||
{
|
||||
resptime = nowtime;
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Ticker();
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
CON_Ticker();
|
||||
}
|
||||
|
||||
|
|
|
@ -14,10 +14,12 @@
|
|||
#define __D_CLISRV__
|
||||
|
||||
#include "d_ticcmd.h"
|
||||
#include "d_net.h"
|
||||
#include "d_netcmd.h"
|
||||
#include "d_net.h"
|
||||
#include "tables.h"
|
||||
#include "d_player.h"
|
||||
#include "mserv.h"
|
||||
|
||||
/*
|
||||
The 'packet version' is used to distinguish packet formats.
|
||||
|
@ -483,7 +485,7 @@ typedef struct
|
|||
#pragma pack()
|
||||
#endif
|
||||
|
||||
#define MAXSERVERLIST 64 // Depends only on the display
|
||||
#define MAXSERVERLIST (MAXNETNODES-1)
|
||||
typedef struct
|
||||
{
|
||||
SINT8 node;
|
||||
|
@ -525,7 +527,12 @@ typedef enum
|
|||
|
||||
} kickreason_t;
|
||||
|
||||
/* the max number of name changes in some time period */
|
||||
#define MAXNAMECHANGES (5)
|
||||
#define NAMECHANGERATE (60*TICRATE)
|
||||
|
||||
extern boolean server;
|
||||
extern boolean serverrunning;
|
||||
#define client (!server)
|
||||
extern boolean dedicated; // For dedicated server
|
||||
extern UINT16 software_MAXPACKETLENGTH;
|
||||
|
@ -565,6 +572,7 @@ void CL_AddSplitscreenPlayer(void);
|
|||
void CL_RemoveSplitscreenPlayer(void);
|
||||
void CL_Reset(void);
|
||||
void CL_ClearPlayer(INT32 playernum);
|
||||
void CL_QueryServerList(msg_server_t *list);
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room);
|
||||
// Is there a game running
|
||||
boolean Playing(void);
|
||||
|
|
255
src/d_main.c
255
src/d_main.c
|
@ -24,12 +24,6 @@
|
|||
#include <unistd.h> // for getcwd
|
||||
#endif
|
||||
|
||||
#ifdef PC_DOS
|
||||
#include <stdio.h> // for snprintf
|
||||
int snprintf(char *str, size_t n, const char *fmt, ...);
|
||||
//int vsnprintf(char *str, size_t n, const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <malloc.h>
|
||||
|
@ -46,6 +40,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#include "hu_stuff.h"
|
||||
#include "i_sound.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "i_video.h"
|
||||
#include "m_argv.h"
|
||||
#include "m_menu.h"
|
||||
|
@ -72,6 +67,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#include "keys.h"
|
||||
#include "filesrch.h" // refreshdirmenu, mainwadstally
|
||||
#include "g_input.h" // tutorial mode control scheming
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#ifdef CMAKECONFIG
|
||||
#include "config.h"
|
||||
|
@ -104,6 +100,7 @@ UINT8 window_notinfocus = false;
|
|||
// DEMO LOOP
|
||||
//
|
||||
static char *startupwadfiles[MAX_WADFILES];
|
||||
static char *startuppwads[MAX_WADFILES];
|
||||
|
||||
boolean devparm = false; // started game with -devparm
|
||||
|
||||
|
@ -162,10 +159,6 @@ void D_PostEvent(const event_t *ev)
|
|||
events[eventhead] = *ev;
|
||||
eventhead = (eventhead+1) & (MAXEVENTS-1);
|
||||
}
|
||||
// just for lock this function
|
||||
#if defined (PC_DOS) && !defined (DOXYGEN)
|
||||
void D_PostEvent_end(void) {};
|
||||
#endif
|
||||
|
||||
// modifier keys
|
||||
// Now handled in I_OsPolling
|
||||
|
@ -182,6 +175,8 @@ void D_ProcessEvents(void)
|
|||
{
|
||||
event_t *ev;
|
||||
|
||||
boolean eaten;
|
||||
|
||||
for (; eventtail != eventhead; eventtail = (eventtail+1) & (MAXEVENTS-1))
|
||||
{
|
||||
ev = &events[eventtail];
|
||||
|
@ -197,11 +192,31 @@ void D_ProcessEvents(void)
|
|||
}
|
||||
|
||||
// Menu input
|
||||
if (M_Responder(ev))
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = M_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
continue; // menu ate the event
|
||||
|
||||
// console input
|
||||
if (CON_Responder(ev))
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&con_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = CON_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(con_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
continue; // ate the event
|
||||
|
||||
G_Responder(ev);
|
||||
|
@ -421,7 +436,7 @@ static void D_Display(void)
|
|||
|
||||
if (!automapactive && !dedicated && cv_renderview.value)
|
||||
{
|
||||
rs_rendercalltime = I_GetTimeMicros();
|
||||
ps_rendercalltime = I_GetTimeMicros();
|
||||
if (players[displayplayer].mo || players[displayplayer].playerstate == PST_DEAD)
|
||||
{
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
|
@ -468,7 +483,7 @@ static void D_Display(void)
|
|||
if (postimgtype2)
|
||||
V_DoPostProcessor(1, postimgtype2, postimgparam2);
|
||||
}
|
||||
rs_rendercalltime = I_GetTimeMicros() - rs_rendercalltime;
|
||||
ps_rendercalltime = I_GetTimeMicros() - ps_rendercalltime;
|
||||
}
|
||||
|
||||
if (lastdraw)
|
||||
|
@ -482,6 +497,8 @@ static void D_Display(void)
|
|||
lastdraw = false;
|
||||
}
|
||||
|
||||
ps_uitime = I_GetTimeMicros();
|
||||
|
||||
if (gamestate == GS_LEVEL)
|
||||
{
|
||||
ST_Drawer();
|
||||
|
@ -491,6 +508,10 @@ static void D_Display(void)
|
|||
else
|
||||
F_TitleScreenDrawer();
|
||||
}
|
||||
else
|
||||
{
|
||||
ps_uitime = I_GetTimeMicros();
|
||||
}
|
||||
}
|
||||
|
||||
// change gamma if needed
|
||||
|
@ -520,11 +541,19 @@ static void D_Display(void)
|
|||
// vid size change is now finished if it was on...
|
||||
vid.recalc = 0;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of everything
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
// focus lost moved to M_Drawer
|
||||
|
||||
CON_Drawer();
|
||||
|
||||
ps_uitime = I_GetTimeMicros() - ps_uitime;
|
||||
|
||||
//
|
||||
// wipe update
|
||||
//
|
||||
|
@ -604,80 +633,14 @@ static void D_Display(void)
|
|||
V_DrawRightAlignedString(BASEVIDWIDTH, BASEVIDHEIGHT-ST_HEIGHT-10, V_YELLOWMAP, s);
|
||||
}
|
||||
|
||||
if (cv_renderstats.value)
|
||||
if (cv_perfstats.value)
|
||||
{
|
||||
char s[50];
|
||||
int frametime = I_GetTimeMicros() - rs_prevframetime;
|
||||
int divisor = 1;
|
||||
rs_prevframetime = I_GetTimeMicros();
|
||||
|
||||
if (rs_rendercalltime > 10000) divisor = 1000;
|
||||
|
||||
snprintf(s, sizeof s - 1, "ft %d", frametime / divisor);
|
||||
V_DrawThinString(30, 10, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "rtot %d", rs_rendercalltime / divisor);
|
||||
V_DrawThinString(30, 20, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "bsp %d", rs_bsptime / divisor);
|
||||
V_DrawThinString(30, 30, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "nbsp %d", rs_numbspcalls);
|
||||
V_DrawThinString(80, 10, V_MONOSPACE | V_BLUEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "nspr %d", rs_numsprites);
|
||||
V_DrawThinString(80, 20, V_MONOSPACE | V_BLUEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "nnod %d", rs_numdrawnodes);
|
||||
V_DrawThinString(80, 30, V_MONOSPACE | V_BLUEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "npob %d", rs_numpolyobjects);
|
||||
V_DrawThinString(80, 40, V_MONOSPACE | V_BLUEMAP, s);
|
||||
if (rendermode == render_opengl) // OpenGL specific stats
|
||||
{
|
||||
snprintf(s, sizeof s - 1, "nsrt %d", rs_hw_nodesorttime / divisor);
|
||||
V_DrawThinString(30, 40, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "ndrw %d", rs_hw_nodedrawtime / divisor);
|
||||
V_DrawThinString(30, 50, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "ssrt %d", rs_hw_spritesorttime / divisor);
|
||||
V_DrawThinString(30, 60, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "sdrw %d", rs_hw_spritedrawtime / divisor);
|
||||
V_DrawThinString(30, 70, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "fin %d", rs_swaptime / divisor);
|
||||
V_DrawThinString(30, 80, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
if (cv_glbatching.value)
|
||||
{
|
||||
snprintf(s, sizeof s - 1, "bsrt %d", rs_hw_batchsorttime / divisor);
|
||||
V_DrawThinString(80, 55, V_MONOSPACE | V_REDMAP, s);
|
||||
snprintf(s, sizeof s - 1, "bdrw %d", rs_hw_batchdrawtime / divisor);
|
||||
V_DrawThinString(80, 65, V_MONOSPACE | V_REDMAP, s);
|
||||
|
||||
snprintf(s, sizeof s - 1, "npol %d", rs_hw_numpolys);
|
||||
V_DrawThinString(130, 10, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "ndc %d", rs_hw_numcalls);
|
||||
V_DrawThinString(130, 20, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "nshd %d", rs_hw_numshaders);
|
||||
V_DrawThinString(130, 30, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "nvrt %d", rs_hw_numverts);
|
||||
V_DrawThinString(130, 40, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "ntex %d", rs_hw_numtextures);
|
||||
V_DrawThinString(185, 10, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "npf %d", rs_hw_numpolyflags);
|
||||
V_DrawThinString(185, 20, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
snprintf(s, sizeof s - 1, "ncol %d", rs_hw_numcolors);
|
||||
V_DrawThinString(185, 30, V_MONOSPACE | V_PURPLEMAP, s);
|
||||
}
|
||||
}
|
||||
else // software specific stats
|
||||
{
|
||||
snprintf(s, sizeof s - 1, "prtl %d", rs_sw_portaltime / divisor);
|
||||
V_DrawThinString(30, 40, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "plns %d", rs_sw_planetime / divisor);
|
||||
V_DrawThinString(30, 50, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "mskd %d", rs_sw_maskedtime / divisor);
|
||||
V_DrawThinString(30, 60, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
snprintf(s, sizeof s - 1, "fin %d", rs_swaptime / divisor);
|
||||
V_DrawThinString(30, 70, V_MONOSPACE | V_YELLOWMAP, s);
|
||||
}
|
||||
M_DrawPerfStats();
|
||||
}
|
||||
|
||||
rs_swaptime = I_GetTimeMicros();
|
||||
ps_swaptime = I_GetTimeMicros();
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
rs_swaptime = I_GetTimeMicros() - rs_swaptime;
|
||||
ps_swaptime = I_GetTimeMicros() - ps_swaptime;
|
||||
}
|
||||
|
||||
needpatchflush = false;
|
||||
|
@ -710,6 +673,7 @@ tic_t rendergametic;
|
|||
void D_SRB2Loop(void)
|
||||
{
|
||||
tic_t oldentertics = 0, entertic = 0, realtics = 0, rendertimeout = INFTICS;
|
||||
static lumpnum_t gstartuplumpnum;
|
||||
|
||||
if (dedicated)
|
||||
server = true;
|
||||
|
@ -749,7 +713,12 @@ void D_SRB2Loop(void)
|
|||
*/
|
||||
/* Smells like a hack... Don't fade Sonic's ass into the title screen. */
|
||||
if (gamestate != GS_TITLESCREEN)
|
||||
V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_PATCH));
|
||||
{
|
||||
gstartuplumpnum = W_CheckNumForName("STARTUP");
|
||||
if (gstartuplumpnum == LUMPERROR)
|
||||
gstartuplumpnum = W_GetNumForName("MISSING");
|
||||
V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(gstartuplumpnum, PU_PATCH));
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
|
@ -825,9 +794,6 @@ void D_SRB2Loop(void)
|
|||
S_UpdateSounds(); // move positional sounds
|
||||
S_UpdateClosedCaptions();
|
||||
|
||||
// check for media change, loop music..
|
||||
I_UpdateCD();
|
||||
|
||||
#ifdef HW3SOUND
|
||||
HW3S_EndFrameUpdate();
|
||||
#endif
|
||||
|
@ -937,12 +903,12 @@ void D_StartTitle(void)
|
|||
//
|
||||
// D_AddFile
|
||||
//
|
||||
static void D_AddFile(const char *file)
|
||||
static void D_AddFile(char **list, const char *file)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
char *newfile;
|
||||
|
||||
for (pnumwadfiles = 0; startupwadfiles[pnumwadfiles]; pnumwadfiles++)
|
||||
for (pnumwadfiles = 0; list[pnumwadfiles]; pnumwadfiles++)
|
||||
;
|
||||
|
||||
newfile = malloc(strlen(file) + 1);
|
||||
|
@ -952,16 +918,16 @@ static void D_AddFile(const char *file)
|
|||
}
|
||||
strcpy(newfile, file);
|
||||
|
||||
startupwadfiles[pnumwadfiles] = newfile;
|
||||
list[pnumwadfiles] = newfile;
|
||||
}
|
||||
|
||||
static inline void D_CleanFile(void)
|
||||
static inline void D_CleanFile(char **list)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
for (pnumwadfiles = 0; startupwadfiles[pnumwadfiles]; pnumwadfiles++)
|
||||
for (pnumwadfiles = 0; list[pnumwadfiles]; pnumwadfiles++)
|
||||
{
|
||||
free(startupwadfiles[pnumwadfiles]);
|
||||
startupwadfiles[pnumwadfiles] = NULL;
|
||||
free(list[pnumwadfiles]);
|
||||
list[pnumwadfiles] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1046,7 +1012,7 @@ static void IdentifyVersion(void)
|
|||
|
||||
// Load the IWAD
|
||||
if (srb2wad != NULL && FIL_ReadFileOK(srb2wad))
|
||||
D_AddFile(srb2wad);
|
||||
D_AddFile(startupwadfiles, srb2wad);
|
||||
else
|
||||
I_Error("srb2.pk3 not found! Expected in %s, ss file: %s\n", srb2waddir, srb2wad);
|
||||
|
||||
|
@ -1057,14 +1023,14 @@ static void IdentifyVersion(void)
|
|||
// checking in D_SRB2Main
|
||||
|
||||
// Add the maps
|
||||
D_AddFile(va(pandf,srb2waddir,"zones.pk3"));
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"zones.pk3"));
|
||||
|
||||
// Add the players
|
||||
D_AddFile(va(pandf,srb2waddir, "player.dta"));
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir, "player.dta"));
|
||||
|
||||
#ifdef USE_PATCH_DTA
|
||||
// Add our crappy patches to fix our bugs
|
||||
D_AddFile(va(pandf,srb2waddir,"patch.pk3"));
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch.pk3"));
|
||||
#endif
|
||||
|
||||
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
|
||||
|
@ -1074,7 +1040,7 @@ static void IdentifyVersion(void)
|
|||
const char *musicpath = va(pandf,srb2waddir,str);\
|
||||
int ms = W_VerifyNMUSlumps(musicpath); \
|
||||
if (ms == 1) \
|
||||
D_AddFile(musicpath); \
|
||||
D_AddFile(startupwadfiles, musicpath); \
|
||||
else if (ms == 0) \
|
||||
I_Error("File "str" has been modified with non-music/sound lumps"); \
|
||||
}
|
||||
|
@ -1088,64 +1054,6 @@ static void IdentifyVersion(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
#ifdef PC_DOS
|
||||
/* ======================================================================== */
|
||||
// Code for printing SRB2's title bar in DOS
|
||||
/* ======================================================================== */
|
||||
|
||||
//
|
||||
// Center the title string, then add the date and time of compilation.
|
||||
//
|
||||
static inline void D_MakeTitleString(char *s)
|
||||
{
|
||||
char temp[82];
|
||||
char *t;
|
||||
const char *u;
|
||||
INT32 i;
|
||||
|
||||
for (i = 0, t = temp; i < 82; i++)
|
||||
*t++=' ';
|
||||
|
||||
for (t = temp + (80-strlen(s))/2, u = s; *u != '\0' ;)
|
||||
*t++ = *u++;
|
||||
|
||||
u = compdate;
|
||||
for (t = temp + 1, i = 11; i-- ;)
|
||||
*t++ = *u++;
|
||||
u = comptime;
|
||||
for (t = temp + 71, i = 8; i-- ;)
|
||||
*t++ = *u++;
|
||||
|
||||
temp[80] = '\0';
|
||||
strcpy(s, temp);
|
||||
}
|
||||
|
||||
static inline void D_Titlebar(void)
|
||||
{
|
||||
char title1[82]; // srb2 title banner
|
||||
char title2[82];
|
||||
|
||||
strcpy(title1, "Sonic Robo Blast 2");
|
||||
strcpy(title2, "Sonic Robo Blast 2");
|
||||
|
||||
D_MakeTitleString(title1);
|
||||
|
||||
// SRB2 banner
|
||||
clrscr();
|
||||
textattr((BLUE<<4)+WHITE);
|
||||
clreol();
|
||||
cputs(title1);
|
||||
|
||||
// standard srb2 banner
|
||||
textattr((RED<<4)+WHITE);
|
||||
clreol();
|
||||
gotoxy((80-strlen(title2))/2, 2);
|
||||
cputs(title2);
|
||||
normvideo();
|
||||
gotoxy(1,3);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
D_ConvertVersionNumbers (void)
|
||||
{
|
||||
|
@ -1189,7 +1097,7 @@ void D_SRB2Main(void)
|
|||
"in this program.\n\n");
|
||||
|
||||
// keep error messages until the final flush(stderr)
|
||||
#if !defined (PC_DOS) && !defined(NOTERMIOS)
|
||||
#if !defined(NOTERMIOS)
|
||||
if (setvbuf(stderr, NULL, _IOFBF, 1000))
|
||||
I_OutputMsg("setvbuf didnt work\n");
|
||||
#endif
|
||||
|
@ -1227,10 +1135,6 @@ void D_SRB2Main(void)
|
|||
dedicated = M_CheckParm("-dedicated") != 0;
|
||||
#endif
|
||||
|
||||
#ifdef PC_DOS
|
||||
D_Titlebar();
|
||||
#endif
|
||||
|
||||
if (devparm)
|
||||
CONS_Printf(M_GetText("Development mode ON.\n"));
|
||||
|
||||
|
@ -1326,7 +1230,7 @@ void D_SRB2Main(void)
|
|||
{
|
||||
if (!W_VerifyNMUSlumps(s))
|
||||
G_SetGameModified(true);
|
||||
D_AddFile(s);
|
||||
D_AddFile(startuppwads, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1367,8 +1271,8 @@ void D_SRB2Main(void)
|
|||
|
||||
// load wad, including the main wad file
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding IWAD and main PWADs.\n");
|
||||
W_InitMultipleFiles(startupwadfiles, mainwads);
|
||||
D_CleanFile();
|
||||
W_InitMultipleFiles(startupwadfiles);
|
||||
D_CleanFile(startupwadfiles);
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 22/02/20 (ddmmyy)
|
||||
|
||||
|
@ -1404,8 +1308,6 @@ void D_SRB2Main(void)
|
|||
// setup loading screen
|
||||
SCR_Startup();
|
||||
|
||||
// we need the font of the console
|
||||
CONS_Printf("HU_Init(): Setting up heads up display.\n");
|
||||
HU_Init();
|
||||
|
||||
CON_Init();
|
||||
|
@ -1417,6 +1319,13 @@ void D_SRB2Main(void)
|
|||
|
||||
I_RegisterSysCommands();
|
||||
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding extra PWADs.\n");
|
||||
W_InitMultipleFiles(startuppwads);
|
||||
D_CleanFile(startuppwads);
|
||||
|
||||
CONS_Printf("HU_LoadGraphics()...\n");
|
||||
HU_LoadGraphics();
|
||||
|
||||
//--------------------------------------------------------- CONFIG.CFG
|
||||
M_FirstLoadConfig(); // WARNING : this do a "COM_BufExecute()"
|
||||
|
||||
|
@ -1470,10 +1379,6 @@ void D_SRB2Main(void)
|
|||
}
|
||||
}
|
||||
|
||||
// Initialize CD-Audio
|
||||
if (M_CheckParm("-usecd") && !dedicated)
|
||||
I_InitCD();
|
||||
|
||||
if (M_CheckParm("-noupload"))
|
||||
COM_BufAddText("downloading 0\n");
|
||||
|
||||
|
@ -1609,6 +1514,12 @@ void D_SRB2Main(void)
|
|||
ultimatemode = true;
|
||||
}
|
||||
|
||||
if (M_CheckParm("-splitscreen"))
|
||||
{
|
||||
autostart = true;
|
||||
splitscreen = true;
|
||||
}
|
||||
|
||||
// rei/miru: bootmap (Idea: starts the game on a predefined map)
|
||||
if (bootmap && !(M_CheckParm("-warp") && M_IsNextParm()))
|
||||
{
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
#define __D_NET__
|
||||
|
||||
// Max computers in a game
|
||||
#define MAXNETNODES (MAXPLAYERS+4)
|
||||
// 127 is probably as high as this can go, because
|
||||
// SINT8 is used for nodes sometimes >:(
|
||||
#define MAXNETNODES 127
|
||||
#define BROADCASTADDR MAXNETNODES
|
||||
#define MAXSPLITSCREENPLAYERS 2 // Max number of players on a single computer
|
||||
//#define NETSPLITSCREEN // Kart's splitscreen netgame feature
|
||||
|
|
403
src/d_netcmd.c
403
src/d_netcmd.c
|
@ -197,186 +197,183 @@ static CV_PossibleValue_t matchboxes_cons_t[] = {{0, "Normal"}, {1, "Mystery"},
|
|||
static CV_PossibleValue_t chances_cons_t[] = {{0, "MIN"}, {9, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t pause_cons_t[] = {{0, "Server"}, {1, "All"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_showinputjoy = {"showinputjoy", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_showinputjoy = CVAR_INIT ("showinputjoy", "Off", 0, CV_OnOff, NULL);
|
||||
|
||||
#ifdef NETGAME_DEVMODE
|
||||
static consvar_t cv_fishcake = {"fishcake", "Off", CV_CALL|CV_NOSHOWHELP|CV_RESTRICT, CV_OnOff, Fishcake_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cv_fishcake = CVAR_INIT ("fishcake", "Off", CV_CALL|CV_NOSHOWHELP|CV_RESTRICT, CV_OnOff, Fishcake_OnChange);
|
||||
#endif
|
||||
static consvar_t cv_dummyconsvar = {"dummyconsvar", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff,
|
||||
DummyConsvar_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cv_dummyconsvar = CVAR_INIT ("dummyconsvar", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff, DummyConsvar_OnChange);
|
||||
|
||||
consvar_t cv_restrictskinchange = {"restrictskinchange", "Yes", CV_NETVAR|CV_CHEAT, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_allowteamchange = {"allowteamchange", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_restrictskinchange = CVAR_INIT ("restrictskinchange", "Yes", CV_SAVE|CV_NETVAR|CV_CHEAT, CV_YesNo, NULL);
|
||||
consvar_t cv_allowteamchange = CVAR_INIT ("allowteamchange", "Yes", CV_SAVE|CV_NETVAR, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_startinglives = {"startinglives", "3", CV_NETVAR|CV_CHEAT, startingliveslimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_startinglives = CVAR_INIT ("startinglives", "3", CV_SAVE|CV_NETVAR|CV_CHEAT, startingliveslimit_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t respawntime_cons_t[] = {{1, "MIN"}, {30, "MAX"}, {0, "Off"}, {0, NULL}};
|
||||
consvar_t cv_respawntime = {"respawndelay", "3", CV_NETVAR|CV_CHEAT, respawntime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_respawntime = CVAR_INIT ("respawndelay", "3", CV_SAVE|CV_NETVAR|CV_CHEAT, respawntime_cons_t, NULL);
|
||||
|
||||
consvar_t cv_competitionboxes = {"competitionboxes", "Mystery", CV_NETVAR|CV_CHEAT, competitionboxes_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_competitionboxes = CVAR_INIT ("competitionboxes", "Mystery", CV_SAVE|CV_NETVAR|CV_CHEAT, competitionboxes_cons_t, NULL);
|
||||
|
||||
#ifdef SEENAMES
|
||||
static CV_PossibleValue_t seenames_cons_t[] = {{0, "Off"}, {1, "Colorless"}, {2, "Team"}, {3, "Ally/Foe"}, {0, NULL}};
|
||||
consvar_t cv_seenames = {"seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_allowseenames = {"allowseenames", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_seenames = CVAR_INIT ("seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0);
|
||||
consvar_t cv_allowseenames = CVAR_INIT ("allowseenames", "Yes", CV_SAVE|CV_NETVAR, CV_YesNo, NULL);
|
||||
#endif
|
||||
|
||||
// names
|
||||
consvar_t cv_playername = {"name", "Sonic", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playername2 = {"name2", "Tails", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playername = CVAR_INIT ("name", "Sonic", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name_OnChange);
|
||||
consvar_t cv_playername2 = CVAR_INIT ("name2", "Tails", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name2_OnChange);
|
||||
// player colors
|
||||
UINT16 lastgoodcolor = SKINCOLOR_BLUE, lastgoodcolor2 = SKINCOLOR_BLUE;
|
||||
consvar_t cv_playercolor = {"color", "Blue", CV_CALL|CV_NOINIT, Color_cons_t, Color_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playercolor2 = {"color2", "Orange", CV_CALL|CV_NOINIT, Color_cons_t, Color2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playercolor = CVAR_INIT ("color", "Blue", CV_CALL|CV_NOINIT, Color_cons_t, Color_OnChange);
|
||||
consvar_t cv_playercolor2 = CVAR_INIT ("color2", "Orange", CV_CALL|CV_NOINIT, Color_cons_t, Color2_OnChange);
|
||||
// player's skin, saved for commodity, when using a favorite skins wad..
|
||||
consvar_t cv_skin = {"skin", DEFAULTSKIN, CV_CALL|CV_NOINIT, NULL, Skin_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_skin2 = {"skin2", DEFAULTSKIN2, CV_CALL|CV_NOINIT, NULL, Skin2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_skin = CVAR_INIT ("skin", DEFAULTSKIN, CV_CALL|CV_NOINIT, NULL, Skin_OnChange);
|
||||
consvar_t cv_skin2 = CVAR_INIT ("skin2", DEFAULTSKIN2, CV_CALL|CV_NOINIT, NULL, Skin2_OnChange);
|
||||
|
||||
// saved versions of the above six
|
||||
consvar_t cv_defaultplayercolor = {"defaultcolor", "Blue", CV_SAVE, Color_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_defaultplayercolor2 = {"defaultcolor2", "Orange", CV_SAVE, Color_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_defaultskin = {"defaultskin", DEFAULTSKIN, CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_defaultskin2 = {"defaultskin2", DEFAULTSKIN2, CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_defaultplayercolor = CVAR_INIT ("defaultcolor", "Blue", CV_SAVE, Color_cons_t, NULL);
|
||||
consvar_t cv_defaultplayercolor2 = CVAR_INIT ("defaultcolor2", "Orange", CV_SAVE, Color_cons_t, NULL);
|
||||
consvar_t cv_defaultskin = CVAR_INIT ("defaultskin", DEFAULTSKIN, CV_SAVE, NULL, NULL);
|
||||
consvar_t cv_defaultskin2 = CVAR_INIT ("defaultskin2", DEFAULTSKIN2, CV_SAVE, NULL, NULL);
|
||||
|
||||
consvar_t cv_skipmapcheck = {"skipmapcheck", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_skipmapcheck = CVAR_INIT ("skipmapcheck", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
INT32 cv_debug;
|
||||
|
||||
consvar_t cv_usemouse = {"use_mouse", "On", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usemouse2 = {"use_mouse2", "Off", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse2, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usemouse = CVAR_INIT ("use_mouse", "On", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse);
|
||||
consvar_t cv_usemouse2 = CVAR_INIT ("use_mouse2", "Off", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse2);
|
||||
|
||||
consvar_t cv_usejoystick = {"use_gamepad", "1", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
I_InitJoystick, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usejoystick2 = {"use_gamepad2", "2", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
I_InitJoystick2, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usejoystick = CVAR_INIT ("use_gamepad", "1", CV_SAVE|CV_CALL, usejoystick_cons_t, I_InitJoystick);
|
||||
consvar_t cv_usejoystick2 = CVAR_INIT ("use_gamepad2", "2", CV_SAVE|CV_CALL, usejoystick_cons_t, I_InitJoystick2);
|
||||
#if (defined (LJOYSTICK) || defined (HAVE_SDL))
|
||||
#ifdef LJOYSTICK
|
||||
consvar_t cv_joyport = {"padport", "/dev/js0", CV_SAVE, joyport_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_joyport2 = {"padport2", "/dev/js0", CV_SAVE, joyport_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; //Alam: for later
|
||||
consvar_t cv_joyport = CVAR_INIT ("padport", "/dev/js0", CV_SAVE, joyport_cons_t, NULL);
|
||||
consvar_t cv_joyport2 = CVAR_INIT ("padport2", "/dev/js0", CV_SAVE, joyport_cons_t, NULL); //Alam: for later
|
||||
#endif
|
||||
consvar_t cv_joyscale = {"padscale", "1", CV_SAVE|CV_CALL, NULL, I_JoyScale, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_joyscale2 = {"padscale2", "1", CV_SAVE|CV_CALL, NULL, I_JoyScale2, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_joyscale = CVAR_INIT ("padscale", "1", CV_SAVE|CV_CALL, NULL, I_JoyScale);
|
||||
consvar_t cv_joyscale2 = CVAR_INIT ("padscale2", "1", CV_SAVE|CV_CALL, NULL, I_JoyScale2);
|
||||
#else
|
||||
consvar_t cv_joyscale = {"padscale", "1", CV_SAVE|CV_HIDEN, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; //Alam: Dummy for save
|
||||
consvar_t cv_joyscale2 = {"padscale2", "1", CV_SAVE|CV_HIDEN, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; //Alam: Dummy for save
|
||||
consvar_t cv_joyscale = CVAR_INIT ("padscale", "1", CV_SAVE|CV_HIDEN, NULL, NULL); //Alam: Dummy for save
|
||||
consvar_t cv_joyscale2 = CVAR_INIT ("padscale2", "1", CV_SAVE|CV_HIDEN, NULL, NULL); //Alam: Dummy for save
|
||||
#endif
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
consvar_t cv_mouse2port = {"mouse2port", "/dev/gpmdata", CV_SAVE, mouse2port_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mouse2opt = {"mouse2opt", "0", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mouse2port = CVAR_INIT ("mouse2port", "/dev/gpmdata", CV_SAVE, mouse2port_cons_t, NULL);
|
||||
consvar_t cv_mouse2opt = CVAR_INIT ("mouse2opt", "0", CV_SAVE, NULL, NULL);
|
||||
#else
|
||||
consvar_t cv_mouse2port = {"mouse2port", "COM2", CV_SAVE, mouse2port_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mouse2port = CVAR_INIT ("mouse2port", "COM2", CV_SAVE, mouse2port_cons_t, NULL);
|
||||
#endif
|
||||
|
||||
consvar_t cv_matchboxes = {"matchboxes", "Normal", CV_NETVAR|CV_CHEAT, matchboxes_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_specialrings = {"specialrings", "On", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_powerstones = {"powerstones", "On", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_matchboxes = CVAR_INIT ("matchboxes", "Normal", CV_SAVE|CV_NETVAR|CV_CHEAT, matchboxes_cons_t, NULL);
|
||||
consvar_t cv_specialrings = CVAR_INIT ("specialrings", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
consvar_t cv_powerstones = CVAR_INIT ("powerstones", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
consvar_t cv_recycler = {"tv_recycler", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_teleporters = {"tv_teleporter", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_superring = {"tv_superring", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_supersneakers = {"tv_supersneaker", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_invincibility = {"tv_invincibility", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jumpshield = {"tv_jumpshield", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_watershield = {"tv_watershield", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_ringshield = {"tv_ringshield", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_forceshield = {"tv_forceshield", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_bombshield = {"tv_bombshield", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_1up = {"tv_1up", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_eggmanbox = {"tv_eggman", "5", CV_NETVAR|CV_CHEAT, chances_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_recycler = CVAR_INIT ("tv_recycler", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_teleporters = CVAR_INIT ("tv_teleporter", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_superring = CVAR_INIT ("tv_superring", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_supersneakers = CVAR_INIT ("tv_supersneaker", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_invincibility = CVAR_INIT ("tv_invincibility", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_jumpshield = CVAR_INIT ("tv_jumpshield", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_watershield = CVAR_INIT ("tv_watershield", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_ringshield = CVAR_INIT ("tv_ringshield", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_forceshield = CVAR_INIT ("tv_forceshield", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_bombshield = CVAR_INIT ("tv_bombshield", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_1up = CVAR_INIT ("tv_1up", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
consvar_t cv_eggmanbox = CVAR_INIT ("tv_eggman", "5", CV_SAVE|CV_NETVAR|CV_CHEAT, chances_cons_t, NULL);
|
||||
|
||||
consvar_t cv_ringslinger = {"ringslinger", "No", CV_NETVAR|CV_NOSHOWHELP|CV_CALL|CV_CHEAT, CV_YesNo,
|
||||
Ringslinger_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_gravity = {"gravity", "0.5", CV_RESTRICT|CV_FLOAT|CV_CALL, NULL, Gravity_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_ringslinger = CVAR_INIT ("ringslinger", "No", CV_NETVAR|CV_NOSHOWHELP|CV_CALL|CV_CHEAT, CV_YesNo, Ringslinger_OnChange);
|
||||
consvar_t cv_gravity = CVAR_INIT ("gravity", "0.5", CV_RESTRICT|CV_FLOAT|CV_CALL, NULL, Gravity_OnChange);
|
||||
|
||||
consvar_t cv_soundtest = {"soundtest", "0", CV_CALL, NULL, SoundTest_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_soundtest = CVAR_INIT ("soundtest", "0", CV_CALL, NULL, SoundTest_OnChange);
|
||||
|
||||
static CV_PossibleValue_t minitimelimit_cons_t[] = {{15, "MIN"}, {9999, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_countdowntime = {"countdowntime", "60", CV_NETVAR|CV_CHEAT, minitimelimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_countdowntime = CVAR_INIT ("countdowntime", "60", CV_SAVE|CV_NETVAR|CV_CHEAT, minitimelimit_cons_t, NULL);
|
||||
|
||||
consvar_t cv_touchtag = {"touchtag", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_hidetime = {"hidetime", "30", CV_NETVAR|CV_CALL, minitimelimit_cons_t, Hidetime_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_touchtag = CVAR_INIT ("touchtag", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
consvar_t cv_hidetime = CVAR_INIT ("hidetime", "30", CV_SAVE|CV_NETVAR|CV_CALL, minitimelimit_cons_t, Hidetime_OnChange);
|
||||
|
||||
consvar_t cv_autobalance = {"autobalance", "Off", CV_NETVAR|CV_CALL, CV_OnOff, AutoBalance_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_teamscramble = {"teamscramble", "Off", CV_NETVAR|CV_CALL|CV_NOINIT, teamscramble_cons_t, TeamScramble_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_scrambleonchange = {"scrambleonchange", "Off", CV_NETVAR, teamscramble_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_autobalance = CVAR_INIT ("autobalance", "Off", CV_SAVE|CV_NETVAR|CV_CALL, CV_OnOff, AutoBalance_OnChange);
|
||||
consvar_t cv_teamscramble = CVAR_INIT ("teamscramble", "Off", CV_SAVE|CV_NETVAR|CV_CALL|CV_NOINIT, teamscramble_cons_t, TeamScramble_OnChange);
|
||||
consvar_t cv_scrambleonchange = CVAR_INIT ("scrambleonchange", "Off", CV_SAVE|CV_NETVAR, teamscramble_cons_t, NULL);
|
||||
|
||||
consvar_t cv_friendlyfire = {"friendlyfire", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_itemfinder = {"itemfinder", "Off", CV_CALL, CV_OnOff, ItemFinder_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_friendlyfire = CVAR_INIT ("friendlyfire", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
consvar_t cv_itemfinder = CVAR_INIT ("itemfinder", "Off", CV_CALL, CV_OnOff, ItemFinder_OnChange);
|
||||
|
||||
// Scoring type options
|
||||
consvar_t cv_overtime = {"overtime", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_overtime = CVAR_INIT ("overtime", "Yes", CV_SAVE|CV_NETVAR, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_rollingdemos = {"rollingdemos", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_rollingdemos = CVAR_INIT ("rollingdemos", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
static CV_PossibleValue_t timetic_cons_t[] = {{0, "Classic"}, {1, "Centiseconds"}, {2, "Mania"}, {3, "Tics"}, {0, NULL}};
|
||||
consvar_t cv_timetic = {"timerres", "Classic", CV_SAVE, timetic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_timetic = CVAR_INIT ("timerres", "Classic", CV_SAVE, timetic_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t powerupdisplay_cons_t[] = {{0, "Never"}, {1, "First-person only"}, {2, "Always"}, {0, NULL}};
|
||||
consvar_t cv_powerupdisplay = {"powerupdisplay", "First-person only", CV_SAVE, powerupdisplay_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_powerupdisplay = CVAR_INIT ("powerupdisplay", "First-person only", CV_SAVE, powerupdisplay_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t pointlimit_cons_t[] = {{1, "MIN"}, {MAXSCORE, "MAX"}, {0, "None"}, {0, NULL}};
|
||||
consvar_t cv_pointlimit = {"pointlimit", "None", CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t,
|
||||
PointLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pointlimit = CVAR_INIT ("pointlimit", "None", CV_SAVE|CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t, PointLimit_OnChange);
|
||||
static CV_PossibleValue_t timelimit_cons_t[] = {{1, "MIN"}, {30, "MAX"}, {0, "None"}, {0, NULL}};
|
||||
consvar_t cv_timelimit = {"timelimit", "None", CV_NETVAR|CV_CALL|CV_NOINIT, timelimit_cons_t,
|
||||
TimeLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_timelimit = CVAR_INIT ("timelimit", "None", CV_SAVE|CV_NETVAR|CV_CALL|CV_NOINIT, timelimit_cons_t, TimeLimit_OnChange);
|
||||
static CV_PossibleValue_t numlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_numlaps = {"numlaps", "4", CV_NETVAR|CV_CALL|CV_NOINIT, numlaps_cons_t,
|
||||
NumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_numlaps = CVAR_INIT ("numlaps", "4", CV_NETVAR|CV_CALL|CV_NOINIT, numlaps_cons_t, NumLaps_OnChange);
|
||||
static CV_PossibleValue_t basenumlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, "Map default"}, {0, NULL}};
|
||||
consvar_t cv_basenumlaps = {"basenumlaps", "Map default", CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_basenumlaps = CVAR_INIT ("basenumlaps", "Map default", CV_SAVE|CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange);
|
||||
|
||||
// Point and time limits for every gametype
|
||||
INT32 pointlimits[NUMGAMETYPES];
|
||||
INT32 timelimits[NUMGAMETYPES];
|
||||
|
||||
// log elemental hazards -- not a netvar, is local to current player
|
||||
consvar_t cv_hazardlog = {"hazardlog", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_hazardlog = CVAR_INIT ("hazardlog", "Yes", 0, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_forceskin = {"forceskin", "None", CV_NETVAR|CV_CALL|CV_CHEAT, NULL, ForceSkin_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_downloading = {"downloading", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_allowexitlevel = {"allowexitlevel", "No", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_forceskin = CVAR_INIT ("forceskin", "None", CV_NETVAR|CV_CALL|CV_CHEAT, NULL, ForceSkin_OnChange);
|
||||
consvar_t cv_downloading = CVAR_INIT ("downloading", "On", 0, CV_OnOff, NULL);
|
||||
consvar_t cv_allowexitlevel = CVAR_INIT ("allowexitlevel", "No", CV_SAVE|CV_NETVAR, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_killingdead = {"killingdead", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_killingdead = CVAR_INIT ("killingdead", "Off", CV_NETVAR, CV_OnOff, NULL);
|
||||
|
||||
consvar_t cv_netstat = {"netstat", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; // show bandwidth statistics
|
||||
consvar_t cv_netstat = CVAR_INIT ("netstat", "Off", 0, CV_OnOff, NULL); // show bandwidth statistics
|
||||
static CV_PossibleValue_t nettimeout_cons_t[] = {{TICRATE/7, "MIN"}, {60*TICRATE, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_nettimeout = {"nettimeout", "350", CV_CALL|CV_SAVE, nettimeout_cons_t, NetTimeout_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_nettimeout = CVAR_INIT ("nettimeout", "350", CV_CALL|CV_SAVE, nettimeout_cons_t, NetTimeout_OnChange);
|
||||
static CV_PossibleValue_t jointimeout_cons_t[] = {{5*TICRATE, "MIN"}, {60*TICRATE, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_jointimeout = {"jointimeout", "350", CV_CALL|CV_SAVE, jointimeout_cons_t, JoinTimeout_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_maxping = {"maxping", "0", CV_SAVE, CV_Unsigned, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jointimeout = CVAR_INIT ("jointimeout", "350", CV_CALL|CV_SAVE|CV_NETVAR, jointimeout_cons_t, JoinTimeout_OnChange);
|
||||
consvar_t cv_maxping = CVAR_INIT ("maxping", "0", CV_SAVE|CV_NETVAR, CV_Unsigned, NULL);
|
||||
|
||||
static CV_PossibleValue_t pingtimeout_cons_t[] = {{8, "MIN"}, {120, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_pingtimeout = {"pingtimeout", "10", CV_SAVE, pingtimeout_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pingtimeout = CVAR_INIT ("pingtimeout", "10", CV_SAVE|CV_NETVAR, pingtimeout_cons_t, NULL);
|
||||
|
||||
// show your ping on the HUD next to framerate. Defaults to warning only (shows up if your ping is > maxping)
|
||||
static CV_PossibleValue_t showping_cons_t[] = {{0, "Off"}, {1, "Always"}, {2, "Warning"}, {0, NULL}};
|
||||
consvar_t cv_showping = {"showping", "Warning", CV_SAVE, showping_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_showping = CVAR_INIT ("showping", "Warning", CV_SAVE, showping_cons_t, NULL);
|
||||
|
||||
// Intermission time Tails 04-19-2002
|
||||
static CV_PossibleValue_t inttime_cons_t[] = {{0, "MIN"}, {3600, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_inttime = {"inttime", "10", CV_NETVAR, inttime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_inttime = CVAR_INIT ("inttime", "10", CV_SAVE|CV_NETVAR, inttime_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t coopstarposts_cons_t[] = {{0, "Per-player"}, {1, "Shared"}, {2, "Teamwork"}, {0, NULL}};
|
||||
consvar_t cv_coopstarposts = {"coopstarposts", "Per-player", CV_NETVAR|CV_CALL, coopstarposts_cons_t, CoopStarposts_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_coopstarposts = CVAR_INIT ("coopstarposts", "Per-player", CV_SAVE|CV_NETVAR|CV_CALL, coopstarposts_cons_t, CoopStarposts_OnChange);
|
||||
|
||||
static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player"}, {2, "Avoid Game Over"}, {3, "Single pool"}, {0, NULL}};
|
||||
consvar_t cv_cooplives = {"cooplives", "Avoid Game Over", CV_NETVAR|CV_CALL|CV_CHEAT, cooplives_cons_t, CoopLives_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_cooplives = CVAR_INIT ("cooplives", "Avoid Game Over", CV_SAVE|CV_NETVAR|CV_CALL|CV_CHEAT, cooplives_cons_t, CoopLives_OnChange);
|
||||
|
||||
static CV_PossibleValue_t advancemap_cons_t[] = {{0, "Off"}, {1, "Next"}, {2, "Random"}, {0, NULL}};
|
||||
consvar_t cv_advancemap = {"advancemap", "Next", CV_NETVAR, advancemap_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Next", CV_SAVE|CV_NETVAR, advancemap_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t playersforexit_cons_t[] = {{0, "One"}, {1, "1/4"}, {2, "Half"}, {3, "3/4"}, {4, "All"}, {0, NULL}};
|
||||
consvar_t cv_playersforexit = {"playersforexit", "All", CV_NETVAR, playersforexit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playersforexit = CVAR_INIT ("playersforexit", "All", CV_SAVE|CV_NETVAR, playersforexit_cons_t, NULL);
|
||||
|
||||
consvar_t cv_exitmove = {"exitmove", "On", CV_NETVAR|CV_CALL, CV_OnOff, ExitMove_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_exitmove = CVAR_INIT ("exitmove", "On", CV_SAVE|CV_NETVAR|CV_CALL, CV_OnOff, ExitMove_OnChange);
|
||||
|
||||
consvar_t cv_runscripts = {"runscripts", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_runscripts = CVAR_INIT ("runscripts", "Yes", 0, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_pause = {"pausepermission", "Server", CV_NETVAR, pause_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mute = {"mute", "Off", CV_NETVAR|CV_CALL, CV_OnOff, Mute_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pause = CVAR_INIT ("pausepermission", "Server", CV_SAVE|CV_NETVAR, pause_cons_t, NULL);
|
||||
consvar_t cv_mute = CVAR_INIT ("mute", "Off", CV_NETVAR|CV_CALL, CV_OnOff, Mute_OnChange);
|
||||
|
||||
consvar_t cv_sleep = {"cpusleep", "1", CV_SAVE, sleeping_cons_t, NULL, -1, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sleep = CVAR_INIT ("cpusleep", "1", CV_SAVE, sleeping_cons_t, NULL);
|
||||
|
||||
static CV_PossibleValue_t perfstats_cons_t[] = {
|
||||
{0, "Off"}, {1, "Rendering"}, {2, "Logic"}, {3, "ThinkFrame"}, {0, NULL}};
|
||||
consvar_t cv_perfstats = CVAR_INIT ("perfstats", "Off", 0, perfstats_cons_t, NULL);
|
||||
|
||||
char timedemo_name[256];
|
||||
boolean timedemo_csv;
|
||||
|
@ -861,23 +858,18 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_midimusicvolume);
|
||||
CV_RegisterVar(&cv_numChannels);
|
||||
|
||||
// i_cdmus.c
|
||||
CV_RegisterVar(&cd_volume);
|
||||
CV_RegisterVar(&cdUpdate);
|
||||
|
||||
// screen.c
|
||||
CV_RegisterVar(&cv_fullscreen);
|
||||
CV_RegisterVar(&cv_renderview);
|
||||
CV_RegisterVar(&cv_renderer);
|
||||
#ifdef HWRENDER
|
||||
CV_RegisterVar(&cv_newrenderer);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_scr_depth);
|
||||
CV_RegisterVar(&cv_scr_width);
|
||||
CV_RegisterVar(&cv_scr_height);
|
||||
|
||||
CV_RegisterVar(&cv_soundtest);
|
||||
|
||||
CV_RegisterVar(&cv_perfstats);
|
||||
|
||||
// ingame object placing
|
||||
COM_AddCommand("objectplace", Command_ObjectPlace_f);
|
||||
COM_AddCommand("writethings", Command_Writethings_f);
|
||||
|
@ -1130,6 +1122,8 @@ static void SetPlayerName(INT32 playernum, char *newname)
|
|||
if (netgame)
|
||||
HU_AddChatText(va("\x82*%s renamed to %s", player_names[playernum], newname), false);
|
||||
|
||||
player_name_changes[playernum]++;
|
||||
|
||||
strcpy(player_names[playernum], newname);
|
||||
}
|
||||
}
|
||||
|
@ -1306,7 +1300,12 @@ static void SendNameAndColor(void)
|
|||
snacpending++;
|
||||
|
||||
// Don't change name if muted
|
||||
if (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
if (player_name_changes[consoleplayer] >= MAXNAMECHANGES)
|
||||
{
|
||||
CV_StealthSet(&cv_playername, player_names[consoleplayer]);
|
||||
HU_AddChatText("\x85*You must wait to change your name again", false);
|
||||
}
|
||||
else if (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
CV_StealthSet(&cv_playername, player_names[consoleplayer]);
|
||||
else // Cleanup name if changing it
|
||||
CleanupPlayerName(consoleplayer, cv_playername.zstring);
|
||||
|
@ -1467,8 +1466,11 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
|||
skin = READUINT8(*cp);
|
||||
|
||||
// set name
|
||||
if (strcasecmp(player_names[playernum], name) != 0)
|
||||
SetPlayerName(playernum, name);
|
||||
if (player_name_changes[playernum] < MAXNAMECHANGES)
|
||||
{
|
||||
if (strcasecmp(player_names[playernum], name) != 0)
|
||||
SetPlayerName(playernum, name);
|
||||
}
|
||||
|
||||
// set color
|
||||
p->skincolor = color % numskincolors;
|
||||
|
@ -3245,97 +3247,130 @@ static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum)
|
|||
*/
|
||||
static void Command_Addfile(void)
|
||||
{
|
||||
const char *fn, *p;
|
||||
char buf[256];
|
||||
char *buf_p = buf;
|
||||
INT32 i;
|
||||
int musiconly; // W_VerifyNMUSlumps isn't boolean
|
||||
size_t argc = COM_Argc(); // amount of arguments total
|
||||
size_t curarg; // current argument index
|
||||
|
||||
if (COM_Argc() != 2)
|
||||
const char *addedfiles[argc]; // list of filenames already processed
|
||||
size_t numfilesadded = 0; // the amount of filenames processed
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
CONS_Printf(M_GetText("addfile <wadfile.wad>: load wad file\n"));
|
||||
return;
|
||||
}
|
||||
else
|
||||
fn = COM_Argv(1);
|
||||
|
||||
// Disallow non-printing characters and semicolons.
|
||||
for (i = 0; fn[i] != '\0'; i++)
|
||||
if (!isprint(fn[i]) || fn[i] == ';')
|
||||
return;
|
||||
|
||||
musiconly = W_VerifyNMUSlumps(fn);
|
||||
|
||||
if (!musiconly)
|
||||
{
|
||||
// ... But only so long as they contain nothing more then music and sprites.
|
||||
if (netgame && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
}
|
||||
G_SetGameModified(multiplayer);
|
||||
}
|
||||
|
||||
// Add file on your client directly if it is trivial, or you aren't in a netgame.
|
||||
if (!(netgame || multiplayer) || musiconly)
|
||||
{
|
||||
P_AddWadFile(fn);
|
||||
CONS_Printf(M_GetText("addfile <filename.pk3/wad/lua/soc> [filename2...] [...]: Load add-ons\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
p = fn+strlen(fn);
|
||||
while(--p >= fn)
|
||||
if (*p == '\\' || *p == '/' || *p == ':')
|
||||
break;
|
||||
++p;
|
||||
|
||||
// check total packet size and no of files currently loaded
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
if ((numwadfiles >= MAX_WADFILES)
|
||||
|| ((packetsizetally + nameonlylength(fn) + 22) > MAXFILENEEDED*sizeof(UINT8)))
|
||||
// start at one to skip command name
|
||||
for (curarg = 1; curarg < argc; curarg++)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
|
||||
return;
|
||||
}
|
||||
const char *fn, *p;
|
||||
char buf[256];
|
||||
char *buf_p = buf;
|
||||
INT32 i;
|
||||
size_t ii;
|
||||
int musiconly; // W_VerifyNMUSlumps isn't boolean
|
||||
boolean fileadded = false;
|
||||
|
||||
WRITESTRINGN(buf_p,p,240);
|
||||
fn = COM_Argv(curarg);
|
||||
|
||||
// calculate and check md5
|
||||
{
|
||||
UINT8 md5sum[16];
|
||||
#ifdef NOMD5
|
||||
memset(md5sum,0,16);
|
||||
#else
|
||||
FILE *fhandle;
|
||||
|
||||
if ((fhandle = W_OpenWadFile(&fn, true)) != NULL)
|
||||
// For the amount of filenames previously processed...
|
||||
for (ii = 0; ii < numfilesadded; ii++)
|
||||
{
|
||||
tic_t t = I_GetTime();
|
||||
CONS_Debug(DBG_SETUP, "Making MD5 for %s\n",fn);
|
||||
md5_stream(fhandle, md5sum);
|
||||
CONS_Debug(DBG_SETUP, "MD5 calc for %s took %f second\n", fn, (float)(I_GetTime() - t)/TICRATE);
|
||||
fclose(fhandle);
|
||||
}
|
||||
else // file not found
|
||||
return;
|
||||
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
{
|
||||
if (!memcmp(wadfiles[i]->md5sum, md5sum, 16))
|
||||
// If this is one of them, don't try to add it.
|
||||
if (!strcmp(fn, addedfiles[ii]))
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), fn);
|
||||
return;
|
||||
fileadded = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
WRITEMEM(buf_p, md5sum, 16);
|
||||
}
|
||||
|
||||
if (IsPlayerAdmin(consoleplayer) && (!server)) // Request to add file
|
||||
SendNetXCmd(XD_REQADDFILE, buf, buf_p - buf);
|
||||
else
|
||||
SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
|
||||
// If we've added this one, skip to the next one.
|
||||
if (fileadded)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Already processed %s, skipping\n"), fn);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Disallow non-printing characters and semicolons.
|
||||
for (i = 0; fn[i] != '\0'; i++)
|
||||
if (!isprint(fn[i]) || fn[i] == ';')
|
||||
return;
|
||||
|
||||
musiconly = W_VerifyNMUSlumps(fn);
|
||||
|
||||
if (!musiconly)
|
||||
{
|
||||
// ... But only so long as they contain nothing more then music and sprites.
|
||||
if (netgame && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
continue;
|
||||
}
|
||||
G_SetGameModified(multiplayer);
|
||||
}
|
||||
|
||||
// Add file on your client directly if it is trivial, or you aren't in a netgame.
|
||||
if (!(netgame || multiplayer) || musiconly)
|
||||
{
|
||||
P_AddWadFile(fn);
|
||||
addedfiles[numfilesadded++] = fn;
|
||||
continue;
|
||||
}
|
||||
|
||||
p = fn+strlen(fn);
|
||||
while(--p >= fn)
|
||||
if (*p == '\\' || *p == '/' || *p == ':')
|
||||
break;
|
||||
++p;
|
||||
|
||||
// check total packet size and no of files currently loaded
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
if ((numwadfiles >= MAX_WADFILES)
|
||||
|| ((packetsizetally + nameonlylength(fn) + 22) > MAXFILENEEDED*sizeof(UINT8)))
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
|
||||
return;
|
||||
}
|
||||
|
||||
WRITESTRINGN(buf_p,p,240);
|
||||
|
||||
// calculate and check md5
|
||||
{
|
||||
UINT8 md5sum[16];
|
||||
#ifdef NOMD5
|
||||
memset(md5sum,0,16);
|
||||
#else
|
||||
FILE *fhandle;
|
||||
|
||||
if ((fhandle = W_OpenWadFile(&fn, true)) != NULL)
|
||||
{
|
||||
tic_t t = I_GetTime();
|
||||
CONS_Debug(DBG_SETUP, "Making MD5 for %s\n",fn);
|
||||
md5_stream(fhandle, md5sum);
|
||||
CONS_Debug(DBG_SETUP, "MD5 calc for %s took %f second\n", fn, (float)(I_GetTime() - t)/TICRATE);
|
||||
fclose(fhandle);
|
||||
}
|
||||
else // file not found
|
||||
continue;
|
||||
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
{
|
||||
if (!memcmp(wadfiles[i]->md5sum, md5sum, 16))
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), fn);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
WRITEMEM(buf_p, md5sum, 16);
|
||||
}
|
||||
|
||||
addedfiles[numfilesadded++] = fn;
|
||||
|
||||
if (IsPlayerAdmin(consoleplayer) && (!server)) // Request to add file
|
||||
SendNetXCmd(XD_REQADDFILE, buf, buf_p - buf);
|
||||
else
|
||||
SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
|
||||
}
|
||||
}
|
||||
|
||||
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
||||
|
|
|
@ -114,6 +114,8 @@ extern consvar_t cv_skipmapcheck;
|
|||
|
||||
extern consvar_t cv_sleep;
|
||||
|
||||
extern consvar_t cv_perfstats;
|
||||
|
||||
extern char timedemo_name[256];
|
||||
extern boolean timedemo_csv;
|
||||
extern char timedemo_csv_id[256];
|
||||
|
|
|
@ -51,6 +51,7 @@ typedef enum
|
|||
SF_NONIGHTSSUPER = 1<<15, // Disable super colors for NiGHTS (if you have SF_SUPER)
|
||||
SF_NOSUPERSPRITES = 1<<16, // Don't use super sprites while super
|
||||
SF_NOSUPERJUMPBOOST = 1<<17, // Disable the jump boost given while super (i.e. Knuckles)
|
||||
SF_CANBUSTWALLS = 1<<18, // Can naturally bust walls on contact? (i.e. Knuckles)
|
||||
// free up to and including 1<<31
|
||||
} skinflags_t;
|
||||
|
||||
|
@ -115,7 +116,7 @@ typedef enum
|
|||
|
||||
// True if button down last tic.
|
||||
PF_ATTACKDOWN = 1<<7,
|
||||
PF_USEDOWN = 1<<8,
|
||||
PF_SPINDOWN = 1<<8,
|
||||
PF_JUMPDOWN = 1<<9,
|
||||
PF_WPNDOWN = 1<<10,
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ typedef enum
|
|||
BT_WEAPONPREV = 1<<5,
|
||||
|
||||
BT_ATTACK = 1<<6, // shoot rings
|
||||
BT_USE = 1<<7, // spin
|
||||
BT_SPIN = 1<<7,
|
||||
BT_CAMLEFT = 1<<8, // turn camera left
|
||||
BT_CAMRIGHT = 1<<9, // turn camera right
|
||||
BT_TOSSFLAG = 1<<10,
|
||||
|
|
|
@ -29,8 +29,9 @@
|
|||
#include "p_local.h" // for var1 and var2, and some constants
|
||||
#include "p_setup.h"
|
||||
#include "r_data.h"
|
||||
#include "r_textures.h"
|
||||
#include "r_draw.h"
|
||||
#include "r_patch.h"
|
||||
#include "r_picformats.h"
|
||||
#include "r_things.h" // R_Char2Frame
|
||||
#include "r_sky.h"
|
||||
#include "fastcmp.h"
|
||||
|
@ -46,12 +47,6 @@
|
|||
#include "hardware/hw_light.h"
|
||||
#endif
|
||||
|
||||
#ifdef PC_DOS
|
||||
#include <stdio.h> // for snprintf
|
||||
//int snprintf(char *str, size_t n, const char *fmt, ...);
|
||||
int vsnprintf(char *str, size_t n, const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
// Free slot names
|
||||
// The crazy word-reading stuff uses these.
|
||||
static char *FREE_STATES[NUMSTATEFREESLOTS];
|
||||
|
@ -9088,7 +9083,7 @@ static const char *const PLAYERFLAG_LIST[] = {
|
|||
|
||||
// True if button down last tic.
|
||||
"ATTACKDOWN",
|
||||
"USEDOWN",
|
||||
"SPINDOWN",
|
||||
"JUMPDOWN",
|
||||
"WPNDOWN",
|
||||
|
||||
|
@ -9522,6 +9517,7 @@ struct {
|
|||
{"RING_DIST",RING_DIST},
|
||||
{"PUSHACCEL",PUSHACCEL},
|
||||
{"MODID",MODID}, // I don't know, I just thought it would be cool for a wad to potentially know what mod it was loaded into.
|
||||
{"MODVERSION",MODVERSION}, // or what version of the mod this is.
|
||||
{"CODEBASE",CODEBASE}, // or what release of SRB2 this is.
|
||||
{"NEWTICRATE",NEWTICRATE}, // TICRATE*NEWTICRATERATIO
|
||||
{"NEWTICRATERATIO",NEWTICRATERATIO},
|
||||
|
@ -9705,6 +9701,7 @@ struct {
|
|||
{"SF_NONIGHTSSUPER",SF_NONIGHTSSUPER},
|
||||
{"SF_NOSUPERSPRITES",SF_NOSUPERSPRITES},
|
||||
{"SF_NOSUPERJUMPBOOST",SF_NOSUPERJUMPBOOST},
|
||||
{"SF_CANBUSTWALLS",SF_CANBUSTWALLS},
|
||||
|
||||
// Dashmode constants
|
||||
{"DASHMODE_THRESHOLD",DASHMODE_THRESHOLD},
|
||||
|
@ -9922,6 +9919,25 @@ struct {
|
|||
{"BT_REGULAR",BT_REGULAR},
|
||||
{"BT_STRONG",BT_STRONG},
|
||||
|
||||
// PolyObject flags
|
||||
{"POF_CLIPLINES",POF_CLIPLINES}, ///< Test against lines for collision
|
||||
{"POF_CLIPPLANES",POF_CLIPPLANES}, ///< Test against tops and bottoms for collision
|
||||
{"POF_SOLID",POF_SOLID}, ///< Clips things.
|
||||
{"POF_TESTHEIGHT",POF_TESTHEIGHT}, ///< Test line collision with heights
|
||||
{"POF_RENDERSIDES",POF_RENDERSIDES}, ///< Renders the sides.
|
||||
{"POF_RENDERTOP",POF_RENDERTOP}, ///< Renders the top.
|
||||
{"POF_RENDERBOTTOM",POF_RENDERBOTTOM}, ///< Renders the bottom.
|
||||
{"POF_RENDERPLANES",POF_RENDERPLANES}, ///< Renders top and bottom.
|
||||
{"POF_RENDERALL",POF_RENDERALL}, ///< Renders everything.
|
||||
{"POF_INVERT",POF_INVERT}, ///< Inverts collision (like a cage).
|
||||
{"POF_INVERTPLANES",POF_INVERTPLANES}, ///< Render inside planes.
|
||||
{"POF_INVERTPLANESONLY",POF_INVERTPLANESONLY}, ///< Only render inside planes.
|
||||
{"POF_PUSHABLESTOP",POF_PUSHABLESTOP}, ///< Pushables will stop movement.
|
||||
{"POF_LDEXEC",POF_LDEXEC}, ///< This PO triggers a linedef executor.
|
||||
{"POF_ONESIDE",POF_ONESIDE}, ///< Only use the first side of the linedef.
|
||||
{"POF_NOSPECIALS",POF_NOSPECIALS}, ///< Don't apply sector specials.
|
||||
{"POF_SPLAT",POF_SPLAT}, ///< Use splat flat renderer (treat cyan pixels as invisible).
|
||||
|
||||
#ifdef HAVE_LUA_SEGS
|
||||
// Node flags
|
||||
{"NF_SUBSECTOR",NF_SUBSECTOR}, // Indicate a leaf.
|
||||
|
@ -9985,7 +10001,7 @@ struct {
|
|||
{"BT_WEAPONNEXT",BT_WEAPONNEXT},
|
||||
{"BT_WEAPONPREV",BT_WEAPONPREV},
|
||||
{"BT_ATTACK",BT_ATTACK}, // shoot rings
|
||||
{"BT_USE",BT_USE}, // spin
|
||||
{"BT_SPIN",BT_SPIN},
|
||||
{"BT_CAMLEFT",BT_CAMLEFT}, // turn camera left
|
||||
{"BT_CAMRIGHT",BT_CAMRIGHT}, // turn camera right
|
||||
{"BT_TOSSFLAG",BT_TOSSFLAG},
|
||||
|
@ -10858,6 +10874,11 @@ static inline int lib_getenum(lua_State *L)
|
|||
lua_pushinteger(L, (lua_Integer)PF_FULLSTASIS);
|
||||
return 1;
|
||||
}
|
||||
else if (fastcmp(p, "USEDOWN")) // Remove case when 2.3 nears release...
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)PF_SPINDOWN);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "playerflag '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
|
@ -11124,6 +11145,12 @@ static inline int lib_getenum(lua_State *L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
if (fastcmp(word, "BT_USE")) // Remove case when 2.3 nears release...
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)BT_SPIN);
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; INT_CONST[i].n; i++)
|
||||
if (fastcmp(word,INT_CONST[i].n)) {
|
||||
lua_pushinteger(L, INT_CONST[i].v);
|
||||
|
|
|
@ -1,48 +0,0 @@
|
|||
#
|
||||
# djgppdos/makefile.cfg for SRB2/DOS
|
||||
#
|
||||
|
||||
#
|
||||
#now for the DOS stuff, go DOS!
|
||||
#
|
||||
|
||||
# options
|
||||
OPTS=-DPC_DOS
|
||||
WFLAGS+=-Wno-cast-qual
|
||||
NOHW=1
|
||||
NOHS=1
|
||||
PNG_CFLAGS=
|
||||
PNG_LDFLAGS=-lpng -lz
|
||||
|
||||
ifdef WATTCP
|
||||
OPTS+=-DWATTCP
|
||||
NOOBJDUMP=1
|
||||
endif
|
||||
|
||||
#ifdef DEBUGMODE
|
||||
LIBS=-lalld
|
||||
#else
|
||||
# LIBS=-lalleg
|
||||
#endif
|
||||
|
||||
ifndef NONET
|
||||
ifdef WATTCP
|
||||
LIBS+=-lwatt
|
||||
else
|
||||
LIBS+=-lsocket
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef RDB
|
||||
LIBS+=-lgdbst -ldzcom
|
||||
OPTS+=-DREMOTE_DEBUGGING
|
||||
endif
|
||||
|
||||
OBJS=$(OBJDIR)/i_video.o $(OBJDIR)/vid_vesa.o
|
||||
|
||||
# name of the exefile
|
||||
ifdef WATTCP
|
||||
EXENAME?=srb2dos.exe
|
||||
else
|
||||
EXENAME?=srb2w16.exe
|
||||
endif
|
|
@ -1,755 +0,0 @@
|
|||
/* bcd.c -- Brennan's CD-ROM Audio Playing Library
|
||||
by Brennan Underwood, http://brennan.home.ml.org/ */
|
||||
#include <dos.h>
|
||||
#include <dpmi.h>
|
||||
#include <go32.h>
|
||||
#include <fcntl.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <unistd.h>
|
||||
#include <strings.h>
|
||||
#ifdef STANDALONE
|
||||
#include <conio.h> /* for getch() */
|
||||
#endif
|
||||
|
||||
#include "bcd.h"
|
||||
|
||||
typedef struct {
|
||||
int is_audio;
|
||||
int start, end, len;
|
||||
} Track;
|
||||
|
||||
static int mscdex_version;
|
||||
static int first_drive;
|
||||
static int num_tracks;
|
||||
static int lowest_track, highest_track;
|
||||
static int audio_length;
|
||||
|
||||
#ifdef STATIC_TRACKS
|
||||
static Track tracks[99];
|
||||
#else
|
||||
static Track *tracks;
|
||||
#endif
|
||||
|
||||
static int dos_mem_segment, dos_mem_selector = -1;
|
||||
|
||||
int _status, _error, _error_code;
|
||||
const char *_bcd_error = NULL;
|
||||
|
||||
#define RESET_ERROR (_error = _error_code = 0)
|
||||
#define ERROR_BIT (1 << 15)
|
||||
#define BUSY_BIT (1 << 9)
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
/* I know 'typedef struct {} bleh' is a bad habit, but... */
|
||||
typedef struct {
|
||||
unsigned char len;
|
||||
unsigned char unit;
|
||||
unsigned char command;
|
||||
unsigned short status;
|
||||
unsigned char reserved[8];
|
||||
} ATTRPACK RequestHeader;
|
||||
|
||||
typedef struct {
|
||||
RequestHeader request_header;
|
||||
unsigned char descriptor;
|
||||
unsigned long address;
|
||||
unsigned short len;
|
||||
unsigned short secnum;
|
||||
unsigned long ptr;
|
||||
} ATTRPACK IOCTLI;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char lowest;
|
||||
unsigned char highest;
|
||||
char total[4];
|
||||
} ATTRPACK DiskInfo;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char track_number;
|
||||
char start[4];
|
||||
unsigned char info;
|
||||
} ATTRPACK TrackInfo;
|
||||
|
||||
typedef struct {
|
||||
RequestHeader request;
|
||||
unsigned char mode;
|
||||
unsigned long start;
|
||||
unsigned long len;
|
||||
} ATTRPACK PlayRequest;
|
||||
|
||||
typedef struct {
|
||||
RequestHeader request;
|
||||
} ATTRPACK StopRequest;
|
||||
|
||||
typedef struct {
|
||||
RequestHeader request;
|
||||
} ATTRPACK ResumeRequest;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char input0;
|
||||
unsigned char volume0;
|
||||
unsigned char input1;
|
||||
unsigned char volume1;
|
||||
unsigned char input2;
|
||||
unsigned char volume2;
|
||||
unsigned char input3;
|
||||
unsigned char volume3;
|
||||
} ATTRPACK VolumeRequest;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char fn;
|
||||
} ATTRPACK LockRequest;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char mbyte;
|
||||
} ATTRPACK MediaChangedRequest;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned long status;
|
||||
} ATTRPACK StatusRequest;
|
||||
|
||||
typedef struct {
|
||||
unsigned char control;
|
||||
unsigned char mode;
|
||||
unsigned long loc;
|
||||
} ATTRPACK PositionRequest;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
const char *bcd_error(void) {
|
||||
static char retstr[132];
|
||||
const char *errorcodes[] = {
|
||||
"Write-protect violation",
|
||||
"Unknown unit",
|
||||
"Drive not ready",
|
||||
"Unknown command",
|
||||
"CRC error",
|
||||
"Bad drive request structure length",
|
||||
"Seek error",
|
||||
"Unknown media",
|
||||
"Sector not found",
|
||||
"Printer out of paper: world coming to an end",/* I mean really, on a CD? */
|
||||
"Write fault",
|
||||
"Read fault",
|
||||
"General failure",
|
||||
"Reserved",
|
||||
"Reserved",
|
||||
"Invalid disk change"
|
||||
};
|
||||
*retstr = 0;
|
||||
if (_error != 0) {
|
||||
strcat(retstr, "Device error: ");
|
||||
if (_error_code < 0 || _error_code > 0xf)
|
||||
strcat(retstr, "Invalid error");
|
||||
else
|
||||
strcat(retstr, errorcodes[_error_code]);
|
||||
strcat(retstr, " ");
|
||||
}
|
||||
if (_bcd_error != NULL) {
|
||||
if (*retstr) strcat(retstr, ", ");
|
||||
strcat(retstr, "BCD error: ");
|
||||
strcat(retstr, _bcd_error);
|
||||
}
|
||||
return retstr;
|
||||
}
|
||||
|
||||
/* DOS IOCTL w/ command block */
|
||||
static void bcd_ioctl(IOCTLI *ioctli, void *command, int len) {
|
||||
int ioctli_len = sizeof (IOCTLI);
|
||||
unsigned long command_address = dos_mem_segment << 4;
|
||||
__dpmi_regs regs;
|
||||
|
||||
memset(®s, 0, sizeof regs);
|
||||
regs.x.es = (__tb >> 4) & 0xffff;
|
||||
regs.x.ax = 0x1510;
|
||||
regs.x.bx = __tb & 0xf;
|
||||
regs.x.cx = first_drive;
|
||||
ioctli->address = dos_mem_segment << 16;
|
||||
ioctli->len = len;
|
||||
dosmemput(ioctli, ioctli_len, __tb); /* put ioctl into dos area */
|
||||
dosmemput(command, len, command_address); /* and command too */
|
||||
if (__dpmi_int(0x2f, ®s) == -1) {
|
||||
_bcd_error = "__dpmi_int() failed";
|
||||
return;
|
||||
}
|
||||
dosmemget(__tb, ioctli_len, ioctli); /* retrieve results */
|
||||
dosmemget(command_address, len, command);
|
||||
_status = ioctli->request_header.status;
|
||||
if (_status & ERROR_BIT) {
|
||||
_error = TRUE;
|
||||
_error_code = _status & 0xff;
|
||||
} else {
|
||||
_error = FALSE;
|
||||
_error_code = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* no command block */
|
||||
FUNCINLINE static ATTRINLINE void bcd_ioctl2(void *cmd, int len) {
|
||||
__dpmi_regs regs;
|
||||
memset(®s, 0, sizeof regs);
|
||||
regs.x.es = (__tb >> 4) & 0xffff;
|
||||
regs.x.ax = 0x1510;
|
||||
regs.x.bx = __tb & 0xf;
|
||||
regs.x.cx = first_drive;
|
||||
dosmemput(cmd, len, __tb); /* put ioctl block in dos arena */
|
||||
if (__dpmi_int(0x2f, ®s) == -1) {
|
||||
_bcd_error = "__dpmi_int() failed";
|
||||
return;
|
||||
}
|
||||
/* I hate to have no error capability for ioctl2 but the command block
|
||||
doesn't necessarily have a status field */
|
||||
RESET_ERROR;
|
||||
}
|
||||
|
||||
FUNCINLINE static ATTRINLINE int red2hsg(char *r) {
|
||||
return r[0] + r[1]*75 + r[2]*4500 - 150;
|
||||
}
|
||||
|
||||
int bcd_now_playing(void) {
|
||||
int i, loc = bcd_audio_position();
|
||||
_bcd_error = NULL;
|
||||
if (!bcd_audio_busy()) {
|
||||
_bcd_error = "Audio not playing";
|
||||
return 0;
|
||||
}
|
||||
if (
|
||||
#ifndef STATIC_TRACKS
|
||||
tracks == NULL &&
|
||||
#endif
|
||||
!bcd_get_audio_info())
|
||||
return 0;
|
||||
for (i = lowest_track; i <= highest_track; i++) {
|
||||
if (loc >= tracks[i].start && loc <= tracks[i].end) return i;
|
||||
}
|
||||
/* some bizarre location? */
|
||||
_bcd_error = "Head outside of bounds";
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* handles the setup for CD-ROM audio interface */
|
||||
int bcd_open(void) {
|
||||
__dpmi_regs regs;
|
||||
_bcd_error = NULL;
|
||||
|
||||
/* disk I/O wouldn't work anyway if you set sizeof tb this low, but... */
|
||||
if (_go32_info_block.size_of_transfer_buffer < 4096) {
|
||||
_bcd_error = "Transfer buffer too small";
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(®s, 0, sizeof regs);
|
||||
regs.x.ax = 0x1500;
|
||||
regs.x.bx = 0x0;
|
||||
__dpmi_int(0x2f, ®s);
|
||||
if (regs.x.bx == 0) { /* abba no longer lives */
|
||||
_bcd_error = "MSCDEX not found";
|
||||
return 0;
|
||||
}
|
||||
|
||||
first_drive = regs.x.cx; /* use the first drive */
|
||||
|
||||
/* check for mscdex at least 2.0 */
|
||||
memset(®s, 0, sizeof regs);
|
||||
regs.x.ax = 0x150C;
|
||||
__dpmi_int(0x2f, ®s);
|
||||
if (regs.x.bx == 0) {
|
||||
_bcd_error = "MSCDEX version < 2.0";
|
||||
return 0;
|
||||
}
|
||||
mscdex_version = regs.x.bx;
|
||||
|
||||
/* allocate 256 bytes of dos memory for the command blocks */
|
||||
if ((dos_mem_segment = __dpmi_allocate_dos_memory(16, &dos_mem_selector))<0) {
|
||||
_bcd_error = "Could not allocate 256 bytes of DOS memory";
|
||||
return 0;
|
||||
}
|
||||
|
||||
return mscdex_version;
|
||||
}
|
||||
|
||||
/* Shuts down CD-ROM audio interface */
|
||||
int bcd_close(void) {
|
||||
_bcd_error = NULL;
|
||||
if (dos_mem_selector != -1) {
|
||||
__dpmi_free_dos_memory(dos_mem_selector);
|
||||
dos_mem_selector = -1;
|
||||
}
|
||||
#ifndef STATIC_TRACKS
|
||||
if (tracks) free(tracks);
|
||||
tracks = NULL;
|
||||
#endif
|
||||
RESET_ERROR;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_open_door(void) {
|
||||
IOCTLI ioctli;
|
||||
char eject = 0;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 12;
|
||||
ioctli.len = 1;
|
||||
bcd_ioctl(&ioctli, &eject, sizeof eject);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_close_door(void) {
|
||||
IOCTLI ioctli;
|
||||
char closeit = 5;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 12;
|
||||
ioctli.len = 1;
|
||||
bcd_ioctl(&ioctli, &closeit, sizeof closeit);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_lock(int fn) {
|
||||
IOCTLI ioctli;
|
||||
LockRequest req;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
memset(&req, 0, sizeof req);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 12;
|
||||
ioctli.len = sizeof req;
|
||||
req.control = 1;
|
||||
req.fn = fn ? 1 : 0;
|
||||
bcd_ioctl(&ioctli, &req, sizeof req);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int bcd_disc_changed(void) {
|
||||
IOCTLI ioctli;
|
||||
MediaChangedRequest req;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
memset(&req, 0, sizeof req);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 3;
|
||||
ioctli.len = sizeof req;
|
||||
req.control = 9;
|
||||
bcd_ioctl(&ioctli, &req, sizeof req);
|
||||
return req.mbyte;
|
||||
}
|
||||
|
||||
int bcd_reset(void) {
|
||||
IOCTLI ioctli;
|
||||
char reset = 2;
|
||||
_bcd_error = NULL;
|
||||
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 12;
|
||||
ioctli.len = 1;
|
||||
bcd_ioctl(&ioctli, &reset, sizeof reset);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_device_status(void) {
|
||||
IOCTLI ioctli;
|
||||
StatusRequest req;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
memset(&req, 0, sizeof req);
|
||||
ioctli.request_header.len = sizeof ioctli; // ok
|
||||
ioctli.request_header.command = 3;
|
||||
ioctli.len = sizeof req;
|
||||
req.control = 6;
|
||||
bcd_ioctl(&ioctli, &req, sizeof req);
|
||||
return req.status;
|
||||
}
|
||||
|
||||
static inline int bcd_get_status_word(void) {
|
||||
IOCTLI ioctli;
|
||||
DiskInfo disk_info;
|
||||
|
||||
/* get cd info as an excuse to get a look at the status word */
|
||||
memset(&disk_info, 0, sizeof disk_info);
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
|
||||
ioctli.request_header.len = 26;
|
||||
ioctli.request_header.command = 3;
|
||||
ioctli.len = 7;
|
||||
disk_info.control = 10;
|
||||
bcd_ioctl(&ioctli, &disk_info, sizeof disk_info);
|
||||
return _status;
|
||||
}
|
||||
|
||||
int bcd_audio_busy(void) {
|
||||
_bcd_error = NULL;
|
||||
/* If the door is open, then the head is busy, and so the busy bit is
|
||||
on. It is not, however, playing audio. */
|
||||
if (bcd_device_status() & BCD_DOOR_OPEN)
|
||||
return 0;
|
||||
|
||||
bcd_get_status_word();
|
||||
if (_error) return -1;
|
||||
return (_status & BUSY_BIT) ? 1 : 0;
|
||||
}
|
||||
|
||||
int bcd_audio_position(void) {
|
||||
IOCTLI ioctli;
|
||||
PositionRequest req;
|
||||
_bcd_error = NULL;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
memset(&req, 0, sizeof req);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 3;
|
||||
ioctli.len = sizeof req;
|
||||
req.control = 1;
|
||||
bcd_ioctl(&ioctli, &req, sizeof req);
|
||||
return req.loc;
|
||||
}
|
||||
|
||||
/* Internal function to get track info */
|
||||
static inline void bcd_get_track_info(int n, Track *t) {
|
||||
IOCTLI ioctli;
|
||||
TrackInfo info;
|
||||
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
memset(&info, 0, sizeof info);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 3;
|
||||
info.control = 11;
|
||||
info.track_number = n;
|
||||
bcd_ioctl(&ioctli, &info, sizeof info);
|
||||
t->start = red2hsg(info.start);
|
||||
if (info.info & 64)
|
||||
t->is_audio = 0;
|
||||
else
|
||||
t->is_audio = 1;
|
||||
}
|
||||
|
||||
int bcd_get_audio_info(void) {
|
||||
IOCTLI ioctli;
|
||||
DiskInfo disk_info;
|
||||
int i;
|
||||
|
||||
|
||||
_bcd_error = NULL;
|
||||
#ifndef STATIC_TRACKS
|
||||
if (tracks) free(tracks);
|
||||
tracks = NULL;
|
||||
#endif
|
||||
|
||||
memset(&disk_info, 0, sizeof disk_info);
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
|
||||
ioctli.request_header.len = 26;
|
||||
ioctli.request_header.command = 3;
|
||||
ioctli.len = 7;
|
||||
disk_info.control = 10;
|
||||
bcd_ioctl(&ioctli, &disk_info, sizeof disk_info);
|
||||
if (_error) return 0;
|
||||
|
||||
lowest_track = disk_info.lowest;
|
||||
highest_track = disk_info.highest;
|
||||
num_tracks = disk_info.highest - disk_info.lowest + 1;
|
||||
|
||||
#ifndef STATIC_TRACKS
|
||||
//tracks = calloc(num_tracks, sizeof (Track));
|
||||
/* alloc max space in order to attempt to avoid possible overrun bug */
|
||||
tracks = calloc(highest_track+1, sizeof (Track));
|
||||
if (tracks == NULL) {
|
||||
_bcd_error = "Out of memory allocating tracks\n";
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* get track starts */
|
||||
for (i = lowest_track; i <= highest_track; i++)
|
||||
bcd_get_track_info(i, tracks+i);
|
||||
|
||||
/* figure out track ends */
|
||||
for (i = lowest_track; i < highest_track; i++)
|
||||
tracks[i].end = tracks[i+1].start-1;
|
||||
audio_length = red2hsg(disk_info.total);
|
||||
tracks[i].end = audio_length;
|
||||
for (i = lowest_track; i <= highest_track; i++)
|
||||
tracks[i].len = tracks[i].end - tracks[i].start;
|
||||
|
||||
return num_tracks;
|
||||
}
|
||||
|
||||
int bcd_get_track_address(int trackno, int *start, int *len) {
|
||||
_bcd_error = NULL;
|
||||
//if (trackno >= num_tracks+1 || trackno <= 0) {
|
||||
if (trackno < lowest_track || trackno > highest_track) {
|
||||
_bcd_error = "Track out of range";
|
||||
*start = *len = 0;
|
||||
return 0;
|
||||
}
|
||||
*start = tracks[trackno].start;
|
||||
*len = tracks[trackno].len;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_track_is_audio(int trackno) {
|
||||
//if (trackno >= num_tracks+1 || trackno <= 0) {
|
||||
if (trackno < lowest_track || trackno > highest_track) {
|
||||
_bcd_error = "Track out of range";
|
||||
return 0;
|
||||
}
|
||||
return tracks[trackno].is_audio;
|
||||
}
|
||||
|
||||
int bcd_set_volume(int volume) {
|
||||
IOCTLI ioctli;
|
||||
VolumeRequest v;
|
||||
|
||||
_bcd_error = NULL;
|
||||
if (volume > 255) volume = 255;
|
||||
else if (volume < 0) volume = 0;
|
||||
memset(&ioctli, 0, sizeof ioctli);
|
||||
ioctli.request_header.len = sizeof ioctli;
|
||||
ioctli.request_header.command = 12;
|
||||
ioctli.len = sizeof v;
|
||||
v.control = 3;
|
||||
v.volume0 = volume;
|
||||
v.input0 = 0;
|
||||
v.volume1 = volume;
|
||||
v.input1 = 1;
|
||||
v.volume2 = volume;
|
||||
v.input2 = 2;
|
||||
v.volume3 = volume;
|
||||
v.input3 = 3;
|
||||
|
||||
bcd_ioctl(&ioctli, &v, sizeof v);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_play(int location, int frames) {
|
||||
PlayRequest cmd;
|
||||
memset(&cmd, 0, sizeof cmd);
|
||||
|
||||
_bcd_error = NULL;
|
||||
/* the following should be in user code, but it'll fail otherwise */
|
||||
if (bcd_audio_busy())
|
||||
bcd_stop();
|
||||
|
||||
cmd.request.len = sizeof cmd;
|
||||
cmd.request.command = 132;
|
||||
cmd.start = location;
|
||||
cmd.len = frames;
|
||||
bcd_ioctl2(&cmd, sizeof cmd);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_play_track(int trackno) {
|
||||
_bcd_error = NULL;
|
||||
if (!bcd_get_audio_info()) return 0;
|
||||
|
||||
if (trackno < lowest_track || trackno > highest_track) {
|
||||
_bcd_error = "Track out of range";
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (! tracks[trackno].is_audio) {
|
||||
_bcd_error = "Not an audio track";
|
||||
return 0;
|
||||
}
|
||||
|
||||
return bcd_play(tracks[trackno].start, tracks[trackno].len);
|
||||
}
|
||||
|
||||
int bcd_stop(void) {
|
||||
StopRequest cmd;
|
||||
_bcd_error = NULL;
|
||||
memset(&cmd, 0, sizeof cmd);
|
||||
cmd.request.len = sizeof cmd;
|
||||
cmd.request.command = 133;
|
||||
bcd_ioctl2(&cmd, sizeof cmd);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bcd_resume(void) {
|
||||
ResumeRequest cmd;
|
||||
_bcd_error = NULL;
|
||||
memset(&cmd, 0, sizeof cmd);
|
||||
cmd.request.len = sizeof cmd;
|
||||
cmd.request.command = 136;
|
||||
bcd_ioctl2(&cmd, sizeof cmd);
|
||||
if (_error) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef STANDALONE
|
||||
static char *card(int c) {
|
||||
return c == 1 ? "" : "s";
|
||||
}
|
||||
|
||||
static void print_hsg(int hsg) {
|
||||
int hours, minutes, seconds;
|
||||
seconds = hsg / 75;
|
||||
minutes = seconds / 60;
|
||||
seconds %= 60;
|
||||
hours = minutes / 60;
|
||||
minutes %= 60;
|
||||
printf("%2d:%02d:%02d", hours, minutes, seconds);
|
||||
}
|
||||
|
||||
static void print_binary(int v, int len) {
|
||||
for (;len;len--)
|
||||
printf("%d", (v & (1 << len)) ? 1 : 0);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int i, n1, n2, t;
|
||||
|
||||
if (!bcd_open()) {
|
||||
fprintf(stderr, "Couldn't open CD-ROM drive. %s\n", bcd_error());
|
||||
exit(0);
|
||||
}
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (*argv[i] == '-') strcpy(argv[i], argv[i]+1);
|
||||
if (!strcmp(argv[i], "open") || !strcmp(argv[i], "eject")) {
|
||||
bcd_open_door();
|
||||
} else if (!strcmp(argv[i], "close")) {
|
||||
bcd_close_door();
|
||||
} else if (!strcmp(argv[i], "sleep")) {
|
||||
if (++i >= argc) break;
|
||||
sleep(atoi(argv[i]));
|
||||
} else if (!strcmp(argv[i], "list")) {
|
||||
int nd = 0, na = 0, audio_time = 0;
|
||||
if (!bcd_get_audio_info()) {
|
||||
printf("Error getting audio info\n");
|
||||
} else if (lowest_track == 0) {
|
||||
printf("No audio tracks\n");
|
||||
} else {
|
||||
for (t = lowest_track; t <= highest_track; t++) {
|
||||
printf("Track %2d: ", t);
|
||||
print_hsg(tracks[t].start);
|
||||
printf(" -> ");
|
||||
print_hsg(tracks[t].end);
|
||||
printf(" (");
|
||||
print_hsg(tracks[t].len);
|
||||
if (tracks[t].is_audio) {
|
||||
na++;
|
||||
printf(") audio");
|
||||
audio_time += tracks[t].len;
|
||||
} else {
|
||||
nd++;
|
||||
printf(") data ");
|
||||
}
|
||||
printf(" (HSG: %06d->%06d)\n", tracks[t].start, tracks[t].end);
|
||||
}
|
||||
printf("%d audio track%s, %d data track%s\n", na, card(na), nd, card(nd));
|
||||
if (audio_time) {
|
||||
printf("Audio time: ");
|
||||
print_hsg(audio_time);
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
} else if (!strcmp(argv[i], "lock")) {
|
||||
bcd_lock(1);
|
||||
} else if (!strcmp(argv[i], "pladdr")) {
|
||||
if (++i >= argc) break;
|
||||
n1 = atoi(argv[i]);
|
||||
if (++i >= argc) break;
|
||||
n2 = atoi(argv[i]);
|
||||
printf("Playing frame %d to frame %d\n", n1, n2);
|
||||
bcd_play(n1, n2-n1);
|
||||
} else if (!strcmp(argv[i], "play")) {
|
||||
if (++i >= argc) break;
|
||||
if (bcd_audio_busy()) {
|
||||
bcd_stop();
|
||||
delay(1000);
|
||||
}
|
||||
n1 = atoi(argv[i]);
|
||||
printf("Playing track %d\n", n1);
|
||||
bcd_play_track(n1);
|
||||
} else if (!strcmp(argv[i], "reset")) {
|
||||
bcd_reset();
|
||||
} else if (!strcmp(argv[i], "resume")) {
|
||||
bcd_resume();
|
||||
} else if (!strcmp(argv[i], "status")) {
|
||||
int s;
|
||||
s = bcd_device_status();
|
||||
printf("MSCDEX version %d.%d\n", mscdex_version >> 8,
|
||||
mscdex_version & 0xff);
|
||||
printf("Device status word '");
|
||||
print_binary(s, 16);
|
||||
printf("'\nDoor is %sopen\n", s & BCD_DOOR_OPEN ? "" : "not ");
|
||||
printf("Door is %slocked\n", s & BCD_DOOR_UNLOCKED ? "not " : "");
|
||||
printf("Audio is %sbusy\n", bcd_audio_busy() ? "" : "not ");
|
||||
s = bcd_disc_changed();
|
||||
if (s == BCD_DISC_UNKNOWN) printf("Media change status unknown\n");
|
||||
else printf("Media has %schanged\n",
|
||||
(s == BCD_DISC_CHANGED) ? "" : "not ");
|
||||
} else if (!strcmp(argv[i], "stop")) {
|
||||
bcd_stop();
|
||||
} else if (!strcmp(argv[i], "unlock")) {
|
||||
bcd_lock(0);
|
||||
} else if (!strcmp(argv[i], "volume")) {
|
||||
bcd_set_volume(atoi(argv[++i]));
|
||||
} else if (!strcmp(argv[i], "wait")) {
|
||||
while (bcd_audio_busy()) {
|
||||
int n = bcd_now_playing();
|
||||
if (n == 0) break;
|
||||
printf("%2d: ", n);
|
||||
print_hsg(bcd_audio_position() - tracks[n].start);
|
||||
printf("\r");
|
||||
fflush(stdout);
|
||||
delay(100);
|
||||
if (kbhit() && getch() == 27) break;
|
||||
}
|
||||
printf("\n");
|
||||
} else if (!strcmp(argv[i], "help") || !strcmp(argv[i], "usage")) {
|
||||
printf("BCD version %x.%x\n" \
|
||||
"Usage: BCD {commands}\n" \
|
||||
"Valid commands:\n" \
|
||||
"\tclose - close door/tray\n" \
|
||||
"\tdelay {n} - delay {n} seconds\n" \
|
||||
"\tlist - list track info\n" \
|
||||
"\tlock - lock door/tray\n" \
|
||||
"\topen - open door/tray\n" \
|
||||
"\tpladdr {n1} {n2}- play frame {n1} to {n2}\n" \
|
||||
"\tplay {n} - play track {n}\n" \
|
||||
"\treset - reset the drive\n" \
|
||||
"\tresume - resume from last stop\n" \
|
||||
"\tstatus - show drive status\n" \
|
||||
"\tstop - stop audio playback\n" \
|
||||
"\tunlock - unlock door/tray\n" \
|
||||
"\tvolume {n} - set volume to {n} where 0 <= {n} <= 255\n",
|
||||
BCD_VERSION >> 8, BCD_VERSION & 0xff);
|
||||
} else
|
||||
printf("Unknown command '%s'\n", argv[i]);
|
||||
if (_error || _bcd_error) printf("%s\n", bcd_error());
|
||||
}
|
||||
bcd_close();
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
|
@ -1,90 +0,0 @@
|
|||
/* bcd.h -- header file for BCD, a CD-ROM audio playing library for DJGPP
|
||||
by Brennan Underwood, http://brennan.home.ml.org/ */
|
||||
#ifndef _BCD_H
|
||||
#define _BCD_H
|
||||
|
||||
#define BCD_VERSION 0x0103
|
||||
|
||||
/* Installation and setup functions */
|
||||
/* Call this first! */
|
||||
int bcd_open(void);
|
||||
/* Call before exit. */
|
||||
int bcd_close(void);
|
||||
|
||||
/* open door, unlocking first if necessary */
|
||||
int bcd_open_door(void);
|
||||
/* close door */
|
||||
int bcd_close_door(void);
|
||||
|
||||
/* pass 1 to lock door, 0 to unlock */
|
||||
int bcd_lock(int);
|
||||
|
||||
/* returns one of the following 3 #defined symbols */
|
||||
int bcd_disc_changed(void);
|
||||
#define BCD_DISC_CHANGED 0xff
|
||||
#define BCD_DISC_NOT_CHANGED 1
|
||||
#define BCD_DISC_UNKNOWN 0
|
||||
|
||||
/* perform a device reset */
|
||||
int bcd_reset(void);
|
||||
|
||||
/* compare the returned status int to the following bits */
|
||||
int bcd_device_status(void);
|
||||
#define BCD_DOOR_OPEN 1
|
||||
#define BCD_DOOR_UNLOCKED 2
|
||||
#define BCD_SUPPORT_COOKED 4
|
||||
#define BCD_READ_ONLY 8
|
||||
#define BCD_DATA_READ_ONLY 16
|
||||
#define BCD_SUPPORT_INTERLEAVE 32
|
||||
|
||||
/* returns 1 if audio is currently playing, 0 otherwise. -1 on error */
|
||||
int bcd_audio_busy(void);
|
||||
/* current head position in frames */
|
||||
int bcd_audio_position(void);
|
||||
/* convenience function, if audio busy, returns track# playing now */
|
||||
int bcd_now_playing(void);
|
||||
|
||||
/* query MSCDEX for track list when disc changed or just starting up */
|
||||
int bcd_get_audio_info(void);
|
||||
/* get a particular track's info */
|
||||
int bcd_get_track_address(int trackno, int *start, int *len);
|
||||
/* check for track's audio/data status */
|
||||
int bcd_track_is_audio(int trackno);
|
||||
/* play a particular track from beginning to end */
|
||||
int bcd_play_track(int tracknum);
|
||||
/* play an arbitrary section of audio for an arbitrary length of time */
|
||||
int bcd_play(int start, int len);
|
||||
/* set the output volume. pass a parameter from 0-255 */
|
||||
int bcd_set_volume(int);
|
||||
/* stop and pause are equivalent */
|
||||
int bcd_stop(void);
|
||||
#define bcd_pause bcd_stop
|
||||
int bcd_resume(void);
|
||||
|
||||
/* Troubleshooting */
|
||||
/* Returns a human readable description of the last error encountered */
|
||||
const char *bcd_error(void);
|
||||
extern int _error_code;
|
||||
/* If you are mad enough play the Rach 3, I mean parse _error_code yourself */
|
||||
#define BCD_DE_WRITE_PROTECT 0
|
||||
#define BCD_DE_UNKNOWN_UNIT 1
|
||||
#define BCD_DE_DRIVE_NOT_READY 2
|
||||
#define BCD_DE_UNKNOWN_COMMAND 3
|
||||
#define BCD_DE_CRC_ERROR 4
|
||||
#define BCD_DE_STRUCT_LEN 5
|
||||
#define BCD_DE_SEEK_ERROR 6
|
||||
#define BCD_DE_UNKNOWN_MEDIA 7
|
||||
#define BCD_DE_SECTOR_NOT_FOUND 8
|
||||
#define BCD_DE_OUT_OF_PAPER 9
|
||||
#define BCD_DE_WRITE_FAULT 10
|
||||
#define BCD_DE_READ_FAULT 11
|
||||
#define BCD_DE_GENERAL_FAILURE 12
|
||||
#define BCD_DE_INVALID_DISK_CHANGE 15
|
||||
/* set by BCD itself, for stuff like "Out of memory" */
|
||||
extern const char *_bcd_error;
|
||||
|
||||
/* uncomment this line to force BCD to use a statically allocated
|
||||
Track array instead of using malloc */
|
||||
#define STATIC_TRACKS
|
||||
|
||||
#endif
|
|
@ -1,445 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief cd music interface (uses bcd library)
|
||||
|
||||
// Alam_GBC: I hate you, Brennan Underwood :)
|
||||
#include "../doomtype.h"
|
||||
#include "bcd.c"
|
||||
//#include "bcd.h" // CD-Audio library by Brennan Underwood
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../command.h"
|
||||
#include "../i_system.h"
|
||||
#include "../s_sound.h"
|
||||
|
||||
// ------
|
||||
// protos
|
||||
// ------
|
||||
static void Command_Cd_f (void);
|
||||
|
||||
|
||||
//======================================================================
|
||||
// CD AUDIO MUSIC SUBSYSTEM
|
||||
//======================================================================
|
||||
|
||||
UINT8 cdaudio_started=0; // for system startup/shutdown
|
||||
|
||||
#define MAX_CD_TRACKS 256
|
||||
static boolean cdPlaying = false;
|
||||
static int cdPlayTrack; // when cdPlaying is true
|
||||
static boolean cdLooping = false;
|
||||
static UINT8 cdRemap[MAX_CD_TRACKS];
|
||||
static boolean cdEnabled=true; // cd info available
|
||||
static boolean cdValid; // true when last cd audio info was ok
|
||||
static boolean wasPlaying;
|
||||
static int cdVolume=0; // current cd volume (0-31)
|
||||
|
||||
// 0-31 like Music & Sfx, though CD hardware volume is 0-255.
|
||||
consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// allow Update for next/loop track
|
||||
// some crap cd drivers take up to
|
||||
// a second for a simple 'busy' check..
|
||||
// (on those Update can be disabled)
|
||||
consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
||||
// hour,minutes,seconds
|
||||
FUNCINLINE static ATTRINLINE char *hms(int hsg)
|
||||
{
|
||||
int hours, minutes, seconds;
|
||||
static char s[9];
|
||||
|
||||
seconds = hsg / 75;
|
||||
minutes = seconds / 60;
|
||||
seconds %= 60;
|
||||
hours = minutes / 60;
|
||||
minutes %= 60;
|
||||
if (hours>0)
|
||||
sprintf (s, "%d:%02d:%02d", hours, minutes, seconds);
|
||||
else
|
||||
sprintf (s, "%2d:%02d", minutes, seconds);
|
||||
return s;
|
||||
}
|
||||
|
||||
static void Command_Cd_f (void)
|
||||
{
|
||||
const char * s;
|
||||
int i,j;
|
||||
|
||||
if (!cdaudio_started)
|
||||
return;
|
||||
|
||||
if (COM_Argc()<2)
|
||||
{
|
||||
CONS_Printf ("cd [on] [off] [remap] [reset] [open]\n"
|
||||
" [info] [play <track>] [loop <track>]\n"
|
||||
" [stop] [resume]\n");
|
||||
return;
|
||||
}
|
||||
|
||||
s = COM_Argv(1);
|
||||
|
||||
// activate cd music
|
||||
if (!strncmp(s,"on",2))
|
||||
{
|
||||
cdEnabled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// stop/deactivate cd music
|
||||
if (!strncmp(s,"off",3))
|
||||
{
|
||||
if (cdPlaying)
|
||||
I_StopCD ();
|
||||
cdEnabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// remap tracks
|
||||
if (!strncmp(s,"remap",5))
|
||||
{
|
||||
i = COM_Argc() - 2;
|
||||
if (i <= 0)
|
||||
{
|
||||
CONS_Printf ("CD tracks remapped in that order :\n");
|
||||
for (j = 1; j < MAX_CD_TRACKS; j++)
|
||||
if (cdRemap[j] != j)
|
||||
CONS_Printf (" %2d -> %2d\n", j, cdRemap[j]);
|
||||
return;
|
||||
}
|
||||
for (j = 1; j <= i; j++)
|
||||
cdRemap[j] = atoi (COM_Argv (j+1));
|
||||
return;
|
||||
}
|
||||
|
||||
// reset the CD driver, useful on some odd cd's
|
||||
if (!strncmp(s,"reset",5))
|
||||
{
|
||||
cdEnabled = true;
|
||||
if (cdPlaying)
|
||||
I_StopCD ();
|
||||
for (i = 0; i < MAX_CD_TRACKS; i++)
|
||||
cdRemap[i] = i;
|
||||
bcd_reset ();
|
||||
cdValid = bcd_get_audio_info ();
|
||||
return;
|
||||
}
|
||||
|
||||
// any other command is not allowed until we could retrieve cd information
|
||||
if (!cdValid)
|
||||
{
|
||||
CONS_Printf ("CD is not ready.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"open",4))
|
||||
{
|
||||
if (cdPlaying)
|
||||
I_StopCD ();
|
||||
bcd_open_door();
|
||||
cdValid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"info",4))
|
||||
{
|
||||
int totaltime = 0;
|
||||
|
||||
if (!bcd_get_audio_info())
|
||||
{
|
||||
CONS_Printf ("Error getting audio info: %s\n",bcd_error());
|
||||
cdValid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
cdValid = true;
|
||||
|
||||
if (lowest_track == 0)
|
||||
CONS_Printf ("No audio tracks\n");
|
||||
else
|
||||
{
|
||||
// display list of tracks
|
||||
// highlight current playing track
|
||||
for (i=lowest_track; i <= highest_track; i++)
|
||||
{
|
||||
CONS_Printf ("%s%2d. %s %s\n",
|
||||
cdPlaying && (cdPlayTrack == i) ? "\2 " : " ",
|
||||
i, tracks[i].is_audio ? "audio" : "data ",
|
||||
hms(tracks[i].len));
|
||||
if (tracks[i].is_audio)
|
||||
totaltime += tracks[i].len;
|
||||
}
|
||||
|
||||
if (totaltime)
|
||||
CONS_Printf ("\2Total time : %s\n", hms(totaltime));
|
||||
}
|
||||
if (cdPlaying)
|
||||
{
|
||||
CONS_Printf ("%s track : %d\n", cdLooping ? "looping" : "playing",
|
||||
cdPlayTrack);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"play",4))
|
||||
{
|
||||
I_PlayCD ((UINT8)atoi (COM_Argv (2)), false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"stop",4))
|
||||
{
|
||||
I_StopCD ();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"loop",4))
|
||||
{
|
||||
I_PlayCD ((UINT8)atoi (COM_Argv (2)), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"resume",4))
|
||||
{
|
||||
I_ResumeCD ();
|
||||
return;
|
||||
}
|
||||
|
||||
CONS_Printf ("cd command '%s' unknown\n", s);
|
||||
}
|
||||
|
||||
|
||||
// pause cd music
|
||||
void I_StopCD (void)
|
||||
{
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
bcd_stop();
|
||||
|
||||
wasPlaying = cdPlaying;
|
||||
cdPlaying = false;
|
||||
}
|
||||
|
||||
// continue after a pause
|
||||
void I_ResumeCD (void)
|
||||
{
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
if (!cdValid)
|
||||
return;
|
||||
|
||||
if (!wasPlaying)
|
||||
return;
|
||||
|
||||
bcd_resume ();
|
||||
cdPlaying = true;
|
||||
}
|
||||
|
||||
|
||||
void I_ShutdownCD (void)
|
||||
{
|
||||
int rc;
|
||||
|
||||
if (!cdaudio_started)
|
||||
return;
|
||||
|
||||
I_StopCD ();
|
||||
|
||||
rc = bcd_close ();
|
||||
if (!rc)
|
||||
CONS_Printf ("Error shuting down cd\n");
|
||||
}
|
||||
|
||||
void I_InitCD (void)
|
||||
{
|
||||
int rc;
|
||||
int i;
|
||||
|
||||
rc = bcd_open ();
|
||||
|
||||
if (rc>=0x200)
|
||||
{
|
||||
CONS_Printf ("MSCDEX version %d.%d\n", rc>>8, rc&255);
|
||||
|
||||
I_AddExitFunc (I_ShutdownCD);
|
||||
cdaudio_started = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!rc)
|
||||
CONS_Printf ("%s\n", bcd_error() );
|
||||
|
||||
cdaudio_started = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// last saved in config.cfg
|
||||
i = cd_volume.value;
|
||||
I_SetVolumeCD (0); // initialize to 0 for some odd cd drivers
|
||||
I_SetVolumeCD (i); // now set the last saved volume
|
||||
|
||||
for (i = 0; i < MAX_CD_TRACKS; i++)
|
||||
cdRemap[i] = i;
|
||||
|
||||
if (!bcd_get_audio_info())
|
||||
{
|
||||
CONS_Printf("\2CD Init: No CD in player.\n");
|
||||
cdEnabled = false;
|
||||
cdValid = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
cdEnabled = true;
|
||||
cdValid = true;
|
||||
}
|
||||
|
||||
COM_AddCommand ("cd", Command_Cd_f);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// loop/go to next track when track is finished (if cd_update var is true)
|
||||
// update the volume when it has changed (from console/menu)
|
||||
/// \todo check for cd change and restart music ?
|
||||
|
||||
void I_UpdateCD (void)
|
||||
{
|
||||
int newVolume;
|
||||
int now;
|
||||
static int last; //game tics (35th of second)
|
||||
|
||||
if (!cdaudio_started)
|
||||
return;
|
||||
|
||||
now = I_GetTime ();
|
||||
if ((now - last) < 10) // about 1/4 second
|
||||
return;
|
||||
last = now;
|
||||
|
||||
// update cd volume changed at console/menu
|
||||
newVolume = cd_volume.value & 31;
|
||||
|
||||
if (cdVolume != newVolume)
|
||||
I_SetVolumeCD (newVolume);
|
||||
|
||||
// slow drivers exit here
|
||||
if (!cdUpdate.value)
|
||||
return;
|
||||
|
||||
if (cdPlaying)
|
||||
{
|
||||
if (!bcd_audio_busy())
|
||||
{
|
||||
cdPlaying = false;
|
||||
if (cdLooping)
|
||||
I_PlayCD (cdPlayTrack, true);
|
||||
else
|
||||
{
|
||||
// play the next cd track, or restart the first
|
||||
cdPlayTrack++;
|
||||
if (cdPlayTrack > highest_track)
|
||||
cdPlayTrack = lowest_track;
|
||||
while (!tracks[cdPlayTrack].is_audio && cdPlayTrack<highest_track)
|
||||
cdPlayTrack++;
|
||||
I_PlayCD (cdPlayTrack, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
void I_PlayCD (UINT8 track, UINT8 looping)
|
||||
{
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
if (!cdValid)
|
||||
return;
|
||||
|
||||
track = cdRemap[track];
|
||||
|
||||
if (cdPlaying)
|
||||
{
|
||||
if (cdPlayTrack == track)
|
||||
return;
|
||||
I_StopCD ();
|
||||
}
|
||||
|
||||
if (track < lowest_track || track > highest_track)
|
||||
{
|
||||
//CONS_Printf ("\2CD Audio: wrong track number %d\n", track);
|
||||
// suppose there are not enough tracks for game levels..
|
||||
// then do a modulo so we always get something to hear
|
||||
track = (track % (highest_track-lowest_track+1)) + 1;
|
||||
//return;
|
||||
}
|
||||
|
||||
cdPlayTrack = track;
|
||||
|
||||
if (!tracks[track].is_audio)
|
||||
{
|
||||
CONS_Printf ("\2CD Play: not an audio track\n");
|
||||
return;
|
||||
}
|
||||
|
||||
cdLooping = looping;
|
||||
|
||||
if (!bcd_play_track (track))
|
||||
{
|
||||
CONS_Printf ("CD Play: could not play track %d\n", track);
|
||||
cdValid = false;
|
||||
cdPlaying = false;
|
||||
return;
|
||||
}
|
||||
|
||||
cdPlaying = true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
// volume : logical cd audio volume 0-31 (hardware is 0-255)
|
||||
boolean I_SetVolumeCD (INT32 volume)
|
||||
{
|
||||
int hardvol;
|
||||
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return false;
|
||||
|
||||
// translate to hardware volume
|
||||
volume &= 31;
|
||||
|
||||
hardvol = ((volume+1)<<3)-1; //highest volume is 255
|
||||
if (hardvol<=8)
|
||||
hardvol=0; //lowest volume is ZERO
|
||||
|
||||
cdVolume = volume;
|
||||
|
||||
if (bcd_set_volume (hardvol))
|
||||
{
|
||||
CV_SetValue (&cd_volume, volume);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
|
@ -1,78 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Main program, simply calls D_SRB2Main high level loop.
|
||||
|
||||
#include "../doomdef.h"
|
||||
|
||||
#include "../m_argv.h"
|
||||
#include "../d_main.h"
|
||||
|
||||
#include "../i_system.h"
|
||||
|
||||
#ifdef REMOTE_DEBUGGING
|
||||
#include <i386-stub.h>
|
||||
#include "rdb.h"
|
||||
#endif
|
||||
|
||||
//### let's try with Allegro ###
|
||||
#define alleg_mouse_unused
|
||||
#define alleg_timer_unused
|
||||
#define ALLEGRO_NO_KEY_DEFINES
|
||||
#define alleg_keyboard_unused
|
||||
#define alleg_joystick_unused
|
||||
#define alleg_gfx_driver_unused
|
||||
#define alleg_palette_unused
|
||||
#define alleg_graphics_unused
|
||||
#define alleg_vidmem_unused
|
||||
#define alleg_flic_unused
|
||||
#define alleg_sound_unused
|
||||
#define alleg_file_unused
|
||||
#define alleg_datafile_unused
|
||||
#define alleg_math_unused
|
||||
#define alleg_gui_unused
|
||||
#include <allegro.h>
|
||||
//### end of Allegro include ###
|
||||
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
myargc = argc;
|
||||
myargv = argv;
|
||||
|
||||
{
|
||||
//added:03-01-98:
|
||||
// Setup signal handlers and other stuff BEFORE ANYTHING ELSE!
|
||||
I_StartupSystem();
|
||||
#ifdef REMOTE_DEBUGGING
|
||||
/* Only setup if remote debugging is to be done, Muhahahaha!*/
|
||||
gdb_serial_init(DEBUG_COM_PORT,DEBUG_COM_PORT_SPEED);
|
||||
gdb_target_init();
|
||||
breakpoint();
|
||||
#endif
|
||||
|
||||
D_SRB2Main();
|
||||
D_SRB2Loop();
|
||||
|
||||
}
|
||||
//added:03-01-98:
|
||||
// hmmm... it will never go here.
|
||||
|
||||
return 0;
|
||||
}
|
||||
#if ALLEGRO_VERSION == 4
|
||||
END_OF_MAIN()
|
||||
#endif
|
|
@ -1,113 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief doomcom network interface
|
||||
|
||||
|
||||
#include <netinet/in.h>
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <go32.h>
|
||||
#include <pc.h>
|
||||
#include <dpmi.h>
|
||||
#include <dos.h>
|
||||
#include <sys/nearptr.h>
|
||||
|
||||
#include "../doomdef.h"
|
||||
|
||||
#include "../i_system.h"
|
||||
#include "../d_event.h"
|
||||
#include "../d_net.h"
|
||||
#include "../m_argv.h"
|
||||
|
||||
#include "../doomstat.h"
|
||||
#include "../z_zone.h"
|
||||
#include "../i_net.h"
|
||||
#include "../i_tcp.h"
|
||||
|
||||
//
|
||||
// NETWORKING
|
||||
//
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CMD_SEND = 1,
|
||||
CMD_GET = 2,
|
||||
} command_t;
|
||||
|
||||
static void External_Driver_Get(void);
|
||||
static void External_Driver_Send(void);
|
||||
static void External_Driver_FreeNode(INT32 nodenum);
|
||||
|
||||
static inline boolean External_Driver_OpenSocket(void)
|
||||
{
|
||||
I_NetGet = External_Driver_Get;
|
||||
I_NetSend = External_Driver_Send;
|
||||
I_NetCloseSocket = NULL;
|
||||
I_NetFreeNodenum = External_Driver_FreeNode;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// I_InitNetwork
|
||||
//
|
||||
boolean I_InitNetwork (void)
|
||||
{
|
||||
int netgamepar;
|
||||
|
||||
netgamepar = M_CheckParm ("-net");
|
||||
if (!netgamepar)
|
||||
return false;
|
||||
|
||||
// externals drivers specific
|
||||
|
||||
__djgpp_nearptr_enable();
|
||||
|
||||
// set up for network
|
||||
doomcom=(doomcom_t *)(__djgpp_conventional_base+atoi(myargv[netgamepar+1]));
|
||||
CONS_Printf("I_DosNet : Using int 0x%x for communication\n",doomcom->intnum);
|
||||
|
||||
server = (doomcom->consoleplayer == 0);
|
||||
if (!server)
|
||||
COM_BufAddText("connect any\n");
|
||||
|
||||
// ipx + time + 4 (padding)
|
||||
packetheaderlength=30+4+4;
|
||||
|
||||
hardware_MAXPACKETLENGTH = 512;
|
||||
|
||||
I_NetOpenSocket = External_Driver_OpenSocket;
|
||||
return true;
|
||||
}
|
||||
|
||||
FUNCNORETURN static ATTRNORETURN void External_Driver_Get(void)
|
||||
{
|
||||
I_Error("External_Driver_Get not supported at this time");
|
||||
}
|
||||
|
||||
FUNCNORETURN static ATTRNORETURN void External_Driver_Send(void)
|
||||
{
|
||||
I_Error("External_Driver_Send not supported at this time");
|
||||
}
|
||||
|
||||
FUNCNORETURN static ATTRNORETURN void External_Driver_FreeNode(INT32 nodenum)
|
||||
{
|
||||
nodenum = 0;
|
||||
I_Error("External_Driver_FreeNode not supported at this time");
|
||||
}
|
|
@ -1,620 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief interface level code for sound
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../doomstat.h"
|
||||
#include "../i_system.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../z_zone.h"
|
||||
#include "../m_argv.h"
|
||||
#include "../m_misc.h"
|
||||
#include "../w_wad.h"
|
||||
#include "../s_sound.h"
|
||||
#include "../console.h"
|
||||
|
||||
//### let's try with Allegro ###
|
||||
#define alleg_mouse_unused
|
||||
#define alleg_timer_unused
|
||||
#define ALLEGRO_NO_KEY_DEFINES
|
||||
#define alleg_keyboard_unused
|
||||
#define alleg_joystick_unused
|
||||
#define alleg_gfx_driver_unused
|
||||
#define alleg_palette_unused
|
||||
#define alleg_graphics_unused
|
||||
#define alleg_vidmem_unused
|
||||
#define alleg_flic_unused
|
||||
//#define alleg_sound_unused we use it
|
||||
#define alleg_file_unused
|
||||
#define alleg_datafile_unused
|
||||
#define alleg_math_unused
|
||||
#define alleg_gui_unused
|
||||
#include <allegro.h>
|
||||
//### end of Allegro include ###
|
||||
|
||||
//allegro has 256 virtual voices
|
||||
// warning should by a power of 2
|
||||
#define VIRTUAL_VOICES 256
|
||||
#define VOICESSHIFT 8
|
||||
|
||||
// Needed for calling the actual sound output.
|
||||
#define SAMPLECOUNT 512
|
||||
|
||||
|
||||
|
||||
//
|
||||
// this function converts raw 11khz, 8-bit data to a SAMPLE* that allegro uses
|
||||
// it is need cuz allegro only loads samples from wavs and vocs
|
||||
//added:11-01-98: now reads the frequency from the rawdata header.
|
||||
// dsdata points a 4 UINT16 header:
|
||||
// +0 : value 3 what does it mean?
|
||||
// +2 : sample rate, either 11025 or 22050.
|
||||
// +4 : number of samples, each sample is a single byte since it's 8bit
|
||||
// +6 : value 0
|
||||
static inline SAMPLE *raw2SAMPLE(UINT8 *dsdata, size_t len)
|
||||
{
|
||||
SAMPLE *spl;
|
||||
|
||||
spl=Z_Malloc(sizeof (SAMPLE),PU_SOUND,NULL);
|
||||
if (spl==NULL)
|
||||
I_Error("Raw2Sample : no more free mem");
|
||||
spl->bits = 8;
|
||||
spl->stereo = 0;
|
||||
spl->freq = *((UINT16 *)dsdata+1); //mostly 11025, but some at 22050.
|
||||
spl->len = len-8;
|
||||
spl->priority = 255; //priority;
|
||||
spl->loop_start = 0;
|
||||
spl->loop_end = len-8;
|
||||
spl->param = -1;
|
||||
spl->data=(void *)(dsdata+8); //skip the 8bytes header
|
||||
|
||||
return spl;
|
||||
}
|
||||
|
||||
|
||||
// This function loads the sound data from the WAD lump,
|
||||
// for single sound.
|
||||
//
|
||||
void *I_GetSfx (sfxinfo_t * sfx)
|
||||
{
|
||||
UINT8 *dssfx;
|
||||
|
||||
if (sfx->lumpnum == LUMPERROR)
|
||||
sfx->lumpnum = S_GetSfxLumpNum (sfx);
|
||||
|
||||
sfx->length = W_LumpLength (sfx->lumpnum);
|
||||
|
||||
dssfx = (UINT8 *) W_CacheLumpNum (sfx->lumpnum, PU_SOUND);
|
||||
//_go32_dpmi_lock_data(dssfx,size);
|
||||
|
||||
// convert raw data and header from Doom sfx to a SAMPLE for Allegro
|
||||
return (void *)raw2SAMPLE (dssfx, sfx->length);
|
||||
}
|
||||
|
||||
|
||||
void I_FreeSfx (sfxinfo_t *sfx)
|
||||
{
|
||||
if (sfx->lumpnum == LUMPERROR)
|
||||
return;
|
||||
|
||||
// free sample data
|
||||
if ( sfx->data )
|
||||
Z_Free((UINT8 *) ((SAMPLE *)sfx->data)->data - 8);
|
||||
Z_Free(sfx->data); // Allegro SAMPLE structure
|
||||
sfx->data = NULL;
|
||||
sfx->lumpnum = LUMPERROR;
|
||||
}
|
||||
|
||||
FUNCINLINE static ATTRINLINE int Volset(int vol)
|
||||
{
|
||||
return (vol*255/31);
|
||||
}
|
||||
|
||||
|
||||
void I_SetSfxVolume(INT32 volume)
|
||||
{
|
||||
if (sound_disabled)
|
||||
return;
|
||||
|
||||
set_volume (Volset(volume),-1);
|
||||
}
|
||||
|
||||
//
|
||||
// Starting a sound means adding it
|
||||
// to the current list of active sounds
|
||||
// in the internal channels.
|
||||
// As the SFX info struct contains
|
||||
// e.g. a pointer to the raw data,
|
||||
// it is ignored.
|
||||
// As our sound handling does not handle
|
||||
// priority, it is ignored.
|
||||
// Pitching (that is, increased speed of playback)
|
||||
// is set, but currently not used by mixing.
|
||||
//
|
||||
INT32 I_StartSound ( sfxenum_t id,
|
||||
INT32 vol,
|
||||
INT32 sep,
|
||||
INT32 pitch,
|
||||
INT32 priority,
|
||||
INT32 channel)
|
||||
{
|
||||
int voice;
|
||||
(void)channel;
|
||||
|
||||
if (sound_disabled)
|
||||
return 0;
|
||||
|
||||
// UNUSED
|
||||
priority = 0;
|
||||
|
||||
pitch = (pitch-128)/2+128;
|
||||
voice = play_sample(S_sfx[id].data,vol,sep,(pitch*1000)/128,0);
|
||||
|
||||
// Returns a handle
|
||||
return (id<<VOICESSHIFT)+voice;
|
||||
}
|
||||
|
||||
void I_StopSound (INT32 handle)
|
||||
{
|
||||
// You need the handle returned by StartSound.
|
||||
// Would be looping all channels,
|
||||
// tracking down the handle,
|
||||
// an setting the channel to zero.
|
||||
int voice=handle & (VIRTUAL_VOICES-1);
|
||||
|
||||
if (sound_disabled)
|
||||
return;
|
||||
|
||||
if (voice_check(voice)==S_sfx[handle>>VOICESSHIFT].data)
|
||||
deallocate_voice(voice);
|
||||
}
|
||||
|
||||
INT32 I_SoundIsPlaying(INT32 handle)
|
||||
{
|
||||
if (sound_disabled)
|
||||
return FALSE;
|
||||
|
||||
if (voice_check(handle & (VIRTUAL_VOICES-1))==S_sfx[handle>>VOICESSHIFT].data)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// cut and past from ALLEGRO he don't share it :(
|
||||
static inline int absolute_freq(int freq, SAMPLE *spl)
|
||||
{
|
||||
if (freq == 1000)
|
||||
return spl->freq;
|
||||
else
|
||||
return (spl->freq * freq) / 1000;
|
||||
}
|
||||
|
||||
void I_UpdateSoundParams( INT32 handle,
|
||||
INT32 vol,
|
||||
INT32 sep,
|
||||
INT32 pitch)
|
||||
{
|
||||
// I fail too see that this is used.
|
||||
// Would be using the handle to identify
|
||||
// on which channel the sound might be active,
|
||||
// and resetting the channel parameters.
|
||||
int voice=handle & (VIRTUAL_VOICES-1);
|
||||
int numsfx=handle>>VOICESSHIFT;
|
||||
|
||||
if (sound_disabled)
|
||||
return;
|
||||
|
||||
if (voice_check(voice)==S_sfx[numsfx].data)
|
||||
{
|
||||
voice_set_volume(voice, vol);
|
||||
voice_set_pan(voice, sep);
|
||||
voice_set_frequency(voice, absolute_freq(pitch*1000/128,
|
||||
S_sfx[numsfx].data));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void I_ShutdownSound(void)
|
||||
{
|
||||
// Wait till all pending sounds are finished.
|
||||
|
||||
//added:03-01-98:
|
||||
if ( !sound_started )
|
||||
return;
|
||||
|
||||
//added:08-01-98: remove_sound() explicitly because we don't use
|
||||
// Allegro's allegro_exit();
|
||||
remove_sound();
|
||||
sound_started = false;
|
||||
}
|
||||
|
||||
static char soundheader[] = "sound";
|
||||
#if ALLEGRO_VERSION == 3
|
||||
static char soundvar[] = "sb_freq";
|
||||
#else
|
||||
static char soundvar[] = "sound_freq";
|
||||
#endif
|
||||
|
||||
void I_StartupSound(void)
|
||||
{
|
||||
int sfxcard,midicard;
|
||||
#if ALLEGRO_VERSION == 3
|
||||
char err[255];
|
||||
#endif
|
||||
|
||||
if (sound_disabled)
|
||||
sfxcard=DIGI_NONE;
|
||||
else
|
||||
sfxcard=DIGI_AUTODETECT;
|
||||
|
||||
if (midi_disabled)
|
||||
midicard=MIDI_NONE;
|
||||
else
|
||||
midicard=MIDI_AUTODETECT; //DetectMusicCard();
|
||||
|
||||
digital_disabled=true; //Alam: No OGG/MP3/IT/MOD support
|
||||
|
||||
// Secure and configure sound device first.
|
||||
CONS_Printf("I_StartupSound: ");
|
||||
|
||||
//Fab:25-04-98:note:install_sound will check for sound settings
|
||||
// in the sound.cfg or allegro.cfg, in the current directory,
|
||||
// or the directory pointed by 'ALLEGRO' env var.
|
||||
#if ALLEGRO_VERSION == 3
|
||||
if (install_sound(sfxcard,midicard,NULL)!=0)
|
||||
{
|
||||
sprintf (err,"Sound init error : %s\n",allegro_error);
|
||||
CONS_Error (err);
|
||||
sound_disabled=true;
|
||||
midi_disabled=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
CONS_Printf(" configured audio device\n" );
|
||||
}
|
||||
|
||||
//added:08-01-98:we use a similar startup/shutdown scheme as Allegro.
|
||||
I_AddExitFunc(I_ShutdownSound);
|
||||
#endif
|
||||
sound_started = true;
|
||||
CV_SetValue(&cv_samplerate,get_config_int(soundheader,soundvar,cv_samplerate.value));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
// MUSIC API.
|
||||
// Still no music done.
|
||||
// Remains. Dummies.
|
||||
//
|
||||
|
||||
static MIDI* currsong; //im assuming only 1 song will be played at once
|
||||
static int islooping=0;
|
||||
static int musicdies=-1;
|
||||
UINT8 music_started=0;
|
||||
boolean songpaused=false;
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SYSTEM
|
||||
/// ------------------------
|
||||
|
||||
/* load_midi_mem:
|
||||
* Loads a standard MIDI file from memory, returning a pointer to
|
||||
* a MIDI structure, * or NULL on error.
|
||||
* It is the load_midi from Allegro modified to load it from memory
|
||||
*/
|
||||
static MIDI *load_midi_mem(char *mempointer,int *e)
|
||||
{
|
||||
int c = *e;
|
||||
long data=0;
|
||||
unsigned char *fp;
|
||||
MIDI *midi;
|
||||
int num_tracks=0;
|
||||
|
||||
fp = (void *)mempointer;
|
||||
if (!fp)
|
||||
return NULL;
|
||||
|
||||
midi = malloc(sizeof (MIDI)); /* get some memory */
|
||||
if (!midi)
|
||||
return NULL;
|
||||
|
||||
for (c=0; c<MIDI_TRACKS; c++)
|
||||
{
|
||||
midi->track[c].data = NULL;
|
||||
midi->track[c].len = 0;
|
||||
}
|
||||
|
||||
fp+=4+4; // header size + 'chunk' size
|
||||
|
||||
swab(fp,&data,2); // convert to intel-endian
|
||||
fp+=2; /* MIDI file type */
|
||||
if ((data != 0) && (data != 1)) // only type 0 and 1 are suported
|
||||
return NULL;
|
||||
|
||||
swab(fp,&num_tracks,2); /* number of tracks */
|
||||
fp+=2;
|
||||
if ((num_tracks < 1) || (num_tracks > MIDI_TRACKS))
|
||||
return NULL;
|
||||
|
||||
swab(fp,&data,2); /* beat divisions */
|
||||
fp+=2;
|
||||
midi->divisions = ABS(data);
|
||||
|
||||
for (c=0; c<num_tracks; c++)
|
||||
{ /* read each track */
|
||||
if (memcmp(fp, "MTrk", 4))
|
||||
return NULL;
|
||||
fp+=4;
|
||||
|
||||
//swab(fp,&data,4); don't work !!!!??
|
||||
((char *)&data)[0]=fp[3];
|
||||
((char *)&data)[1]=fp[2];
|
||||
((char *)&data)[2]=fp[1];
|
||||
((char *)&data)[3]=fp[0];
|
||||
fp+=4;
|
||||
|
||||
midi->track[c].len = data;
|
||||
|
||||
midi->track[c].data = fp;
|
||||
fp+=data;
|
||||
}
|
||||
|
||||
lock_midi(midi);
|
||||
return midi;
|
||||
}
|
||||
|
||||
void I_InitMusic(void)
|
||||
{
|
||||
if (midi_disabled)
|
||||
return;
|
||||
|
||||
I_AddExitFunc(I_ShutdownMusic);
|
||||
music_started = true;
|
||||
songpaused = false;
|
||||
}
|
||||
|
||||
void I_ShutdownMusic(void)
|
||||
{
|
||||
if ( !music_started )
|
||||
return;
|
||||
|
||||
I_StopSong();
|
||||
|
||||
music_started=false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PROPERTIES
|
||||
/// ------------------------
|
||||
|
||||
musictype_t I_SongType(void)
|
||||
{
|
||||
if (currsong)
|
||||
return MU_MID;
|
||||
else
|
||||
return MU_NONE;
|
||||
}
|
||||
|
||||
boolean I_SongPlaying()
|
||||
{
|
||||
return (boolean)currsong;
|
||||
}
|
||||
|
||||
boolean I_SongPaused()
|
||||
{
|
||||
return songpaused;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC EFFECTS
|
||||
/// ------------------------
|
||||
|
||||
boolean I_SetSongSpeed(float speed)
|
||||
{
|
||||
(void)speed;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SEEKING
|
||||
/// ------------------------
|
||||
|
||||
UINT32 I_GetSongLength(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongLoopPoint(UINT32 looppoint)
|
||||
{
|
||||
(void)looppoint;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongLoopPoint(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongPosition(UINT32 position)
|
||||
{
|
||||
(void)position;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongPosition(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PLAYBACK
|
||||
/// ------------------------
|
||||
|
||||
boolean I_LoadSong(char *data, size_t len)
|
||||
{
|
||||
int e = len; //Alam: For error
|
||||
if (midi_disabled)
|
||||
return 0;
|
||||
|
||||
if (memcmp(data,"MThd",4)==0) // support mid file in WAD !!!
|
||||
{
|
||||
currsong=load_midi_mem(data,&e);
|
||||
}
|
||||
else
|
||||
{
|
||||
CONS_Printf("Music Lump is not a MIDI lump\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (currsong==NULL)
|
||||
{
|
||||
CONS_Printf("Not a valid mid file : %d\n",e);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void I_UnloadSong(void)
|
||||
{
|
||||
handle = 0;
|
||||
if (midi_disabled)
|
||||
return;
|
||||
|
||||
//destroy_midi(currsong);
|
||||
}
|
||||
|
||||
boolean I_PlaySong(boolean looping)
|
||||
{
|
||||
handle = 0;
|
||||
if (midi_disabled)
|
||||
return false;
|
||||
|
||||
islooping = looping;
|
||||
musicdies = gametic + NEWTICRATE*30;
|
||||
if (play_midi(currsong,looping)==0)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void I_StopSong(void)
|
||||
{
|
||||
handle = 0;
|
||||
if (midi_disabled)
|
||||
return;
|
||||
|
||||
islooping = 0;
|
||||
musicdies = 0;
|
||||
stop_midi();
|
||||
songpaused = false;
|
||||
}
|
||||
|
||||
void I_PauseSong (INT32 handle)
|
||||
{
|
||||
handle = 0;
|
||||
if (midi_disabled)
|
||||
return;
|
||||
midi_pause();
|
||||
songpaused = true;
|
||||
}
|
||||
|
||||
void I_ResumeSong (INT32 handle)
|
||||
{
|
||||
handle = 0;
|
||||
if (midi_disabled)
|
||||
return;
|
||||
midi_resume();
|
||||
songpaused = false;
|
||||
}
|
||||
|
||||
|
||||
void I_SetMusicVolume(INT32 volume)
|
||||
{
|
||||
if (midi_disabled)
|
||||
return;
|
||||
|
||||
// Now set volume on output device.
|
||||
set_volume (-1, Volset(volume));
|
||||
}
|
||||
|
||||
boolean I_SetSongTrack(INT32 track)
|
||||
{
|
||||
(void)track;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Is the song playing?
|
||||
#if 0
|
||||
int I_QrySongPlaying(int handle)
|
||||
{
|
||||
if (midi_disabled)
|
||||
return 0;
|
||||
|
||||
//return islooping || musicdies > gametic;
|
||||
return (midi_pos==-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC FADING
|
||||
/// ------------------------
|
||||
|
||||
void I_SetInternalMusicVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
void I_StopFadingSong(void)
|
||||
{
|
||||
}
|
||||
|
||||
boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)source_volume;
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeOutStopSong(UINT32 ms)
|
||||
{
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
||||
{
|
||||
(void)ms;
|
||||
(void)looping;
|
||||
return false;
|
||||
}
|
File diff suppressed because it is too large
Load diff
|
@ -1,345 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief hardware and software level, screen and video i/o, refresh,
|
||||
/// setup ... a big mess. Got to clean that up!
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <stdarg.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
//#include <sys/socket.h>
|
||||
|
||||
#include <netinet/in.h>
|
||||
//#include <errnos.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include <go32.h>
|
||||
#include <pc.h>
|
||||
#include <dpmi.h>
|
||||
#include <dos.h>
|
||||
#include <sys/nearptr.h>
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../i_system.h"
|
||||
#include "../v_video.h"
|
||||
#include "../m_argv.h"
|
||||
#include "vid_vesa.h"
|
||||
#include "../i_video.h"
|
||||
|
||||
|
||||
//dosstuff -newly added
|
||||
static unsigned long dascreen;
|
||||
static int gfx_use_vesa1;
|
||||
|
||||
boolean highcolor;
|
||||
|
||||
#define SCREENDEPTH 1 // bytes per pixel, do NOT change.
|
||||
|
||||
rendermode_t rendermode=render_soft;
|
||||
|
||||
//
|
||||
// I_OsPolling
|
||||
//
|
||||
void I_OsPolling(void)
|
||||
{
|
||||
I_GetEvent();
|
||||
//i dont think i have to do anything else here
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// I_UpdateNoBlit
|
||||
//
|
||||
void I_UpdateNoBlit (void)
|
||||
{
|
||||
// what is this?
|
||||
}
|
||||
|
||||
|
||||
//profile stuff ---------------------------------------------------------
|
||||
//added:16-01-98:wanted to profile the VID_BlitLinearScreen() asm code.
|
||||
//#define TIMING //uncomment this to enable profiling
|
||||
#ifdef TIMING
|
||||
#include "../p5prof.h"
|
||||
static INT64 mycount;
|
||||
static INT64 mytotal = 0;
|
||||
static unsigned long nombre = NEWTICRATE*10;
|
||||
//static char runtest[10][80];
|
||||
#endif
|
||||
//profile stuff ---------------------------------------------------------
|
||||
|
||||
//
|
||||
// I_FinishUpdate
|
||||
//
|
||||
static void I_BlitScreenVesa1(void); //see later
|
||||
void I_FinishUpdate (void)
|
||||
{
|
||||
if (marathonmode)
|
||||
SCR_DisplayMarathonInfo();
|
||||
|
||||
// draw captions if enabled
|
||||
if (cv_closedcaptioning.value)
|
||||
SCR_ClosedCaptions();
|
||||
|
||||
// draw FPS if enabled
|
||||
if (cv_ticrate.value)
|
||||
SCR_DisplayTicRate();
|
||||
|
||||
if (cv_showping.value && netgame && consoleplayer != serverplayer)
|
||||
SCR_DisplayLocalPing();
|
||||
|
||||
//blast it to the screen
|
||||
// this code sucks
|
||||
//memcpy(dascreen,screens[0],screenwidth*screenheight);
|
||||
|
||||
//added:03-01-98: I tried to I_WaitVBL(1) here, but it slows down
|
||||
// the game when the view becomes complicated, it looses ticks
|
||||
if (cv_vidwait.value)
|
||||
I_WaitVBL(1);
|
||||
|
||||
|
||||
//added:16-01-98:profile screen blit.
|
||||
#ifdef TIMING
|
||||
ProfZeroTimer();
|
||||
#endif
|
||||
//added:08-01-98: support vesa1 bank change, without Allegro's BITMAP screen.
|
||||
if ( gfx_use_vesa1 )
|
||||
{
|
||||
I_Error("Banked screen update not finished for dynamic res\n");
|
||||
I_BlitScreenVesa1(); //blast virtual to physical screen.
|
||||
}
|
||||
else
|
||||
{
|
||||
//added:16-01-98:use quickie asm routine, last 2 args are
|
||||
// src and dest rowbytes
|
||||
// (memcpy is as fast as this one...)
|
||||
VID_BlitLinearScreen(screens[0], vid.direct,
|
||||
vid.width*vid.bpp, vid.height,
|
||||
vid.width*vid.bpp, vid.rowbytes );
|
||||
}
|
||||
#ifdef TIMING
|
||||
RDMSR(0x10,&mycount);
|
||||
mytotal += mycount; //64bit add
|
||||
|
||||
if (nombre--==0)
|
||||
I_Error("ScreenBlit CPU Spy reports: 0x%d %d\n", *((int *)&mytotal+1),
|
||||
(int)mytotal );
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
//
|
||||
// I_UpdateNoVsync
|
||||
//
|
||||
void I_UpdateNoVsync(void)
|
||||
{
|
||||
int real_vidwait = cv_vidwait.value;
|
||||
cv_vidwait.value = 0;
|
||||
I_FinishUpdate();
|
||||
cv_vidwait.value = real_vidwait;
|
||||
}
|
||||
|
||||
//
|
||||
// I_ReadScreen
|
||||
//
|
||||
void I_ReadScreen (UINT8 *scr)
|
||||
{
|
||||
VID_BlitLinearScreen(screens[0], scr,
|
||||
vid.width*vid.bpp, vid.height,
|
||||
vid.width*vid.bpp, vid.rowbytes );
|
||||
}
|
||||
|
||||
|
||||
void I_SetPalette (RGBA_t *palette)
|
||||
{
|
||||
int i;
|
||||
|
||||
outportb(0x3c8,0);
|
||||
for (i=0;i<256;i++,palette++)
|
||||
{
|
||||
outportb(0x3c9,palette->s.red>>2);
|
||||
outportb(0x3c9,palette->s.green>>2);
|
||||
outportb(0x3c9,palette->s.blue>>2);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//added 29-12-1997
|
||||
/*==========================================================================*/
|
||||
// I_BlastScreen : copy the virtual screen buffer to the physical screen mem
|
||||
// using bank switching if needed.
|
||||
/*==========================================================================*/
|
||||
static void I_BlitScreenVesa1(void)
|
||||
{
|
||||
#define VIDBANKSIZE (1<<16)
|
||||
#define VIDBANKSIZEMASK (VIDBANKSIZE-1) // defines ahoy!
|
||||
|
||||
__dpmi_regs r;
|
||||
UINT8 *p_src;
|
||||
long i;
|
||||
long virtualsize;
|
||||
|
||||
// virtual screen buffer size
|
||||
virtualsize = vid.rowbytes * vid.height * SCREENDEPTH;
|
||||
|
||||
p_src = screens[0];
|
||||
|
||||
for (i=0; virtualsize > 0; i++ )
|
||||
{
|
||||
r.x.ax = 0x4f05;
|
||||
r.x.bx = 0x0;
|
||||
r.x.cx = 0x0;
|
||||
r.x.dx = i;
|
||||
__dpmi_int(0x10,&r); //set bank
|
||||
|
||||
M_Memcpy((UINT8 *)dascreen,p_src,(virtualsize < VIDBANKSIZE) ? virtualsize : VIDBANKSIZE );
|
||||
|
||||
p_src += VIDBANKSIZE;
|
||||
virtualsize -= VIDBANKSIZE;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//added:08-01-98: now we use Allegro's set_gfx_mode, but we want to
|
||||
// restore the exact text mode that was before.
|
||||
static INT16 myOldVideoMode;
|
||||
static inline void I_SaveOldVideoMode(void)
|
||||
{
|
||||
__dpmi_regs r;
|
||||
r.x.ax = 0x4f03; // Return current video mode
|
||||
__dpmi_int(0x10,&r);
|
||||
if ( r.x.ax != 0x4f )
|
||||
myOldVideoMode = -1;
|
||||
else
|
||||
myOldVideoMode = r.x.bx;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Close the screen, restore previous video mode.
|
||||
//
|
||||
void I_ShutdownGraphics (void)
|
||||
{
|
||||
__dpmi_regs r;
|
||||
|
||||
rendermode = render_none;
|
||||
if ( !graphics_started )
|
||||
return;
|
||||
|
||||
// free the last video mode screen buffers
|
||||
if (vid.buffer)
|
||||
free (vid.buffer);
|
||||
|
||||
/* Restore old video mode */
|
||||
if (myOldVideoMode!=-1)
|
||||
{
|
||||
/* Restore old video mode */
|
||||
r.x.ax = 0x4f02; // Set Super VGA video mode
|
||||
r.x.bx = myOldVideoMode;
|
||||
__dpmi_int(0x10,&r);
|
||||
|
||||
// Boris: my s3 don't do a cls because "win95" :<
|
||||
clrscr();
|
||||
}
|
||||
else // no vesa put the normal video mode
|
||||
{
|
||||
r.x.ax = 0x03;
|
||||
__dpmi_int(0x10,&r);
|
||||
}
|
||||
|
||||
graphics_started = false;
|
||||
}
|
||||
|
||||
|
||||
//added:08-01-98:
|
||||
// Set VESA1 video mode, coz Allegro set_gfx_mode a larger screenwidth...
|
||||
//
|
||||
#if 0
|
||||
int set_vesa1_mode( int width, int height )
|
||||
{
|
||||
__dpmi_regs r;
|
||||
|
||||
// setup video mode.
|
||||
r.x.ax = 0x4f02;
|
||||
if ( ( width==320 )&&( height==200 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x13; // 320x 200x1 (256 colors)
|
||||
else
|
||||
if ( ( width==320 )&&( height==240 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x154; // 320x 240x1 (256 colors)
|
||||
else
|
||||
if ( ( width==320 )&&( height==400 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x155; // 320x 400x1 (256 colors)
|
||||
else
|
||||
if ( ( width==640 )&&( height==400 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x100; // 640x 400x1 (256 colors)
|
||||
else
|
||||
if ( ( width==640 )&&( height==480 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x101; // 640x 480x1 (256 colors)
|
||||
else
|
||||
if ( ( width==800 )&&( height==600 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x103; // 800x 600x1 (256 colors)
|
||||
else
|
||||
if ( ( width==1024)&&( height==768 ) && ( SCREENDEPTH==1 ) )
|
||||
r.x.bx = 0x105; //1024x 768x1 (256 colors)
|
||||
else
|
||||
I_Error("I_SetVesa1Mode: video mode not supported.");
|
||||
|
||||
// enter graphics mode.
|
||||
__dpmi_int(0x10,&r);
|
||||
|
||||
if ( r.x.ax != 0x4f )
|
||||
I_Error("I_SetVesa1Mode: init video mode failed !");
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//added:08-01-98: now uses Allegro to setup Linear Frame Buffer video modes.
|
||||
//
|
||||
// Initialize video mode, setup dynamic screen size variables,
|
||||
// and allocate screens.
|
||||
//
|
||||
void I_StartupGraphics(void)
|
||||
{
|
||||
//added:26-01-98: VID_Init() must be done only once,
|
||||
// use VID_SetMode() to change vid mode while in the game.
|
||||
if ( graphics_started )
|
||||
return;
|
||||
|
||||
// remember the exact screen mode we were...
|
||||
I_SaveOldVideoMode();
|
||||
|
||||
CONS_Printf("Vid_Init...");
|
||||
|
||||
// 0 for 256 color, else use highcolor modes
|
||||
highcolor = M_CheckParm ("-highcolor");
|
||||
|
||||
VID_Init();
|
||||
|
||||
//gfx_use_vesa1 = false;
|
||||
|
||||
//added:03-01-98: register exit code for graphics
|
||||
I_AddExitFunc(I_ShutdownGraphics);
|
||||
graphics_started = true;
|
||||
|
||||
}
|
||||
|
||||
void VID_StartupOpenGL(void) {}
|
|
@ -1,773 +0,0 @@
|
|||
/* ______ ___ ___
|
||||
* /\ _ \ /\_ \ /\_ \
|
||||
* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
|
||||
* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
|
||||
* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
|
||||
* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
|
||||
* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
|
||||
* /\____/
|
||||
* \_/__/
|
||||
*
|
||||
* Some definitions for internal use by the library code.
|
||||
* This should not be included by user programs.
|
||||
*
|
||||
* By Shawn Hargreaves.
|
||||
*
|
||||
* See readme.txt for copyright information.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef INTERNAL_H
|
||||
#define INTERNAL_H
|
||||
|
||||
#include "allegro.h"
|
||||
|
||||
/* ______ ___ ___
|
||||
* /\ _ \ /\_ \ /\_ \
|
||||
* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
|
||||
* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
|
||||
* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
|
||||
* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
|
||||
* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
|
||||
* /\____/
|
||||
* \_/__/
|
||||
*
|
||||
* Some definitions for internal use by the library code.
|
||||
* This should not be included by user programs.
|
||||
*
|
||||
* By Shawn Hargreaves.
|
||||
*
|
||||
* See readme.txt for copyright information.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef INTERNDJ_H
|
||||
#define INTERNDJ_H
|
||||
|
||||
#ifndef DJGPP
|
||||
#error This file should only be used by the djgpp version of Allegro
|
||||
#endif
|
||||
|
||||
|
||||
#include <dos.h>
|
||||
|
||||
|
||||
/* file access macros */
|
||||
#define FILE_OPEN(filename, handle) handle = open(filename, O_RDONLY | O_BINARY, S_IRUSR | S_IWUSR)
|
||||
#define FILE_CREATE(filename, handle) handle = open(filename, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR)
|
||||
#define FILE_CLOSE(handle) close(handle)
|
||||
#define FILE_READ(handle, buf, size, sz) sz = read(handle, buf, size)
|
||||
#define FILE_WRITE(handle, buf, size, sz) sz = write(handle, buf, size)
|
||||
#define FILE_SEARCH_STRUCT struct ffblk
|
||||
#define FILE_FINDFIRST(filename, attrib, dta) findfirst(filename, dta, attrib)
|
||||
#define FILE_FINDNEXT(dta) findnext(dta)
|
||||
#define FILE_ATTRIB ff_attrib
|
||||
#define FILE_SIZE ff_fsize
|
||||
#define FILE_NAME ff_name
|
||||
#define FILE_TIME ff_ftime
|
||||
#define FILE_DATE ff_fdate
|
||||
|
||||
|
||||
/* macros to enable and disable interrupts */
|
||||
#define DISABLE() asm volatile ("cli")
|
||||
#define ENABLE() asm volatile ("sti")
|
||||
|
||||
|
||||
__INLINE__ void enter_critical(void)
|
||||
{
|
||||
if (windows_version >= 3) {
|
||||
__dpmi_regs r;
|
||||
r.x.ax = 0x1681;
|
||||
__dpmi_int(0x2F, &r);
|
||||
}
|
||||
|
||||
DISABLE();
|
||||
}
|
||||
|
||||
|
||||
__INLINE__ void exit_critical(void)
|
||||
{
|
||||
if (windows_version >= 3) {
|
||||
__dpmi_regs r;
|
||||
r.x.ax = 0x1682;
|
||||
__dpmi_int(0x2F, &r);
|
||||
}
|
||||
|
||||
ENABLE();
|
||||
}
|
||||
|
||||
|
||||
/* interrupt hander stuff */
|
||||
#define _map_irq(irq) (((irq)>7) ? ((irq)+104) : ((irq)+8))
|
||||
|
||||
int _install_irq(int num, int (*handler)(void));
|
||||
void _remove_irq(int num);
|
||||
void _restore_irq(int irq);
|
||||
void _enable_irq(int irq);
|
||||
void _disable_irq(int irq);
|
||||
|
||||
#define _eoi(irq) { outportb(0x20, 0x20); if ((irq)>7) outportb(0xA0, 0x20); }
|
||||
|
||||
typedef struct _IRQ_HANDLER
|
||||
{
|
||||
int (*handler)(void); /* our C handler */
|
||||
int number; /* irq number */
|
||||
__dpmi_paddr old_vector; /* original protected mode vector */
|
||||
} _IRQ_HANDLER;
|
||||
|
||||
|
||||
/* DPMI memory mapping routines */
|
||||
int _create_physical_mapping(unsigned long *linear, int *segment, unsigned long physaddr, int size);
|
||||
void _remove_physical_mapping(unsigned long *linear, int *segment);
|
||||
int _create_linear_mapping(unsigned long *linear, unsigned long physaddr, int size);
|
||||
void _remove_linear_mapping(unsigned long *linear);
|
||||
int _create_selector(int *segment, unsigned long linear, int size);
|
||||
void _remove_selector(int *segment);
|
||||
void _unlock_dpmi_data(void *addr, int size);
|
||||
|
||||
|
||||
/* bank switching routines */
|
||||
void _accel_bank_stub(void);
|
||||
void _accel_bank_stub_end(void);
|
||||
|
||||
void _accel_bank_switch (void);
|
||||
void _accel_bank_switch_end(void);
|
||||
|
||||
void _vesa_window_1(void);
|
||||
void _vesa_window_1_end(void);
|
||||
void _vesa_window_2(void);
|
||||
void _vesa_window_2_end(void);
|
||||
|
||||
void _vesa_pm_window_1(void);
|
||||
void _vesa_pm_window_1_end(void);
|
||||
void _vesa_pm_window_2(void);
|
||||
void _vesa_pm_window_2_end(void);
|
||||
|
||||
void _vesa_pm_es_window_1(void);
|
||||
void _vesa_pm_es_window_1_end(void);
|
||||
void _vesa_pm_es_window_2(void);
|
||||
void _vesa_pm_es_window_2_end(void);
|
||||
|
||||
|
||||
/* stuff for the VESA and VBE/AF drivers */
|
||||
extern __dpmi_regs _dpmi_reg;
|
||||
|
||||
extern int _window_2_offset;
|
||||
|
||||
extern void (*_pm_vesa_switcher)(void);
|
||||
extern void (*_pm_vesa_scroller)(void);
|
||||
extern void (*_pm_vesa_pallete)(void);
|
||||
|
||||
extern int _mmio_segment;
|
||||
|
||||
extern void *_accel_driver;
|
||||
|
||||
extern int _accel_active;
|
||||
|
||||
extern void *_accel_set_bank;
|
||||
extern void *_accel_idle;
|
||||
|
||||
void _fill_vbeaf_libc_exports(void *ptr);
|
||||
void _fill_vbeaf_pmode_exports(void *ptr);
|
||||
|
||||
|
||||
/* sound lib stuff */
|
||||
extern int _fm_port;
|
||||
extern int _mpu_port;
|
||||
extern int _mpu_irq;
|
||||
extern int _sb_freq;
|
||||
extern int _sb_port;
|
||||
extern int _sb_dma;
|
||||
extern int _sb_irq;
|
||||
|
||||
int _sb_read_dsp_version(void);
|
||||
int _sb_reset_dsp(int data);
|
||||
void _sb_voice(int state);
|
||||
int _sb_set_mixer(int digi_volume, int midi_volume);
|
||||
|
||||
void _mpu_poll(void);
|
||||
|
||||
int _dma_allocate_mem(int bytes, int *sel, unsigned long *phys);
|
||||
void _dma_start(int channel, unsigned long addr, int size, int auto_init, int input);
|
||||
void _dma_stop(int channel);
|
||||
unsigned long _dma_todo(int channel);
|
||||
void _dma_lock_mem(void);
|
||||
|
||||
|
||||
#endif /* ifndef INTERNDJ_H */
|
||||
|
||||
|
||||
/* flag for how many times we have been initialised */
|
||||
extern int _allegro_count;
|
||||
|
||||
|
||||
/* some Allegro functions need a block of scratch memory */
|
||||
extern void *_scratch_mem;
|
||||
extern int _scratch_mem_size;
|
||||
|
||||
__INLINE__ void _grow_scratch_mem(int size)
|
||||
{
|
||||
if (size > _scratch_mem_size) {
|
||||
size = (size+1023) & 0xFFFFFC00;
|
||||
_scratch_mem = realloc(_scratch_mem, size);
|
||||
_scratch_mem_size = size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* list of functions to call at program cleanup */
|
||||
void _add_exit_func(void (*func)(void));
|
||||
void _remove_exit_func(void (*func)(void));
|
||||
|
||||
|
||||
/* reads a translation file into memory */
|
||||
void _load_config_text(void);
|
||||
|
||||
|
||||
/* various bits of mouse stuff */
|
||||
void _set_mouse_range(void);
|
||||
extern BITMAP *_mouse_screen;
|
||||
extern BITMAP *_mouse_sprite, *_mouse_pointer;
|
||||
extern int _mouse_x_focus, _mouse_y_focus;
|
||||
extern int _mouse_width, _mouse_height;
|
||||
|
||||
|
||||
/* various bits of timer stuff */
|
||||
extern int _timer_use_retrace;
|
||||
extern volatile int _retrace_hpp_value;
|
||||
|
||||
|
||||
/* caches and tables for svga bank switching */
|
||||
extern int _last_bank_1, _last_bank_2;
|
||||
extern int *_gfx_bank;
|
||||
|
||||
|
||||
/* bank switching routines */
|
||||
void _stub_bank_switch (void);
|
||||
void _stub_bank_switch_end(void);
|
||||
|
||||
|
||||
/* stuff for setting up bitmaps */
|
||||
void _check_gfx_virginity(void);
|
||||
BITMAP *_make_bitmap(int w, int h, unsigned long addr, GFX_DRIVER *driver, int color_depth, int bpl);
|
||||
void _sort_out_virtual_width(int *width, GFX_DRIVER *driver);
|
||||
|
||||
GFX_VTABLE *_get_vtable(int color_depth);
|
||||
|
||||
extern GFX_VTABLE _screen_vtable;
|
||||
|
||||
extern int _sub_bitmap_id_count;
|
||||
|
||||
extern int _textmode;
|
||||
|
||||
#define BYTES_PER_PIXEL(bpp) (((int)(bpp) + 7) / 8)
|
||||
|
||||
int _color_load_depth(int depth);
|
||||
|
||||
extern int _color_conv;
|
||||
|
||||
BITMAP *_fixup_loaded_bitmap(BITMAP *bmp, PALETTE pal, int bpp);
|
||||
|
||||
|
||||
/* VGA register access routines */
|
||||
void _vga_vsync(void);
|
||||
void _vga_set_pallete_range(PALLETE p, int from, int to, int vsync);
|
||||
|
||||
extern int _crtc;
|
||||
|
||||
|
||||
/* _read_vga_register:
|
||||
* Reads the contents of a VGA register.
|
||||
*/
|
||||
__INLINE__ int _read_vga_register(int port, int index)
|
||||
{
|
||||
if (port==0x3C0)
|
||||
inportb(_crtc+6);
|
||||
|
||||
outportb(port, index);
|
||||
return inportb(port+1);
|
||||
}
|
||||
|
||||
|
||||
/* _write_vga_register:
|
||||
* Writes a byte to a VGA register.
|
||||
*/
|
||||
__INLINE__ void _write_vga_register(int port, int index, int v)
|
||||
{
|
||||
if (port==0x3C0) {
|
||||
inportb(_crtc+6);
|
||||
outportb(port, index);
|
||||
outportb(port, v);
|
||||
}
|
||||
else {
|
||||
outportb(port, index);
|
||||
outportb(port+1, v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* _alter_vga_register:
|
||||
* Alters specific bits of a VGA register.
|
||||
*/
|
||||
__INLINE__ void _alter_vga_register(int port, int index, int mask, int v)
|
||||
{
|
||||
int temp;
|
||||
temp = _read_vga_register(port, index);
|
||||
temp &= (~mask);
|
||||
temp |= (v & mask);
|
||||
_write_vga_register(port, index, temp);
|
||||
}
|
||||
|
||||
|
||||
/* _vsync_out_h:
|
||||
* Waits until the VGA is not in either a vertical or horizontal retrace.
|
||||
*/
|
||||
__INLINE__ void _vsync_out_h(void)
|
||||
{
|
||||
do {
|
||||
} while (inportb(0x3DA) & 1);
|
||||
}
|
||||
|
||||
|
||||
/* _vsync_out_v:
|
||||
* Waits until the VGA is not in a vertical retrace.
|
||||
*/
|
||||
__INLINE__ void _vsync_out_v(void)
|
||||
{
|
||||
do {
|
||||
} while (inportb(0x3DA) & 8);
|
||||
}
|
||||
|
||||
|
||||
/* _vsync_in:
|
||||
* Waits until the VGA is in the vertical retrace period.
|
||||
*/
|
||||
__INLINE__ void _vsync_in(void)
|
||||
{
|
||||
if (_timer_use_retrace) {
|
||||
int t = retrace_count;
|
||||
|
||||
do {
|
||||
} while (t == retrace_count);
|
||||
}
|
||||
else {
|
||||
do {
|
||||
} while (!(inportb(0x3DA) & 8));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* _write_hpp:
|
||||
* Writes to the VGA pelpan register.
|
||||
*/
|
||||
__INLINE__ void _write_hpp(int value)
|
||||
{
|
||||
if (_timer_use_retrace) {
|
||||
_retrace_hpp_value = value;
|
||||
|
||||
do {
|
||||
} while (_retrace_hpp_value == value);
|
||||
}
|
||||
else {
|
||||
do {
|
||||
} while (!(inportb(0x3DA) & 8));
|
||||
|
||||
_write_vga_register(0x3C0, 0x33, value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void _set_vga_virtual_width(int old_width, int new_width);
|
||||
|
||||
|
||||
/* current drawing mode */
|
||||
extern int _drawing_mode;
|
||||
extern BITMAP *_drawing_pattern;
|
||||
extern int _drawing_x_anchor;
|
||||
extern int _drawing_y_anchor;
|
||||
extern unsigned int _drawing_x_mask;
|
||||
extern unsigned int _drawing_y_mask;
|
||||
|
||||
|
||||
/* graphics drawing routines */
|
||||
void _normal_line(BITMAP *bmp, int x1, int y1, int x2, int y2, int color);
|
||||
void _normal_rectfill(BITMAP *bmp, int x1, int y1, int x2, int y2, int color);
|
||||
|
||||
int _linear_getpixel8(struct BITMAP *bmp, int x, int y);
|
||||
void _linear_putpixel8(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _linear_vline8(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _linear_hline8(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _linear_draw_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_v_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_h_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_vh_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_trans_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_lit_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_draw_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_trans_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_lit_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
void _linear_draw_character8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_textout_fixed8(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
||||
void _linear_blit8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_blit_backward8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_masked_blit8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_clear_to_color8(struct BITMAP *bitmap, int color);
|
||||
|
||||
#ifdef ALLEGRO_COLOR16
|
||||
|
||||
void _linear_putpixel15(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _linear_vline15(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _linear_hline15(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _linear_draw_trans_sprite15(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_lit_sprite15(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_draw_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_trans_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_lit_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
|
||||
int _linear_getpixel16(struct BITMAP *bmp, int x, int y);
|
||||
void _linear_putpixel16(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _linear_vline16(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _linear_hline16(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _linear_draw_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_256_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_v_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_h_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_vh_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_trans_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_lit_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_draw_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_trans_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_lit_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
void _linear_draw_character16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_textout_fixed16(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
||||
void _linear_blit16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_blit_backward16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_masked_blit16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_clear_to_color16(struct BITMAP *bitmap, int color);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef ALLEGRO_COLOR24
|
||||
|
||||
int _linear_getpixel24(struct BITMAP *bmp, int x, int y);
|
||||
void _linear_putpixel24(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _linear_vline24(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _linear_hline24(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _linear_draw_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_256_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_v_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_h_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_vh_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_trans_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_lit_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_draw_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_trans_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_lit_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
void _linear_draw_character24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_textout_fixed24(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
||||
void _linear_blit24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_blit_backward24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_masked_blit24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_clear_to_color24(struct BITMAP *bitmap, int color);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef ALLEGRO_COLOR32
|
||||
|
||||
int _linear_getpixel32(struct BITMAP *bmp, int x, int y);
|
||||
void _linear_putpixel32(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _linear_vline32(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _linear_hline32(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _linear_draw_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_256_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_v_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_h_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_sprite_vh_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_trans_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _linear_draw_lit_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_draw_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_trans_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _linear_draw_lit_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
void _linear_draw_character32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _linear_textout_fixed32(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
||||
void _linear_blit32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_blit_backward32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_masked_blit32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _linear_clear_to_color32(struct BITMAP *bitmap, int color);
|
||||
|
||||
#endif
|
||||
|
||||
int _x_getpixel(struct BITMAP *bmp, int x, int y);
|
||||
void _x_putpixel(struct BITMAP *bmp, int x, int y, int color);
|
||||
void _x_vline(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
||||
void _x_hline(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
||||
void _x_draw_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _x_draw_sprite_v_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _x_draw_sprite_h_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _x_draw_sprite_vh_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _x_draw_trans_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
||||
void _x_draw_lit_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _x_draw_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _x_draw_trans_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
||||
void _x_draw_lit_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
||||
void _x_draw_character(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
||||
void _x_textout_fixed(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
||||
void _x_blit_from_memory(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_blit_to_memory(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_blit(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_blit_forward(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_blit_backward(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_masked_blit(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
||||
void _x_clear_to_color(struct BITMAP *bitmap, int color);
|
||||
|
||||
|
||||
/* asm helper for stretch_blit() */
|
||||
void _do_stretch(BITMAP *source, BITMAP *dest, void *drawer, int sx, fixed sy, fixed syd, int dx, int dy, int dh, int color_depth);
|
||||
|
||||
|
||||
/* number of fractional bits used by the polygon rasteriser */
|
||||
#define POLYGON_FIX_SHIFT 18
|
||||
|
||||
|
||||
/* bitfield specifying which polygon attributes need interpolating */
|
||||
#define INTERP_FLAT 1
|
||||
#define INTERP_1COL 2
|
||||
#define INTERP_3COL 4
|
||||
#define INTERP_FIX_UV 8
|
||||
#define INTERP_Z 16
|
||||
#define INTERP_FLOAT_UV 32
|
||||
#define OPT_FLOAT_UV_TO_FIX 64
|
||||
#define COLOR_TO_RGB 128
|
||||
|
||||
|
||||
/* information for polygon scanline fillers */
|
||||
typedef struct POLYGON_SEGMENT
|
||||
{
|
||||
fixed u, v, du, dv; /* fixed point u/v coordinates */
|
||||
fixed c, dc; /* single color gouraud shade values */
|
||||
fixed r, g, b, dr, dg, db; /* RGB gouraud shade values */
|
||||
float z, dz; /* polygon depth (1/z) */
|
||||
float fu, fv, dfu, dfv; /* floating point u/v coordinates */
|
||||
unsigned char *texture; /* the texture map */
|
||||
int umask, vmask, vshift; /* texture map size information */
|
||||
int seg; /* destination bitmap selector */
|
||||
} POLYGON_SEGMENT;
|
||||
|
||||
|
||||
/* an active polygon edge */
|
||||
typedef struct POLYGON_EDGE
|
||||
{
|
||||
int top; /* top y position */
|
||||
int bottom; /* bottom y position */
|
||||
fixed x, dx; /* fixed point x position and gradient */
|
||||
fixed w; /* width of line segment */
|
||||
POLYGON_SEGMENT dat; /* texture/gouraud information */
|
||||
struct POLYGON_EDGE *prev; /* doubly linked list */
|
||||
struct POLYGON_EDGE *next;
|
||||
} POLYGON_EDGE;
|
||||
|
||||
|
||||
/* prototype for the scanline filler functions */
|
||||
typedef void (*SCANLINE_FILLER)(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
|
||||
/* polygon helper functions */
|
||||
extern SCANLINE_FILLER _optim_alternative_drawer;
|
||||
POLYGON_EDGE *_add_edge(POLYGON_EDGE *list, POLYGON_EDGE *edge, int sort_by_x);
|
||||
POLYGON_EDGE *_remove_edge(POLYGON_EDGE *list, POLYGON_EDGE *edge);
|
||||
void _fill_3d_edge_structure(POLYGON_EDGE *edge, V3D *v1, V3D *v2, int flags, BITMAP *bmp);
|
||||
void _fill_3d_edge_structure_f(POLYGON_EDGE *edge, V3D_f *v1, V3D_f *v2, int flags, BITMAP *bmp);
|
||||
SCANLINE_FILLER _get_scanline_filler(int type, int *flags, POLYGON_SEGMENT *info, BITMAP *texture, BITMAP *bmp);
|
||||
void _clip_polygon_segment(POLYGON_SEGMENT *info, int gap, int flags);
|
||||
|
||||
|
||||
/* polygon scanline filler functions */
|
||||
void _poly_scanline_gcol8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_grgb8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb8x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_ptex_lit15d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit15d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_ptex_lit16d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit16d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_ptex_lit24d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit24d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_grgb32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_atex_mask_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
void _poly_scanline_ptex_lit32d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
void _poly_scanline_ptex_mask_lit32d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
||||
|
||||
|
||||
/* sound lib stuff */
|
||||
extern int _digi_volume;
|
||||
extern int _midi_volume;
|
||||
extern int _flip_pan;
|
||||
extern int _sound_hq;
|
||||
|
||||
extern int (*_midi_init)(void);
|
||||
extern void (*_midi_exit)(void);
|
||||
|
||||
int _midi_allocate_voice(int min, int max);
|
||||
|
||||
extern volatile long _midi_tick;
|
||||
|
||||
int _digmid_find_patches(char *dir, char *file);
|
||||
|
||||
#define VIRTUAL_VOICES 256
|
||||
|
||||
|
||||
typedef struct /* a virtual (as seen by the user) soundcard voice */
|
||||
{
|
||||
SAMPLE *sample; /* which sample are we playing? (NULL = free) */
|
||||
int num; /* physical voice number (-1 = been killed off) */
|
||||
int autokill; /* set to free the voice when the sample finishes */
|
||||
long time; /* when we were started (for voice allocation) */
|
||||
int priority; /* how important are we? */
|
||||
} VOICE;
|
||||
|
||||
extern VOICE _voice[VIRTUAL_VOICES];
|
||||
|
||||
|
||||
typedef struct /* a physical (as used by hardware) soundcard voice */
|
||||
{
|
||||
int num; /* the virtual voice currently using me (-1 = free) */
|
||||
int playmode; /* are we looping? */
|
||||
int vol; /* current volume (fixed point .12) */
|
||||
int dvol; /* volume delta, for ramping */
|
||||
int target_vol; /* target volume, for ramping */
|
||||
int pan; /* current pan (fixed point .12) */
|
||||
int dpan; /* pan delta, for sweeps */
|
||||
int target_pan; /* target pan, for sweeps */
|
||||
int freq; /* current frequency (fixed point .12) */
|
||||
int dfreq; /* frequency delta, for sweeps */
|
||||
int target_freq; /* target frequency, for sweeps */
|
||||
} PHYS_VOICE;
|
||||
|
||||
extern PHYS_VOICE _phys_voice[DIGI_VOICES];
|
||||
|
||||
|
||||
#define MIXER_DEF_SFX 8
|
||||
#define MIXER_MAX_SFX 64
|
||||
|
||||
int _mixer_init(int bufsize, int freq, int stereo, int is16bit, int *voices);
|
||||
void _mixer_exit(void);
|
||||
void _mix_some_samples(unsigned long buf, unsigned short seg, int issigned);
|
||||
|
||||
void _mixer_init_voice(int voice, SAMPLE *sample);
|
||||
void _mixer_release_voice(int voice);
|
||||
void _mixer_start_voice(int voice);
|
||||
void _mixer_stop_voice(int voice);
|
||||
void _mixer_loop_voice(int voice, int loopmode);
|
||||
int _mixer_get_position(int voice);
|
||||
void _mixer_set_position(int voice, int position);
|
||||
int _mixer_get_volume(int voice);
|
||||
void _mixer_set_volume(int voice, int volume);
|
||||
void _mixer_ramp_volume(int voice, int time, int endvol);
|
||||
void _mixer_stop_volume_ramp(int voice);
|
||||
int _mixer_get_frequency(int voice);
|
||||
void _mixer_set_frequency(int voice, int frequency);
|
||||
void _mixer_sweep_frequency(int voice, int time, int endfreq);
|
||||
void _mixer_stop_frequency_sweep(int voice);
|
||||
int _mixer_get_pan(int voice);
|
||||
void _mixer_set_pan(int voice, int pan);
|
||||
void _mixer_sweep_pan(int voice, int time, int endpan);
|
||||
void _mixer_stop_pan_sweep(int voice);
|
||||
void _mixer_set_echo(int voice, int strength, int delay);
|
||||
void _mixer_set_tremolo(int voice, int rate, int depth);
|
||||
void _mixer_set_vibrato(int voice, int rate, int depth);
|
||||
|
||||
/* dummy functions for the NoSound drivers */
|
||||
int _dummy_detect(int input);
|
||||
int _dummy_init(int input, int voices);
|
||||
void _dummy_exit(int input);
|
||||
int _dummy_mixer_volume(int volume);
|
||||
void _dummy_init_voice(int voice, SAMPLE *sample);
|
||||
void _dummy_noop1(int p);
|
||||
void _dummy_noop2(int p1, int p2);
|
||||
void _dummy_noop3(int p1, int p2, int p3);
|
||||
int _dummy_get_position(int voice);
|
||||
int _dummy_get(int voice);
|
||||
void _dummy_raw_midi(unsigned char data);
|
||||
int _dummy_load_patches(char *patches, char *drums);
|
||||
void _dummy_adjust_patches(char *patches, char *drums);
|
||||
void _dummy_key_on(int inst, int note, int bend, int vol, int pan);
|
||||
|
||||
|
||||
/* from djgpp's libc, needed to find which directory we were run from */
|
||||
extern int __crt0_argc;
|
||||
extern char **__crt0_argv;
|
||||
|
||||
|
||||
#endif /* ifndef INTERNAL_H */
|
|
@ -1,22 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 2005-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Set Com port and speed for GDBStubs for DJGGP
|
||||
///
|
||||
/// copy and rename as rdb.h and set the defines below as needed
|
||||
|
||||
#define DEBUG_COM_PORT 2
|
||||
#define DEBUG_COM_PORT_SPEED 9600
|
|
@ -1,903 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief extended vesa VESA2.0 video modes i/o
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "../i_system.h" //I_Error()
|
||||
#include "vid_vesa.h"
|
||||
#include "../doomdef.h" //MAXVIDWIDTH, MAXVIDHEIGHT
|
||||
#include "../screen.h"
|
||||
|
||||
#include <dpmi.h>
|
||||
#include <go32.h>
|
||||
#include <sys/farptr.h>
|
||||
#include <sys/movedata.h>
|
||||
#include <sys/segments.h>
|
||||
#include <sys/nearptr.h>
|
||||
|
||||
#include "../console.h"
|
||||
#include "../command.h" //added:21-03-98: vid_xxx commands
|
||||
#include "../i_video.h"
|
||||
|
||||
|
||||
// PROTOS
|
||||
static vmode_t *VID_GetModePtr (int modenum);
|
||||
static int VID_VesaGetModeInfo (int modenum);
|
||||
static void VID_VesaGetExtraModes (void);
|
||||
static INT32 VID_VesaInitMode (viddef_t *lvid, vmode_t *pcurrentmode);
|
||||
|
||||
static void VID_Command_NumModes_f (void);
|
||||
static void VID_Command_ModeInfo_f (void);
|
||||
static void VID_Command_ModeList_f (void);
|
||||
static void VID_Command_Mode_f (void);
|
||||
|
||||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cv_stretch = {"stretch", "On", CV_SAVE|CV_NOSHOWHELP, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#define VBEVERSION 2 // we need vesa2 or higher
|
||||
|
||||
// -----------------------------------------------------
|
||||
#define MASK_LINEAR(addr) (addr & 0x000FFFFF)
|
||||
#define RM_TO_LINEAR(addr) (((addr & 0xFFFF0000) >> 12) + (addr & 0xFFFF))
|
||||
#define RM_OFFSET(addr) (addr & 0xF)
|
||||
#define RM_SEGMENT(addr) ((addr >> 4) & 0xFFFF)
|
||||
// -----------------------------------------------------
|
||||
|
||||
static int totalvidmem;
|
||||
|
||||
static vmode_t vesa_modes[MAX_VESA_MODES] = {{NULL, NULL, 0, 0, 0, 0, 0, 0, NULL, NULL, 0}};
|
||||
static vesa_extra_t vesa_extra[MAX_VESA_MODES];
|
||||
|
||||
//this is the only supported non-vesa mode : standard 320x200x256c.
|
||||
#define NUMVGAVIDMODES 1
|
||||
static INT32 VGA_InitMode (viddef_t *lvid, vmode_t *pcurrentmode);
|
||||
static char vgamode1[] ="320x200";
|
||||
static vmode_t vgavidmodes[NUMVGAVIDMODES] = {
|
||||
{
|
||||
NULL,
|
||||
vgamode1,
|
||||
320, 200, //(200.0/320.0)*(320.0/240.0),
|
||||
320, 1, // rowbytes, bytes per pixel
|
||||
0, 1,
|
||||
NULL,
|
||||
VGA_InitMode, 0
|
||||
}
|
||||
};
|
||||
|
||||
static char names[MAX_VESA_MODES][10];
|
||||
|
||||
//----------------------------i_video.c------------------------------------
|
||||
// these ones should go to i_video.c, but I prefer keep them away from the
|
||||
// doom sources until the vesa stuff is ok.
|
||||
static int numvidmodes; //total number of video modes, vga, vesa1, vesa2.
|
||||
static vmode_t *pvidmodes; //start of videomodes list.
|
||||
static vmode_t *pcurrentmode; // the current active videomode.
|
||||
//----------------------------i_video.c------------------------------------
|
||||
|
||||
|
||||
|
||||
// table des modes videos.
|
||||
// seul le mode 320x200x256c standard VGA est support‚ sans le VESA.
|
||||
// ce mode est le mode num‚ro 0 dans la liste.
|
||||
typedef struct
|
||||
{
|
||||
int modenum; // vesa vbe2.0 modenum
|
||||
int mode_attributes;
|
||||
int winasegment;
|
||||
int winbsegment;
|
||||
int bytes_per_scanline; // bytes per logical scanline (+16)
|
||||
int win; // window number (A=0, B=1)
|
||||
int win_size; // window size (+6)
|
||||
int granularity; // how finely i can set the window in vid mem (+4)
|
||||
int width, height; // displayed width and height (+18, +20)
|
||||
int bits_per_pixel; // er, better be 8, 15, 16, 24, or 32 (+25)
|
||||
int bytes_per_pixel; // er, better be 1, 2, or 4
|
||||
int memory_model; // and better be 4 or 6, packed or direct color (+27)
|
||||
int num_pages; // number of complete frame buffer pages (+29)
|
||||
int red_width; // the # of bits in the red component (+31)
|
||||
int red_pos; // the bit position of the red component (+32)
|
||||
int green_width; // etc.. (+33)
|
||||
int green_pos; // (+34)
|
||||
int blue_width; // (+35)
|
||||
int blue_pos; // (+36)
|
||||
int pptr;
|
||||
int pagesize;
|
||||
int numpages;
|
||||
} modeinfo_t;
|
||||
|
||||
static vbeinfoblock_t vesainfo;
|
||||
static vesamodeinfo_t vesamodeinfo;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// DOS stuff
|
||||
// ------------------------------------------------------------------------
|
||||
static unsigned long conventional_memory = (unsigned long)-1;
|
||||
|
||||
FUNCINLINE static ATTRINLINE void map_in_conventional_memory(void)
|
||||
{
|
||||
if (conventional_memory == (unsigned long)-1)
|
||||
{
|
||||
if (__djgpp_nearptr_enable())
|
||||
{
|
||||
conventional_memory = __djgpp_conventional_base;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Converts a flat 32 bit ptr to a realmode 0x12345 type ptr (seg<<4 + offs)
|
||||
#if 0
|
||||
unsigned int ptr2real(void *ptr)
|
||||
{
|
||||
map_in_conventional_memory();
|
||||
return (int)ptr - conventional_memory;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Converts 0x12345 (seg<<4+offs) realmode ptr to a flat 32bit ptr
|
||||
FUNCINLINE static ATTRINLINE void *real2ptr(unsigned int real)
|
||||
{
|
||||
map_in_conventional_memory();
|
||||
return (void *) (real + conventional_memory);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
|
||||
/* ======================================================================== */
|
||||
// Add the standard VGA video modes (only one now) to the video modes list.
|
||||
/* ======================================================================== */
|
||||
static inline void VGA_Init(void)
|
||||
{
|
||||
vgavidmodes[NUMVGAVIDMODES-1].pnext = pvidmodes;
|
||||
pvidmodes = &vgavidmodes[0];
|
||||
numvidmodes += NUMVGAVIDMODES;
|
||||
}
|
||||
|
||||
|
||||
//added:30-01-98: return number of video modes in pvidmodes list
|
||||
INT32 VID_NumModes(void)
|
||||
{
|
||||
return numvidmodes;
|
||||
}
|
||||
|
||||
//added:21-03-98: return info on video mode
|
||||
FUNCINLINE static ATTRINLINE const char *VID_ModeInfo (int modenum, char **ppheader)
|
||||
{
|
||||
static const char *badmodestr = "Bad video mode number\n";
|
||||
vmode_t *pv;
|
||||
|
||||
pv = VID_GetModePtr (modenum);
|
||||
|
||||
if (!pv)
|
||||
{
|
||||
if (ppheader)
|
||||
*ppheader = NULL;
|
||||
return badmodestr;
|
||||
}
|
||||
else
|
||||
{
|
||||
//if (ppheader)
|
||||
// *ppheader = pv->header;
|
||||
return pv->name;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//added:03-02-98: return a video mode number from the dimensions
|
||||
INT32 VID_GetModeForSize( INT32 w, INT32 h)
|
||||
{
|
||||
vmode_t *pv;
|
||||
int modenum;
|
||||
|
||||
pv = pvidmodes;
|
||||
for (modenum=0; pv!=NULL; pv=pv->pnext,modenum++ )
|
||||
{
|
||||
if ( pv->width==(unsigned)w && pv->height==(unsigned)h )
|
||||
return modenum;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* ======================================================================== */
|
||||
//
|
||||
/* ======================================================================== */
|
||||
void VID_Init (void)
|
||||
{
|
||||
COM_AddCommand ("vid_nummodes", VID_Command_NumModes_f);
|
||||
COM_AddCommand ("vid_modeinfo", VID_Command_ModeInfo_f);
|
||||
COM_AddCommand ("vid_modelist", VID_Command_ModeList_f);
|
||||
COM_AddCommand ("vid_mode", VID_Command_Mode_f);
|
||||
CV_RegisterVar (&cv_vidwait);
|
||||
CV_RegisterVar (&cv_stretch);
|
||||
|
||||
//setup the videmodes list,
|
||||
// note that mode 0 must always be VGA mode 0x13
|
||||
pvidmodes = NULL;
|
||||
pcurrentmode = NULL;
|
||||
numvidmodes = 0;
|
||||
// setup the vesa_modes list
|
||||
VID_VesaGetExtraModes ();
|
||||
|
||||
// the game boots in 320x200 standard VGA, but
|
||||
// we need a highcolor mode to run the game in highcolor
|
||||
if (highcolor && numvidmodes==0)
|
||||
I_Error ("No 15bit highcolor VESA2 video mode found, cannot run in highcolor.\n");
|
||||
|
||||
// add the vga modes at the start of the modes list
|
||||
VGA_Init();
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
CONS_Printf("VID_SetMode(%d)\n",vid.modenum);
|
||||
#endif
|
||||
VID_SetMode (0); //vid.modenum);
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
CONS_Printf("after VID_SetMode\n");
|
||||
CONS_Printf("vid.width %d\n",vid.width);
|
||||
CONS_Printf("vid.height %d\n",vid.height);
|
||||
CONS_Printf("vid.buffer %x\n",vid.buffer);
|
||||
CONS_Printf("vid.rowbytes %d\n",vid.rowbytes);
|
||||
CONS_Printf("vid.numpages %d\n",vid.numpages);
|
||||
CONS_Printf("vid.recalc %d\n",vid.recalc);
|
||||
CONS_Printf("vid.direct %x\n",vid.direct);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Returns a vmode_t from the video modes list, given a video mode number.
|
||||
// ========================================================================
|
||||
vmode_t *VID_GetModePtr (int modenum)
|
||||
{
|
||||
vmode_t *pv;
|
||||
|
||||
pv = pvidmodes;
|
||||
if (!pv)
|
||||
I_Error ("VID_error 1\n");
|
||||
|
||||
while (modenum--)
|
||||
{
|
||||
pv = pv->pnext;
|
||||
if (!pv)
|
||||
I_Error ("VID_error 2\n");
|
||||
}
|
||||
|
||||
return pv;
|
||||
}
|
||||
|
||||
|
||||
//added:30-01-98:return the name of a video mode
|
||||
const char *VID_GetModeName (INT32 modenum)
|
||||
{
|
||||
return (VID_GetModePtr(modenum))->name;
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Sets a video mode
|
||||
// ========================================================================
|
||||
INT32 VID_SetMode (INT32 modenum) //, UINT8 *palette)
|
||||
{
|
||||
int vstat;
|
||||
vmode_t *pnewmode, *poldmode;
|
||||
|
||||
if ((modenum >= numvidmodes) || (modenum < 0))
|
||||
{
|
||||
if (pcurrentmode == NULL)
|
||||
{
|
||||
modenum = 0; // mode hasn't been set yet, so initialize to base
|
||||
// mode since they gave us an invalid initial mode
|
||||
}
|
||||
else
|
||||
{
|
||||
//nomodecheck = true;
|
||||
I_Error ("Unknown video mode: %d\n", modenum);
|
||||
//nomodecheck = false;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
pnewmode = VID_GetModePtr (modenum);
|
||||
|
||||
if (pnewmode == pcurrentmode)
|
||||
return 1; // already in the desired mode
|
||||
|
||||
// initialize the new mode
|
||||
poldmode = pcurrentmode;
|
||||
pcurrentmode = pnewmode;
|
||||
|
||||
// initialize vidbuffer size for setmode
|
||||
vid.width = pcurrentmode->width;
|
||||
vid.height = pcurrentmode->height;
|
||||
//vid.aspect = pcurrentmode->aspect;
|
||||
vid.rowbytes = pcurrentmode->rowbytes;
|
||||
vid.bpp = pcurrentmode->bytesperpixel;
|
||||
|
||||
//debug
|
||||
//if (vid.rowbytes != vid.width)
|
||||
// I_Error("vidrowbytes (%d) <> vidwidth(%d)\n",vid.rowbytes,vid.width);
|
||||
|
||||
vstat = (*pcurrentmode->setmode) (&vid, pcurrentmode);
|
||||
|
||||
if (vstat < 1)
|
||||
{
|
||||
if (vstat == 0)
|
||||
{
|
||||
// harware could not setup mode
|
||||
//if (!VID_SetMode (vid.modenum))
|
||||
// I_Error ("VID_SetMode: couldn't set video mode (hard failure)");
|
||||
I_Error("Couldn't set video mode %d\n", modenum);
|
||||
}
|
||||
else
|
||||
if (vstat == -1)
|
||||
{
|
||||
CONS_Printf ("Not enough mem for VID_SetMode...\n");
|
||||
|
||||
// not enough memory; just put things back the way they were
|
||||
pcurrentmode = poldmode;
|
||||
vid.width = pcurrentmode->width;
|
||||
vid.height = pcurrentmode->height;
|
||||
vid.rowbytes = pcurrentmode->rowbytes;
|
||||
vid.bpp = pcurrentmode->bytesperpixel;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
vid.modenum = modenum;
|
||||
|
||||
//printf ("%s\n", VID_ModeInfo (vid.modenum, NULL));
|
||||
|
||||
//added:20-01-98: recalc all tables and realloc buffers based on
|
||||
// vid values.
|
||||
vid.recalc = 1;
|
||||
|
||||
if (!cv_stretch.value && (float)vid.width/vid.height != ((float)BASEVIDWIDTH/BASEVIDHEIGHT))
|
||||
vid.height = (int)(vid.width * ((float)BASEVIDHEIGHT/BASEVIDWIDTH));// Adjust the height to match
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void VID_CheckRenderer(void) {}
|
||||
void VID_CheckGLLoaded(rendermode_t oldrender) {}
|
||||
|
||||
|
||||
|
||||
// converts a segm:offs 32bit pair to a 32bit flat ptr
|
||||
#if 0
|
||||
void *VID_ExtraFarToLinear (void *ptr)
|
||||
{
|
||||
int temp;
|
||||
|
||||
temp = (int)ptr;
|
||||
return real2ptr (((temp & 0xFFFF0000) >> 12) + (temp & 0xFFFF));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Helper function for VID_VesaGetExtraModes
|
||||
// In: vesa mode number, from the vesa videomodenumbers list
|
||||
// Out: false, if no info for given modenum
|
||||
// ========================================================================
|
||||
int VID_VesaGetModeInfo (int modenum)
|
||||
{
|
||||
int bytes_per_pixel;
|
||||
unsigned int i;
|
||||
__dpmi_regs regs;
|
||||
|
||||
for (i=0; i<sizeof (vesamodeinfo_t); i++)
|
||||
_farpokeb(_dos_ds, MASK_LINEAR(__tb)+i, 0);
|
||||
|
||||
regs.x.ax = 0x4f01;
|
||||
regs.x.di = RM_OFFSET(__tb);
|
||||
regs.x.es = RM_SEGMENT(__tb);
|
||||
regs.x.cx = modenum;
|
||||
__dpmi_int(0x10, ®s);
|
||||
if (regs.h.ah)
|
||||
return false;
|
||||
else
|
||||
{
|
||||
dosmemget (MASK_LINEAR(__tb), sizeof (vesamodeinfo_t), &vesamodeinfo);
|
||||
|
||||
bytes_per_pixel = (vesamodeinfo.BitsPerPixel+1)/8;
|
||||
|
||||
// we add either highcolor or lowcolor video modes, not the two
|
||||
if (highcolor && (vesamodeinfo.BitsPerPixel != 15))
|
||||
return false;
|
||||
if (!highcolor && (vesamodeinfo.BitsPerPixel != 8))
|
||||
return false;
|
||||
|
||||
if ((bytes_per_pixel > 2) ||
|
||||
(vesamodeinfo.XResolution > MAXVIDWIDTH) ||
|
||||
(vesamodeinfo.YResolution > MAXVIDHEIGHT))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// we only want color graphics modes that are supported by the hardware
|
||||
if ((vesamodeinfo.ModeAttributes &
|
||||
(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE) ) !=
|
||||
(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// we only work with linear frame buffers, except for 320x200,
|
||||
// which is linear when banked at 0xA000
|
||||
if (!(vesamodeinfo.ModeAttributes & LINEAR_FRAME_BUFFER))
|
||||
{
|
||||
if ((vesamodeinfo.XResolution != 320) ||
|
||||
(vesamodeinfo.YResolution != 200))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// pagesize
|
||||
if ((vesamodeinfo.BytesPerScanLine * vesamodeinfo.YResolution)
|
||||
> totalvidmem)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
vesamodeinfo.NumberOfImagePages = 1;
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
CONS_Printf("VID: (VESA) info for mode 0x%x\n", modeinfo.modenum);
|
||||
CONS_Printf(" mode attrib = 0x%0x\n", modeinfo.mode_attributes);
|
||||
CONS_Printf(" win a attrib = 0x%0x\n", *(UINT8 *)(infobuf+2));
|
||||
CONS_Printf(" win b attrib = 0x%0x\n", *(UINT8 *)(infobuf+3));
|
||||
CONS_Printf(" win a seg 0x%0x\n", (int) modeinfo.winasegment);
|
||||
CONS_Printf(" win b seg 0x%0x\n", (int) modeinfo.winbsegment);
|
||||
CONS_Printf(" bytes per scanline = %d\n",
|
||||
modeinfo.bytes_per_scanline);
|
||||
CONS_Printf(" width = %d, height = %d\n", modeinfo.width,
|
||||
modeinfo.height);
|
||||
CONS_Printf(" win = %c\n", 'A' + modeinfo.win);
|
||||
CONS_Printf(" win granularity = %d\n", modeinfo.granularity);
|
||||
CONS_Printf(" win size = %d\n", modeinfo.win_size);
|
||||
CONS_Printf(" bits per pixel = %d\n", modeinfo.bits_per_pixel);
|
||||
CONS_Printf(" bytes per pixel = %d\n", modeinfo.bytes_per_pixel);
|
||||
CONS_Printf(" memory model = 0x%x\n", modeinfo.memory_model);
|
||||
CONS_Printf(" num pages = %d\n", modeinfo.num_pages);
|
||||
CONS_Printf(" red width = %d\n", modeinfo.red_width);
|
||||
CONS_Printf(" red pos = %d\n", modeinfo.red_pos);
|
||||
CONS_Printf(" green width = %d\n", modeinfo.green_width);
|
||||
CONS_Printf(" green pos = %d\n", modeinfo.green_pos);
|
||||
CONS_Printf(" blue width = %d\n", modeinfo.blue_width);
|
||||
CONS_Printf(" blue pos = %d\n", modeinfo.blue_pos);
|
||||
CONS_Printf(" phys mem = %x\n", modeinfo.pptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Get extended VESA modes information, keep the ones that we support,
|
||||
// so they'll be available in the game Video menu.
|
||||
// ========================================================================
|
||||
#define MAXVESADESC 100
|
||||
static char vesadesc[MAXVESADESC] = "";
|
||||
|
||||
void VID_VesaGetExtraModes (void)
|
||||
{
|
||||
unsigned int i;
|
||||
unsigned long addr;
|
||||
int nummodes;
|
||||
__dpmi_meminfo phys_mem_info;
|
||||
unsigned long mode_ptr;
|
||||
__dpmi_regs regs;
|
||||
|
||||
// make a copy of the video modes list! else trash in __tb
|
||||
UINT16 vmode[MAX_VESA_MODES+1];
|
||||
int numvmodes;
|
||||
UINT16 vesamode;
|
||||
|
||||
// new ugly stuff...
|
||||
for (i=0; i<sizeof (vbeinfoblock_t); i++)
|
||||
_farpokeb(_dos_ds, MASK_LINEAR(__tb)+i, 0);
|
||||
|
||||
dosmemput("VBE2", 4, MASK_LINEAR(__tb));
|
||||
|
||||
// see if VESA support is available
|
||||
regs.x.ax = 0x4f00;
|
||||
regs.x.di = RM_OFFSET(__tb);
|
||||
regs.x.es = RM_SEGMENT(__tb);
|
||||
__dpmi_int(0x10, ®s);
|
||||
if (regs.h.ah)
|
||||
goto no_vesa;
|
||||
|
||||
dosmemget(MASK_LINEAR(__tb), sizeof (vbeinfoblock_t), &vesainfo);
|
||||
|
||||
if (strncmp((void *)vesainfo.VESASignature, "VESA", 4) != 0)
|
||||
{
|
||||
no_vesa:
|
||||
CONS_Printf ("No VESA driver\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (vesainfo.VESAVersion < (VBEVERSION<<8))
|
||||
{
|
||||
CONS_Printf ("VESA VBE %d.0 not available\n", VBEVERSION);
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// vesa version number
|
||||
//
|
||||
CONS_Printf ("%4.4s %d.%d (", vesainfo.VESASignature,
|
||||
vesainfo.VESAVersion>>8,
|
||||
vesainfo.VESAVersion&0xFF);
|
||||
|
||||
//
|
||||
// vesa description string
|
||||
//
|
||||
i = 0;
|
||||
addr = RM_TO_LINEAR(vesainfo.OemStringPtr);
|
||||
_farsetsel(_dos_ds);
|
||||
while (_farnspeekb(addr) != 0)
|
||||
{
|
||||
vesadesc[i++] = _farnspeekb(addr++);
|
||||
if (i == MAXVESADESC-1)
|
||||
break;
|
||||
}
|
||||
vesadesc[i]=0;
|
||||
CONS_Printf ("%s)\n",vesadesc);
|
||||
|
||||
totalvidmem = vesainfo.TotalMemory << 16;
|
||||
|
||||
//
|
||||
// find 8 bit modes
|
||||
//
|
||||
numvmodes = 0;
|
||||
mode_ptr = RM_TO_LINEAR(vesainfo.VideoModePtr);
|
||||
while ((vmode[numvmodes] = _farpeekw(_dos_ds, mode_ptr)) != 0xFFFF)
|
||||
{
|
||||
numvmodes++;
|
||||
if ( numvmodes == MAX_VESA_MODES )
|
||||
break;
|
||||
mode_ptr += 2;
|
||||
}
|
||||
vmode[numvmodes] = 0xffff;
|
||||
|
||||
nummodes = 0; // number of video modes accepted for the game
|
||||
|
||||
numvmodes=0; // go again through vmodes table
|
||||
while ( ((vesamode=vmode[numvmodes++]) != 0xFFFF) && (nummodes < MAX_VESA_MODES) )
|
||||
{
|
||||
//fill the modeinfo struct.
|
||||
if (VID_VesaGetModeInfo (vesamode))
|
||||
{
|
||||
vesa_modes[nummodes].pnext = &vesa_modes[nummodes+1];
|
||||
if (vesamodeinfo.XResolution > 999)
|
||||
{
|
||||
if (vesamodeinfo.YResolution > 999)
|
||||
{
|
||||
sprintf (&names[nummodes][0], "%4dx%4d", vesamodeinfo.XResolution,
|
||||
vesamodeinfo.YResolution);
|
||||
names[nummodes][9] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf (&names[nummodes][0], "%4dx%3d", vesamodeinfo.XResolution,
|
||||
vesamodeinfo.YResolution);
|
||||
names[nummodes][8] = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (vesamodeinfo.YResolution > 999)
|
||||
{
|
||||
sprintf (&names[nummodes][0], "%3dx%4d", vesamodeinfo.XResolution,
|
||||
vesamodeinfo.YResolution);
|
||||
names[nummodes][8] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf (&names[nummodes][0], "%3dx%3d", vesamodeinfo.XResolution,
|
||||
vesamodeinfo.YResolution);
|
||||
names[nummodes][7] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
vesa_modes[nummodes].name = &names[nummodes][0];
|
||||
vesa_modes[nummodes].width = vesamodeinfo.XResolution;
|
||||
vesa_modes[nummodes].height = vesamodeinfo.YResolution;
|
||||
|
||||
//added:20-01-98:aspect ratio to be implemented...
|
||||
vesa_modes[nummodes].rowbytes = vesamodeinfo.BytesPerScanLine;
|
||||
vesa_modes[nummodes].windowed = 0;
|
||||
vesa_modes[nummodes].pextradata = &vesa_extra[nummodes];
|
||||
vesa_modes[nummodes].setmode = VID_VesaInitMode;
|
||||
|
||||
if (vesamodeinfo.ModeAttributes & LINEAR_FRAME_BUFFER)
|
||||
{
|
||||
// add linear bit to mode for linear modes
|
||||
vesa_extra[nummodes].vesamode = vesamode | LINEAR_MODE;
|
||||
vesa_modes[nummodes].numpages = 1; //vesamodeinfo.NumberOfImagePages;
|
||||
|
||||
phys_mem_info.address = (int)vesamodeinfo.PhysBasePtr;
|
||||
phys_mem_info.size = 0x400000;
|
||||
|
||||
// returns -1 on error
|
||||
if (__dpmi_physical_address_mapping(&phys_mem_info))
|
||||
{
|
||||
//skip this mode, it doesnt work
|
||||
continue;
|
||||
}
|
||||
|
||||
// if physical mapping was ok... convert the selector:offset
|
||||
vesa_extra[nummodes].plinearmem =
|
||||
real2ptr (phys_mem_info.address);
|
||||
|
||||
// lock the region
|
||||
__dpmi_lock_linear_region (&phys_mem_info);
|
||||
}
|
||||
else
|
||||
{
|
||||
// banked at 0xA0000
|
||||
vesa_extra[nummodes].vesamode = vesamode;
|
||||
//vesa_extra[nummodes].pages[0] = 0;
|
||||
vesa_extra[nummodes].plinearmem =
|
||||
real2ptr (vesamodeinfo.WinASegment<<4);
|
||||
|
||||
vesa_modes[nummodes].numpages = 1; //modeinfo.numpages;
|
||||
}
|
||||
|
||||
vesa_modes[nummodes].bytesperpixel = (vesamodeinfo.BitsPerPixel+1)/8;
|
||||
|
||||
nummodes++;
|
||||
}
|
||||
}
|
||||
|
||||
// add the VESA modes at the start of the mode list (if there are any)
|
||||
if (nummodes)
|
||||
{
|
||||
vesa_modes[nummodes-1].pnext = NULL; //pvidmodes;
|
||||
pvidmodes = &vesa_modes[0];
|
||||
numvidmodes += nummodes;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Free the video buffer of the last video mode,
|
||||
// allocate a new buffer for the video mode to set.
|
||||
// ========================================================================
|
||||
static boolean VID_FreeAndAllocVidbuffer (viddef_t *lvid)
|
||||
{
|
||||
int vidbuffersize;
|
||||
|
||||
vidbuffersize = (lvid->width * lvid->height * lvid->bpp * NUMSCREENS); //status bar
|
||||
|
||||
// free allocated buffer for previous video mode
|
||||
if (lvid->buffer!=NULL)
|
||||
{
|
||||
free(lvid->buffer);
|
||||
}
|
||||
|
||||
// allocate the new screen buffer
|
||||
if ( (lvid->buffer = (UINT8 *) malloc(vidbuffersize))==NULL )
|
||||
return false;
|
||||
|
||||
// initially clear the video buffer
|
||||
memset (lvid->buffer, 0x00, vidbuffersize);
|
||||
|
||||
#ifdef DEBUG
|
||||
CONS_Printf("VID_FreeAndAllocVidbuffer done, vidbuffersize: %x\n",vidbuffersize);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Set video mode routine for STANDARD VGA MODES (NO HIGHCOLOR)
|
||||
// Out: 1 ok,
|
||||
// 0 hardware could not set mode,
|
||||
// -1 no mem
|
||||
// ========================================================================
|
||||
static INT32 VGA_InitMode (viddef_t *lvid, vmode_t *currentmodep)
|
||||
{
|
||||
__dpmi_regs regs;
|
||||
|
||||
if (!VID_FreeAndAllocVidbuffer (lvid))
|
||||
return -1; //no mem
|
||||
|
||||
//added:26-01-98: should clear video mem here
|
||||
|
||||
//set mode 0x13
|
||||
regs.h.ah = 0;
|
||||
regs.h.al = 0x13;
|
||||
__dpmi_int(0x10, ®s);
|
||||
|
||||
// here it is the standard VGA 64k window, not an LFB
|
||||
// (you could have 320x200x256c with LFB in the vesa modes)
|
||||
lvid->direct = (UINT8 *) real2ptr (0xa0000);
|
||||
lvid->u.numpages = 1;
|
||||
lvid->bpp = currentmodep->bytesperpixel;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// Set video mode routine for VESA video modes, see VID_SetMode()
|
||||
// Out: 1 ok,
|
||||
// 0 hardware could not set mode,
|
||||
// -1 no mem
|
||||
// ========================================================================
|
||||
INT32 VID_VesaInitMode (viddef_t *lvid, vmode_t *currentmodep)
|
||||
{
|
||||
vesa_extra_t *pextra;
|
||||
__dpmi_regs regs;
|
||||
|
||||
pextra = currentmodep->pextradata;
|
||||
|
||||
#ifdef DEBUG
|
||||
CONS_Printf("VID_VesaInitMode...\n");
|
||||
CONS_Printf(" currentmodep->name %s\n",currentmodep->name);
|
||||
CONS_Printf(" width %d\n",currentmodep->width);
|
||||
CONS_Printf(" height %d\n",currentmodep->height);
|
||||
CONS_Printf(" rowbytes %d\n",currentmodep->rowbytes);
|
||||
CONS_Printf(" windowed %d\n",currentmodep->windowed);
|
||||
CONS_Printf(" numpages %d\n",currentmodep->numpages);
|
||||
CONS_Printf(" currentmodep->pextradata :\n");
|
||||
CONS_Printf(" ->vesamode %x\n",pextra->vesamode);
|
||||
CONS_Printf(" ->plinearmem %x\n\n",pextra->plinearmem);
|
||||
#endif
|
||||
|
||||
//added:20-01-98:no page flipping now... TO DO!!!
|
||||
lvid->u.numpages = 1;
|
||||
|
||||
// clean up any old vid buffer lying around, alloc new if needed
|
||||
if (!VID_FreeAndAllocVidbuffer (lvid))
|
||||
return -1; //no mem
|
||||
|
||||
|
||||
//added:20-01-98: should clear video mem here
|
||||
|
||||
|
||||
// set the mode
|
||||
regs.x.ax = 0x4f02;
|
||||
regs.x.bx = pextra->vesamode;
|
||||
__dpmi_int (0x10, ®s);
|
||||
|
||||
if (regs.x.ax != 0x4f)
|
||||
return 0; // could not set mode
|
||||
|
||||
//added:20-01-98: should setup wait_vsync flag, currentpage here...
|
||||
// plus check for display_enable bit
|
||||
|
||||
//added:20-01-98: here we should set the page if page flipping...
|
||||
|
||||
// points to LFB, or the start of VGA mem.
|
||||
lvid->direct = pextra->plinearmem;
|
||||
lvid->bpp = currentmodep->bytesperpixel;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ========================================================================
|
||||
// VIDEO MODE CONSOLE COMMANDS
|
||||
// ========================================================================
|
||||
|
||||
|
||||
// vid_nummodes
|
||||
//
|
||||
//added:21-03-98:
|
||||
void VID_Command_NumModes_f (void)
|
||||
{
|
||||
int nummodes;
|
||||
|
||||
nummodes = VID_NumModes ();
|
||||
CONS_Printf ("%d video mode(s) available(s)\n", nummodes);
|
||||
}
|
||||
|
||||
|
||||
// vid_modeinfo <modenum>
|
||||
//
|
||||
void VID_Command_ModeInfo_f (void)
|
||||
{
|
||||
vmode_t *pv;
|
||||
int modenum;
|
||||
|
||||
if (COM_Argc()!=2)
|
||||
modenum = vid.modenum; // describe the current mode
|
||||
else
|
||||
modenum = atoi (COM_Argv(1)); // .. the given mode number
|
||||
|
||||
if (modenum >= VID_NumModes())
|
||||
{
|
||||
CONS_Printf ("No such video mode\n");
|
||||
return;
|
||||
}
|
||||
|
||||
pv = VID_GetModePtr (modenum);
|
||||
|
||||
CONS_Printf ("%s\n", VID_ModeInfo (modenum, NULL));
|
||||
CONS_Printf ("width : %d\n"
|
||||
"height: %d\n"
|
||||
"bytes per scanline: %d\n"
|
||||
"bytes per pixel: %d\n"
|
||||
"numpages: %d\n",
|
||||
pv->width,
|
||||
pv->height,
|
||||
pv->rowbytes,
|
||||
pv->bytesperpixel,
|
||||
pv->numpages );
|
||||
}
|
||||
|
||||
|
||||
// vid_modelist
|
||||
//
|
||||
void VID_Command_ModeList_f (void)
|
||||
{
|
||||
int i, nummodes;
|
||||
const char *pinfo;
|
||||
char *pheader;
|
||||
vmode_t *pv;
|
||||
boolean na;
|
||||
|
||||
na = false;
|
||||
|
||||
nummodes = VID_NumModes ();
|
||||
for (i=0 ; i<nummodes ; i++)
|
||||
{
|
||||
pv = VID_GetModePtr (i);
|
||||
pinfo = VID_ModeInfo (i, &pheader);
|
||||
|
||||
if (i==0 || pv->bytesperpixel==1)
|
||||
CONS_Printf ("%d: %s\n", i, pinfo);
|
||||
else
|
||||
CONS_Printf ("%d: %s (hicolor)\n", i, pinfo);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// vid_mode <modenum>
|
||||
//
|
||||
void VID_Command_Mode_f (void)
|
||||
{
|
||||
int modenum;
|
||||
|
||||
if (COM_Argc()!=2)
|
||||
{
|
||||
CONS_Printf ("vid_mode <modenum> : set video mode\n");
|
||||
return;
|
||||
}
|
||||
|
||||
modenum = atoi(COM_Argv(1));
|
||||
|
||||
if (modenum >= VID_NumModes())
|
||||
CONS_Printf ("No such video mode\n");
|
||||
else
|
||||
// request vid mode change
|
||||
setmodeneeded = modenum+1;
|
||||
}
|
|
@ -1,109 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief VESA extra modes.
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../screen.h"
|
||||
|
||||
|
||||
|
||||
#define MODE_SUPPORTED_IN_HW 0x0001
|
||||
#define COLOR_MODE 0x0008
|
||||
#define GRAPHICS_MODE 0x0010
|
||||
#define VGA_INCOMPATIBLE 0x0020
|
||||
#define LINEAR_FRAME_BUFFER 0x0080
|
||||
#define LINEAR_MODE 0x4000
|
||||
|
||||
#define MAX_VESA_MODES 30 // we'll just take the first 30 if there
|
||||
|
||||
|
||||
// VESA information block structure
|
||||
typedef struct vbeinfoblock_s
|
||||
{
|
||||
UINT8 VESASignature[4];
|
||||
UINT16 VESAVersion;
|
||||
unsigned long OemStringPtr;
|
||||
UINT8 Capabilities[4];
|
||||
unsigned long VideoModePtr;
|
||||
UINT16 TotalMemory;
|
||||
UINT8 OemSoftwareRev[2];
|
||||
UINT8 OemVendorNamePtr[4];
|
||||
UINT8 OemProductNamePtr[4];
|
||||
UINT8 OemProductRevPtr[4];
|
||||
UINT8 Reserved[222];
|
||||
UINT8 OemData[256];
|
||||
} ATTRPACK vbeinfoblock_t;
|
||||
|
||||
|
||||
// VESA information for a specific mode
|
||||
typedef struct vesamodeinfo_s
|
||||
{
|
||||
UINT16 ModeAttributes;
|
||||
UINT8 WinAAttributes;
|
||||
UINT8 WinBAttributes;
|
||||
UINT16 WinGranularity;
|
||||
UINT16 WinSize;
|
||||
UINT16 WinASegment;
|
||||
UINT16 WinBSegment;
|
||||
unsigned long WinFuncPtr;
|
||||
UINT16 BytesPerScanLine;
|
||||
UINT16 XResolution;
|
||||
UINT16 YResolution;
|
||||
UINT8 XCharSize;
|
||||
UINT8 YCharSize;
|
||||
UINT8 NumberOfPlanes;
|
||||
UINT8 BitsPerPixel;
|
||||
UINT8 NumberOfBanks;
|
||||
UINT8 MemoryModel;
|
||||
UINT8 BankSize;
|
||||
UINT8 NumberOfImagePages;
|
||||
UINT8 Reserved_page;
|
||||
UINT8 RedMaskSize;
|
||||
UINT8 RedMaskPos;
|
||||
UINT8 GreenMaskSize;
|
||||
UINT8 GreenMaskPos;
|
||||
UINT8 BlueMaskSize;
|
||||
UINT8 BlueMaskPos;
|
||||
UINT8 ReservedMaskSize;
|
||||
UINT8 ReservedMaskPos;
|
||||
UINT8 DirectColorModeInfo;
|
||||
|
||||
/* VBE 2.0 extensions */
|
||||
unsigned long PhysBasePtr;
|
||||
unsigned long OffScreenMemOffset;
|
||||
UINT16 OffScreenMemSize;
|
||||
|
||||
/* VBE 3.0 extensions */
|
||||
UINT16 LinBytesPerScanLine;
|
||||
UINT8 BnkNumberOfPages;
|
||||
UINT8 LinNumberOfPages;
|
||||
UINT8 LinRedMaskSize;
|
||||
UINT8 LinRedFieldPos;
|
||||
UINT8 LinGreenMaskSize;
|
||||
UINT8 LinGreenFieldPos;
|
||||
UINT8 LinBlueMaskSize;
|
||||
UINT8 LinBlueFieldPos;
|
||||
UINT8 LinRsvdMaskSize;
|
||||
UINT8 LinRsvdFieldPos;
|
||||
unsigned long MaxPixelClock;
|
||||
|
||||
UINT8 Reserved[190];
|
||||
} ATTRPACK vesamodeinfo_t;
|
||||
|
||||
|
||||
// setup standard VGA + VESA modes list, activate the default video mode.
|
||||
void VID_Init (void);
|
|
@ -29,7 +29,6 @@
|
|||
// Use Mixer interface?
|
||||
#ifdef HAVE_MIXER
|
||||
#define SOUND SOUND_MIXER
|
||||
#define NOHS // No HW3SOUND
|
||||
#ifdef HW3SOUND
|
||||
#undef HW3SOUND
|
||||
#endif
|
||||
|
@ -45,7 +44,6 @@
|
|||
// Use FMOD?
|
||||
#ifdef HAVE_FMOD
|
||||
#define SOUND SOUND_FMOD
|
||||
#define NOHS // No HW3SOUND
|
||||
#ifdef HW3SOUND
|
||||
#undef HW3SOUND
|
||||
#endif
|
||||
|
@ -62,10 +60,6 @@
|
|||
#if !defined (HWRENDER) && !defined (NOHW)
|
||||
#define HWRENDER
|
||||
#endif
|
||||
// judgecutor: 3D sound support
|
||||
#if !defined(HW3SOUND) && !defined (NOHS)
|
||||
#define HW3SOUND
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
@ -110,10 +104,6 @@
|
|||
#include <io.h>
|
||||
#endif
|
||||
|
||||
#ifdef PC_DOS
|
||||
#include <conio.h>
|
||||
#endif
|
||||
|
||||
//#define NOMD5
|
||||
|
||||
// Uncheck this to compile debugging code
|
||||
|
@ -139,8 +129,15 @@ extern char logfilename[1024];
|
|||
#define VERSIONSTRING "Development EXE"
|
||||
// most interface strings are ignored in development mode.
|
||||
// we use comprevision and compbranch instead.
|
||||
// VERSIONSTRING_RC is for the resource-definition script used by windows builds
|
||||
#else
|
||||
#ifdef BETAVERSION
|
||||
#define VERSIONSTRING "v"SRB2VERSION" "BETAVERSION
|
||||
#define VERSIONSTRING_RC SRB2VERSION " " BETAVERSION "\0"
|
||||
#else
|
||||
#define VERSIONSTRING "v"SRB2VERSION
|
||||
#define VERSIONSTRING_RC SRB2VERSION "\0"
|
||||
#endif
|
||||
// Hey! If you change this, add 1 to the MODVERSION below!
|
||||
// Otherwise we can't force updates!
|
||||
#endif
|
||||
|
@ -163,7 +160,9 @@ extern char logfilename[1024];
|
|||
// the other options the same.
|
||||
|
||||
// Comment out this line to completely disable update alerts (recommended for testing, but not for release)
|
||||
#ifndef BETAVERSION
|
||||
#define UPDATE_ALERT
|
||||
#endif
|
||||
|
||||
// The string used in the alert that pops up in the event of an update being available.
|
||||
// Please change to apply to your modification (we don't want everyone asking where your mod is on SRB2.org!).
|
||||
|
@ -558,8 +557,8 @@ INT32 I_GetKey(void);
|
|||
#endif
|
||||
|
||||
// The character that separates pathnames. Forward slash on
|
||||
// most systems, but reverse solidus (\) on Windows and DOS.
|
||||
#if defined (PC_DOS) || defined (_WIN32)
|
||||
// most systems, but reverse solidus (\) on Windows.
|
||||
#if defined (_WIN32)
|
||||
#define PATHSEP "\\"
|
||||
#else
|
||||
#define PATHSEP "/"
|
||||
|
@ -648,4 +647,10 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
|
|||
/// Maintain compatibility with older 2.2 demos
|
||||
#define OLD22DEMOCOMPAT
|
||||
|
||||
#if defined (HAVE_CURL) && ! defined (NONET)
|
||||
#define MASTERSERVER
|
||||
#else
|
||||
#undef UPDATE_ALERT
|
||||
#endif
|
||||
|
||||
#endif // __DOOMDEF__
|
||||
|
|
|
@ -371,4 +371,12 @@ typedef UINT32 tic_t;
|
|||
#define WSTRING2(s) L ## s
|
||||
#define WSTRING(s) WSTRING2 (s)
|
||||
|
||||
/*
|
||||
A hack by Monster Iestyn: Return a pointer to a field of
|
||||
a struct from a pointer to another field in the struct.
|
||||
Needed for some lua shenanigans.
|
||||
*/
|
||||
#define FIELDFROM( type, field, have, want ) \
|
||||
(void *)((intptr_t)(field) - offsetof (type, have) + offsetof (type, want))
|
||||
|
||||
#endif //__DOOMTYPE__
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
|
||||
UINT8 cdaudio_started = 0;
|
||||
|
||||
consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cd_volume = CVAR_INIT ("cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL);
|
||||
consvar_t cdUpdate = CVAR_INIT ("cd_update","1",CV_SAVE, NULL, NULL);
|
||||
|
||||
|
||||
void I_InitCD(void){}
|
||||
|
|
|
@ -8,7 +8,7 @@ boolean highcolor = false;
|
|||
|
||||
boolean allow_fullscreen = false;
|
||||
|
||||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_vidwait = CVAR_INIT ("vid_wait", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
void I_StartupGraphics(void){}
|
||||
void I_ShutdownGraphics(void){}
|
||||
|
|
198
src/f_finale.c
198
src/f_finale.c
|
@ -25,6 +25,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "z_zone.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "m_menu.h"
|
||||
#include "dehacked.h"
|
||||
#include "g_input.h"
|
||||
|
@ -224,6 +225,9 @@ static INT32 cutscene_textspeed = 0;
|
|||
static UINT8 cutscene_boostspeed = 0;
|
||||
static tic_t cutscene_lasttextwrite = 0;
|
||||
|
||||
// STJR Intro
|
||||
char stjrintro[9] = "STJRI000";
|
||||
|
||||
//
|
||||
// This alters the text string cutscene_disptext.
|
||||
// Use the typical string drawing functions to display it.
|
||||
|
@ -311,7 +315,7 @@ const char *introtext[NUMINTROSCENES];
|
|||
|
||||
static tic_t introscenetime[NUMINTROSCENES] =
|
||||
{
|
||||
7*TICRATE + (TICRATE/2), // STJr Presents
|
||||
5*TICRATE, // STJr Presents
|
||||
11*TICRATE + (TICRATE/2), // Two months had passed since...
|
||||
15*TICRATE + (TICRATE/2), // As it was about to drain the rings...
|
||||
14*TICRATE, // What Sonic, Tails, and Knuckles...
|
||||
|
@ -526,6 +530,7 @@ static void F_IntroDrawScene(void)
|
|||
switch (intro_scenenum)
|
||||
{
|
||||
case 0:
|
||||
bgxoffs = 28;
|
||||
break;
|
||||
case 1:
|
||||
background = W_CachePatchName("INTRO1", PU_PATCH);
|
||||
|
@ -616,97 +621,34 @@ static void F_IntroDrawScene(void)
|
|||
}
|
||||
else if (intro_scenenum == 0) // STJr presents
|
||||
{
|
||||
// "Waaaaaaah" intro
|
||||
if (finalecount-TICRATE/2 < 4*TICRATE+23) {
|
||||
// aspect is FRACUNIT/2 for 4:3 (source) resolutions, smaller for 16:10 (SRB2) resolutions
|
||||
fixed_t aspect = (FRACUNIT + (FRACUNIT*4/3 - FRACUNIT*vid.width/vid.height)/2)>>1;
|
||||
fixed_t x,y;
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 2);
|
||||
if (finalecount < 30) { // Cry!
|
||||
if (finalecount < 4)
|
||||
S_StopMusic();
|
||||
if (finalecount == 4)
|
||||
S_ChangeMusicInternal("_stjr", false);
|
||||
x = (BASEVIDWIDTH<<FRACBITS)/2 - FixedMul(334<<FRACBITS, aspect)/2;
|
||||
y = (BASEVIDHEIGHT<<FRACBITS)/2 - FixedMul(358<<FRACBITS, aspect)/2;
|
||||
V_DrawSciencePatch(x, y, 0, (patch = W_CachePatchName("WAHH1", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
if (finalecount > 6) {
|
||||
V_DrawSciencePatch(x, y, 0, (patch = W_CachePatchName("WAHH2", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
}
|
||||
if (finalecount > 10) {
|
||||
V_DrawSciencePatch(x, y, 0, (patch = W_CachePatchName("WAHH3", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
}
|
||||
if (finalecount > 14) {
|
||||
V_DrawSciencePatch(x, y, 0, (patch = W_CachePatchName("WAHH4", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
}
|
||||
}
|
||||
else if (finalecount-30 < 20) { // Big eggy
|
||||
background = W_CachePatchName("FEEDIN", PU_PATCH);
|
||||
x = (BASEVIDWIDTH<<FRACBITS)/2 - FixedMul(560<<FRACBITS, aspect)/2;
|
||||
y = (BASEVIDHEIGHT<<FRACBITS) - FixedMul(477<<FRACBITS, aspect);
|
||||
V_DrawSciencePatch(x, y, V_SNAPTOBOTTOM, background, aspect);
|
||||
}
|
||||
else if (finalecount-50 < 30) { // Zoom out
|
||||
fixed_t scale = FixedDiv(aspect, FixedDiv((finalecount-50)<<FRACBITS, (15<<FRACBITS))+FRACUNIT);
|
||||
background = W_CachePatchName("FEEDIN", PU_PATCH);
|
||||
x = (BASEVIDWIDTH<<FRACBITS)/2 - FixedMul(560<<FRACBITS, aspect)/2 + (FixedMul(560<<FRACBITS, aspect) - FixedMul(560<<FRACBITS, scale));
|
||||
y = (BASEVIDHEIGHT<<FRACBITS) - FixedMul(477<<FRACBITS, scale);
|
||||
V_DrawSciencePatch(x, y, V_SNAPTOBOTTOM, background, scale);
|
||||
}
|
||||
else
|
||||
if (intro_curtime > 1 && intro_curtime < (INT32)introscenetime[intro_scenenum])
|
||||
{
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
||||
if (intro_curtime < TICRATE-5) // Make the text shine!
|
||||
sprintf(stjrintro, "STJRI%03u", intro_curtime-1);
|
||||
else if (intro_curtime >= TICRATE-6 && intro_curtime < 2*TICRATE-20) // Pause on black screen for just a second
|
||||
return;
|
||||
else if (intro_curtime == 2*TICRATE-19)
|
||||
{
|
||||
{
|
||||
// Draw tiny eggy
|
||||
fixed_t scale = FixedMul(FRACUNIT/3, aspect);
|
||||
background = W_CachePatchName("FEEDIN", PU_PATCH);
|
||||
x = (BASEVIDWIDTH<<FRACBITS)/2 - FixedMul(560<<FRACBITS, aspect)/2 + (FixedMul(560<<FRACBITS, aspect) - FixedMul(560<<FRACBITS, scale));
|
||||
y = (BASEVIDHEIGHT<<FRACBITS) - FixedMul(477<<FRACBITS, scale);
|
||||
V_DrawSciencePatch(x, y, V_SNAPTOBOTTOM, background, scale);
|
||||
}
|
||||
// Fade in the text
|
||||
// The text fade out is automatically handled when switching to a new intro scene
|
||||
strncpy(stjrintro, "STJRI029", 9);
|
||||
S_ChangeMusicInternal("_stjr", false);
|
||||
|
||||
if (finalecount-84 < 58) { // Pure Fat is driving up!
|
||||
int ftime = (finalecount-84);
|
||||
x = (-189*FRACUNIT) + (FixedMul((6<<FRACBITS)+FRACUNIT/3, ftime<<FRACBITS) - FixedMul((6<<FRACBITS)+FRACUNIT/3, FixedDiv(FixedMul(ftime<<FRACBITS, ftime<<FRACBITS), 120<<FRACBITS)));
|
||||
y = (BASEVIDHEIGHT<<FRACBITS) - FixedMul(417<<FRACBITS, aspect);
|
||||
// Draw the body
|
||||
V_DrawSciencePatch(x, y, V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT1", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the door
|
||||
V_DrawSciencePatch(x+FixedMul(344<<FRACBITS, aspect), y+FixedMul(292<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT2", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the wheel
|
||||
V_DrawSciencePatch(x+FixedMul(178<<FRACBITS, aspect), y+FixedMul(344<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName(va("TYRE%02u",(abs(finalecount-144)/3)%16), PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the wheel cover
|
||||
V_DrawSciencePatch(x+FixedMul(88<<FRACBITS, aspect), y+FixedMul(238<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT3", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
} else { // Pure Fat has stopped!
|
||||
y = (BASEVIDHEIGHT<<FRACBITS) - FixedMul(417<<FRACBITS, aspect);
|
||||
// Draw the body
|
||||
V_DrawSciencePatch(0, y, V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT1", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the wheel
|
||||
V_DrawSciencePatch(FixedMul(178<<FRACBITS, aspect), y+FixedMul(344<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("TYRE00", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the wheel cover
|
||||
V_DrawSciencePatch(FixedMul(88<<FRACBITS, aspect), y+FixedMul(238<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT3", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
// Draw the door
|
||||
if (finalecount-TICRATE/2 > 4*TICRATE) { // Door is being raised!
|
||||
int ftime = (finalecount-TICRATE/2-4*TICRATE);
|
||||
y -= FixedDiv((ftime*ftime)<<FRACBITS, 23<<FRACBITS);
|
||||
}
|
||||
V_DrawSciencePatch(FixedMul(344<<FRACBITS, aspect), y+FixedMul(292<<FRACBITS, aspect), V_SNAPTOLEFT|V_SNAPTOBOTTOM, (patch = W_CachePatchName("PUREFAT2", PU_PATCH)), aspect);
|
||||
W_UnlockCachedPatch(patch);
|
||||
}
|
||||
background = W_CachePatchName(stjrintro, PU_PATCH);
|
||||
wipestyleflags = WSF_FADEIN;
|
||||
F_WipeStartScreen();
|
||||
F_TryColormapFade(31);
|
||||
V_DrawSmallScaledPatch(bgxoffs, 84, 0, background);
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(0,true);
|
||||
}
|
||||
|
||||
if (!WipeInAction) // Draw the patch if not in a wipe
|
||||
{
|
||||
background = W_CachePatchName(stjrintro, PU_PATCH);
|
||||
V_DrawSmallScaledPatch(bgxoffs, 84, 0, background);
|
||||
}
|
||||
} else {
|
||||
V_DrawCreditString((160 - V_CreditStringWidth("SONIC TEAM JR")/2)<<FRACBITS, 80<<FRACBITS, 0, "SONIC TEAM JR");
|
||||
V_DrawCreditString((160 - V_CreditStringWidth("PRESENTS")/2)<<FRACBITS, 96<<FRACBITS, 0, "PRESENTS");
|
||||
}
|
||||
}
|
||||
else if (intro_scenenum == 10) // Sky Runner
|
||||
|
@ -959,7 +901,13 @@ void F_IntroDrawer(void)
|
|||
|
||||
I_OsPolling();
|
||||
I_UpdateNoBlit();
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of wipes
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
I_FinishUpdate(); // Update the screen with the image Tails 06-19-2001
|
||||
|
||||
if (moviemode) // make sure we save frames for the white hold too
|
||||
|
@ -1010,7 +958,7 @@ void F_IntroDrawer(void)
|
|||
F_WipeEndScreen();
|
||||
F_RunWipe(99,true);
|
||||
}
|
||||
/*else if (intro_scenenum == 12 && intro_curtime == 7*TICRATE)
|
||||
/*else if (intro_scenenum == 11 && intro_curtime == 7*TICRATE)
|
||||
{
|
||||
patch_t *confront = W_CachePatchName("CONFRONT", PU_PATCH);
|
||||
|
||||
|
@ -1119,61 +1067,58 @@ static const char *credits[] = {
|
|||
"\1Credits",
|
||||
"",
|
||||
"\1Game Design",
|
||||
"Ben \"Mystic\" Geyer",
|
||||
"Sonic Team Junior",
|
||||
"\"SSNTails\"",
|
||||
"Johnny \"Sonikku\" Wallbank",
|
||||
"",
|
||||
"\1Programming",
|
||||
"Alam \"GBC\" Arias",
|
||||
"Logan \"GBA\" Arias",
|
||||
"Colette \"fickleheart\" Bordelon",
|
||||
"Andrew \"orospakr\" Clunis",
|
||||
"Sally \"TehRealSalt\" Cochenour",
|
||||
"Gregor \"Oogaland\" Dick",
|
||||
"Callum Dickinson",
|
||||
"Scott \"Graue\" Feeney",
|
||||
"Victor \"SteelT\" Fuentes",
|
||||
"Nathan \"Jazz\" Giroux",
|
||||
"\"Golden\"",
|
||||
"Vivian \"toaster\" Grannell",
|
||||
"Julio \"Chaos Zero 64\" Guir",
|
||||
"\"Hannu_Hanhi\"", // For many OpenGL performance improvements!
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Thomas \"Shadow Hog\" Igoe",
|
||||
"\"james\"",
|
||||
"Iestyn \"Monster Iestyn\" Jealous",
|
||||
"\"Jimita\"",
|
||||
"Ronald \"Furyhunter\" Kinard", // The SDL2 port
|
||||
"Louis-Antoine \"LJ Sonic\" de Moulins", // de Rochefort doesn't quite fit on the screen sorry lol
|
||||
"John \"JTE\" Muniz",
|
||||
"Ehab \"Wolfy\" Saeed",
|
||||
"Jonas \"MascaraSnake\" Sauer",
|
||||
"\"Kaito Sinclaire\"",
|
||||
"\"SSNTails\"",
|
||||
"Lachlan \"Lach\" Wright",
|
||||
"Marco \"mazmazz\" Zafra",
|
||||
"",
|
||||
"\1Programming",
|
||||
"\1Assistance",
|
||||
"Colette \"fickleheart\" Bordelon",
|
||||
"\"chi.miru\"", // helped port slope drawing code from ZDoom
|
||||
"Andrew \"orospakr\" Clunis",
|
||||
"Sally \"TehRealSalt\" Cochenour",
|
||||
"Gregor \"Oogaland\" Dick",
|
||||
"Julio \"Chaos Zero 64\" Guir",
|
||||
"\"Hannu_Hanhi\"", // For many OpenGL performance improvements!
|
||||
"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
|
||||
"Ronald \"Furyhunter\" Kinard", // The SDL2 port
|
||||
"\"Lat'\"", // SRB2-CHAT, the chat window from Kart
|
||||
"Matthew \"Shuffle\" Marsalko",
|
||||
"Steven \"StroggOnMeth\" McGranahan",
|
||||
"\"Morph\"", // For SRB2Morphed stuff
|
||||
"Louis-Antoine \"LJ Sonic\" de Moulins", // de Rochefort doesn't quite fit on the screen sorry lol
|
||||
"John \"JTE\" Muniz",
|
||||
"Colin \"Sonict\" Pfaff",
|
||||
"Sean \"Sryder13\" Ryder",
|
||||
"Ehab \"Wolfy\" Saeed",
|
||||
"Tasos \"tatokis\" Sahanidis", // Corrected C FixedMul, making 64-bit builds netplay compatible
|
||||
"Jonas \"MascaraSnake\" Sauer",
|
||||
"Wessel \"sphere\" Smit",
|
||||
"Ben \"Cue\" Woodford",
|
||||
"\"SSNTails\"",
|
||||
"\"Varren\"",
|
||||
"\"VelocitOni\"", // Wrote the original dashmode script
|
||||
"Ikaro \"Tatsuru\" Vinhas",
|
||||
// Git contributors with 5+ approved merges of substantive quality,
|
||||
// or contributors with at least one groundbreaking merge, may be named.
|
||||
// Everyone else is acknowledged under "Special Thanks > SRB2 Community Contributors".
|
||||
"Ben \"Cue\" Woodford",
|
||||
"Lachlan \"Lach\" Wright",
|
||||
"Marco \"mazmazz\" Zafra",
|
||||
"",
|
||||
"\1Art",
|
||||
"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo -- sorry for our limited font! D:
|
||||
"\"Arrietty\"",
|
||||
"Ryan \"Blaze Hedgehog\" Bloom",
|
||||
"Graeme P. \"SuperPhanto\" Caldwell", // for the new brak render
|
||||
"\"ChrispyPixels\"",
|
||||
"Paul \"Boinciel\" Clempson",
|
||||
"Sally \"TehRealSalt\" Cochenour",
|
||||
|
@ -1181,6 +1126,8 @@ static const char *credits[] = {
|
|||
"Desmond \"Blade\" DesJardins",
|
||||
"Sherman \"CoatRack\" DesJardins",
|
||||
"\"DirkTheHusky\"",
|
||||
"Jesse \"Jeck Jims\" Emerick",
|
||||
"\"Fighter_Builder\"", // for the CEZ3 button debris
|
||||
"Buddy \"KinkaJoy\" Fischer",
|
||||
"Vivian \"toaster\" Grannell",
|
||||
"James \"SwitchKaze\" Hale",
|
||||
|
@ -1193,6 +1140,7 @@ static const char *credits[] = {
|
|||
"Andrew \"Senku Niola\" Moran",
|
||||
"\"MotorRoach\"",
|
||||
"Phillip \"TelosTurntable\" Robinson",
|
||||
"\"Scizor300\"",
|
||||
"Wessel \"sphere\" Smit",
|
||||
"David \"Instant Sonic\" Spencer Jr.",
|
||||
"\"SSNTails\"",
|
||||
|
@ -1206,9 +1154,9 @@ static const char *credits[] = {
|
|||
"Malcolm \"RedXVI\" Brown",
|
||||
"Dave \"DemonTomatoDave\" Bulmer",
|
||||
"Paul \"Boinciel\" Clempson",
|
||||
"\"Cyan Helkaraxe\"",
|
||||
"Shane \"CobaltBW\" Ellis",
|
||||
"James \"SeventhSentinel\" Hall",
|
||||
"Cyan Helkaraxe",
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Iestyn \"Monster Iestyn\" Jealous",
|
||||
"Jarel \"Arrow\" Jones",
|
||||
|
@ -1235,8 +1183,9 @@ static const char *credits[] = {
|
|||
"James \"SeventhSentinel\" Hall",
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Thomas \"Shadow Hog\" Igoe",
|
||||
"Alexander \"DrTapeworm\" Moench-Ford",
|
||||
"\"Kaito Sinclaire\"",
|
||||
"Alexander \"DrTapeworm\" Moench-Ford",
|
||||
"\"Revan\"",
|
||||
"Anna \"QueenDelta\" Sandlin",
|
||||
"Wessel \"sphere\" Smit",
|
||||
"\"Spazzo\"",
|
||||
|
@ -1259,7 +1208,7 @@ static const char *credits[] = {
|
|||
"\1Testing",
|
||||
"Discord Community Testers",
|
||||
"Hank \"FuriousFox\" Brannock",
|
||||
"Cody \"SRB2 Playah\" Koester",
|
||||
"Cody \"Playah\" Koester",
|
||||
"Skye \"OmegaVelocity\" Meredith",
|
||||
"Stephen \"HEDGESMFG\" Moellering",
|
||||
"Rosalie \"ST218\" Molina",
|
||||
|
@ -1276,13 +1225,6 @@ static const char *credits[] = {
|
|||
"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
|
||||
"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
|
||||
"Simon \"sirjuddington\" Judd", // SLADE developer
|
||||
// Acknowledged here are the following:
|
||||
// Minor merge request authors, see guideline above
|
||||
// - Golden - Expanded thin font
|
||||
// Creators of small quantities of sprite/texture assets
|
||||
// - Arietty - New Green Hill-styled textures
|
||||
// - Scizor300 - the only other contributor to the 2.0 SRB2 Asset Pack
|
||||
// - Revan/Icefox - the new Nimbus Ruins skybox
|
||||
"SRB2 Community Contributors",
|
||||
"",
|
||||
"\1Produced By",
|
||||
|
@ -4097,7 +4039,7 @@ void F_CutsceneTicker(void)
|
|||
if (netgame && i != serverplayer && !IsPlayerAdmin(i))
|
||||
continue;
|
||||
|
||||
if (players[i].cmd.buttons & BT_USE)
|
||||
if (players[i].cmd.buttons & BT_SPIN)
|
||||
{
|
||||
keypressed = false;
|
||||
cutscene_boostspeed = 1;
|
||||
|
@ -4437,11 +4379,11 @@ static boolean F_GetTextPromptTutorialTag(char *tag, INT32 length)
|
|||
else if (!strncmp(tag, "TAJ", 3)) // Jump
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_jump, num_gcl_jump);
|
||||
else if (!strncmp(tag, "TAS", 3)) // Spin
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_use, num_gcl_use);
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_spin, num_gcl_spin);
|
||||
else if (!strncmp(tag, "TAA", 3)) // Char ability
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_jump, num_gcl_jump);
|
||||
else if (!strncmp(tag, "TAW", 3)) // Shield ability
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_jump_use, num_gcl_jump_use);
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_jump_spin, num_gcl_jump_spin);
|
||||
else
|
||||
gcs = G_GetControlScheme(gamecontrol, gcl_tutorial_used, num_gcl_tutorial_used);
|
||||
|
||||
|
@ -4698,7 +4640,7 @@ void F_TextPromptTicker(void)
|
|||
else
|
||||
continue;
|
||||
|
||||
if ((players[i].cmd.buttons & BT_USE) || (players[i].cmd.buttons & BT_JUMP))
|
||||
if ((players[i].cmd.buttons & BT_SPIN) || (players[i].cmd.buttons & BT_JUMP))
|
||||
{
|
||||
if (timetonext > 1)
|
||||
timetonext--;
|
||||
|
@ -4721,7 +4663,7 @@ void F_TextPromptTicker(void)
|
|||
}
|
||||
keypressed = true; // prevent repeat events
|
||||
}
|
||||
else if (!(players[i].cmd.buttons & BT_USE) && !(players[i].cmd.buttons & BT_JUMP))
|
||||
else if (!(players[i].cmd.buttons & BT_SPIN) && !(players[i].cmd.buttons & BT_JUMP))
|
||||
keypressed = false;
|
||||
|
||||
if (!splitscreen)
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include "z_zone.h"
|
||||
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "m_menu.h"
|
||||
#include "console.h"
|
||||
#include "d_main.h"
|
||||
|
@ -595,7 +596,15 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
|||
I_UpdateNoBlit();
|
||||
|
||||
if (drawMenu)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of wipes
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
|
||||
|
|
|
@ -312,18 +312,18 @@ static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
|
|||
#endif
|
||||
{3, "CUSTOM"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_addons_option = {"addons_option", "Default", CV_SAVE|CV_CALL, addons_cons_t, Addons_option_Onchange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_folder = {"addons_folder", "", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_option = CVAR_INIT ("addons_option", "Default", CV_SAVE|CV_CALL, addons_cons_t, Addons_option_Onchange);
|
||||
consvar_t cv_addons_folder = CVAR_INIT ("addons_folder", "", CV_SAVE, NULL, NULL);
|
||||
|
||||
static CV_PossibleValue_t addons_md5_cons_t[] = {{0, "Name"}, {1, "Contents"}, {0, NULL}};
|
||||
consvar_t cv_addons_md5 = {"addons_md5", "Name", CV_SAVE, addons_md5_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_md5 = CVAR_INIT ("addons_md5", "Name", CV_SAVE, addons_md5_cons_t, NULL);
|
||||
|
||||
consvar_t cv_addons_showall = {"addons_showall", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_showall = CVAR_INIT ("addons_showall", "No", CV_SAVE, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_addons_search_case = {"addons_search_case", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_search_case = CVAR_INIT ("addons_search_case", "No", CV_SAVE, CV_YesNo, NULL);
|
||||
|
||||
static CV_PossibleValue_t addons_search_type_cons_t[] = {{0, "Start"}, {1, "Anywhere"}, {0, NULL}};
|
||||
consvar_t cv_addons_search_type = {"addons_search_type", "Anywhere", CV_SAVE, addons_search_type_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_search_type = CVAR_INIT ("addons_search_type", "Anywhere", CV_SAVE, addons_search_type_cons_t, NULL);
|
||||
|
||||
char menupath[1024];
|
||||
size_t menupathindex[menudepth];
|
||||
|
|
116
src/g_demo.c
116
src/g_demo.c
|
@ -94,7 +94,7 @@ demoghost *ghosts = NULL;
|
|||
// DEMO RECORDING
|
||||
//
|
||||
|
||||
#define DEMOVERSION 0x000d
|
||||
#define DEMOVERSION 0x000e
|
||||
#define DEMOHEADER "\xF0" "SRB2Replay" "\x0F"
|
||||
|
||||
#define DF_GHOST 0x01 // This demo contains ghost data too!
|
||||
|
@ -345,32 +345,29 @@ void G_WriteGhostTic(mobj_t *ghost)
|
|||
else
|
||||
{
|
||||
// For moving normally:
|
||||
// Store one full byte of movement, plus one byte of fractional movement.
|
||||
INT16 momx = (INT16)((ghost->x-oldghost.x)>>8);
|
||||
INT16 momy = (INT16)((ghost->y-oldghost.y)>>8);
|
||||
fixed_t momx = ghost->x-oldghost.x;
|
||||
fixed_t momy = ghost->y-oldghost.y;
|
||||
if (momx != oldghost.momx
|
||||
|| momy != oldghost.momy)
|
||||
{
|
||||
oldghost.momx = momx;
|
||||
oldghost.momy = momy;
|
||||
ziptic |= GZT_MOMXY;
|
||||
WRITEINT16(demo_p,momx);
|
||||
WRITEINT16(demo_p,momy);
|
||||
WRITEFIXED(demo_p,momx);
|
||||
WRITEFIXED(demo_p,momy);
|
||||
}
|
||||
momx = (INT16)((ghost->z-oldghost.z)>>8);
|
||||
momx = ghost->z-oldghost.z;
|
||||
if (momx != oldghost.momz)
|
||||
{
|
||||
oldghost.momz = momx;
|
||||
ziptic |= GZT_MOMZ;
|
||||
WRITEINT16(demo_p,momx);
|
||||
WRITEFIXED(demo_p,momx);
|
||||
}
|
||||
|
||||
// This SHOULD set oldghost.x/y/z to match ghost->x/y/z
|
||||
// but it keeps the fractional loss of one byte,
|
||||
// so it will hopefully be made up for in future tics.
|
||||
oldghost.x += oldghost.momx<<8;
|
||||
oldghost.y += oldghost.momy<<8;
|
||||
oldghost.z += oldghost.momz<<8;
|
||||
oldghost.x += oldghost.momx;
|
||||
oldghost.y += oldghost.momy;
|
||||
oldghost.z += oldghost.momz;
|
||||
}
|
||||
|
||||
#undef MAXMOM
|
||||
|
@ -464,7 +461,7 @@ void G_WriteGhostTic(mobj_t *ghost)
|
|||
|
||||
if (ghost->player && ghost->player->followmobj && !(ghost->player->followmobj->sprite == SPR_NULL || (ghost->player->followmobj->flags2 & MF2_DONTDRAW))) // bloats tails runs but what can ya do
|
||||
{
|
||||
INT16 temp;
|
||||
fixed_t temp;
|
||||
UINT8 *followtic_p = demo_p++;
|
||||
UINT8 followtic = 0;
|
||||
|
||||
|
@ -492,12 +489,12 @@ void G_WriteGhostTic(mobj_t *ghost)
|
|||
WRITEFIXED(demo_p,ghost->player->followmobj->scale);
|
||||
}
|
||||
|
||||
temp = (INT16)((ghost->player->followmobj->x-ghost->x)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = (INT16)((ghost->player->followmobj->y-ghost->y)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = (INT16)((ghost->player->followmobj->z-ghost->z)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = ghost->player->followmobj->x-ghost->x;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
temp = ghost->player->followmobj->y-ghost->y;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
temp = ghost->player->followmobj->z-ghost->z;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
if (followtic & FZT_SKIN)
|
||||
WRITEUINT8(demo_p,ghost->player->followmobj->sprite2);
|
||||
WRITEUINT16(demo_p,ghost->player->followmobj->sprite);
|
||||
|
@ -547,11 +544,11 @@ void G_ConsGhostTic(void)
|
|||
{
|
||||
if (ziptic & GZT_MOMXY)
|
||||
{
|
||||
oldghost.momx = READINT16(demo_p)<<8;
|
||||
oldghost.momy = READINT16(demo_p)<<8;
|
||||
oldghost.momx = (demoversion < 0x000e) ? READINT16(demo_p)<<8 : READFIXED(demo_p);
|
||||
oldghost.momy = (demoversion < 0x000e) ? READINT16(demo_p)<<8 : READFIXED(demo_p);
|
||||
}
|
||||
if (ziptic & GZT_MOMZ)
|
||||
oldghost.momz = READINT16(demo_p)<<8;
|
||||
oldghost.momz = (demoversion < 0x000e) ? READINT16(demo_p)<<8 : READFIXED(demo_p);
|
||||
oldghost.x += oldghost.momx;
|
||||
oldghost.y += oldghost.momy;
|
||||
oldghost.z += oldghost.momz;
|
||||
|
@ -627,9 +624,8 @@ void G_ConsGhostTic(void)
|
|||
}
|
||||
if (followtic & FZT_SCALE)
|
||||
demo_p += sizeof(fixed_t);
|
||||
demo_p += sizeof(INT16);
|
||||
demo_p += sizeof(INT16);
|
||||
demo_p += sizeof(INT16);
|
||||
// momx, momy and momz
|
||||
demo_p += (demoversion < 0x000e) ? sizeof(INT16) * 3 : sizeof(fixed_t) * 3;
|
||||
if (followtic & FZT_SKIN)
|
||||
demo_p++;
|
||||
demo_p += sizeof(UINT16);
|
||||
|
@ -697,11 +693,11 @@ void G_GhostTicker(void)
|
|||
{
|
||||
if (ziptic & GZT_MOMXY)
|
||||
{
|
||||
g->oldmo.momx = READINT16(g->p)<<8;
|
||||
g->oldmo.momy = READINT16(g->p)<<8;
|
||||
g->oldmo.momx = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
g->oldmo.momy = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
}
|
||||
if (ziptic & GZT_MOMZ)
|
||||
g->oldmo.momz = READINT16(g->p)<<8;
|
||||
g->oldmo.momz = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
g->oldmo.x += g->oldmo.momx;
|
||||
g->oldmo.y += g->oldmo.momy;
|
||||
g->oldmo.z += g->oldmo.momz;
|
||||
|
@ -905,11 +901,11 @@ void G_GhostTicker(void)
|
|||
P_SetScale(follow, follow->destscale);
|
||||
|
||||
P_UnsetThingPosition(follow);
|
||||
temp = READINT16(g->p)<<8;
|
||||
temp = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
follow->x = g->mo->x + temp;
|
||||
temp = READINT16(g->p)<<8;
|
||||
temp = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
follow->y = g->mo->y + temp;
|
||||
temp = READINT16(g->p)<<8;
|
||||
temp = (g->version < 0x000e) ? READINT16(g->p)<<8 : READFIXED(g->p);
|
||||
follow->z = g->mo->z + temp;
|
||||
P_SetThingPosition(follow);
|
||||
if (followtic & FZT_SKIN)
|
||||
|
@ -1010,11 +1006,11 @@ void G_ReadMetalTic(mobj_t *metal)
|
|||
{
|
||||
if (ziptic & GZT_MOMXY)
|
||||
{
|
||||
oldmetal.momx = READINT16(metal_p)<<8;
|
||||
oldmetal.momy = READINT16(metal_p)<<8;
|
||||
oldmetal.momx = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
oldmetal.momy = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
}
|
||||
if (ziptic & GZT_MOMZ)
|
||||
oldmetal.momz = READINT16(metal_p)<<8;
|
||||
oldmetal.momz = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
oldmetal.x += oldmetal.momx;
|
||||
oldmetal.y += oldmetal.momy;
|
||||
oldmetal.z += oldmetal.momz;
|
||||
|
@ -1149,11 +1145,11 @@ void G_ReadMetalTic(mobj_t *metal)
|
|||
P_SetScale(follow, follow->destscale);
|
||||
|
||||
P_UnsetThingPosition(follow);
|
||||
temp = READINT16(metal_p)<<8;
|
||||
temp = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
follow->x = metal->x + temp;
|
||||
temp = READINT16(metal_p)<<8;
|
||||
temp = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
follow->y = metal->y + temp;
|
||||
temp = READINT16(metal_p)<<8;
|
||||
temp = (metalversion < 0x000e) ? READINT16(metal_p)<<8 : READFIXED(metal_p);
|
||||
follow->z = metal->z + temp;
|
||||
P_SetThingPosition(follow);
|
||||
if (followtic & FZT_SKIN)
|
||||
|
@ -1213,32 +1209,30 @@ void G_WriteMetalTic(mobj_t *metal)
|
|||
else
|
||||
{
|
||||
// For moving normally:
|
||||
// Store one full byte of movement, plus one byte of fractional movement.
|
||||
INT16 momx = (INT16)((metal->x-oldmetal.x)>>8);
|
||||
INT16 momy = (INT16)((metal->y-oldmetal.y)>>8);
|
||||
// Store movement as a fixed value
|
||||
fixed_t momx = metal->x-oldmetal.x;
|
||||
fixed_t momy = metal->y-oldmetal.y;
|
||||
if (momx != oldmetal.momx
|
||||
|| momy != oldmetal.momy)
|
||||
{
|
||||
oldmetal.momx = momx;
|
||||
oldmetal.momy = momy;
|
||||
ziptic |= GZT_MOMXY;
|
||||
WRITEINT16(demo_p,momx);
|
||||
WRITEINT16(demo_p,momy);
|
||||
WRITEFIXED(demo_p,momx);
|
||||
WRITEFIXED(demo_p,momy);
|
||||
}
|
||||
momx = (INT16)((metal->z-oldmetal.z)>>8);
|
||||
momx = metal->z-oldmetal.z;
|
||||
if (momx != oldmetal.momz)
|
||||
{
|
||||
oldmetal.momz = momx;
|
||||
ziptic |= GZT_MOMZ;
|
||||
WRITEINT16(demo_p,momx);
|
||||
WRITEFIXED(demo_p,momx);
|
||||
}
|
||||
|
||||
// This SHOULD set oldmetal.x/y/z to match metal->x/y/z
|
||||
// but it keeps the fractional loss of one byte,
|
||||
// so it will hopefully be made up for in future tics.
|
||||
oldmetal.x += oldmetal.momx<<8;
|
||||
oldmetal.y += oldmetal.momy<<8;
|
||||
oldmetal.z += oldmetal.momz<<8;
|
||||
oldmetal.x += oldmetal.momx;
|
||||
oldmetal.y += oldmetal.momy;
|
||||
oldmetal.z += oldmetal.momz;
|
||||
}
|
||||
|
||||
#undef MAXMOM
|
||||
|
@ -1307,7 +1301,7 @@ void G_WriteMetalTic(mobj_t *metal)
|
|||
|
||||
if (metal->player && metal->player->followmobj && !(metal->player->followmobj->sprite == SPR_NULL || (metal->player->followmobj->flags2 & MF2_DONTDRAW)))
|
||||
{
|
||||
INT16 temp;
|
||||
fixed_t temp;
|
||||
UINT8 *followtic_p = demo_p++;
|
||||
UINT8 followtic = 0;
|
||||
|
||||
|
@ -1335,12 +1329,12 @@ void G_WriteMetalTic(mobj_t *metal)
|
|||
WRITEFIXED(demo_p,metal->player->followmobj->scale);
|
||||
}
|
||||
|
||||
temp = (INT16)((metal->player->followmobj->x-metal->x)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = (INT16)((metal->player->followmobj->y-metal->y)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = (INT16)((metal->player->followmobj->z-metal->z)>>8);
|
||||
WRITEINT16(demo_p,temp);
|
||||
temp = metal->player->followmobj->x-metal->x;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
temp = metal->player->followmobj->y-metal->y;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
temp = metal->player->followmobj->z-metal->z;
|
||||
WRITEFIXED(demo_p,temp);
|
||||
if (followtic & FZT_SKIN)
|
||||
WRITEUINT8(demo_p,metal->player->followmobj->sprite2);
|
||||
WRITEUINT16(demo_p,metal->player->followmobj->sprite);
|
||||
|
@ -1818,6 +1812,7 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
demoversion = READUINT16(demo_p);
|
||||
switch(demoversion)
|
||||
{
|
||||
case 0x000d:
|
||||
case DEMOVERSION: // latest always supported
|
||||
cnamelen = MAXCOLORNAME;
|
||||
break;
|
||||
|
@ -1933,9 +1928,8 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
if (use_old_demo_vars)
|
||||
CV_LoadOldDemoVars(&demo_p);
|
||||
else
|
||||
#else
|
||||
CV_LoadDemoVars(&demo_p);
|
||||
#endif
|
||||
CV_LoadDemoVars(&demo_p);
|
||||
|
||||
// Sigh ... it's an empty demo.
|
||||
if (*demo_p == DEMOMARKER)
|
||||
|
@ -2073,6 +2067,7 @@ void G_AddGhost(char *defdemoname)
|
|||
ghostversion = READUINT16(p);
|
||||
switch(ghostversion)
|
||||
{
|
||||
case 0x000d:
|
||||
case DEMOVERSION: // latest always supported
|
||||
cnamelen = MAXCOLORNAME;
|
||||
break;
|
||||
|
@ -2168,7 +2163,7 @@ void G_AddGhost(char *defdemoname)
|
|||
count = READUINT16(p);
|
||||
while (count--)
|
||||
{
|
||||
p += 2;
|
||||
SKIPSTRING(p);
|
||||
SKIPSTRING(p);
|
||||
p++;
|
||||
}
|
||||
|
@ -2324,6 +2319,7 @@ void G_DoPlayMetal(void)
|
|||
switch(metalversion)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
case 0x000d: // There are checks wheter the momentum is from older demo versions or not
|
||||
case 0x000c: // all that changed between then and now was longer color name
|
||||
break;
|
||||
// too old, cannot support.
|
||||
|
|
159
src/g_game.c
159
src/g_game.c
|
@ -297,100 +297,100 @@ static CV_PossibleValue_t joyaxis_cons_t[] = {{0, "None"},
|
|||
// don't mind me putting these here, I was lazy to figure out where else I could put those without blowing up the compiler.
|
||||
|
||||
// it automatically becomes compact with 20+ players, but if you like it, I guess you can turn that on!
|
||||
consvar_t cv_compactscoreboard= {"compactscoreboard", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_compactscoreboard= CVAR_INIT ("compactscoreboard", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
// chat timer thingy
|
||||
static CV_PossibleValue_t chattime_cons_t[] = {{5, "MIN"}, {999, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chattime = {"chattime", "8", CV_SAVE, chattime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chattime = CVAR_INIT ("chattime", "8", CV_SAVE, chattime_cons_t, NULL);
|
||||
|
||||
// chatwidth
|
||||
static CV_PossibleValue_t chatwidth_cons_t[] = {{64, "MIN"}, {300, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chatwidth = {"chatwidth", "150", CV_SAVE, chatwidth_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chatwidth = CVAR_INIT ("chatwidth", "150", CV_SAVE, chatwidth_cons_t, NULL);
|
||||
|
||||
// chatheight
|
||||
static CV_PossibleValue_t chatheight_cons_t[] = {{6, "MIN"}, {22, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chatheight= {"chatheight", "8", CV_SAVE, chatheight_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chatheight= CVAR_INIT ("chatheight", "8", CV_SAVE, chatheight_cons_t, NULL);
|
||||
|
||||
// chat notifications (do you want to hear beeps? I'd understand if you didn't.)
|
||||
consvar_t cv_chatnotifications= {"chatnotifications", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chatnotifications= CVAR_INIT ("chatnotifications", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
// chat spam protection (why would you want to disable that???)
|
||||
consvar_t cv_chatspamprotection= {"chatspamprotection", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chatspamprotection= CVAR_INIT ("chatspamprotection", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
// minichat text background
|
||||
consvar_t cv_chatbacktint = {"chatbacktint", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chatbacktint = CVAR_INIT ("chatbacktint", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
// old shit console chat. (mostly exists for stuff like terminal, not because I cared if anyone liked the old chat.)
|
||||
static CV_PossibleValue_t consolechat_cons_t[] = {{0, "Window"}, {1, "Console"}, {2, "Window (Hidden)"}, {0, NULL}};
|
||||
consvar_t cv_consolechat = {"chatmode", "Window", CV_SAVE, consolechat_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_consolechat = CVAR_INIT ("chatmode", "Window", CV_SAVE, consolechat_cons_t, NULL);
|
||||
|
||||
// Pause game upon window losing focus
|
||||
consvar_t cv_pauseifunfocused = {"pauseifunfocused", "Yes", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pauseifunfocused = CVAR_INIT ("pauseifunfocused", "Yes", CV_SAVE, CV_YesNo, NULL);
|
||||
|
||||
consvar_t cv_crosshair = {"crosshair", "Cross", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_crosshair2 = {"crosshair2", "Cross", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_invertmouse = {"invertmouse", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_alwaysfreelook = {"alwaysmlook", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_invertmouse2 = {"invertmouse2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_alwaysfreelook2 = {"alwaysmlook2", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chasefreelook = {"chasemlook", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chasefreelook2 = {"chasemlook2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousemove = {"mousemove", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousemove2 = {"mousemove2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_crosshair = CVAR_INIT ("crosshair", "Cross", CV_SAVE, crosshair_cons_t, NULL);
|
||||
consvar_t cv_crosshair2 = CVAR_INIT ("crosshair2", "Cross", CV_SAVE, crosshair_cons_t, NULL);
|
||||
consvar_t cv_invertmouse = CVAR_INIT ("invertmouse", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_alwaysfreelook = CVAR_INIT ("alwaysmlook", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_invertmouse2 = CVAR_INIT ("invertmouse2", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_alwaysfreelook2 = CVAR_INIT ("alwaysmlook2", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_chasefreelook = CVAR_INIT ("chasemlook", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_chasefreelook2 = CVAR_INIT ("chasemlook2", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_mousemove = CVAR_INIT ("mousemove", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_mousemove2 = CVAR_INIT ("mousemove2", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
// previously "analog", "analog2", "useranalog", and "useranalog2", invalidating 2.1-era copies of config.cfg
|
||||
// changed because it'd be nice to see people try out our actually good controls with gamepads now autobrake exists
|
||||
consvar_t cv_analog[2] = {
|
||||
{"sessionanalog", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff, Analog_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"sessionanalog2", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff, Analog2_OnChange, 0, NULL, NULL, 0, 0, NULL}
|
||||
CVAR_INIT ("sessionanalog", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff, Analog_OnChange),
|
||||
CVAR_INIT ("sessionanalog2", "Off", CV_CALL|CV_NOSHOWHELP, CV_OnOff, Analog2_OnChange),
|
||||
};
|
||||
consvar_t cv_useranalog[2] = {
|
||||
{"configanalog", "Off", CV_SAVE|CV_CALL|CV_NOSHOWHELP, CV_OnOff, UserAnalog_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"configanalog2", "Off", CV_SAVE|CV_CALL|CV_NOSHOWHELP, CV_OnOff, UserAnalog2_OnChange, 0, NULL, NULL, 0, 0, NULL}
|
||||
CVAR_INIT ("configanalog", "Off", CV_SAVE|CV_CALL|CV_NOSHOWHELP, CV_OnOff, UserAnalog_OnChange),
|
||||
CVAR_INIT ("configanalog2", "Off", CV_SAVE|CV_CALL|CV_NOSHOWHELP, CV_OnOff, UserAnalog2_OnChange),
|
||||
};
|
||||
|
||||
// deez New User eXperiences
|
||||
static CV_PossibleValue_t directionchar_cons_t[] = {{0, "Camera"}, {1, "Movement"}, {2, "Simple Locked"}, {0, NULL}};
|
||||
consvar_t cv_directionchar[2] = {
|
||||
{"directionchar", "Movement", CV_SAVE|CV_CALL, directionchar_cons_t, DirectionChar_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"directionchar2", "Movement", CV_SAVE|CV_CALL, directionchar_cons_t, DirectionChar2_OnChange, 0, NULL, NULL, 0, 0, NULL}
|
||||
CVAR_INIT ("directionchar", "Movement", CV_SAVE|CV_CALL, directionchar_cons_t, DirectionChar_OnChange),
|
||||
CVAR_INIT ("directionchar2", "Movement", CV_SAVE|CV_CALL, directionchar_cons_t, DirectionChar2_OnChange),
|
||||
};
|
||||
consvar_t cv_autobrake = {"autobrake", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrake_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_autobrake2 = {"autobrake2", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrake2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_autobrake = CVAR_INIT ("autobrake", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrake_OnChange);
|
||||
consvar_t cv_autobrake2 = CVAR_INIT ("autobrake2", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrake2_OnChange);
|
||||
|
||||
// hi here's some new controls
|
||||
static CV_PossibleValue_t zerotoone_cons_t[] = {{0, "MIN"}, {FRACUNIT, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_cam_shiftfacing[2] = {
|
||||
{"cam_shiftfacingchar", "0.33", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_shiftfacingchar", "0.33", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_shiftfacingchar", "0.33", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_shiftfacingchar", "0.33", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
};
|
||||
consvar_t cv_cam_turnfacing[2] = {
|
||||
{"cam_turnfacingchar", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_turnfacingchar", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_turnfacingchar", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_turnfacingchar", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
};
|
||||
consvar_t cv_cam_turnfacingability[2] = {
|
||||
{"cam_turnfacingability", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_turnfacingability", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_turnfacingability", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_turnfacingability", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
};
|
||||
consvar_t cv_cam_turnfacingspindash[2] = {
|
||||
{"cam_turnfacingspindash", "0.5", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_turnfacingspindash", "0.5", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_turnfacingspindash", "0.5", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_turnfacingspindash", "0.5", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
};
|
||||
consvar_t cv_cam_turnfacinginput[2] = {
|
||||
{"cam_turnfacinginput", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_turnfacinginput", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_turnfacinginput", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_turnfacinginput", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL),
|
||||
};
|
||||
|
||||
static CV_PossibleValue_t centertoggle_cons_t[] = {{0, "Hold"}, {1, "Toggle"}, {2, "Sticky Hold"}, {0, NULL}};
|
||||
consvar_t cv_cam_centertoggle[2] = {
|
||||
{"cam_centertoggle", "Hold", CV_SAVE, centertoggle_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_centertoggle", "Hold", CV_SAVE, centertoggle_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_centertoggle", "Hold", CV_SAVE, centertoggle_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_centertoggle", "Hold", CV_SAVE, centertoggle_cons_t, NULL),
|
||||
};
|
||||
|
||||
static CV_PossibleValue_t lockedinput_cons_t[] = {{0, "Strafe"}, {1, "Turn"}, {0, NULL}};
|
||||
consvar_t cv_cam_lockedinput[2] = {
|
||||
{"cam_lockedinput", "Strafe", CV_SAVE, lockedinput_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_lockedinput", "Strafe", CV_SAVE, lockedinput_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_lockedinput", "Strafe", CV_SAVE, lockedinput_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_lockedinput", "Strafe", CV_SAVE, lockedinput_cons_t, NULL),
|
||||
};
|
||||
|
||||
static CV_PossibleValue_t lockedassist_cons_t[] = {
|
||||
|
@ -402,8 +402,8 @@ static CV_PossibleValue_t lockedassist_cons_t[] = {
|
|||
{0, NULL}
|
||||
};
|
||||
consvar_t cv_cam_lockonboss[2] = {
|
||||
{"cam_lockaimassist", "Bosses", CV_SAVE, lockedassist_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"cam2_lockaimassist", "Bosses", CV_SAVE, lockedassist_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
CVAR_INIT ("cam_lockaimassist", "Bosses", CV_SAVE, lockedassist_cons_t, NULL),
|
||||
CVAR_INIT ("cam2_lockaimassist", "Bosses", CV_SAVE, lockedassist_cons_t, NULL),
|
||||
};
|
||||
|
||||
typedef enum
|
||||
|
@ -422,27 +422,27 @@ typedef enum
|
|||
AXISFIRENORMAL,
|
||||
} axis_input_e;
|
||||
|
||||
consvar_t cv_turnaxis = {"joyaxis_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_moveaxis = {"joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis = {"joyaxis_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis = {"joyaxis_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jumpaxis = {"joyaxis_jump", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_spinaxis = {"joyaxis_spin", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis = {"joyaxis_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis = {"joyaxis_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_deadzone = {"joy_deadzone", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_digitaldeadzone = {"joy_digdeadzone", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_turnaxis = CVAR_INIT ("joyaxis_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_moveaxis = CVAR_INIT ("joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis = CVAR_INIT ("joyaxis_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis = CVAR_INIT ("joyaxis_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis = CVAR_INIT ("joyaxis_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis = CVAR_INIT ("joyaxis_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis = CVAR_INIT ("joyaxis_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis = CVAR_INIT ("joyaxis_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone = CVAR_INIT ("joy_deadzone", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone = CVAR_INIT ("joy_digdeadzone", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
|
||||
consvar_t cv_turnaxis2 = {"joyaxis2_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_moveaxis2 = {"joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis2 = {"joyaxis2_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis2 = {"joyaxis2_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jumpaxis2 = {"joyaxis2_jump", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_spinaxis2 = {"joyaxis2_spin", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis2 = {"joyaxis2_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis2 = {"joyaxis2_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_deadzone2 = {"joy_deadzone2", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_digitaldeadzone2 = {"joy_digdeadzone2", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_turnaxis2 = CVAR_INIT ("joyaxis2_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_moveaxis2 = CVAR_INIT ("joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis2 = CVAR_INIT ("joyaxis2_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis2 = CVAR_INIT ("joyaxis2_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis2 = CVAR_INIT ("joyaxis2_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis2 = CVAR_INIT ("joyaxis2_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis2 = CVAR_INIT ("joyaxis2_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis2 = CVAR_INIT ("joyaxis2_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone2 = CVAR_INIT ("joy_deadzone2", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone2 = CVAR_INIT ("joy_digdeadzone2", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
|
||||
#ifdef SEENAMES
|
||||
player_t *seenplayer; // player we're aiming at right now
|
||||
|
@ -452,6 +452,8 @@ player_t *seenplayer; // player we're aiming at right now
|
|||
// so that it doesn't have to be updated depending on the value of MAXPLAYERS
|
||||
char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
|
||||
|
||||
INT32 player_name_changes[MAXPLAYERS];
|
||||
|
||||
INT16 rw_maximums[NUM_WEAPONS] =
|
||||
{
|
||||
800, // MAX_INFINITY
|
||||
|
@ -1340,8 +1342,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
|
||||
// use with any button/key
|
||||
axis = PlayerJoyAxis(ssplayer, AXISSPIN);
|
||||
if (PLAYERINPUTDOWN(ssplayer, gc_use) || (usejoystick && axis > 0))
|
||||
cmd->buttons |= BT_USE;
|
||||
if (PLAYERINPUTDOWN(ssplayer, gc_spin) || (usejoystick && axis > 0))
|
||||
cmd->buttons |= BT_SPIN;
|
||||
|
||||
// Centerview can be a toggle in simple mode!
|
||||
{
|
||||
|
@ -1675,6 +1677,10 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
}
|
||||
}
|
||||
|
||||
// Note: Lat originally made the PlayerCmd hook for SRB2 Kart so credit goes to him.
|
||||
if (gamestate == GS_LEVEL)
|
||||
LUAh_PlayerCmd(player, cmd);
|
||||
|
||||
//Reset away view if a command is given.
|
||||
if (ssplayer == 1 && (cmd->forwardmove || cmd->sidemove || cmd->buttons)
|
||||
&& displayplayer != consoleplayer)
|
||||
|
@ -2013,7 +2019,7 @@ boolean G_Responder(event_t *ev)
|
|||
if (F_CreditResponder(ev))
|
||||
{
|
||||
// Skip credits for everyone
|
||||
if (! serverrunning)/* hahahahahaha */
|
||||
if (! netgame)
|
||||
F_StartGameEvaluation();
|
||||
else if (server || IsPlayerAdmin(consoleplayer))
|
||||
SendNetXCmd(XD_EXITLEVEL, NULL, 0);
|
||||
|
@ -2248,7 +2254,10 @@ void G_Ticker(boolean run)
|
|||
|
||||
players[i].angleturn += players[i].cmd.angleturn - players[i].oldrelangleturn;
|
||||
players[i].oldrelangleturn = players[i].cmd.angleturn;
|
||||
players[i].cmd.angleturn = players[i].angleturn;
|
||||
if (P_ControlStyle(&players[i]) == CS_LMAOGALOG)
|
||||
P_ForceLocalAngle(&players[i], players[i].angleturn << 16);
|
||||
else
|
||||
players[i].cmd.angleturn = players[i].angleturn;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2342,6 +2351,11 @@ void G_Ticker(boolean run)
|
|||
|
||||
if (camtoggledelay2)
|
||||
camtoggledelay2--;
|
||||
|
||||
if (gametic % NAMECHANGERATE == 0)
|
||||
{
|
||||
memset(player_name_changes, 0, sizeof player_name_changes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2572,7 +2586,7 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
|
|||
p->spheres = spheres;
|
||||
|
||||
// Don't do anything immediately
|
||||
p->pflags |= PF_USEDOWN;
|
||||
p->pflags |= PF_SPINDOWN;
|
||||
p->pflags |= PF_ATTACKDOWN;
|
||||
p->pflags |= PF_JUMPDOWN;
|
||||
|
||||
|
@ -3504,7 +3518,7 @@ INT32 G_GetGametypeByName(const char *gametypestr)
|
|||
//
|
||||
boolean G_IsSpecialStage(INT32 mapnum)
|
||||
{
|
||||
if (gametype != GT_COOP || modeattacking == ATTACKING_RECORD)
|
||||
if (modeattacking == ATTACKING_RECORD)
|
||||
return false;
|
||||
if (mapnum >= sstage_start && mapnum <= sstage_end)
|
||||
return true;
|
||||
|
@ -3805,7 +3819,7 @@ static void G_DoCompleted(void)
|
|||
// a map of the proper gametype -- skip levels that don't support
|
||||
// the current gametype. (Helps avoid playing boss levels in Race,
|
||||
// for instance).
|
||||
if (!spec)
|
||||
if (!spec || nextmapoverride)
|
||||
{
|
||||
if (nextmap >= 0 && nextmap < NUMMAPS)
|
||||
{
|
||||
|
@ -3857,7 +3871,8 @@ static void G_DoCompleted(void)
|
|||
if (nextmap < 0 || (nextmap >= NUMMAPS && nextmap < 1100-1) || nextmap > 1103-1)
|
||||
I_Error("Followed map %d to invalid map %d\n", prevmap + 1, nextmap + 1);
|
||||
|
||||
lastmap = nextmap; // Remember last map for when you come out of the special stage.
|
||||
if (!spec)
|
||||
lastmap = nextmap; // Remember last map for when you come out of the special stage.
|
||||
}
|
||||
|
||||
if ((gottoken = ((gametyperules & GTR_SPECIALSTAGES) && token)))
|
||||
|
@ -3878,7 +3893,7 @@ static void G_DoCompleted(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (spec && !gottoken)
|
||||
if (spec && !gottoken && !nextmapoverride)
|
||||
nextmap = lastmap; // Exiting from a special stage? Go back to the game. Tails 08-11-2001
|
||||
|
||||
automapactive = false;
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "doomstat.h"
|
||||
#include "d_event.h"
|
||||
#include "g_demo.h"
|
||||
#include "m_cheat.h" // objectplacing
|
||||
|
||||
extern char gamedatafilename[64];
|
||||
extern char timeattackfolder[64];
|
||||
|
@ -27,7 +28,8 @@ extern char customversionstring[32];
|
|||
#ifdef SEENAMES
|
||||
extern player_t *seenplayer;
|
||||
#endif
|
||||
extern char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
|
||||
extern char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
|
||||
extern INT32 player_name_changes[MAXPLAYERS];
|
||||
|
||||
extern player_t players[MAXPLAYERS];
|
||||
extern boolean playeringame[MAXPLAYERS];
|
||||
|
@ -64,7 +66,7 @@ typedef enum {
|
|||
CS_STANDARD,
|
||||
CS_SIMPLE = CS_LMAOGALOG|CS_STANDARD,
|
||||
} controlstyle_e;
|
||||
#define G_ControlStyle(ssplayer) (cv_directionchar[(ssplayer)-1].value == 3 ? CS_LMAOGALOG : ((cv_analog[(ssplayer)-1].value ? CS_LMAOGALOG : 0) | (cv_directionchar[(ssplayer)-1].value ? CS_STANDARD : 0)))
|
||||
#define G_ControlStyle(ssplayer) (cv_directionchar[(ssplayer)-1].value == 3 ? CS_LMAOGALOG : ((!objectplacing && cv_analog[(ssplayer)-1].value ? CS_LMAOGALOG : 0) | (cv_directionchar[(ssplayer)-1].value ? CS_STANDARD : 0)))
|
||||
#define P_ControlStyle(player) ((((player)->pflags & PF_ANALOGMODE) ? CS_LMAOGALOG : 0) | (((player)->pflags & PF_DIRECTIONCHAR) ? CS_STANDARD : 0))
|
||||
|
||||
extern consvar_t cv_autobrake, cv_autobrake2;
|
||||
|
|
|
@ -25,11 +25,11 @@ static CV_PossibleValue_t mousesens_cons_t[] = {{1, "MIN"}, {MAXMOUSESENSITIVITY
|
|||
static CV_PossibleValue_t onecontrolperkey_cons_t[] = {{1, "One"}, {2, "Several"}, {0, NULL}};
|
||||
|
||||
// mouse values are used once
|
||||
consvar_t cv_mousesens = {"mousesens", "20", CV_SAVE, mousesens_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousesens2 = {"mousesens2", "20", CV_SAVE, mousesens_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mouseysens = {"mouseysens", "20", CV_SAVE, mousesens_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mouseysens2 = {"mouseysens2", "20", CV_SAVE, mousesens_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_controlperkey = {"controlperkey", "One", CV_SAVE, onecontrolperkey_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousesens = CVAR_INIT ("mousesens", "20", CV_SAVE, mousesens_cons_t, NULL);
|
||||
consvar_t cv_mousesens2 = CVAR_INIT ("mousesens2", "20", CV_SAVE, mousesens_cons_t, NULL);
|
||||
consvar_t cv_mouseysens = CVAR_INIT ("mouseysens", "20", CV_SAVE, mousesens_cons_t, NULL);
|
||||
consvar_t cv_mouseysens2 = CVAR_INIT ("mouseysens2", "20", CV_SAVE, mousesens_cons_t, NULL);
|
||||
consvar_t cv_controlperkey = CVAR_INIT ("controlperkey", "One", CV_SAVE, onecontrolperkey_cons_t, NULL);
|
||||
|
||||
INT32 mousex, mousey;
|
||||
INT32 mlooky; // like mousey but with a custom sensitivity for mlook
|
||||
|
@ -57,13 +57,13 @@ const INT32 gcl_tutorial_check[num_gcl_tutorial_check] = {
|
|||
const INT32 gcl_tutorial_used[num_gcl_tutorial_used] = {
|
||||
gc_forward, gc_backward, gc_strafeleft, gc_straferight,
|
||||
gc_turnleft, gc_turnright,
|
||||
gc_jump, gc_use
|
||||
gc_jump, gc_spin
|
||||
};
|
||||
|
||||
const INT32 gcl_tutorial_full[num_gcl_tutorial_full] = {
|
||||
gc_forward, gc_backward, gc_strafeleft, gc_straferight,
|
||||
gc_lookup, gc_lookdown, gc_turnleft, gc_turnright, gc_centerview,
|
||||
gc_jump, gc_use,
|
||||
gc_jump, gc_spin,
|
||||
gc_fire, gc_firenormal
|
||||
};
|
||||
|
||||
|
@ -82,10 +82,10 @@ const INT32 gcl_movement_camera[num_gcl_movement_camera] = {
|
|||
|
||||
const INT32 gcl_jump[num_gcl_jump] = { gc_jump };
|
||||
|
||||
const INT32 gcl_use[num_gcl_use] = { gc_use };
|
||||
const INT32 gcl_spin[num_gcl_spin] = { gc_spin };
|
||||
|
||||
const INT32 gcl_jump_use[num_gcl_jump_use] = {
|
||||
gc_jump, gc_use
|
||||
const INT32 gcl_jump_spin[num_gcl_jump_spin] = {
|
||||
gc_jump, gc_spin
|
||||
};
|
||||
|
||||
typedef struct
|
||||
|
@ -583,7 +583,7 @@ static const char *gamecontrolname[num_gamecontrols] =
|
|||
"fire",
|
||||
"firenormal",
|
||||
"tossflag",
|
||||
"use",
|
||||
"spin",
|
||||
"camtoggle",
|
||||
"camreset",
|
||||
"lookup",
|
||||
|
@ -692,7 +692,7 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[gcs_fps][gc_turnright ][0] = KEY_RIGHTARROW;
|
||||
gamecontroldefault[gcs_fps][gc_centerview ][0] = KEY_END;
|
||||
gamecontroldefault[gcs_fps][gc_jump ][0] = KEY_SPACE;
|
||||
gamecontroldefault[gcs_fps][gc_use ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_fps][gc_spin ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_fps][gc_fire ][0] = KEY_RCTRL;
|
||||
gamecontroldefault[gcs_fps][gc_fire ][1] = KEY_MOUSE1+0;
|
||||
gamecontroldefault[gcs_fps][gc_firenormal ][0] = 'c';
|
||||
|
@ -708,7 +708,7 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[gcs_platform][gc_turnright ][0] = KEY_RIGHTARROW;
|
||||
gamecontroldefault[gcs_platform][gc_centerview ][0] = KEY_END;
|
||||
gamecontroldefault[gcs_platform][gc_jump ][0] = KEY_SPACE;
|
||||
gamecontroldefault[gcs_platform][gc_use ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_platform][gc_spin ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_platform][gc_fire ][0] = 's';
|
||||
gamecontroldefault[gcs_platform][gc_fire ][1] = KEY_MOUSE1+0;
|
||||
gamecontroldefault[gcs_platform][gc_firenormal ][0] = 'w';
|
||||
|
@ -743,7 +743,7 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[i][gc_weaponnext ][1] = KEY_JOY1+1; // B
|
||||
gamecontroldefault[i][gc_weaponprev ][1] = KEY_JOY1+2; // X
|
||||
gamecontroldefault[i][gc_tossflag ][1] = KEY_JOY1+0; // A
|
||||
gamecontroldefault[i][gc_use ][1] = KEY_JOY1+4; // LB
|
||||
gamecontroldefault[i][gc_spin ][1] = KEY_JOY1+4; // LB
|
||||
gamecontroldefault[i][gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up
|
||||
gamecontroldefault[i][gc_camreset ][1] = KEY_JOY1+3; // Y
|
||||
gamecontroldefault[i][gc_centerview ][1] = KEY_JOY1+9; // Right Stick
|
||||
|
@ -758,7 +758,7 @@ void G_DefineDefaultControls(void)
|
|||
gamecontrolbisdefault[i][gc_weaponnext][0] = KEY_2JOY1+1; // B
|
||||
gamecontrolbisdefault[i][gc_weaponprev][0] = KEY_2JOY1+2; // X
|
||||
gamecontrolbisdefault[i][gc_tossflag ][0] = KEY_2JOY1+0; // A
|
||||
gamecontrolbisdefault[i][gc_use ][0] = KEY_2JOY1+4; // LB
|
||||
gamecontrolbisdefault[i][gc_spin ][0] = KEY_2JOY1+4; // LB
|
||||
gamecontrolbisdefault[i][gc_camreset ][0] = KEY_2JOY1+3; // Y
|
||||
gamecontrolbisdefault[i][gc_centerview][0] = KEY_2JOY1+9; // Right Stick
|
||||
gamecontrolbisdefault[i][gc_jump ][0] = KEY_2JOY1+5; // RB
|
||||
|
@ -890,7 +890,7 @@ static INT32 G_FilterKeyByVersion(INT32 numctrl, INT32 keyidx, INT32 player, INT
|
|||
|
||||
if (GETMAJOREXECVERSION(cv_execversion.value) < 27 && ( // v2.1.22
|
||||
numctrl == gc_weaponnext || numctrl == gc_weaponprev || numctrl == gc_tossflag ||
|
||||
numctrl == gc_use || numctrl == gc_camreset || numctrl == gc_jump ||
|
||||
numctrl == gc_spin || numctrl == gc_camreset || numctrl == gc_jump ||
|
||||
numctrl == gc_pause || numctrl == gc_systemmenu || numctrl == gc_camtoggle ||
|
||||
numctrl == gc_screenshot || numctrl == gc_talkkey || numctrl == gc_scores ||
|
||||
numctrl == gc_centerview
|
||||
|
@ -996,7 +996,9 @@ static void setcontrol(INT32 (*gc)[2])
|
|||
INT32 player = ((void*)gc == (void*)&gamecontrolbis ? 1 : 0);
|
||||
boolean nestedoverride = false;
|
||||
|
||||
namectrl = COM_Argv(1);
|
||||
// Update me for 2.3
|
||||
namectrl = (stricmp(COM_Argv(1), "use")) ? COM_Argv(1) : "spin";
|
||||
|
||||
for (numctrl = 0; numctrl < num_gamecontrols && stricmp(namectrl, gamecontrolname[numctrl]);
|
||||
numctrl++)
|
||||
;
|
||||
|
|
|
@ -80,7 +80,7 @@ typedef enum
|
|||
gc_fire,
|
||||
gc_firenormal,
|
||||
gc_tossflag,
|
||||
gc_use,
|
||||
gc_spin,
|
||||
gc_camtoggle,
|
||||
gc_camreset,
|
||||
gc_lookup,
|
||||
|
@ -141,8 +141,8 @@ extern INT32 gamecontrolbisdefault[num_gamecontrolschemes][num_gamecontrols][2];
|
|||
#define num_gcl_camera 2
|
||||
#define num_gcl_movement_camera 6
|
||||
#define num_gcl_jump 1
|
||||
#define num_gcl_use 1
|
||||
#define num_gcl_jump_use 2
|
||||
#define num_gcl_spin 1
|
||||
#define num_gcl_jump_spin 2
|
||||
|
||||
extern const INT32 gcl_tutorial_check[num_gcl_tutorial_check];
|
||||
extern const INT32 gcl_tutorial_used[num_gcl_tutorial_used];
|
||||
|
@ -151,8 +151,8 @@ extern const INT32 gcl_movement[num_gcl_movement];
|
|||
extern const INT32 gcl_camera[num_gcl_camera];
|
||||
extern const INT32 gcl_movement_camera[num_gcl_movement_camera];
|
||||
extern const INT32 gcl_jump[num_gcl_jump];
|
||||
extern const INT32 gcl_use[num_gcl_use];
|
||||
extern const INT32 gcl_jump_use[num_gcl_jump_use];
|
||||
extern const INT32 gcl_spin[num_gcl_spin];
|
||||
extern const INT32 gcl_jump_spin[num_gcl_jump_spin];
|
||||
|
||||
// peace to my little coder fingers!
|
||||
// check a gamecontrol being active or not
|
||||
|
|
|
@ -235,13 +235,13 @@ void HWR_RenderBatches(void)
|
|||
currently_batching = false;// no longer collecting batches
|
||||
if (!polygonArraySize)
|
||||
{
|
||||
rs_hw_numpolys = rs_hw_numcalls = rs_hw_numshaders = rs_hw_numtextures = rs_hw_numpolyflags = rs_hw_numcolors = 0;
|
||||
ps_hw_numpolys = ps_hw_numcalls = ps_hw_numshaders = ps_hw_numtextures = ps_hw_numpolyflags = ps_hw_numcolors = 0;
|
||||
return;// nothing to draw
|
||||
}
|
||||
// init stats vars
|
||||
rs_hw_numpolys = polygonArraySize;
|
||||
rs_hw_numcalls = rs_hw_numverts = 0;
|
||||
rs_hw_numshaders = rs_hw_numtextures = rs_hw_numpolyflags = rs_hw_numcolors = 1;
|
||||
ps_hw_numpolys = polygonArraySize;
|
||||
ps_hw_numcalls = ps_hw_numverts = 0;
|
||||
ps_hw_numshaders = ps_hw_numtextures = ps_hw_numpolyflags = ps_hw_numcolors = 1;
|
||||
// init polygonIndexArray
|
||||
for (i = 0; i < polygonArraySize; i++)
|
||||
{
|
||||
|
@ -249,12 +249,12 @@ void HWR_RenderBatches(void)
|
|||
}
|
||||
|
||||
// sort polygons
|
||||
rs_hw_batchsorttime = I_GetTimeMicros();
|
||||
ps_hw_batchsorttime = I_GetTimeMicros();
|
||||
if (cv_glshaders.value && gl_shadersavailable)
|
||||
qsort(polygonIndexArray, polygonArraySize, sizeof(unsigned int), comparePolygons);
|
||||
else
|
||||
qsort(polygonIndexArray, polygonArraySize, sizeof(unsigned int), comparePolygonsNoShaders);
|
||||
rs_hw_batchsorttime = I_GetTimeMicros() - rs_hw_batchsorttime;
|
||||
ps_hw_batchsorttime = I_GetTimeMicros() - ps_hw_batchsorttime;
|
||||
// sort order
|
||||
// 1. shader
|
||||
// 2. texture
|
||||
|
@ -262,7 +262,7 @@ void HWR_RenderBatches(void)
|
|||
// 4. colors + light level
|
||||
// not sure about what order of the last 2 should be, or if it even matters
|
||||
|
||||
rs_hw_batchdrawtime = I_GetTimeMicros();
|
||||
ps_hw_batchdrawtime = I_GetTimeMicros();
|
||||
|
||||
currentShader = polygonArray[polygonIndexArray[0]].shader;
|
||||
currentTexture = polygonArray[polygonIndexArray[0]].texture;
|
||||
|
@ -398,8 +398,8 @@ void HWR_RenderBatches(void)
|
|||
// execute draw call
|
||||
HWD.pfnDrawIndexedTriangles(¤tSurfaceInfo, finalVertexArray, finalIndexWritePos, currentPolyFlags, finalVertexIndexArray);
|
||||
// update stats
|
||||
rs_hw_numcalls++;
|
||||
rs_hw_numverts += finalIndexWritePos;
|
||||
ps_hw_numcalls++;
|
||||
ps_hw_numverts += finalIndexWritePos;
|
||||
// reset write positions
|
||||
finalVertexWritePos = 0;
|
||||
finalIndexWritePos = 0;
|
||||
|
@ -416,7 +416,7 @@ void HWR_RenderBatches(void)
|
|||
currentShader = nextShader;
|
||||
changeShader = false;
|
||||
|
||||
rs_hw_numshaders++;
|
||||
ps_hw_numshaders++;
|
||||
}
|
||||
if (changeTexture)
|
||||
{
|
||||
|
@ -425,21 +425,21 @@ void HWR_RenderBatches(void)
|
|||
currentTexture = nextTexture;
|
||||
changeTexture = false;
|
||||
|
||||
rs_hw_numtextures++;
|
||||
ps_hw_numtextures++;
|
||||
}
|
||||
if (changePolyFlags)
|
||||
{
|
||||
currentPolyFlags = nextPolyFlags;
|
||||
changePolyFlags = false;
|
||||
|
||||
rs_hw_numpolyflags++;
|
||||
ps_hw_numpolyflags++;
|
||||
}
|
||||
if (changeSurfaceInfo)
|
||||
{
|
||||
currentSurfaceInfo = nextSurfaceInfo;
|
||||
changeSurfaceInfo = false;
|
||||
|
||||
rs_hw_numcolors++;
|
||||
ps_hw_numcolors++;
|
||||
}
|
||||
// and that should be it?
|
||||
}
|
||||
|
@ -447,7 +447,7 @@ void HWR_RenderBatches(void)
|
|||
polygonArraySize = 0;
|
||||
unsortedVertexArraySize = 0;
|
||||
|
||||
rs_hw_batchdrawtime = I_GetTimeMicros() - rs_hw_batchdrawtime;
|
||||
ps_hw_batchdrawtime = I_GetTimeMicros() - ps_hw_batchdrawtime;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -20,11 +20,12 @@
|
|||
#include "../doomstat.h" //gamemode
|
||||
#include "../i_video.h" //rendermode
|
||||
#include "../r_data.h"
|
||||
#include "../r_textures.h"
|
||||
#include "../w_wad.h"
|
||||
#include "../z_zone.h"
|
||||
#include "../v_video.h"
|
||||
#include "../r_draw.h"
|
||||
#include "../r_patch.h"
|
||||
#include "../r_picformats.h"
|
||||
#include "../p_setup.h"
|
||||
|
||||
INT32 patchformat = GL_TEXFMT_AP_88; // use alpha for holes
|
||||
|
@ -99,17 +100,15 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
|
|||
count--;
|
||||
|
||||
texel = source[yfrac>>FRACBITS];
|
||||
alpha = 0xFF;
|
||||
// Make pixel transparent if chroma keyed
|
||||
if ((mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
|
||||
alpha = 0x00;
|
||||
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// If the mipmap is chromakeyed, check if the texel's color
|
||||
// is equivalent to the chroma key's color index.
|
||||
alpha = 0xff;
|
||||
if ((mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
|
||||
alpha = 0x00;
|
||||
|
||||
// hope compiler will get this switch out of the loops (dreams...)
|
||||
// gcc do it ! but vcc not ! (why don't use cygwin gcc for win32 ?)
|
||||
// Alam: SRB2 uses Mingw, HUGS
|
||||
|
@ -211,17 +210,15 @@ static void HWR_DrawFlippedColumnInCache(const column_t *patchcol, UINT8 *block,
|
|||
count--;
|
||||
|
||||
texel = source[yfrac>>FRACBITS];
|
||||
alpha = 0xFF;
|
||||
// Make pixel transparent if chroma keyed
|
||||
if ((mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
|
||||
alpha = 0x00;
|
||||
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// If the mipmap is chromakeyed, check if the texel's color
|
||||
// is equivalent to the chroma key's color index.
|
||||
alpha = 0xff;
|
||||
if ((mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
|
||||
alpha = 0x00;
|
||||
|
||||
// hope compiler will get this switch out of the loops (dreams...)
|
||||
// gcc do it ! but vcc not ! (why don't use cygwin gcc for win32 ?)
|
||||
// Alam: SRB2 uses Mingw, HUGS
|
||||
|
@ -508,13 +505,13 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *grtex)
|
|||
realpatch = (patch_t *)pdata;
|
||||
|
||||
#ifndef NO_PNG_LUMPS
|
||||
if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
|
||||
realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL);
|
||||
if (Picture_IsLumpPNG((UINT8 *)realpatch, lumplength))
|
||||
realpatch = (patch_t *)Picture_PNGConvert(pdata, PICFMT_PATCH, NULL, NULL, NULL, NULL, lumplength, NULL, 0);
|
||||
else
|
||||
#endif
|
||||
#ifdef WALLFLATS
|
||||
if (texture->type == TEXTURETYPE_FLAT)
|
||||
realpatch = R_FlatToPatch(pdata, texture->width, texture->height, 0, 0, NULL, false);
|
||||
realpatch = (patch_t *)Picture_Convert(PICFMT_FLAT, pdata, PICFMT_PATCH, 0, NULL, texture->width, texture->height, 0, 0, 0);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
|
@ -550,8 +547,8 @@ void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipm
|
|||
#ifndef NO_PNG_LUMPS
|
||||
// lump is a png so convert it
|
||||
size_t len = W_LumpLengthPwad(grPatch->wadnum, grPatch->lumpnum);
|
||||
if ((patch != NULL) && R_IsLumpPNG((const UINT8 *)patch, len))
|
||||
patch = R_PNGToPatch((const UINT8 *)patch, len, NULL);
|
||||
if ((patch != NULL) && Picture_IsLumpPNG((const UINT8 *)patch, len))
|
||||
patch = (patch_t *)Picture_PNGConvert((const UINT8 *)patch, PICFMT_PATCH, NULL, NULL, NULL, NULL, len, NULL, 0);
|
||||
#endif
|
||||
|
||||
// don't do it twice (like a cache)
|
||||
|
@ -788,6 +785,8 @@ static void HWR_CacheFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
|
|||
static void HWR_CacheTextureAsFlat(GLMipmap_t *grMipmap, INT32 texturenum)
|
||||
{
|
||||
UINT8 *flat;
|
||||
UINT8 *converted;
|
||||
size_t size;
|
||||
|
||||
// setup the texture info
|
||||
grMipmap->format = GL_TEXFMT_P_8;
|
||||
|
@ -795,11 +794,12 @@ static void HWR_CacheTextureAsFlat(GLMipmap_t *grMipmap, INT32 texturenum)
|
|||
|
||||
grMipmap->width = (UINT16)textures[texturenum]->width;
|
||||
grMipmap->height = (UINT16)textures[texturenum]->height;
|
||||
size = (grMipmap->width * grMipmap->height);
|
||||
|
||||
flat = Z_Malloc(grMipmap->width * grMipmap->height, PU_HWRCACHE, &grMipmap->data);
|
||||
memset(flat, TRANSPARENTPIXEL, grMipmap->width * grMipmap->height);
|
||||
|
||||
R_TextureToFlat(texturenum, flat);
|
||||
flat = Z_Malloc(size, PU_HWRCACHE, &grMipmap->data);
|
||||
converted = (UINT8 *)Picture_TextureToFlat(texturenum);
|
||||
M_Memcpy(flat, converted, size);
|
||||
Z_Free(converted);
|
||||
}
|
||||
|
||||
// Download a Doom 'flat' to the hardware cache and make it ready for use
|
||||
|
@ -837,7 +837,7 @@ void HWR_GetLevelFlat(levelflat_t *levelflat)
|
|||
INT32 texturenum = levelflat->u.texture.num;
|
||||
#ifdef PARANOIA
|
||||
if ((unsigned)texturenum >= gl_numtextures)
|
||||
I_Error("HWR_GetLevelFlat: texturenum >= numtextures\n");
|
||||
I_Error("HWR_GetLevelFlat: texturenum >= numtextures");
|
||||
#endif
|
||||
|
||||
// Who knows?
|
||||
|
@ -860,6 +860,53 @@ void HWR_GetLevelFlat(levelflat_t *levelflat)
|
|||
// The system-memory data can be purged now.
|
||||
Z_ChangeTag(grtex->mipmap.data, PU_HWRCACHE_UNLOCKED);
|
||||
}
|
||||
else if (levelflat->type == LEVELFLAT_PATCH)
|
||||
{
|
||||
GLPatch_t *patch = W_CachePatchNum(levelflat->u.flat.lumpnum, PU_CACHE);
|
||||
levelflat->width = (UINT16)SHORT(patch->width);
|
||||
levelflat->height = (UINT16)SHORT(patch->height);
|
||||
HWR_GetPatch(patch);
|
||||
}
|
||||
#ifndef NO_PNG_LUMPS
|
||||
else if (levelflat->type == LEVELFLAT_PNG)
|
||||
{
|
||||
INT32 pngwidth = 0, pngheight = 0;
|
||||
GLMipmap_t *mipmap = levelflat->mipmap;
|
||||
UINT8 *flat;
|
||||
size_t size;
|
||||
|
||||
// Cache the picture.
|
||||
if (!levelflat->picture)
|
||||
{
|
||||
levelflat->picture = Picture_PNGConvert(W_CacheLumpNum(levelflat->u.flat.lumpnum, PU_CACHE), PICFMT_FLAT, &pngwidth, &pngheight, NULL, NULL, W_LumpLength(levelflat->u.flat.lumpnum), NULL, 0);
|
||||
levelflat->width = (UINT16)pngwidth;
|
||||
levelflat->height = (UINT16)pngheight;
|
||||
}
|
||||
|
||||
// Make the mipmap.
|
||||
if (mipmap == NULL)
|
||||
{
|
||||
mipmap = Z_Calloc(sizeof(GLMipmap_t), PU_LEVEL, NULL);
|
||||
mipmap->format = GL_TEXFMT_P_8;
|
||||
mipmap->flags = TF_WRAPXY|TF_CHROMAKEYED;
|
||||
levelflat->mipmap = mipmap;
|
||||
}
|
||||
|
||||
if (!mipmap->data && !mipmap->downloaded)
|
||||
{
|
||||
mipmap->width = levelflat->width;
|
||||
mipmap->height = levelflat->height;
|
||||
size = (mipmap->width * mipmap->height);
|
||||
flat = Z_Malloc(size, PU_LEVEL, &mipmap->data);
|
||||
if (levelflat->picture == NULL)
|
||||
I_Error("HWR_GetLevelFlat: levelflat->picture == NULL");
|
||||
M_Memcpy(flat, levelflat->picture, size);
|
||||
}
|
||||
|
||||
// Tell the hardware driver to bind the current texture to the flat's mipmap
|
||||
HWD.pfnSetTexture(mipmap);
|
||||
}
|
||||
#endif
|
||||
else // set no texture
|
||||
HWR_SetCurrentTexture(NULL);
|
||||
}
|
||||
|
|
|
@ -132,6 +132,77 @@ typedef struct
|
|||
FLOAT t; // t texture ordinate (t over w)
|
||||
} FOutVector;
|
||||
|
||||
#ifdef GL_SHADERS
|
||||
// Predefined shader types
|
||||
enum
|
||||
{
|
||||
SHADER_DEFAULT = 0,
|
||||
|
||||
SHADER_FLOOR,
|
||||
SHADER_WALL,
|
||||
SHADER_SPRITE,
|
||||
SHADER_MODEL, SHADER_MODEL_LIGHTING,
|
||||
SHADER_WATER,
|
||||
SHADER_FOG,
|
||||
SHADER_SKY,
|
||||
|
||||
NUMBASESHADERS,
|
||||
};
|
||||
|
||||
// Maximum amount of shader programs
|
||||
// Must be higher than NUMBASESHADERS
|
||||
#define HWR_MAXSHADERS 16
|
||||
|
||||
// Shader sources (vertex and fragment)
|
||||
typedef struct
|
||||
{
|
||||
char *vertex;
|
||||
char *fragment;
|
||||
} shadersource_t;
|
||||
|
||||
// Custom shader reference table
|
||||
typedef struct
|
||||
{
|
||||
const char *type;
|
||||
INT32 id;
|
||||
} customshaderxlat_t;
|
||||
|
||||
#endif
|
||||
|
||||
typedef struct vbo_vertex_s
|
||||
{
|
||||
float x, y, z;
|
||||
float u, v;
|
||||
unsigned char r, g, b, a;
|
||||
} gl_skyvertex_t;
|
||||
|
||||
typedef enum gl_skyloopmode_e
|
||||
{
|
||||
HWD_SKYLOOP_FAN,
|
||||
HWD_SKYLOOP_STRIP
|
||||
} gl_skyloopmode_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
gl_skyloopmode_t mode;
|
||||
int vertexcount;
|
||||
int vertexindex;
|
||||
boolean use_texture;
|
||||
} gl_skyloopdef_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned int vbo;
|
||||
int rows, columns;
|
||||
int loopcount;
|
||||
|
||||
int detail, vertex_count;
|
||||
int texture, width, height;
|
||||
boolean rebuild; // VBO needs to be rebuilt
|
||||
|
||||
gl_skyloopdef_t *loops;
|
||||
gl_skyvertex_t *data;
|
||||
} gl_sky_t;
|
||||
|
||||
// ==========================================================================
|
||||
// RENDER MODES
|
||||
|
|
|
@ -37,7 +37,7 @@ EXPORT void HWRAPI(FinishUpdate) (INT32 waitvbl);
|
|||
EXPORT void HWRAPI(Draw2DLine) (F2DCoord *v1, F2DCoord *v2, RGBA_t Color);
|
||||
EXPORT void HWRAPI(DrawPolygon) (FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUINT iNumPts, FBITFIELD PolyFlags);
|
||||
EXPORT void HWRAPI(DrawIndexedTriangles) (FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUINT iNumPts, FBITFIELD PolyFlags, UINT32 *IndexArray);
|
||||
EXPORT void HWRAPI(RenderSkyDome) (INT32 tex, INT32 texture_width, INT32 texture_height, FTransform transform);
|
||||
EXPORT void HWRAPI(RenderSkyDome) (gl_sky_t *sky);
|
||||
EXPORT void HWRAPI(SetBlend) (FBITFIELD PolyFlags);
|
||||
EXPORT void HWRAPI(ClearBuffer) (FBOOLEAN ColorMask, FBOOLEAN DepthMask, FRGBAFloat *ClearColor);
|
||||
EXPORT void HWRAPI(SetTexture) (FTextureInfo *TexInfo);
|
||||
|
@ -68,14 +68,13 @@ EXPORT void HWRAPI(DrawScreenFinalTexture) (int width, int height);
|
|||
EXPORT void HWRAPI(PostImgRedraw) (float points[SCREENVERTS][SCREENVERTS][2]);
|
||||
|
||||
// jimita
|
||||
EXPORT boolean HWRAPI(LoadShaders) (void);
|
||||
EXPORT void HWRAPI(KillShaders) (void);
|
||||
EXPORT boolean HWRAPI(CompileShaders) (void);
|
||||
EXPORT void HWRAPI(CleanShaders) (void);
|
||||
EXPORT void HWRAPI(SetShader) (int shader);
|
||||
EXPORT void HWRAPI(UnSetShader) (void);
|
||||
|
||||
EXPORT void HWRAPI(SetShaderInfo) (hwdshaderinfo_t info, INT32 value);
|
||||
EXPORT void HWRAPI(LoadCustomShader) (int number, char *shader, size_t size, boolean fragment);
|
||||
EXPORT boolean HWRAPI(InitCustomShaders) (void);
|
||||
EXPORT void HWRAPI(LoadCustomShader) (int number, char *code, size_t size, boolean isfragment);
|
||||
|
||||
// ==========================================================================
|
||||
// HWR DRIVER OBJECT, FOR CLIENT PROGRAM
|
||||
|
@ -120,14 +119,13 @@ struct hwdriver_s
|
|||
MakeScreenFinalTexture pfnMakeScreenFinalTexture;
|
||||
DrawScreenFinalTexture pfnDrawScreenFinalTexture;
|
||||
|
||||
LoadShaders pfnLoadShaders;
|
||||
KillShaders pfnKillShaders;
|
||||
CompileShaders pfnCompileShaders;
|
||||
CleanShaders pfnCleanShaders;
|
||||
SetShader pfnSetShader;
|
||||
UnSetShader pfnUnSetShader;
|
||||
|
||||
SetShaderInfo pfnSetShaderInfo;
|
||||
LoadCustomShader pfnLoadCustomShader;
|
||||
InitCustomShaders pfnInitCustomShaders;
|
||||
};
|
||||
|
||||
extern struct hwdriver_s hwdriver;
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
#include "../p_local.h"
|
||||
#include "../p_setup.h"
|
||||
#include "../r_local.h"
|
||||
#include "../r_patch.h"
|
||||
#include "../r_picformats.h"
|
||||
#include "../r_bsp.h"
|
||||
#include "../d_clisrv.h"
|
||||
#include "../w_wad.h"
|
||||
|
@ -146,21 +146,22 @@ static angle_t gl_aimingangle;
|
|||
static void HWR_SetTransformAiming(FTransform *trans, player_t *player, boolean skybox);
|
||||
|
||||
// Render stats
|
||||
int rs_hw_nodesorttime = 0;
|
||||
int rs_hw_nodedrawtime = 0;
|
||||
int rs_hw_spritesorttime = 0;
|
||||
int rs_hw_spritedrawtime = 0;
|
||||
int ps_hw_skyboxtime = 0;
|
||||
int ps_hw_nodesorttime = 0;
|
||||
int ps_hw_nodedrawtime = 0;
|
||||
int ps_hw_spritesorttime = 0;
|
||||
int ps_hw_spritedrawtime = 0;
|
||||
|
||||
// Render stats for batching
|
||||
int rs_hw_numpolys = 0;
|
||||
int rs_hw_numverts = 0;
|
||||
int rs_hw_numcalls = 0;
|
||||
int rs_hw_numshaders = 0;
|
||||
int rs_hw_numtextures = 0;
|
||||
int rs_hw_numpolyflags = 0;
|
||||
int rs_hw_numcolors = 0;
|
||||
int rs_hw_batchsorttime = 0;
|
||||
int rs_hw_batchdrawtime = 0;
|
||||
int ps_hw_numpolys = 0;
|
||||
int ps_hw_numverts = 0;
|
||||
int ps_hw_numcalls = 0;
|
||||
int ps_hw_numshaders = 0;
|
||||
int ps_hw_numtextures = 0;
|
||||
int ps_hw_numpolyflags = 0;
|
||||
int ps_hw_numcolors = 0;
|
||||
int ps_hw_batchsorttime = 0;
|
||||
int ps_hw_batchdrawtime = 0;
|
||||
|
||||
boolean gl_shadersavailable = true;
|
||||
|
||||
|
@ -358,7 +359,6 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
float fflatwidth = 64.0f, fflatheight = 64.0f;
|
||||
INT32 flatflag = 63;
|
||||
boolean texflat = false;
|
||||
size_t len;
|
||||
float scrollx = 0.0f, scrolly = 0.0f;
|
||||
angle_t angle = 0;
|
||||
FSurfaceInfo Surf;
|
||||
|
@ -413,16 +413,9 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
// set texture for polygon
|
||||
if (levelflat != NULL)
|
||||
{
|
||||
if (levelflat->type == LEVELFLAT_TEXTURE)
|
||||
if (levelflat->type == LEVELFLAT_FLAT)
|
||||
{
|
||||
fflatwidth = textures[levelflat->u.texture.num]->width;
|
||||
fflatheight = textures[levelflat->u.texture.num]->height;
|
||||
texflat = true;
|
||||
}
|
||||
else if (levelflat->type == LEVELFLAT_FLAT)
|
||||
{
|
||||
len = W_LumpLength(levelflat->u.flat.lumpnum);
|
||||
|
||||
size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
|
||||
switch (len)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
|
@ -447,9 +440,22 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
fflatwidth = fflatheight = 64.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
flatflag = ((INT32)fflatwidth)-1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (levelflat->type == LEVELFLAT_TEXTURE)
|
||||
{
|
||||
fflatwidth = textures[levelflat->u.texture.num]->width;
|
||||
fflatheight = textures[levelflat->u.texture.num]->height;
|
||||
}
|
||||
else if (levelflat->type == LEVELFLAT_PATCH || levelflat->type == LEVELFLAT_PNG)
|
||||
{
|
||||
fflatwidth = levelflat->width;
|
||||
fflatheight = levelflat->height;
|
||||
}
|
||||
texflat = true;
|
||||
}
|
||||
}
|
||||
else // set no texture
|
||||
HWR_SetCurrentTexture(NULL);
|
||||
|
@ -494,7 +500,7 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
if (angle) // Only needs to be done if there's an altered angle
|
||||
{
|
||||
|
||||
angle = (InvAngle(angle)+ANGLE_180)>>ANGLETOFINESHIFT;
|
||||
angle = (InvAngle(angle))>>ANGLETOFINESHIFT;
|
||||
|
||||
// This needs to be done so that it scrolls in a different direction after rotation like software
|
||||
/*tempxsow = FLOAT_TO_FIXED(scrollx);
|
||||
|
@ -528,8 +534,6 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
{\
|
||||
tempxsow = FLOAT_TO_FIXED(vert->s);\
|
||||
tempytow = FLOAT_TO_FIXED(vert->t);\
|
||||
if (texflat)\
|
||||
tempytow = -tempytow;\
|
||||
vert->s = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle))));\
|
||||
vert->t = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle))));\
|
||||
}\
|
||||
|
@ -562,11 +566,11 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
|||
PolyFlags |= PF_Masked|PF_Modulated;
|
||||
|
||||
if (PolyFlags & PF_Fog)
|
||||
shader = 6; // fog shader
|
||||
shader = SHADER_FOG; // fog shader
|
||||
else if (PolyFlags & PF_Ripple)
|
||||
shader = 5; // water shader
|
||||
shader = SHADER_WATER; // water shader
|
||||
else
|
||||
shader = 1; // floor shader
|
||||
shader = SHADER_FLOOR; // floor shader
|
||||
|
||||
HWR_ProcessPolygon(&Surf, planeVerts, nrPlaneVerts, PolyFlags, shader, false);
|
||||
|
||||
|
@ -763,7 +767,7 @@ static void HWR_DrawSegsSplats(FSurfaceInfo * pSurf)
|
|||
break;
|
||||
}
|
||||
|
||||
HWD.pfnSetShader(2); // wall shader
|
||||
HWD.pfnSetShader(SHADER_WALL); // wall shader
|
||||
HWD.pfnDrawPolygon(&pSurf, wallVerts, 4, i|PF_Modulated|PF_Decal);
|
||||
}
|
||||
}
|
||||
|
@ -800,7 +804,7 @@ static void HWR_ProjectWall(FOutVector *wallVerts, FSurfaceInfo *pSurf, FBITFIEL
|
|||
{
|
||||
HWR_Lighting(pSurf, lightlevel, wallcolormap);
|
||||
|
||||
HWR_ProcessPolygon(pSurf, wallVerts, 4, blendmode|PF_Modulated|PF_Occlude, 2, false); // wall shader
|
||||
HWR_ProcessPolygon(pSurf, wallVerts, 4, blendmode|PF_Modulated|PF_Occlude, SHADER_WALL, false); // wall shader
|
||||
|
||||
#ifdef WALLSPLATS
|
||||
if (gl_curline->linedef->splats && cv_splats.value)
|
||||
|
@ -1955,7 +1959,7 @@ static cliprange_t * hw_newend;
|
|||
static cliprange_t gl_solidsegs[MAXSEGS];
|
||||
|
||||
// needs fix: walls are incorrectly clipped one column less
|
||||
static consvar_t cv_glclipwalls = {"gr_clipwalls", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static consvar_t cv_glclipwalls = CVAR_INIT ("gr_clipwalls", "Off", 0, CV_OnOff, NULL);
|
||||
|
||||
static void printsolidsegs(void)
|
||||
{
|
||||
|
@ -2260,8 +2264,8 @@ static void HWR_AddLine(seg_t * line)
|
|||
v2y = FLOAT_TO_FIXED(((polyvertex_t *)gl_curline->pv2)->y);
|
||||
|
||||
// OPTIMIZE: quickly reject orthogonal back sides.
|
||||
angle1 = R_PointToAngle(v1x, v1y);
|
||||
angle2 = R_PointToAngle(v2x, v2y);
|
||||
angle1 = R_PointToAngle64(v1x, v1y);
|
||||
angle2 = R_PointToAngle64(v2x, v2y);
|
||||
|
||||
#ifdef NEWCLIP
|
||||
// PrBoom: Back side, i.e. backface culling - read: endAngle >= startAngle!
|
||||
|
@ -2554,8 +2558,8 @@ static boolean HWR_CheckBBox(fixed_t *bspcoord)
|
|||
py2 = bspcoord[checkcoord[boxpos][3]];
|
||||
|
||||
#ifdef NEWCLIP
|
||||
angle1 = R_PointToAngle(px1, py1);
|
||||
angle2 = R_PointToAngle(px2, py2);
|
||||
angle1 = R_PointToAngle64(px1, py1);
|
||||
angle2 = R_PointToAngle64(px2, py2);
|
||||
return gld_clipper_SafeCheckRange(angle2, angle1);
|
||||
#else
|
||||
// check clip list for an open space
|
||||
|
@ -2661,7 +2665,6 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
float fflatwidth = 64.0f, fflatheight = 64.0f;
|
||||
INT32 flatflag = 63;
|
||||
boolean texflat = false;
|
||||
size_t len;
|
||||
float scrollx = 0.0f, scrolly = 0.0f;
|
||||
angle_t angle = 0;
|
||||
FSurfaceInfo Surf;
|
||||
|
@ -2695,16 +2698,9 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
// set texture for polygon
|
||||
if (levelflat != NULL)
|
||||
{
|
||||
if (levelflat->type == LEVELFLAT_TEXTURE)
|
||||
if (levelflat->type == LEVELFLAT_FLAT)
|
||||
{
|
||||
fflatwidth = textures[levelflat->u.texture.num]->width;
|
||||
fflatheight = textures[levelflat->u.texture.num]->height;
|
||||
texflat = true;
|
||||
}
|
||||
else if (levelflat->type == LEVELFLAT_FLAT)
|
||||
{
|
||||
len = W_LumpLength(levelflat->u.flat.lumpnum);
|
||||
|
||||
size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
|
||||
switch (len)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
|
@ -2729,9 +2725,22 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
fflatwidth = fflatheight = 64.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
flatflag = ((INT32)fflatwidth)-1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (levelflat->type == LEVELFLAT_TEXTURE)
|
||||
{
|
||||
fflatwidth = textures[levelflat->u.texture.num]->width;
|
||||
fflatheight = textures[levelflat->u.texture.num]->height;
|
||||
}
|
||||
else if (levelflat->type == LEVELFLAT_PATCH || levelflat->type == LEVELFLAT_PNG)
|
||||
{
|
||||
fflatwidth = levelflat->width;
|
||||
fflatheight = levelflat->height;
|
||||
}
|
||||
texflat = true;
|
||||
}
|
||||
}
|
||||
else // set no texture
|
||||
HWR_SetCurrentTexture(NULL);
|
||||
|
@ -2752,13 +2761,13 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
{
|
||||
scrollx = FIXED_TO_FLOAT(FOFsector->floor_xoffs)/fflatwidth;
|
||||
scrolly = FIXED_TO_FLOAT(FOFsector->floor_yoffs)/fflatheight;
|
||||
angle = FOFsector->floorpic_angle>>ANGLETOFINESHIFT;
|
||||
angle = FOFsector->floorpic_angle;
|
||||
}
|
||||
else // it's a ceiling
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(FOFsector->ceiling_xoffs)/fflatwidth;
|
||||
scrolly = FIXED_TO_FLOAT(FOFsector->ceiling_yoffs)/fflatheight;
|
||||
angle = FOFsector->ceilingpic_angle>>ANGLETOFINESHIFT;
|
||||
angle = FOFsector->ceilingpic_angle;
|
||||
}
|
||||
}
|
||||
else if (gl_frontsector)
|
||||
|
@ -2767,23 +2776,25 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
{
|
||||
scrollx = FIXED_TO_FLOAT(gl_frontsector->floor_xoffs)/fflatwidth;
|
||||
scrolly = FIXED_TO_FLOAT(gl_frontsector->floor_yoffs)/fflatheight;
|
||||
angle = gl_frontsector->floorpic_angle>>ANGLETOFINESHIFT;
|
||||
angle = gl_frontsector->floorpic_angle;
|
||||
}
|
||||
else // it's a ceiling
|
||||
{
|
||||
scrollx = FIXED_TO_FLOAT(gl_frontsector->ceiling_xoffs)/fflatwidth;
|
||||
scrolly = FIXED_TO_FLOAT(gl_frontsector->ceiling_yoffs)/fflatheight;
|
||||
angle = gl_frontsector->ceilingpic_angle>>ANGLETOFINESHIFT;
|
||||
angle = gl_frontsector->ceilingpic_angle;
|
||||
}
|
||||
}
|
||||
|
||||
if (angle) // Only needs to be done if there's an altered angle
|
||||
{
|
||||
angle = (InvAngle(angle))>>ANGLETOFINESHIFT;
|
||||
|
||||
// This needs to be done so that it scrolls in a different direction after rotation like software
|
||||
tempxs = FLOAT_TO_FIXED(scrollx);
|
||||
/*tempxs = FLOAT_TO_FIXED(scrollx);
|
||||
tempyt = FLOAT_TO_FIXED(scrolly);
|
||||
scrollx = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
|
||||
scrolly = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
|
||||
scrolly = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));*/
|
||||
|
||||
// This needs to be done so everything aligns after rotation
|
||||
// It would be done so that rotation is done, THEN the translation, but I couldn't get it to rotate AND scroll like software does
|
||||
|
@ -2813,10 +2824,8 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
{
|
||||
tempxs = FLOAT_TO_FIXED(v3d->s);
|
||||
tempyt = FLOAT_TO_FIXED(v3d->t);
|
||||
if (texflat)
|
||||
tempyt = -tempyt;
|
||||
v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
|
||||
v3d->t = (FIXED_TO_FLOAT(-FixedMul(tempxs, FINESINE(angle)) - FixedMul(tempyt, FINECOSINE(angle))));
|
||||
v3d->t = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
|
||||
}
|
||||
|
||||
v3d->x = FIXED_TO_FLOAT(polysector->vertices[i]->x);
|
||||
|
@ -2835,7 +2844,7 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
else
|
||||
blendmode |= PF_Masked|PF_Modulated|PF_Clip;
|
||||
|
||||
HWR_ProcessPolygon(&Surf, planeVerts, nrPlaneVerts, blendmode, 1, false); // floor shader
|
||||
HWR_ProcessPolygon(&Surf, planeVerts, nrPlaneVerts, blendmode, SHADER_FLOOR, false); // floor shader
|
||||
}
|
||||
|
||||
static void HWR_AddPolyObjectPlanes(void)
|
||||
|
@ -3180,7 +3189,7 @@ static void HWR_Subsector(size_t num)
|
|||
}
|
||||
|
||||
// for render stats
|
||||
rs_numpolyobjects += numpolys;
|
||||
ps_numpolyobjects += numpolys;
|
||||
|
||||
// Sort polyobjects
|
||||
R_SortPolyObjects(sub);
|
||||
|
@ -3288,7 +3297,7 @@ static void HWR_RenderBSPNode(INT32 bspnum)
|
|||
// Decide which side the view point is on
|
||||
INT32 side;
|
||||
|
||||
rs_numbspcalls++;
|
||||
ps_numbspcalls++;
|
||||
|
||||
// Found a subsector?
|
||||
if (bspnum & NF_SUBSECTOR)
|
||||
|
@ -3647,7 +3656,7 @@ static void HWR_DrawDropShadow(mobj_t *thing, fixed_t scale)
|
|||
HWR_Lighting(&sSurf, 0, colormap);
|
||||
sSurf.PolyColor.s.alpha = alpha;
|
||||
|
||||
HWR_ProcessPolygon(&sSurf, shadowVerts, 4, PF_Translucent|PF_Modulated|PF_Clip, 3, false); // sprite shader
|
||||
HWR_ProcessPolygon(&sSurf, shadowVerts, 4, PF_Translucent|PF_Modulated|PF_Clip, SHADER_SPRITE, false); // sprite shader
|
||||
}
|
||||
|
||||
// This is expecting a pointer to an array containing 4 wallVerts for a sprite
|
||||
|
@ -3921,7 +3930,7 @@ static void HWR_SplitSprite(gl_vissprite_t *spr)
|
|||
|
||||
Surf.PolyColor.s.alpha = alpha;
|
||||
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, 3, false); // sprite shader
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, SHADER_SPRITE, false); // sprite shader
|
||||
|
||||
if (use_linkdraw_hack)
|
||||
HWR_LinkDrawHackAdd(wallVerts, spr);
|
||||
|
@ -3950,7 +3959,7 @@ static void HWR_SplitSprite(gl_vissprite_t *spr)
|
|||
|
||||
Surf.PolyColor.s.alpha = alpha;
|
||||
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, 3, false); // sprite shader
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, SHADER_SPRITE, false); // sprite shader
|
||||
|
||||
if (use_linkdraw_hack)
|
||||
HWR_LinkDrawHackAdd(wallVerts, spr);
|
||||
|
@ -4110,7 +4119,7 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
|
|||
if (!occlusion) use_linkdraw_hack = true;
|
||||
}
|
||||
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, 3, false); // sprite shader
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, SHADER_SPRITE, false); // sprite shader
|
||||
|
||||
if (use_linkdraw_hack)
|
||||
HWR_LinkDrawHackAdd(wallVerts, spr);
|
||||
|
@ -4212,7 +4221,7 @@ static inline void HWR_DrawPrecipitationSprite(gl_vissprite_t *spr)
|
|||
blend = PF_Translucent|PF_Occlude;
|
||||
}
|
||||
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, 3, false); // sprite shader
|
||||
HWR_ProcessPolygon(&Surf, wallVerts, 4, blend|PF_Modulated|PF_Clip, SHADER_SPRITE, false); // sprite shader
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -4494,7 +4503,7 @@ static void HWR_CreateDrawNodes(void)
|
|||
// that is already lying around. This should all be in some sort of linked list or lists.
|
||||
sortindex = Z_Calloc(sizeof(size_t) * (numplanes + numpolyplanes + numwalls), PU_STATIC, NULL);
|
||||
|
||||
rs_hw_nodesorttime = I_GetTimeMicros();
|
||||
ps_hw_nodesorttime = I_GetTimeMicros();
|
||||
|
||||
for (i = 0; i < numplanes; i++, p++)
|
||||
{
|
||||
|
@ -4514,7 +4523,7 @@ static void HWR_CreateDrawNodes(void)
|
|||
sortindex[p] = p;
|
||||
}
|
||||
|
||||
rs_numdrawnodes = p;
|
||||
ps_numdrawnodes = p;
|
||||
|
||||
// p is the number of stuff to sort
|
||||
|
||||
|
@ -4549,13 +4558,13 @@ static void HWR_CreateDrawNodes(void)
|
|||
}
|
||||
}
|
||||
|
||||
rs_hw_nodesorttime = I_GetTimeMicros() - rs_hw_nodesorttime;
|
||||
ps_hw_nodesorttime = I_GetTimeMicros() - ps_hw_nodesorttime;
|
||||
|
||||
rs_hw_nodedrawtime = I_GetTimeMicros();
|
||||
ps_hw_nodedrawtime = I_GetTimeMicros();
|
||||
|
||||
// Okay! Let's draw it all! Woo!
|
||||
HWD.pfnSetTransform(&atransform);
|
||||
HWD.pfnSetShader(0);
|
||||
HWD.pfnSetShader(SHADER_DEFAULT);
|
||||
|
||||
for (i = 0; i < p; i++)
|
||||
{
|
||||
|
@ -4588,7 +4597,7 @@ static void HWR_CreateDrawNodes(void)
|
|||
}
|
||||
}
|
||||
|
||||
rs_hw_nodedrawtime = I_GetTimeMicros() - rs_hw_nodedrawtime;
|
||||
ps_hw_nodedrawtime = I_GetTimeMicros() - ps_hw_nodedrawtime;
|
||||
|
||||
numwalls = 0;
|
||||
numplanes = 0;
|
||||
|
@ -5182,10 +5191,155 @@ static void HWR_ProjectPrecipitationSprite(precipmobj_t *thing)
|
|||
#endif
|
||||
|
||||
// ==========================================================================
|
||||
//
|
||||
// Sky dome rendering, ported from PrBoom+
|
||||
// ==========================================================================
|
||||
|
||||
static gl_sky_t gl_sky;
|
||||
|
||||
static void HWR_SkyDomeVertex(gl_sky_t *sky, gl_skyvertex_t *vbo, int r, int c, signed char yflip, float delta, boolean foglayer)
|
||||
{
|
||||
const float radians = (float)(M_PIl / 180.0f);
|
||||
const float scale = 10000.0f;
|
||||
const float maxSideAngle = 60.0f;
|
||||
|
||||
float topAngle = (c / (float)sky->columns * 360.0f);
|
||||
float sideAngle = (maxSideAngle * (sky->rows - r) / sky->rows);
|
||||
float height = (float)(sin(sideAngle * radians));
|
||||
float realRadius = (float)(scale * cos(sideAngle * radians));
|
||||
float x = (float)(realRadius * cos(topAngle * radians));
|
||||
float y = (!yflip) ? scale * height : -scale * height;
|
||||
float z = (float)(realRadius * sin(topAngle * radians));
|
||||
float timesRepeat = (4 * (256.0f / sky->width));
|
||||
if (fpclassify(timesRepeat) == FP_ZERO)
|
||||
timesRepeat = 1.0f;
|
||||
|
||||
if (!foglayer)
|
||||
{
|
||||
vbo->r = 255;
|
||||
vbo->g = 255;
|
||||
vbo->b = 255;
|
||||
vbo->a = (r == 0 ? 0 : 255);
|
||||
|
||||
// And the texture coordinates.
|
||||
vbo->u = (-timesRepeat * c / (float)sky->columns);
|
||||
if (!yflip) // Flipped Y is for the lower hemisphere.
|
||||
vbo->v = (r / (float)sky->rows) + 0.5f;
|
||||
else
|
||||
vbo->v = 1.0f + ((sky->rows - r) / (float)sky->rows) + 0.5f;
|
||||
}
|
||||
|
||||
if (r != 4)
|
||||
y += 300.0f;
|
||||
|
||||
// And finally the vertex.
|
||||
vbo->x = x;
|
||||
vbo->y = y + delta;
|
||||
vbo->z = z;
|
||||
}
|
||||
|
||||
// Clears the sky dome.
|
||||
void HWR_ClearSkyDome(void)
|
||||
{
|
||||
gl_sky_t *sky = &gl_sky;
|
||||
|
||||
if (sky->loops)
|
||||
free(sky->loops);
|
||||
if (sky->data)
|
||||
free(sky->data);
|
||||
|
||||
sky->loops = NULL;
|
||||
sky->data = NULL;
|
||||
|
||||
sky->vbo = 0;
|
||||
sky->rows = sky->columns = 0;
|
||||
sky->loopcount = 0;
|
||||
|
||||
sky->detail = 0;
|
||||
sky->texture = -1;
|
||||
sky->width = sky->height = 0;
|
||||
|
||||
sky->rebuild = true;
|
||||
}
|
||||
|
||||
void HWR_BuildSkyDome(void)
|
||||
{
|
||||
int c, r;
|
||||
signed char yflip;
|
||||
int row_count = 4;
|
||||
int col_count = 4;
|
||||
float delta;
|
||||
|
||||
gl_sky_t *sky = &gl_sky;
|
||||
gl_skyvertex_t *vertex_p;
|
||||
texture_t *texture = textures[texturetranslation[skytexture]];
|
||||
|
||||
sky->detail = 16;
|
||||
col_count *= sky->detail;
|
||||
|
||||
if ((sky->columns != col_count) || (sky->rows != row_count))
|
||||
HWR_ClearSkyDome();
|
||||
|
||||
sky->columns = col_count;
|
||||
sky->rows = row_count;
|
||||
sky->vertex_count = 2 * sky->rows * (sky->columns * 2 + 2) + sky->columns * 2;
|
||||
|
||||
if (!sky->loops)
|
||||
sky->loops = malloc((sky->rows * 2 + 2) * sizeof(sky->loops[0]));
|
||||
|
||||
// create vertex array
|
||||
if (!sky->data)
|
||||
sky->data = malloc(sky->vertex_count * sizeof(sky->data[0]));
|
||||
|
||||
sky->texture = texturetranslation[skytexture];
|
||||
sky->width = texture->width;
|
||||
sky->height = texture->height;
|
||||
|
||||
vertex_p = &sky->data[0];
|
||||
sky->loopcount = 0;
|
||||
|
||||
for (yflip = 0; yflip < 2; yflip++)
|
||||
{
|
||||
sky->loops[sky->loopcount].mode = HWD_SKYLOOP_FAN;
|
||||
sky->loops[sky->loopcount].vertexindex = vertex_p - &sky->data[0];
|
||||
sky->loops[sky->loopcount].vertexcount = col_count;
|
||||
sky->loops[sky->loopcount].use_texture = false;
|
||||
sky->loopcount++;
|
||||
|
||||
delta = 0.0f;
|
||||
|
||||
for (c = 0; c < col_count; c++)
|
||||
{
|
||||
HWR_SkyDomeVertex(sky, vertex_p, 1, c, yflip, 0.0f, true);
|
||||
vertex_p->r = 255;
|
||||
vertex_p->g = 255;
|
||||
vertex_p->b = 255;
|
||||
vertex_p->a = 255;
|
||||
vertex_p++;
|
||||
}
|
||||
|
||||
delta = (yflip ? 5.0f : -5.0f) / 128.0f;
|
||||
|
||||
for (r = 0; r < row_count; r++)
|
||||
{
|
||||
sky->loops[sky->loopcount].mode = HWD_SKYLOOP_STRIP;
|
||||
sky->loops[sky->loopcount].vertexindex = vertex_p - &sky->data[0];
|
||||
sky->loops[sky->loopcount].vertexcount = 2 * col_count + 2;
|
||||
sky->loops[sky->loopcount].use_texture = true;
|
||||
sky->loopcount++;
|
||||
|
||||
for (c = 0; c <= col_count; c++)
|
||||
{
|
||||
HWR_SkyDomeVertex(sky, vertex_p++, r + (yflip ? 1 : 0), (c ? c : 0), yflip, delta, false);
|
||||
HWR_SkyDomeVertex(sky, vertex_p++, r + (yflip ? 0 : 1), (c ? c : 0), yflip, delta, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void HWR_DrawSkyBackground(player_t *player)
|
||||
{
|
||||
HWD.pfnSetBlend(PF_Translucent|PF_NoDepthTest|PF_Modulated);
|
||||
|
||||
if (cv_glskydome.value)
|
||||
{
|
||||
FTransform dometransform;
|
||||
|
@ -5223,7 +5377,16 @@ static void HWR_DrawSkyBackground(player_t *player)
|
|||
dometransform.splitscreen = splitscreen;
|
||||
|
||||
HWR_GetTexture(texturetranslation[skytexture]);
|
||||
HWD.pfnRenderSkyDome(skytexture, textures[skytexture]->width, textures[skytexture]->height, dometransform);
|
||||
|
||||
if (gl_sky.texture != texturetranslation[skytexture])
|
||||
{
|
||||
HWR_ClearSkyDome();
|
||||
HWR_BuildSkyDome();
|
||||
}
|
||||
|
||||
HWD.pfnSetShader(SHADER_SKY); // sky shader
|
||||
HWD.pfnSetTransform(&dometransform);
|
||||
HWD.pfnRenderSkyDome(&gl_sky);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -5304,10 +5467,11 @@ static void HWR_DrawSkyBackground(player_t *player)
|
|||
v[0].t = v[1].t -= ((float) angle / angleturn);
|
||||
}
|
||||
|
||||
HWD.pfnSetShader(7); // sky shader
|
||||
HWD.pfnUnSetShader();
|
||||
HWD.pfnDrawPolygon(NULL, v, 4, 0);
|
||||
HWD.pfnSetShader(0);
|
||||
}
|
||||
|
||||
HWD.pfnSetShader(SHADER_DEFAULT);
|
||||
}
|
||||
|
||||
|
||||
|
@ -5511,7 +5675,7 @@ void HWR_RenderSkyboxView(INT32 viewnumber, player_t *player)
|
|||
|
||||
// Reset the shader state.
|
||||
HWD.pfnSetSpecialState(HWD_SET_SHADERS, cv_glshaders.value);
|
||||
HWD.pfnSetShader(0);
|
||||
HWD.pfnSetShader(SHADER_DEFAULT);
|
||||
|
||||
validcount++;
|
||||
|
||||
|
@ -5614,8 +5778,10 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
if (viewnumber == 0) // Only do it if it's the first screen being rendered
|
||||
HWD.pfnClearBuffer(true, false, &ClearColor); // Clear the Color Buffer, stops HOMs. Also seems to fix the skybox issue on Intel GPUs.
|
||||
|
||||
ps_hw_skyboxtime = I_GetTimeMicros();
|
||||
if (skybox && drawsky) // If there's a skybox and we should be drawing the sky, draw the skybox
|
||||
HWR_RenderSkyboxView(viewnumber, player); // This is drawn before everything else so it is placed behind
|
||||
ps_hw_skyboxtime = I_GetTimeMicros() - ps_hw_skyboxtime;
|
||||
|
||||
{
|
||||
// do we really need to save player (is it not the same)?
|
||||
|
@ -5724,11 +5890,11 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
|
||||
// Reset the shader state.
|
||||
HWD.pfnSetSpecialState(HWD_SET_SHADERS, cv_glshaders.value);
|
||||
HWD.pfnSetShader(0);
|
||||
HWD.pfnSetShader(SHADER_DEFAULT);
|
||||
|
||||
rs_numbspcalls = 0;
|
||||
rs_numpolyobjects = 0;
|
||||
rs_bsptime = I_GetTimeMicros();
|
||||
ps_numbspcalls = 0;
|
||||
ps_numpolyobjects = 0;
|
||||
ps_bsptime = I_GetTimeMicros();
|
||||
|
||||
validcount++;
|
||||
|
||||
|
@ -5766,7 +5932,7 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
}
|
||||
#endif
|
||||
|
||||
rs_bsptime = I_GetTimeMicros() - rs_bsptime;
|
||||
ps_bsptime = I_GetTimeMicros() - ps_bsptime;
|
||||
|
||||
if (cv_glbatching.value)
|
||||
HWR_RenderBatches();
|
||||
|
@ -5781,22 +5947,22 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
#endif
|
||||
|
||||
// Draw MD2 and sprites
|
||||
rs_numsprites = gl_visspritecount;
|
||||
rs_hw_spritesorttime = I_GetTimeMicros();
|
||||
ps_numsprites = gl_visspritecount;
|
||||
ps_hw_spritesorttime = I_GetTimeMicros();
|
||||
HWR_SortVisSprites();
|
||||
rs_hw_spritesorttime = I_GetTimeMicros() - rs_hw_spritesorttime;
|
||||
rs_hw_spritedrawtime = I_GetTimeMicros();
|
||||
ps_hw_spritesorttime = I_GetTimeMicros() - ps_hw_spritesorttime;
|
||||
ps_hw_spritedrawtime = I_GetTimeMicros();
|
||||
HWR_DrawSprites();
|
||||
rs_hw_spritedrawtime = I_GetTimeMicros() - rs_hw_spritedrawtime;
|
||||
ps_hw_spritedrawtime = I_GetTimeMicros() - ps_hw_spritedrawtime;
|
||||
|
||||
#ifdef NEWCORONAS
|
||||
//Hurdler: they must be drawn before translucent planes, what about gl fog?
|
||||
HWR_DrawCoronas();
|
||||
#endif
|
||||
|
||||
rs_numdrawnodes = 0;
|
||||
rs_hw_nodesorttime = 0;
|
||||
rs_hw_nodedrawtime = 0;
|
||||
ps_numdrawnodes = 0;
|
||||
ps_hw_nodesorttime = 0;
|
||||
ps_hw_nodedrawtime = 0;
|
||||
if (numplanes || numpolyplanes || numwalls) //Hurdler: render 3D water and transparent walls after everything
|
||||
{
|
||||
HWR_CreateDrawNodes();
|
||||
|
@ -5834,34 +6000,32 @@ static CV_PossibleValue_t glfiltermode_cons_t[]= {{HWD_SET_TEXTUREFILTER_POINTSA
|
|||
{0, NULL}};
|
||||
CV_PossibleValue_t granisotropicmode_cons_t[] = {{1, "MIN"}, {16, "MAX"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_glshaders = {"gr_shaders", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fovchange = {"gr_fovchange", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glshaders = CVAR_INIT ("gr_shaders", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_fovchange = CVAR_INIT ("gr_fovchange", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
#ifdef ALAM_LIGHTING
|
||||
consvar_t cv_gldynamiclighting = {"gr_dynamiclighting", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glstaticlighting = {"gr_staticlighting", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glcoronas = {"gr_coronas", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glcoronasize = {"gr_coronasize", "1", CV_SAVE|CV_FLOAT, 0, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_gldynamiclighting = CVAR_INIT ("gr_dynamiclighting", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glstaticlighting = CVAR_INIT ("gr_staticlighting", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glcoronas = CVAR_INIT ("gr_coronas", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glcoronasize = CVAR_INIT ("gr_coronasize", "1", CV_SAVE|CV_FLOAT, 0, NULL);
|
||||
#endif
|
||||
|
||||
consvar_t cv_glmodels = {"gr_models", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glmodelinterpolation = {"gr_modelinterpolation", "Sometimes", CV_SAVE, grmodelinterpolation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glmodellighting = {"gr_modellighting", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glmodels = CVAR_INIT ("gr_models", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glmodelinterpolation = CVAR_INIT ("gr_modelinterpolation", "Sometimes", CV_SAVE, grmodelinterpolation_cons_t, NULL);
|
||||
consvar_t cv_glmodellighting = CVAR_INIT ("gr_modellighting", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
consvar_t cv_glshearing = {"gr_shearing", "Off", CV_SAVE, grshearing_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glspritebillboarding = {"gr_spritebillboarding", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glskydome = {"gr_skydome", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glfakecontrast = {"gr_fakecontrast", "Smooth", CV_SAVE, grfakecontrast_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glslopecontrast = {"gr_slopecontrast", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glshearing = CVAR_INIT ("gr_shearing", "Off", CV_SAVE, grshearing_cons_t, NULL);
|
||||
consvar_t cv_glspritebillboarding = CVAR_INIT ("gr_spritebillboarding", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glskydome = CVAR_INIT ("gr_skydome", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_glfakecontrast = CVAR_INIT ("gr_fakecontrast", "Smooth", CV_SAVE, grfakecontrast_cons_t, NULL);
|
||||
consvar_t cv_glslopecontrast = CVAR_INIT ("gr_slopecontrast", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
consvar_t cv_glfiltermode = {"gr_filtermode", "Nearest", CV_SAVE|CV_CALL, glfiltermode_cons_t,
|
||||
CV_glfiltermode_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glanisotropicmode = {"gr_anisotropicmode", "1", CV_CALL, granisotropicmode_cons_t,
|
||||
CV_glanisotropic_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glfiltermode = CVAR_INIT ("gr_filtermode", "Nearest", CV_SAVE|CV_CALL, glfiltermode_cons_t, CV_glfiltermode_OnChange);
|
||||
consvar_t cv_glanisotropicmode = CVAR_INIT ("gr_anisotropicmode", "1", CV_CALL, granisotropicmode_cons_t, CV_glanisotropic_OnChange);
|
||||
|
||||
consvar_t cv_glsolvetjoin = {"gr_solvetjoin", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glsolvetjoin = CVAR_INIT ("gr_solvetjoin", "On", 0, CV_OnOff, NULL);
|
||||
|
||||
consvar_t cv_glbatching = {"gr_batching", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_glbatching = CVAR_INIT ("gr_batching", "On", 0, CV_OnOff, NULL);
|
||||
|
||||
static void CV_glfiltermode_OnChange(void)
|
||||
{
|
||||
|
@ -5900,7 +6064,6 @@ void HWR_AddCommands(void)
|
|||
CV_RegisterVar(&cv_glfiltermode);
|
||||
CV_RegisterVar(&cv_glsolvetjoin);
|
||||
|
||||
CV_RegisterVar(&cv_renderstats);
|
||||
CV_RegisterVar(&cv_glbatching);
|
||||
|
||||
#ifndef NEWCLIP
|
||||
|
@ -5929,7 +6092,6 @@ void HWR_Startup(void)
|
|||
// do this once
|
||||
if (!startupdone)
|
||||
{
|
||||
INT32 i;
|
||||
CONS_Printf("HWR_Startup()...\n");
|
||||
|
||||
HWR_InitPolyPool();
|
||||
|
@ -5940,10 +6102,8 @@ void HWR_Startup(void)
|
|||
HWR_InitLight();
|
||||
#endif
|
||||
|
||||
// read every custom shader
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
HWR_ReadShaders(i, (wadfiles[i]->type == RET_PK3));
|
||||
if (!HWR_LoadShaders())
|
||||
HWR_LoadAllCustomShaders();
|
||||
if (!HWR_CompileShaders())
|
||||
gl_shadersavailable = false;
|
||||
}
|
||||
|
||||
|
@ -6035,7 +6195,7 @@ void HWR_RenderWall(FOutVector *wallVerts, FSurfaceInfo *pSurf, FBITFIELD blend,
|
|||
|
||||
pSurf->PolyColor.s.alpha = alpha; // put the alpha back after lighting
|
||||
|
||||
shader = 2; // wall shader
|
||||
shader = SHADER_WALL; // wall shader
|
||||
|
||||
if (blend & PF_Environment)
|
||||
blendmode |= PF_Occlude; // PF_Occlude must be used for solid objects
|
||||
|
@ -6043,7 +6203,7 @@ void HWR_RenderWall(FOutVector *wallVerts, FSurfaceInfo *pSurf, FBITFIELD blend,
|
|||
if (fogwall)
|
||||
{
|
||||
blendmode |= PF_Fog;
|
||||
shader = 6; // fog shader
|
||||
shader = SHADER_FOG; // fog shader
|
||||
}
|
||||
|
||||
blendmode |= PF_Modulated; // No PF_Occlude means overlapping (incorrect) transparency
|
||||
|
@ -6228,13 +6388,7 @@ void HWR_DrawScreenFinalTexture(int width, int height)
|
|||
}
|
||||
|
||||
// jimita 18032019
|
||||
typedef struct
|
||||
{
|
||||
char type[16];
|
||||
INT32 id;
|
||||
} shaderxlat_t;
|
||||
|
||||
static inline UINT16 HWR_CheckShader(UINT16 wadnum)
|
||||
static inline UINT16 HWR_FindShaderDefs(UINT16 wadnum)
|
||||
{
|
||||
UINT16 i;
|
||||
lumpinfo_t *lump_p;
|
||||
|
@ -6247,12 +6401,34 @@ static inline UINT16 HWR_CheckShader(UINT16 wadnum)
|
|||
return INT16_MAX;
|
||||
}
|
||||
|
||||
boolean HWR_LoadShaders(void)
|
||||
boolean HWR_CompileShaders(void)
|
||||
{
|
||||
return HWD.pfnInitCustomShaders();
|
||||
return HWD.pfnCompileShaders();
|
||||
}
|
||||
|
||||
void HWR_ReadShaders(UINT16 wadnum, boolean PK3)
|
||||
customshaderxlat_t shaderxlat[] =
|
||||
{
|
||||
{"Flat", SHADER_FLOOR},
|
||||
{"WallTexture", SHADER_WALL},
|
||||
{"Sprite", SHADER_SPRITE},
|
||||
{"Model", SHADER_MODEL},
|
||||
{"ModelLighting", SHADER_MODEL_LIGHTING},
|
||||
{"WaterRipple", SHADER_WATER},
|
||||
{"Fog", SHADER_FOG},
|
||||
{"Sky", SHADER_SKY},
|
||||
{NULL, 0},
|
||||
};
|
||||
|
||||
void HWR_LoadAllCustomShaders(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
// read every custom shader
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
HWR_LoadCustomShadersFromFile(i, (wadfiles[i]->type == RET_PK3));
|
||||
}
|
||||
|
||||
void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3)
|
||||
{
|
||||
UINT16 lump;
|
||||
char *shaderdef, *line;
|
||||
|
@ -6263,19 +6439,7 @@ void HWR_ReadShaders(UINT16 wadnum, boolean PK3)
|
|||
int shadertype = 0;
|
||||
int i;
|
||||
|
||||
#define SHADER_TYPES 7
|
||||
shaderxlat_t shaderxlat[SHADER_TYPES] =
|
||||
{
|
||||
{"Flat", 1},
|
||||
{"WallTexture", 2},
|
||||
{"Sprite", 3},
|
||||
{"Model", 4},
|
||||
{"WaterRipple", 5},
|
||||
{"Fog", 6},
|
||||
{"Sky", 7},
|
||||
};
|
||||
|
||||
lump = HWR_CheckShader(wadnum);
|
||||
lump = HWR_FindShaderDefs(wadnum);
|
||||
if (lump == INT16_MAX)
|
||||
return;
|
||||
|
||||
|
@ -6301,7 +6465,7 @@ void HWR_ReadShaders(UINT16 wadnum, boolean PK3)
|
|||
value = strtok(NULL, "\r\n ");
|
||||
if (!value)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "HWR_ReadShaders: Missing shader type (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
CONS_Alert(CONS_WARNING, "HWR_LoadCustomShadersFromFile: Missing shader type (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
stoken = strtok(NULL, "\r\n"); // skip end of line
|
||||
goto skip_lump;
|
||||
}
|
||||
|
@ -6320,19 +6484,19 @@ skip_lump:
|
|||
value = strtok(NULL, "\r\n= ");
|
||||
if (!value)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "HWR_ReadShaders: Missing shader target (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
CONS_Alert(CONS_WARNING, "HWR_LoadCustomShadersFromFile: Missing shader target (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
stoken = strtok(NULL, "\r\n"); // skip end of line
|
||||
goto skip_field;
|
||||
}
|
||||
|
||||
if (!shadertype)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "HWR_ReadShaders: Missing shader type (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
CONS_Alert(CONS_ERROR, "HWR_LoadCustomShadersFromFile: Missing shader type (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
|
||||
Z_Free(line);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < SHADER_TYPES; i++)
|
||||
for (i = 0; shaderxlat[i].type; i++)
|
||||
{
|
||||
if (!stricmp(shaderxlat[i].type, stoken))
|
||||
{
|
||||
|
@ -6358,7 +6522,7 @@ skip_lump:
|
|||
|
||||
if (shader_lumpnum == INT16_MAX)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "HWR_ReadShaders: Missing shader source %s (file %s, line %d)\n", shader_lumpname, wadfiles[wadnum]->filename, linenum);
|
||||
CONS_Alert(CONS_ERROR, "HWR_LoadCustomShadersFromFile: Missing shader source %s (file %s, line %d)\n", shader_lumpname, wadfiles[wadnum]->filename, linenum);
|
||||
Z_Free(shader_lumpname);
|
||||
continue;
|
||||
}
|
||||
|
@ -6384,4 +6548,22 @@ skip_field:
|
|||
return;
|
||||
}
|
||||
|
||||
const char *HWR_GetShaderName(INT32 shader)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
if (shader)
|
||||
{
|
||||
for (i = 0; shaderxlat[i].type; i++)
|
||||
{
|
||||
if (shaderxlat[i].id == shader)
|
||||
return shaderxlat[i].type;
|
||||
}
|
||||
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
return "Default";
|
||||
}
|
||||
|
||||
#endif // HWRENDER
|
||||
|
|
|
@ -31,6 +31,8 @@ void HWR_DrawConsoleBack(UINT32 color, INT32 height);
|
|||
void HWR_DrawTutorialBack(UINT32 color, INT32 boxheight);
|
||||
void HWR_RenderSkyboxView(INT32 viewnumber, player_t *player);
|
||||
void HWR_RenderPlayerView(INT32 viewnumber, player_t *player);
|
||||
void HWR_ClearSkyDome(void);
|
||||
void HWR_BuildSkyDome(void);
|
||||
void HWR_DrawViewBorder(INT32 clearlines);
|
||||
void HWR_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum);
|
||||
void HWR_InitTextureMapping(void);
|
||||
|
@ -68,8 +70,13 @@ void HWR_DrawScreenFinalTexture(int width, int height);
|
|||
void HWR_Lighting(FSurfaceInfo *Surface, INT32 light_level, extracolormap_t *colormap);
|
||||
UINT8 HWR_FogBlockAlpha(INT32 light, extracolormap_t *colormap); // Let's see if this can work
|
||||
|
||||
void HWR_ReadShaders(UINT16 wadnum, boolean PK3);
|
||||
boolean HWR_LoadShaders(void);
|
||||
boolean HWR_CompileShaders(void);
|
||||
|
||||
void HWR_LoadAllCustomShaders(void);
|
||||
void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3);
|
||||
const char *HWR_GetShaderName(INT32 shader);
|
||||
|
||||
extern customshaderxlat_t shaderxlat[];
|
||||
|
||||
extern CV_PossibleValue_t granisotropicmode_cons_t[];
|
||||
|
||||
|
@ -106,21 +113,22 @@ extern FTransform atransform;
|
|||
|
||||
|
||||
// Render stats
|
||||
extern int rs_hw_nodesorttime;
|
||||
extern int rs_hw_nodedrawtime;
|
||||
extern int rs_hw_spritesorttime;
|
||||
extern int rs_hw_spritedrawtime;
|
||||
extern int ps_hw_skyboxtime;
|
||||
extern int ps_hw_nodesorttime;
|
||||
extern int ps_hw_nodedrawtime;
|
||||
extern int ps_hw_spritesorttime;
|
||||
extern int ps_hw_spritedrawtime;
|
||||
|
||||
// Render stats for batching
|
||||
extern int rs_hw_numpolys;
|
||||
extern int rs_hw_numverts;
|
||||
extern int rs_hw_numcalls;
|
||||
extern int rs_hw_numshaders;
|
||||
extern int rs_hw_numtextures;
|
||||
extern int rs_hw_numpolyflags;
|
||||
extern int rs_hw_numcolors;
|
||||
extern int rs_hw_batchsorttime;
|
||||
extern int rs_hw_batchdrawtime;
|
||||
extern int ps_hw_numpolys;
|
||||
extern int ps_hw_numverts;
|
||||
extern int ps_hw_numcalls;
|
||||
extern int ps_hw_numshaders;
|
||||
extern int ps_hw_numtextures;
|
||||
extern int ps_hw_numpolyflags;
|
||||
extern int ps_hw_numcolors;
|
||||
extern int ps_hw_batchsorttime;
|
||||
extern int ps_hw_batchdrawtime;
|
||||
|
||||
extern boolean gl_shadersavailable;
|
||||
|
||||
|
|
|
@ -92,7 +92,13 @@ static void md2_freeModel (model_t *model)
|
|||
static model_t *md2_readModel(const char *filename)
|
||||
{
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
return LoadModel(va("%s"PATHSEP"%s", srb2home, filename), PU_STATIC);
|
||||
if (FIL_FileExists(va("%s"PATHSEP"%s", srb2home, filename)))
|
||||
return LoadModel(va("%s"PATHSEP"%s", srb2home, filename), PU_STATIC);
|
||||
|
||||
if (FIL_FileExists(va("%s"PATHSEP"%s", srb2path, filename)))
|
||||
return LoadModel(va("%s"PATHSEP"%s", srb2path, filename), PU_STATIC);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline void md2_printModelInfo (model_t *model)
|
||||
|
@ -160,8 +166,12 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
|||
png_FILE = fopen(pngfilename, "rb");
|
||||
if (!png_FILE)
|
||||
{
|
||||
pngfilename = va("%s"PATHSEP"models"PATHSEP"%s", srb2path, filename);
|
||||
FIL_ForceExtension(pngfilename, ".png");
|
||||
png_FILE = fopen(pngfilename, "rb");
|
||||
//CONS_Debug(DBG_RENDER, "M_SavePNG: Error on opening %s for loading\n", filename);
|
||||
return 0;
|
||||
if (!png_FILE)
|
||||
return 0;
|
||||
}
|
||||
|
||||
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
|
||||
|
@ -288,7 +298,13 @@ static GLTextureFormat_t PCX_Load(const char *filename, int *w, int *h,
|
|||
FIL_ForceExtension(pcxfilename, ".pcx");
|
||||
file = fopen(pcxfilename, "rb");
|
||||
if (!file)
|
||||
return 0;
|
||||
{
|
||||
pcxfilename = va("%s"PATHSEP"models"PATHSEP"%s", srb2path, filename);
|
||||
FIL_ForceExtension(pcxfilename, ".pcx");
|
||||
file = fopen(pcxfilename, "rb");
|
||||
if (!file)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (fread(&header, sizeof (PcxHeader), 1, file) != 1)
|
||||
{
|
||||
|
@ -493,11 +509,15 @@ void HWR_InitModels(void)
|
|||
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading models.dat:"), strerror(errno));
|
||||
nomd2s = true;
|
||||
return;
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "models.dat"), "rt");
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading models.dat:"), strerror(errno));
|
||||
nomd2s = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// length of the player model prefix
|
||||
prefixlen = strlen(PLAYERMODELPREFIX);
|
||||
|
||||
|
@ -569,9 +589,13 @@ void HWR_AddPlayerModel(int skin) // For skins that were added after startup
|
|||
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("Error while loading models.dat\n");
|
||||
nomd2s = true;
|
||||
return;
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "models.dat"), "rt");
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading models.dat:"), strerror(errno));
|
||||
nomd2s = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// length of the player model prefix
|
||||
|
@ -624,9 +648,13 @@ void HWR_AddSpriteModel(size_t spritenum) // For sprites that were added after s
|
|||
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("Error while loading models.dat\n");
|
||||
nomd2s = true;
|
||||
return;
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "models.dat"), "rt");
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading models.dat:"), strerror(errno));
|
||||
nomd2s = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Check for any models that match the names of sprite names!
|
||||
|
@ -1177,6 +1205,7 @@ static UINT8 HWR_GetModelSprite2(md2_t *md2, skin_t *skin, UINT8 spr2, player_t
|
|||
return spr2;
|
||||
}
|
||||
|
||||
// Adjust texture coords of model to fit into a patch's max_s and max_t
|
||||
static void adjustTextureCoords(model_t *model, GLPatch_t *gpatch)
|
||||
{
|
||||
int i;
|
||||
|
@ -1185,24 +1214,35 @@ static void adjustTextureCoords(model_t *model, GLPatch_t *gpatch)
|
|||
int j;
|
||||
mesh_t *mesh = &model->meshes[i];
|
||||
int numVertices;
|
||||
float *uvPtr = mesh->uvs;
|
||||
float *uvReadPtr = mesh->originaluvs;
|
||||
float *uvWritePtr;
|
||||
|
||||
// i dont know if this is actually possible, just logical conclusion of structure in CreateModelVBOs
|
||||
if (!mesh->frames && !mesh->tinyframes) return;
|
||||
if (!mesh->frames && !mesh->tinyframes) continue;
|
||||
|
||||
if (mesh->frames) // again CreateModelVBO and CreateModelVBOTiny iterate like this so I'm gonna do that too
|
||||
numVertices = mesh->numTriangles * 3;
|
||||
else
|
||||
numVertices = mesh->numVertices;
|
||||
|
||||
// if originaluvs points to uvs, we need to allocate new memory for adjusted uvs
|
||||
// the old uvs are kept around for use in possible readjustments
|
||||
if (mesh->uvs == mesh->originaluvs)
|
||||
mesh->uvs = Z_Malloc(numVertices * 2 * sizeof(float), PU_STATIC, NULL);
|
||||
|
||||
uvWritePtr = mesh->uvs;
|
||||
|
||||
// fix uvs (texture coordinates) to take into account that the actual texture
|
||||
// has empty space added until the next power of two
|
||||
for (j = 0; j < numVertices; j++)
|
||||
{
|
||||
*uvPtr++ *= gpatch->max_s;
|
||||
*uvPtr++ *= gpatch->max_t;
|
||||
*uvWritePtr++ = *uvReadPtr++ * gpatch->max_s;
|
||||
*uvWritePtr++ = *uvReadPtr++ * gpatch->max_t;
|
||||
}
|
||||
}
|
||||
// Save the values we adjusted the uvs for
|
||||
model->max_s = gpatch->max_s;
|
||||
model->max_t = gpatch->max_t;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1226,6 +1266,10 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
if (spr->precip)
|
||||
return false;
|
||||
|
||||
// Lactozilla: Disallow certain models from rendering
|
||||
if (!HWR_AllowModel(spr->mobj))
|
||||
return false;
|
||||
|
||||
memset(&p, 0x00, sizeof(FTransform));
|
||||
|
||||
// MD2 colormap fix
|
||||
|
@ -1330,10 +1374,13 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
if (md2->model)
|
||||
{
|
||||
md2_printModelInfo(md2->model);
|
||||
// if model uses sprite patch as texture, then
|
||||
// If model uses sprite patch as texture, then
|
||||
// adjust texture coordinates to take power of two textures into account
|
||||
if (!gpatch || !gpatch->mipmap->format)
|
||||
adjustTextureCoords(md2->model, spr->gpatch);
|
||||
// note down the max_s and max_t that end up in the VBO
|
||||
md2->model->vbo_max_s = md2->model->max_s;
|
||||
md2->model->vbo_max_t = md2->model->max_t;
|
||||
HWD.pfnCreateModelVBOs(md2->model);
|
||||
}
|
||||
else
|
||||
|
@ -1344,10 +1391,6 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
}
|
||||
}
|
||||
|
||||
// Lactozilla: Disallow certain models from rendering
|
||||
if (!HWR_AllowModel(spr->mobj))
|
||||
return false;
|
||||
|
||||
//HWD.pfnSetBlend(blend); // This seems to actually break translucency?
|
||||
finalscale = md2->scale;
|
||||
//Hurdler: arf, I don't like that implementation at all... too much crappy
|
||||
|
@ -1391,6 +1434,14 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
{
|
||||
// Sprite
|
||||
gpatch = spr->gpatch; //W_CachePatchNum(spr->patchlumpnum, PU_CACHE);
|
||||
// Check if sprite dimensions are different from previously used sprite.
|
||||
// If so, uvs need to be readjusted.
|
||||
// Comparing floats with the != operator here should be okay because they
|
||||
// are just copies of glpatches' max_s and max_t values.
|
||||
// Instead of the != operator, memcmp is used to avoid a compiler warning.
|
||||
if (memcmp(&(gpatch->max_s), &(md2->model->max_s), sizeof(md2->model->max_s)) != 0 ||
|
||||
memcmp(&(gpatch->max_t), &(md2->model->max_t), sizeof(md2->model->max_t)) != 0)
|
||||
adjustTextureCoords(md2->model, gpatch);
|
||||
HWR_GetMappedPatch(gpatch, spr->colormap);
|
||||
}
|
||||
|
||||
|
@ -1549,7 +1600,7 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
p.mirror = atransform.mirror; // from Kart
|
||||
#endif
|
||||
|
||||
HWD.pfnSetShader(4); // model shader
|
||||
HWD.pfnSetShader(SHADER_MODEL); // model shader
|
||||
HWD.pfnDrawModel(md2->model, frame, durs, tics, nextFrame, &p, finalscale, flip, hflip, &Surf);
|
||||
}
|
||||
|
||||
|
|
|
@ -221,6 +221,15 @@ model_t *LoadModel(const char *filename, int ztag)
|
|||
material->shininess = 25.0f;
|
||||
}
|
||||
|
||||
// Set originaluvs to point to uvs
|
||||
for (i = 0; i < model->numMeshes; i++)
|
||||
model->meshes[i].originaluvs = model->meshes[i].uvs;
|
||||
|
||||
model->max_s = 1.0;
|
||||
model->max_t = 1.0;
|
||||
model->vbo_max_s = 1.0;
|
||||
model->vbo_max_t = 1.0;
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
|
|
|
@ -59,6 +59,11 @@ typedef struct mesh_s
|
|||
int numTriangles;
|
||||
|
||||
float *uvs;
|
||||
// if uv adjustment is needed, uvs is changed to point to adjusted ones and
|
||||
// this one retains the originals
|
||||
// note: this member has been added with the assumption that models are never freed.
|
||||
// (UnloadModel is called by nobody at the time of writing.)
|
||||
float *originaluvs;
|
||||
float *lightuvs;
|
||||
|
||||
int numFrames;
|
||||
|
@ -99,6 +104,15 @@ typedef struct model_s
|
|||
char *framenames;
|
||||
boolean interpolate[256];
|
||||
modelspr2frames_t *spr2frames;
|
||||
|
||||
// the max_s and max_t values that the uvs are currently adjusted to
|
||||
// (if a sprite is used as a texture)
|
||||
float max_s;
|
||||
float max_t;
|
||||
// These are the values that the uvs in the VBO have been adjusted to.
|
||||
// If they are not same as max_s and max_t, then the VBO won't be used.
|
||||
float vbo_max_s;
|
||||
float vbo_max_t;
|
||||
} model_t;
|
||||
|
||||
extern int numModels;
|
||||
|
|
|
@ -91,9 +91,12 @@ static GLuint startScreenWipe = 0;
|
|||
static GLuint endScreenWipe = 0;
|
||||
static GLuint finalScreenTexture = 0;
|
||||
|
||||
// Lactozilla: Set shader programs and uniforms
|
||||
// Lactozilla: Shader functions
|
||||
static void *Shader_Load(FSurfaceInfo *Surface, GLRGBAFloat *poly, GLRGBAFloat *tint, GLRGBAFloat *fade);
|
||||
static void Shader_SetUniforms(FSurfaceInfo *Surface, GLRGBAFloat *poly, GLRGBAFloat *tint, GLRGBAFloat *fade);
|
||||
static void Shader_CompileError(const char *message, GLuint program, INT32 shadernum);
|
||||
|
||||
static GLRGBAFloat shader_defaultcolor = {1.0f, 1.0f, 1.0f, 1.0f};
|
||||
|
||||
// shortcut for ((float)1/i)
|
||||
static const GLfloat byte2float[256] = {
|
||||
|
@ -576,15 +579,12 @@ static PFNglUniform2fv pglUniform2fv;
|
|||
static PFNglUniform3fv pglUniform3fv;
|
||||
static PFNglGetUniformLocation pglGetUniformLocation;
|
||||
|
||||
#define MAXSHADERS 16
|
||||
#define MAXSHADERPROGRAMS 16
|
||||
|
||||
// 18032019
|
||||
static char *gl_customvertexshaders[MAXSHADERS];
|
||||
static char *gl_customfragmentshaders[MAXSHADERS];
|
||||
static GLuint gl_currentshaderprogram = 0;
|
||||
static boolean gl_shaderprogramchanged = true;
|
||||
|
||||
static shadersource_t gl_customshaders[HWR_MAXSHADERS];
|
||||
|
||||
// 13062019
|
||||
typedef enum
|
||||
{
|
||||
|
@ -608,17 +608,59 @@ typedef struct gl_shaderprogram_s
|
|||
boolean custom;
|
||||
GLint uniforms[gluniform_max+1];
|
||||
} gl_shaderprogram_t;
|
||||
static gl_shaderprogram_t gl_shaderprograms[MAXSHADERPROGRAMS];
|
||||
static gl_shaderprogram_t gl_shaderprograms[HWR_MAXSHADERS];
|
||||
|
||||
// Shader info
|
||||
static INT32 shader_leveltime = 0;
|
||||
|
||||
// ========================
|
||||
// Fragment shader macros
|
||||
// ========================
|
||||
// ================
|
||||
// Vertex shaders
|
||||
// ================
|
||||
|
||||
//
|
||||
// GLSL Software fragment shader
|
||||
// Generic vertex shader
|
||||
//
|
||||
|
||||
#define GLSL_DEFAULT_VERTEX_SHADER \
|
||||
"void main()\n" \
|
||||
"{\n" \
|
||||
"gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"gl_FrontColor = gl_Color;\n" \
|
||||
"gl_TexCoord[0].xy = gl_MultiTexCoord0.xy;\n" \
|
||||
"gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"}\0"
|
||||
|
||||
// replicates the way fixed function lighting is used by the model lighting option,
|
||||
// stores the lighting result to gl_Color
|
||||
// (ambient lighting of 0.75 and diffuse lighting from above)
|
||||
#define GLSL_MODEL_LIGHTING_VERTEX_SHADER \
|
||||
"void main()\n" \
|
||||
"{\n" \
|
||||
"float nDotVP = dot(gl_Normal, vec3(0, 1, 0));\n" \
|
||||
"float light = 0.75 + max(nDotVP, 0.0);\n" \
|
||||
"gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"gl_FrontColor = vec4(light, light, light, 1.0);\n" \
|
||||
"gl_TexCoord[0].xy = gl_MultiTexCoord0.xy;\n" \
|
||||
"gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"}\0"
|
||||
|
||||
// ==================
|
||||
// Fragment shaders
|
||||
// ==================
|
||||
|
||||
//
|
||||
// Generic fragment shader
|
||||
//
|
||||
|
||||
#define GLSL_DEFAULT_FRAGMENT_SHADER \
|
||||
"uniform sampler2D tex;\n" \
|
||||
"uniform vec4 poly_color;\n" \
|
||||
"void main(void) {\n" \
|
||||
"gl_FragColor = texture2D(tex, gl_TexCoord[0].st) * poly_color;\n" \
|
||||
"}\0"
|
||||
|
||||
//
|
||||
// Software fragment shader
|
||||
//
|
||||
|
||||
#define GLSL_DOOM_COLORMAP \
|
||||
|
@ -678,6 +720,29 @@ static INT32 shader_leveltime = 0;
|
|||
"gl_FragColor = final_color;\n" \
|
||||
"}\0"
|
||||
|
||||
// same as above but multiplies results with the lighting value from the
|
||||
// accompanying vertex shader (stored in gl_Color)
|
||||
#define GLSL_SOFTWARE_MODEL_LIGHTING_FRAGMENT_SHADER \
|
||||
"uniform sampler2D tex;\n" \
|
||||
"uniform vec4 poly_color;\n" \
|
||||
"uniform vec4 tint_color;\n" \
|
||||
"uniform vec4 fade_color;\n" \
|
||||
"uniform float lighting;\n" \
|
||||
"uniform float fade_start;\n" \
|
||||
"uniform float fade_end;\n" \
|
||||
GLSL_DOOM_COLORMAP \
|
||||
GLSL_DOOM_LIGHT_EQUATION \
|
||||
"void main(void) {\n" \
|
||||
"vec4 texel = texture2D(tex, gl_TexCoord[0].st);\n" \
|
||||
"vec4 base_color = texel * poly_color;\n" \
|
||||
"vec4 final_color = base_color;\n" \
|
||||
GLSL_SOFTWARE_TINT_EQUATION \
|
||||
GLSL_SOFTWARE_FADE_EQUATION \
|
||||
"final_color *= gl_Color;\n" \
|
||||
"final_color.a = texel.a * poly_color.a;\n" \
|
||||
"gl_FragColor = final_color;\n" \
|
||||
"}\0"
|
||||
|
||||
//
|
||||
// Water surface shader
|
||||
//
|
||||
|
@ -737,90 +802,52 @@ static INT32 shader_leveltime = 0;
|
|||
"}\0"
|
||||
|
||||
//
|
||||
// GLSL generic fragment shader
|
||||
// Sky fragment shader
|
||||
// Modulates poly_color with gl_Color
|
||||
//
|
||||
|
||||
#define GLSL_DEFAULT_FRAGMENT_SHADER \
|
||||
#define GLSL_SKY_FRAGMENT_SHADER \
|
||||
"uniform sampler2D tex;\n" \
|
||||
"uniform vec4 poly_color;\n" \
|
||||
"void main(void) {\n" \
|
||||
"gl_FragColor = texture2D(tex, gl_TexCoord[0].st) * poly_color;\n" \
|
||||
"gl_FragColor = texture2D(tex, gl_TexCoord[0].st) * gl_Color * poly_color;\n" \
|
||||
"}\0"
|
||||
|
||||
static const char *fragment_shaders[] = {
|
||||
// Default fragment shader
|
||||
GLSL_DEFAULT_FRAGMENT_SHADER,
|
||||
// ================
|
||||
// Shader sources
|
||||
// ================
|
||||
|
||||
// Floor fragment shader
|
||||
GLSL_SOFTWARE_FRAGMENT_SHADER,
|
||||
static struct {
|
||||
const char *vertex;
|
||||
const char *fragment;
|
||||
} const gl_shadersources[] = {
|
||||
// Default shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_DEFAULT_FRAGMENT_SHADER},
|
||||
|
||||
// Wall fragment shader
|
||||
GLSL_SOFTWARE_FRAGMENT_SHADER,
|
||||
// Floor shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_SOFTWARE_FRAGMENT_SHADER},
|
||||
|
||||
// Sprite fragment shader
|
||||
GLSL_SOFTWARE_FRAGMENT_SHADER,
|
||||
// Wall shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_SOFTWARE_FRAGMENT_SHADER},
|
||||
|
||||
// Model fragment shader
|
||||
GLSL_SOFTWARE_FRAGMENT_SHADER,
|
||||
// Sprite shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_SOFTWARE_FRAGMENT_SHADER},
|
||||
|
||||
// Water fragment shader
|
||||
GLSL_WATER_FRAGMENT_SHADER,
|
||||
// Model shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_SOFTWARE_FRAGMENT_SHADER},
|
||||
|
||||
// Fog fragment shader
|
||||
GLSL_FOG_FRAGMENT_SHADER,
|
||||
// Model shader + diffuse lighting from above
|
||||
{GLSL_MODEL_LIGHTING_VERTEX_SHADER, GLSL_SOFTWARE_MODEL_LIGHTING_FRAGMENT_SHADER},
|
||||
|
||||
// Sky fragment shader
|
||||
"uniform sampler2D tex;\n"
|
||||
"void main(void) {\n"
|
||||
"gl_FragColor = texture2D(tex, gl_TexCoord[0].st);\n"
|
||||
"}\0",
|
||||
// Water shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_WATER_FRAGMENT_SHADER},
|
||||
|
||||
NULL,
|
||||
};
|
||||
// Fog shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_FOG_FRAGMENT_SHADER},
|
||||
|
||||
// ======================
|
||||
// Vertex shader macros
|
||||
// ======================
|
||||
// Sky shader
|
||||
{GLSL_DEFAULT_VERTEX_SHADER, GLSL_SKY_FRAGMENT_SHADER},
|
||||
|
||||
//
|
||||
// GLSL generic vertex shader
|
||||
//
|
||||
|
||||
#define GLSL_DEFAULT_VERTEX_SHADER \
|
||||
"void main()\n" \
|
||||
"{\n" \
|
||||
"gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"gl_FrontColor = gl_Color;\n" \
|
||||
"gl_TexCoord[0].xy = gl_MultiTexCoord0.xy;\n" \
|
||||
"gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n" \
|
||||
"}\0"
|
||||
|
||||
static const char *vertex_shaders[] = {
|
||||
// Default vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Floor vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Wall vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Sprite vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Model vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Water vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Fog vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
// Sky vertex shader
|
||||
GLSL_DEFAULT_VERTEX_SHADER,
|
||||
|
||||
NULL,
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
||||
#endif // GL_SHADERS
|
||||
|
@ -866,7 +893,7 @@ void SetupGLFunc4(void)
|
|||
}
|
||||
|
||||
// jimita
|
||||
EXPORT boolean HWRAPI(LoadShaders) (void)
|
||||
EXPORT boolean HWRAPI(CompileShaders) (void)
|
||||
{
|
||||
#ifdef GL_SHADERS
|
||||
GLuint gl_vertShader, gl_fragShader;
|
||||
|
@ -874,25 +901,23 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
|
||||
if (!pglUseProgram) return false;
|
||||
|
||||
gl_customvertexshaders[0] = NULL;
|
||||
gl_customfragmentshaders[0] = NULL;
|
||||
gl_customshaders[0].vertex = NULL;
|
||||
gl_customshaders[0].fragment = NULL;
|
||||
|
||||
for (i = 0; vertex_shaders[i] && fragment_shaders[i]; i++)
|
||||
for (i = 0; gl_shadersources[i].vertex && gl_shadersources[i].fragment; i++)
|
||||
{
|
||||
gl_shaderprogram_t *shader;
|
||||
const GLchar* vert_shader = vertex_shaders[i];
|
||||
const GLchar* frag_shader = fragment_shaders[i];
|
||||
boolean custom = ((gl_customvertexshaders[i] || gl_customfragmentshaders[i]) && (i > 0));
|
||||
const GLchar *vert_shader = gl_shadersources[i].vertex;
|
||||
const GLchar *frag_shader = gl_shadersources[i].fragment;
|
||||
boolean custom = ((gl_customshaders[i].vertex || gl_customshaders[i].fragment) && (i > 0));
|
||||
|
||||
// 18032019
|
||||
if (gl_customvertexshaders[i])
|
||||
vert_shader = gl_customvertexshaders[i];
|
||||
if (gl_customfragmentshaders[i])
|
||||
frag_shader = gl_customfragmentshaders[i];
|
||||
if (gl_customshaders[i].vertex)
|
||||
vert_shader = gl_customshaders[i].vertex;
|
||||
if (gl_customshaders[i].fragment)
|
||||
frag_shader = gl_customshaders[i].fragment;
|
||||
|
||||
if (i >= MAXSHADERS)
|
||||
break;
|
||||
if (i >= MAXSHADERPROGRAMS)
|
||||
if (i >= HWR_MAXSHADERS)
|
||||
break;
|
||||
|
||||
shader = &gl_shaderprograms[i];
|
||||
|
@ -905,7 +930,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
gl_vertShader = pglCreateShader(GL_VERTEX_SHADER);
|
||||
if (!gl_vertShader)
|
||||
{
|
||||
GL_MSG_Error("LoadShaders: Error creating vertex shader %d\n", i);
|
||||
GL_MSG_Error("CompileShaders: Error creating vertex shader %s\n", HWR_GetShaderName(i));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -916,15 +941,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
pglGetShaderiv(gl_vertShader, GL_COMPILE_STATUS, &result);
|
||||
if (result == GL_FALSE)
|
||||
{
|
||||
GLchar* infoLog;
|
||||
GLint logLength;
|
||||
|
||||
pglGetShaderiv(gl_vertShader, GL_INFO_LOG_LENGTH, &logLength);
|
||||
|
||||
infoLog = malloc(logLength);
|
||||
pglGetShaderInfoLog(gl_vertShader, logLength, NULL, infoLog);
|
||||
|
||||
GL_MSG_Error("LoadShaders: Error compiling vertex shader %d\n%s", i, infoLog);
|
||||
Shader_CompileError("Error compiling vertex shader", gl_vertShader, i);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -934,7 +951,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
gl_fragShader = pglCreateShader(GL_FRAGMENT_SHADER);
|
||||
if (!gl_fragShader)
|
||||
{
|
||||
GL_MSG_Error("LoadShaders: Error creating fragment shader %d\n", i);
|
||||
GL_MSG_Error("CompileShaders: Error creating fragment shader %s\n", HWR_GetShaderName(i));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -945,15 +962,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
pglGetShaderiv(gl_fragShader, GL_COMPILE_STATUS, &result);
|
||||
if (result == GL_FALSE)
|
||||
{
|
||||
GLchar* infoLog;
|
||||
GLint logLength;
|
||||
|
||||
pglGetShaderiv(gl_fragShader, GL_INFO_LOG_LENGTH, &logLength);
|
||||
|
||||
infoLog = malloc(logLength);
|
||||
pglGetShaderInfoLog(gl_fragShader, logLength, NULL, infoLog);
|
||||
|
||||
GL_MSG_Error("LoadShaders: Error compiling fragment shader %d\n%s", i, infoLog);
|
||||
Shader_CompileError("Error compiling fragment shader", gl_fragShader, i);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -974,7 +983,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
{
|
||||
shader->program = 0;
|
||||
shader->custom = false;
|
||||
GL_MSG_Error("LoadShaders: Error linking shader program %d\n", i);
|
||||
GL_MSG_Error("CompileShaders: Error linking shader program %s\n", HWR_GetShaderName(i));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -994,8 +1003,10 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
|
||||
#undef GETUNI
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1023,25 +1034,34 @@ EXPORT void HWRAPI(SetShaderInfo) (hwdshaderinfo_t info, INT32 value)
|
|||
//
|
||||
// Custom shader loading
|
||||
//
|
||||
EXPORT void HWRAPI(LoadCustomShader) (int number, char *shader, size_t size, boolean fragment)
|
||||
EXPORT void HWRAPI(LoadCustomShader) (int number, char *code, size_t size, boolean isfragment)
|
||||
{
|
||||
#ifdef GL_SHADERS
|
||||
if (!pglUseProgram) return;
|
||||
if (number < 1 || number > MAXSHADERS)
|
||||
I_Error("LoadCustomShader(): cannot load shader %d (max %d)", number, MAXSHADERS);
|
||||
shadersource_t *shader;
|
||||
|
||||
if (fragment)
|
||||
{
|
||||
gl_customfragmentshaders[number] = malloc(size+1);
|
||||
strncpy(gl_customfragmentshaders[number], shader, size);
|
||||
gl_customfragmentshaders[number][size] = 0;
|
||||
if (!pglUseProgram)
|
||||
return;
|
||||
|
||||
if (number < 1 || number > HWR_MAXSHADERS)
|
||||
I_Error("LoadCustomShader: cannot load shader %d (min 1, max %d)", number, HWR_MAXSHADERS);
|
||||
else if (code == NULL)
|
||||
I_Error("LoadCustomShader: empty shader");
|
||||
|
||||
shader = &gl_customshaders[number];
|
||||
|
||||
#define COPYSHADER(source) { \
|
||||
if (shader->source) \
|
||||
free(shader->source); \
|
||||
shader->source = malloc(size+1); \
|
||||
strncpy(shader->source, code, size); \
|
||||
shader->source[size] = 0; \
|
||||
}
|
||||
|
||||
if (isfragment)
|
||||
COPYSHADER(fragment)
|
||||
else
|
||||
{
|
||||
gl_customvertexshaders[number] = malloc(size+1);
|
||||
strncpy(gl_customvertexshaders[number], shader, size);
|
||||
gl_customvertexshaders[number][size] = 0;
|
||||
}
|
||||
COPYSHADER(vertex)
|
||||
|
||||
#else
|
||||
(void)number;
|
||||
(void)shader;
|
||||
|
@ -1050,19 +1070,16 @@ EXPORT void HWRAPI(LoadCustomShader) (int number, char *shader, size_t size, boo
|
|||
#endif
|
||||
}
|
||||
|
||||
EXPORT boolean HWRAPI(InitCustomShaders) (void)
|
||||
{
|
||||
#ifdef GL_SHADERS
|
||||
KillShaders();
|
||||
return LoadShaders();
|
||||
#endif
|
||||
}
|
||||
|
||||
EXPORT void HWRAPI(SetShader) (int shader)
|
||||
{
|
||||
#ifdef GL_SHADERS
|
||||
if (gl_allowshaders)
|
||||
{
|
||||
// If using model lighting, set the appropriate shader.
|
||||
// However don't override a custom shader.
|
||||
if (shader == SHADER_MODEL && model_lighting
|
||||
&& !(gl_shaderprograms[SHADER_MODEL].custom && !gl_shaderprograms[SHADER_MODEL_LIGHTING].custom))
|
||||
shader = SHADER_MODEL_LIGHTING;
|
||||
if ((GLuint)shader != gl_currentshaderprogram)
|
||||
{
|
||||
gl_currentshaderprogram = shader;
|
||||
|
@ -1087,9 +1104,23 @@ EXPORT void HWRAPI(UnSetShader) (void)
|
|||
#endif
|
||||
}
|
||||
|
||||
EXPORT void HWRAPI(KillShaders) (void)
|
||||
EXPORT void HWRAPI(CleanShaders) (void)
|
||||
{
|
||||
// unused.........................
|
||||
INT32 i;
|
||||
|
||||
for (i = 1; i < HWR_MAXSHADERS; i++)
|
||||
{
|
||||
shadersource_t *shader = &gl_customshaders[i];
|
||||
|
||||
if (shader->vertex)
|
||||
free(shader->vertex);
|
||||
|
||||
if (shader->fragment)
|
||||
free(shader->fragment);
|
||||
|
||||
shader->vertex = NULL;
|
||||
shader->fragment = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------+
|
||||
|
@ -1907,6 +1938,14 @@ static void Shader_SetUniforms(FSurfaceInfo *Surface, GLRGBAFloat *poly, GLRGBAF
|
|||
if (!shader->program)
|
||||
return;
|
||||
|
||||
// Color uniforms can be left NULL and will be set to white (1.0f, 1.0f, 1.0f, 1.0f)
|
||||
if (poly == NULL)
|
||||
poly = &shader_defaultcolor;
|
||||
if (tint == NULL)
|
||||
tint = &shader_defaultcolor;
|
||||
if (fade == NULL)
|
||||
fade = &shader_defaultcolor;
|
||||
|
||||
#define UNIFORM_1(uniform, a, function) \
|
||||
if (uniform != -1) \
|
||||
function (uniform, a);
|
||||
|
@ -1927,12 +1966,14 @@ static void Shader_SetUniforms(FSurfaceInfo *Surface, GLRGBAFloat *poly, GLRGBAF
|
|||
UNIFORM_4(shader->uniforms[gluniform_poly_color], poly->red, poly->green, poly->blue, poly->alpha, pglUniform4f);
|
||||
UNIFORM_4(shader->uniforms[gluniform_tint_color], tint->red, tint->green, tint->blue, tint->alpha, pglUniform4f);
|
||||
UNIFORM_4(shader->uniforms[gluniform_fade_color], fade->red, fade->green, fade->blue, fade->alpha, pglUniform4f);
|
||||
|
||||
if (Surface != NULL)
|
||||
{
|
||||
UNIFORM_1(shader->uniforms[gluniform_lighting], Surface->LightInfo.light_level, pglUniform1f);
|
||||
UNIFORM_1(shader->uniforms[gluniform_fade_start], Surface->LightInfo.fade_start, pglUniform1f);
|
||||
UNIFORM_1(shader->uniforms[gluniform_fade_end], Surface->LightInfo.fade_end, pglUniform1f);
|
||||
}
|
||||
|
||||
UNIFORM_1(shader->uniforms[gluniform_leveltime], ((float)shader_leveltime) / TICRATE, pglUniform1f);
|
||||
|
||||
#undef UNIFORM_1
|
||||
|
@ -1948,6 +1989,25 @@ static void Shader_SetUniforms(FSurfaceInfo *Surface, GLRGBAFloat *poly, GLRGBAF
|
|||
#endif
|
||||
}
|
||||
|
||||
static void Shader_CompileError(const char *message, GLuint program, INT32 shadernum)
|
||||
{
|
||||
GLchar *infoLog = NULL;
|
||||
GLint logLength;
|
||||
|
||||
pglGetShaderiv(program, GL_INFO_LOG_LENGTH, &logLength);
|
||||
|
||||
if (logLength)
|
||||
{
|
||||
infoLog = malloc(logLength);
|
||||
pglGetShaderInfoLog(program, logLength, NULL, infoLog);
|
||||
}
|
||||
|
||||
GL_MSG_Error("CompileShaders: %s (%s)\n%s", message, HWR_GetShaderName(shadernum), (infoLog ? infoLog : ""));
|
||||
|
||||
if (infoLog)
|
||||
free(infoLog);
|
||||
}
|
||||
|
||||
// code that is common between DrawPolygon and DrawIndexedTriangles
|
||||
// the corona thing is there too, i have no idea if that stuff works with DrawIndexedTriangles and batching
|
||||
static void PreparePolygon(FSurfaceInfo *pSurf, FOutVector *pOutVerts, FBITFIELD PolyFlags)
|
||||
|
@ -2087,233 +2147,83 @@ EXPORT void HWRAPI(DrawIndexedTriangles) (FSurfaceInfo *pSurf, FOutVector *pOutV
|
|||
// the DrawPolygon variant of this has some code about polyflags and wrapping here but havent noticed any problems from omitting it?
|
||||
}
|
||||
|
||||
typedef struct vbo_vertex_s
|
||||
{
|
||||
float x, y, z;
|
||||
float u, v;
|
||||
unsigned char r, g, b, a;
|
||||
} vbo_vertex_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int mode;
|
||||
int vertexcount;
|
||||
int vertexindex;
|
||||
int use_texture;
|
||||
} GLSkyLoopDef;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned int id;
|
||||
int rows, columns;
|
||||
int loopcount;
|
||||
GLSkyLoopDef *loops;
|
||||
vbo_vertex_t *data;
|
||||
} GLSkyVBO;
|
||||
|
||||
static const boolean gl_ext_arb_vertex_buffer_object = true;
|
||||
|
||||
#define NULL_VBO_VERTEX ((vbo_vertex_t*)NULL)
|
||||
#define sky_vbo_x (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->x : &vbo->data[0].x)
|
||||
#define sky_vbo_u (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->u : &vbo->data[0].u)
|
||||
#define sky_vbo_r (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->r : &vbo->data[0].r)
|
||||
#define NULL_VBO_VERTEX ((gl_skyvertex_t*)NULL)
|
||||
#define sky_vbo_x (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->x : &sky->data[0].x)
|
||||
#define sky_vbo_u (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->u : &sky->data[0].u)
|
||||
#define sky_vbo_r (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->r : &sky->data[0].r)
|
||||
|
||||
// The texture offset to be applied to the texture coordinates in SkyVertex().
|
||||
static int rows, columns;
|
||||
static signed char yflip;
|
||||
static int texw, texh;
|
||||
static boolean foglayer;
|
||||
static float delta = 0.0f;
|
||||
|
||||
static int gl_sky_detail = 16;
|
||||
|
||||
static INT32 lasttex = -1;
|
||||
|
||||
#define MAP_COEFF 128.0f
|
||||
|
||||
static void SkyVertex(vbo_vertex_t *vbo, int r, int c)
|
||||
{
|
||||
const float radians = (float)(M_PIl / 180.0f);
|
||||
const float scale = 10000.0f;
|
||||
const float maxSideAngle = 60.0f;
|
||||
|
||||
float topAngle = (c / (float)columns * 360.0f);
|
||||
float sideAngle = (maxSideAngle * (rows - r) / rows);
|
||||
float height = (float)(sin(sideAngle * radians));
|
||||
float realRadius = (float)(scale * cos(sideAngle * radians));
|
||||
float x = (float)(realRadius * cos(topAngle * radians));
|
||||
float y = (!yflip) ? scale * height : -scale * height;
|
||||
float z = (float)(realRadius * sin(topAngle * radians));
|
||||
float timesRepeat = (4 * (256.0f / texw));
|
||||
if (fpclassify(timesRepeat) == FP_ZERO)
|
||||
timesRepeat = 1.0f;
|
||||
|
||||
if (!foglayer)
|
||||
{
|
||||
vbo->r = 255;
|
||||
vbo->g = 255;
|
||||
vbo->b = 255;
|
||||
vbo->a = (r == 0 ? 0 : 255);
|
||||
|
||||
// And the texture coordinates.
|
||||
vbo->u = (-timesRepeat * c / (float)columns);
|
||||
if (!yflip) // Flipped Y is for the lower hemisphere.
|
||||
vbo->v = (r / (float)rows) + 0.5f;
|
||||
else
|
||||
vbo->v = 1.0f + ((rows - r) / (float)rows) + 0.5f;
|
||||
}
|
||||
|
||||
if (r != 4)
|
||||
{
|
||||
y += 300.0f;
|
||||
}
|
||||
|
||||
// And finally the vertex.
|
||||
vbo->x = x;
|
||||
vbo->y = y + delta;
|
||||
vbo->z = z;
|
||||
}
|
||||
|
||||
static GLSkyVBO sky_vbo;
|
||||
|
||||
static void gld_BuildSky(int row_count, int col_count)
|
||||
{
|
||||
int c, r;
|
||||
vbo_vertex_t *vertex_p;
|
||||
int vertex_count = 2 * row_count * (col_count * 2 + 2) + col_count * 2;
|
||||
|
||||
GLSkyVBO *vbo = &sky_vbo;
|
||||
|
||||
if ((vbo->columns != col_count) || (vbo->rows != row_count))
|
||||
{
|
||||
free(vbo->loops);
|
||||
free(vbo->data);
|
||||
memset(vbo, 0, sizeof(&vbo));
|
||||
}
|
||||
|
||||
if (!vbo->data)
|
||||
{
|
||||
memset(vbo, 0, sizeof(&vbo));
|
||||
vbo->loops = malloc((row_count * 2 + 2) * sizeof(vbo->loops[0]));
|
||||
// create vertex array
|
||||
vbo->data = malloc(vertex_count * sizeof(vbo->data[0]));
|
||||
}
|
||||
|
||||
vbo->columns = col_count;
|
||||
vbo->rows = row_count;
|
||||
|
||||
vertex_p = &vbo->data[0];
|
||||
vbo->loopcount = 0;
|
||||
|
||||
for (yflip = 0; yflip < 2; yflip++)
|
||||
{
|
||||
vbo->loops[vbo->loopcount].mode = GL_TRIANGLE_FAN;
|
||||
vbo->loops[vbo->loopcount].vertexindex = vertex_p - &vbo->data[0];
|
||||
vbo->loops[vbo->loopcount].vertexcount = col_count;
|
||||
vbo->loops[vbo->loopcount].use_texture = false;
|
||||
vbo->loopcount++;
|
||||
|
||||
delta = 0.0f;
|
||||
foglayer = true;
|
||||
for (c = 0; c < col_count; c++)
|
||||
{
|
||||
SkyVertex(vertex_p, 1, c);
|
||||
vertex_p->r = 255;
|
||||
vertex_p->g = 255;
|
||||
vertex_p->b = 255;
|
||||
vertex_p->a = 255;
|
||||
vertex_p++;
|
||||
}
|
||||
foglayer = false;
|
||||
|
||||
delta = (yflip ? 5.0f : -5.0f) / MAP_COEFF;
|
||||
|
||||
for (r = 0; r < row_count; r++)
|
||||
{
|
||||
vbo->loops[vbo->loopcount].mode = GL_TRIANGLE_STRIP;
|
||||
vbo->loops[vbo->loopcount].vertexindex = vertex_p - &vbo->data[0];
|
||||
vbo->loops[vbo->loopcount].vertexcount = 2 * col_count + 2;
|
||||
vbo->loops[vbo->loopcount].use_texture = true;
|
||||
vbo->loopcount++;
|
||||
|
||||
for (c = 0; c <= col_count; c++)
|
||||
{
|
||||
SkyVertex(vertex_p++, r + (yflip ? 1 : 0), (c ? c : 0));
|
||||
SkyVertex(vertex_p++, r + (yflip ? 0 : 1), (c ? c : 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
static void RenderDome(INT32 skytexture)
|
||||
EXPORT void HWRAPI(RenderSkyDome) (gl_sky_t *sky)
|
||||
{
|
||||
int i, j;
|
||||
int vbosize;
|
||||
GLSkyVBO *vbo = &sky_vbo;
|
||||
|
||||
rows = 4;
|
||||
columns = 4 * gl_sky_detail;
|
||||
|
||||
vbosize = 2 * rows * (columns * 2 + 2) + columns * 2;
|
||||
Shader_Load(NULL, NULL, NULL, NULL);
|
||||
|
||||
// Build the sky dome! Yes!
|
||||
if (lasttex != skytexture)
|
||||
if (sky->rebuild)
|
||||
{
|
||||
// delete VBO when already exists
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
{
|
||||
if (vbo->id)
|
||||
pglDeleteBuffers(1, &vbo->id);
|
||||
if (sky->vbo)
|
||||
pglDeleteBuffers(1, &sky->vbo);
|
||||
}
|
||||
|
||||
lasttex = skytexture;
|
||||
gld_BuildSky(rows, columns);
|
||||
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
{
|
||||
// generate a new VBO and get the associated ID
|
||||
pglGenBuffers(1, &vbo->id);
|
||||
pglGenBuffers(1, &sky->vbo);
|
||||
|
||||
// bind VBO in order to use
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, vbo->id);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
|
||||
// upload data to VBO
|
||||
pglBufferData(GL_ARRAY_BUFFER, vbosize * sizeof(vbo->data[0]), vbo->data, GL_STATIC_DRAW);
|
||||
pglBufferData(GL_ARRAY_BUFFER, sky->vertex_count * sizeof(sky->data[0]), sky->data, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
sky->rebuild = false;
|
||||
}
|
||||
|
||||
// bind VBO in order to use
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, vbo->id);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
|
||||
// activate and specify pointers to arrays
|
||||
pglVertexPointer(3, GL_FLOAT, sizeof(vbo->data[0]), sky_vbo_x);
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(vbo->data[0]), sky_vbo_u);
|
||||
pglColorPointer(4, GL_UNSIGNED_BYTE, sizeof(vbo->data[0]), sky_vbo_r);
|
||||
pglVertexPointer(3, GL_FLOAT, sizeof(sky->data[0]), sky_vbo_x);
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(sky->data[0]), sky_vbo_u);
|
||||
pglColorPointer(4, GL_UNSIGNED_BYTE, sizeof(sky->data[0]), sky_vbo_r);
|
||||
|
||||
// activate color arrays
|
||||
pglEnableClientState(GL_COLOR_ARRAY);
|
||||
|
||||
// set transforms
|
||||
pglScalef(1.0f, (float)texh / 230.0f, 1.0f);
|
||||
pglScalef(1.0f, (float)sky->height / 200.0f, 1.0f);
|
||||
pglRotatef(270.0f, 0.0f, 1.0f, 0.0f);
|
||||
|
||||
for (j = 0; j < 2; j++)
|
||||
{
|
||||
for (i = 0; i < vbo->loopcount; i++)
|
||||
for (i = 0; i < sky->loopcount; i++)
|
||||
{
|
||||
GLSkyLoopDef *loop = &vbo->loops[i];
|
||||
gl_skyloopdef_t *loop = &sky->loops[i];
|
||||
unsigned int mode = 0;
|
||||
|
||||
if (j == 0 ? loop->use_texture : !loop->use_texture)
|
||||
continue;
|
||||
|
||||
pglDrawArrays(loop->mode, loop->vertexindex, loop->vertexcount);
|
||||
switch (loop->mode)
|
||||
{
|
||||
case HWD_SKYLOOP_FAN:
|
||||
mode = GL_TRIANGLE_FAN;
|
||||
break;
|
||||
case HWD_SKYLOOP_STRIP:
|
||||
mode = GL_TRIANGLE_STRIP;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
pglDrawArrays(mode, loop->vertexindex, loop->vertexcount);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2328,16 +2238,6 @@ static void RenderDome(INT32 skytexture)
|
|||
pglDisableClientState(GL_COLOR_ARRAY);
|
||||
}
|
||||
|
||||
EXPORT void HWRAPI(RenderSkyDome) (INT32 tex, INT32 texture_width, INT32 texture_height, FTransform transform)
|
||||
{
|
||||
SetBlend(PF_Translucent|PF_NoDepthTest|PF_Modulated);
|
||||
SetTransform(&transform);
|
||||
texw = texture_width;
|
||||
texh = texture_height;
|
||||
RenderDome(tex);
|
||||
SetBlend(0);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
//
|
||||
// ==========================================================================
|
||||
|
@ -2626,6 +2526,8 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
|
||||
boolean useTinyFrames;
|
||||
|
||||
boolean useVBO = true;
|
||||
|
||||
int i;
|
||||
|
||||
// Because otherwise, scaling the screen negatively vertically breaks the lighting
|
||||
|
@ -2660,31 +2562,34 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
poly.alpha = byte2float[Surface->PolyColor.s.alpha];
|
||||
|
||||
#ifdef GL_LIGHT_MODEL_AMBIENT
|
||||
if (model_lighting && (!gl_shadersenabled)) // doesn't work with shaders anyway
|
||||
if (model_lighting)
|
||||
{
|
||||
ambient[0] = poly.red;
|
||||
ambient[1] = poly.green;
|
||||
ambient[2] = poly.blue;
|
||||
ambient[3] = poly.alpha;
|
||||
if (!gl_shadersenabled)
|
||||
{
|
||||
ambient[0] = poly.red;
|
||||
ambient[1] = poly.green;
|
||||
ambient[2] = poly.blue;
|
||||
ambient[3] = poly.alpha;
|
||||
|
||||
diffuse[0] = poly.red;
|
||||
diffuse[1] = poly.green;
|
||||
diffuse[2] = poly.blue;
|
||||
diffuse[3] = poly.alpha;
|
||||
diffuse[0] = poly.red;
|
||||
diffuse[1] = poly.green;
|
||||
diffuse[2] = poly.blue;
|
||||
diffuse[3] = poly.alpha;
|
||||
|
||||
if (ambient[0] > 0.75f)
|
||||
ambient[0] = 0.75f;
|
||||
if (ambient[1] > 0.75f)
|
||||
ambient[1] = 0.75f;
|
||||
if (ambient[2] > 0.75f)
|
||||
ambient[2] = 0.75f;
|
||||
if (ambient[0] > 0.75f)
|
||||
ambient[0] = 0.75f;
|
||||
if (ambient[1] > 0.75f)
|
||||
ambient[1] = 0.75f;
|
||||
if (ambient[2] > 0.75f)
|
||||
ambient[2] = 0.75f;
|
||||
|
||||
pglLightfv(GL_LIGHT0, GL_POSITION, LightPos);
|
||||
pglLightfv(GL_LIGHT0, GL_POSITION, LightPos);
|
||||
|
||||
pglEnable(GL_LIGHTING);
|
||||
pglMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
|
||||
pglMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse);
|
||||
}
|
||||
pglShadeModel(GL_SMOOTH);
|
||||
|
||||
pglEnable(GL_LIGHTING);
|
||||
pglMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
|
||||
pglMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse);
|
||||
}
|
||||
#endif
|
||||
else
|
||||
|
@ -2766,6 +2671,15 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
if (useTinyFrames)
|
||||
pglScalef(1 / 64.0f, 1 / 64.0f, 1 / 64.0f);
|
||||
|
||||
// Don't use the VBO if it does not have the correct texture coordinates.
|
||||
// (Can happen when model uses a sprite as a texture and the sprite changes)
|
||||
// Comparing floats with the != operator here should be okay because they
|
||||
// are just copies of glpatches' max_s and max_t values.
|
||||
// Instead of the != operator, memcmp is used to avoid a compiler warning.
|
||||
if (memcmp(&(model->vbo_max_s), &(model->max_s), sizeof(model->max_s)) != 0 ||
|
||||
memcmp(&(model->vbo_max_t), &(model->max_t), sizeof(model->max_t)) != 0)
|
||||
useVBO = false;
|
||||
|
||||
pglEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
for (i = 0; i < model->numMeshes; i++)
|
||||
|
@ -2782,13 +2696,23 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
|
||||
if (!nextframe || fpclassify(pol) == FP_ZERO)
|
||||
{
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID);
|
||||
pglVertexPointer(3, GL_SHORT, sizeof(vbotiny_t), BUFFER_OFFSET(0));
|
||||
pglNormalPointer(GL_BYTE, sizeof(vbotiny_t), BUFFER_OFFSET(sizeof(short)*3));
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(vbotiny_t), BUFFER_OFFSET(sizeof(short) * 3 + sizeof(char) * 6));
|
||||
if (useVBO)
|
||||
{
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID);
|
||||
pglVertexPointer(3, GL_SHORT, sizeof(vbotiny_t), BUFFER_OFFSET(0));
|
||||
pglNormalPointer(GL_BYTE, sizeof(vbotiny_t), BUFFER_OFFSET(sizeof(short)*3));
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(vbotiny_t), BUFFER_OFFSET(sizeof(short) * 3 + sizeof(char) * 6));
|
||||
|
||||
pglDrawElements(GL_TRIANGLES, mesh->numTriangles * 3, GL_UNSIGNED_SHORT, mesh->indices);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
pglDrawElements(GL_TRIANGLES, mesh->numTriangles * 3, GL_UNSIGNED_SHORT, mesh->indices);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
pglVertexPointer(3, GL_SHORT, 0, frame->vertices);
|
||||
pglNormalPointer(GL_BYTE, 0, frame->normals);
|
||||
pglTexCoordPointer(2, GL_FLOAT, 0, mesh->uvs);
|
||||
pglDrawElements(GL_TRIANGLES, mesh->numTriangles * 3, GL_UNSIGNED_SHORT, mesh->indices);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2824,21 +2748,25 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
|
||||
if (!nextframe || fpclassify(pol) == FP_ZERO)
|
||||
{
|
||||
// Zoom! Take advantage of just shoving the entire arrays to the GPU.
|
||||
/* pglVertexPointer(3, GL_FLOAT, 0, frame->vertices);
|
||||
pglNormalPointer(GL_FLOAT, 0, frame->normals);
|
||||
pglTexCoordPointer(2, GL_FLOAT, 0, mesh->uvs);
|
||||
pglDrawArrays(GL_TRIANGLES, 0, mesh->numTriangles * 3);*/
|
||||
if (useVBO)
|
||||
{
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID);
|
||||
pglVertexPointer(3, GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(0));
|
||||
pglNormalPointer(GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(sizeof(float) * 3));
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(sizeof(float) * 6));
|
||||
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID);
|
||||
pglVertexPointer(3, GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(0));
|
||||
pglNormalPointer(GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(sizeof(float) * 3));
|
||||
pglTexCoordPointer(2, GL_FLOAT, sizeof(vbo64_t), BUFFER_OFFSET(sizeof(float) * 6));
|
||||
|
||||
pglDrawArrays(GL_TRIANGLES, 0, mesh->numTriangles * 3);
|
||||
// No tinyframes, no mesh indices
|
||||
//pglDrawElements(GL_TRIANGLES, mesh->numTriangles * 3, GL_UNSIGNED_SHORT, mesh->indices);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
pglDrawArrays(GL_TRIANGLES, 0, mesh->numTriangles * 3);
|
||||
// No tinyframes, no mesh indices
|
||||
//pglDrawElements(GL_TRIANGLES, mesh->numTriangles * 3, GL_UNSIGNED_SHORT, mesh->indices);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
pglVertexPointer(3, GL_FLOAT, 0, frame->vertices);
|
||||
pglNormalPointer(GL_FLOAT, 0, frame->normals);
|
||||
pglTexCoordPointer(2, GL_FLOAT, 0, mesh->uvs);
|
||||
pglDrawArrays(GL_TRIANGLES, 0, mesh->numTriangles * 3);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2874,9 +2802,10 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
|
|||
pglDisable(GL_NORMALIZE);
|
||||
|
||||
#ifdef GL_LIGHT_MODEL_AMBIENT
|
||||
if (model_lighting && (!gl_shadersenabled))
|
||||
if (model_lighting)
|
||||
{
|
||||
pglDisable(GL_LIGHTING);
|
||||
if (!gl_shadersenabled)
|
||||
pglDisable(GL_LIGHTING);
|
||||
pglShadeModel(GL_FLAT);
|
||||
}
|
||||
#endif
|
||||
|
|
691
src/http-mserv.c
Normal file
691
src/http-mserv.c
Normal file
|
@ -0,0 +1,691 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
// \brief HTTP based master server
|
||||
|
||||
/*
|
||||
Documentation available here.
|
||||
|
||||
<http://mb.srb2.org/MS/tools/api/v1/>
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
#include <curl/curl.h>
|
||||
#endif
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "d_clisrv.h"
|
||||
#include "command.h"
|
||||
#include "m_argv.h"
|
||||
#include "m_menu.h"
|
||||
#include "mserv.h"
|
||||
#include "i_tcp.h"/* for current_port */
|
||||
#include "i_threads.h"
|
||||
|
||||
/* reasonable default I guess?? */
|
||||
#define DEFAULT_BUFFER_SIZE (4096)
|
||||
|
||||
/* I just stop myself from making macros anymore. */
|
||||
#define Blame( ... ) \
|
||||
CONS_Printf("\x85" __VA_ARGS__)
|
||||
|
||||
static void MasterServer_Debug_OnChange (void);
|
||||
|
||||
consvar_t cv_masterserver_timeout = CVAR_INIT
|
||||
(
|
||||
"masterserver_timeout", "5", CV_SAVE, CV_Unsigned,
|
||||
NULL
|
||||
);
|
||||
|
||||
consvar_t cv_masterserver_debug = CVAR_INIT
|
||||
(
|
||||
"masterserver_debug", "Off", CV_SAVE|CV_CALL, CV_OnOff,
|
||||
MasterServer_Debug_OnChange
|
||||
);
|
||||
|
||||
consvar_t cv_masterserver_token = CVAR_INIT
|
||||
(
|
||||
"masterserver_token", "", CV_SAVE, NULL,
|
||||
NULL
|
||||
);
|
||||
|
||||
#ifdef MASTERSERVER
|
||||
|
||||
static int hms_started;
|
||||
|
||||
static char *hms_api;
|
||||
#ifdef HAVE_THREADS
|
||||
static I_mutex hms_api_mutex;
|
||||
#endif
|
||||
|
||||
static char *hms_server_token;
|
||||
|
||||
struct HMS_buffer
|
||||
{
|
||||
CURL *curl;
|
||||
char *buffer;
|
||||
int needle;
|
||||
int end;
|
||||
};
|
||||
|
||||
static void
|
||||
Contact_error (void)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR,
|
||||
"There was a problem contacting the master server...\n"
|
||||
);
|
||||
}
|
||||
|
||||
static size_t
|
||||
HMS_on_read (char *s, size_t _1, size_t n, void *userdata)
|
||||
{
|
||||
struct HMS_buffer *buffer;
|
||||
size_t blocks;
|
||||
|
||||
(void)_1;
|
||||
|
||||
buffer = userdata;
|
||||
|
||||
if (n >= (size_t)( buffer->end - buffer->needle ))
|
||||
{
|
||||
/* resize to next multiple of buffer size */
|
||||
blocks = ( n / DEFAULT_BUFFER_SIZE + 1 );
|
||||
buffer->end += ( blocks * DEFAULT_BUFFER_SIZE );
|
||||
|
||||
buffer->buffer = realloc(buffer->buffer, buffer->end);
|
||||
}
|
||||
|
||||
memcpy(&buffer->buffer[buffer->needle], s, n);
|
||||
buffer->needle += n;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
static struct HMS_buffer *
|
||||
HMS_connect (const char *format, ...)
|
||||
{
|
||||
va_list ap;
|
||||
CURL *curl;
|
||||
char *url;
|
||||
char *quack_token;
|
||||
size_t seek;
|
||||
size_t token_length;
|
||||
struct HMS_buffer *buffer;
|
||||
|
||||
if (! hms_started)
|
||||
{
|
||||
if (curl_global_init(CURL_GLOBAL_ALL) != 0)
|
||||
{
|
||||
Contact_error();
|
||||
Blame("From curl_global_init.\n");
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
atexit(curl_global_cleanup);
|
||||
hms_started = 1;
|
||||
}
|
||||
}
|
||||
|
||||
curl = curl_easy_init();
|
||||
|
||||
if (! curl)
|
||||
{
|
||||
Contact_error();
|
||||
Blame("From curl_easy_init.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (cv_masterserver_token.string[0])
|
||||
{
|
||||
quack_token = curl_easy_escape(curl, cv_masterserver_token.string, 0);
|
||||
token_length = ( sizeof "?token="-1 )+ strlen(quack_token);
|
||||
}
|
||||
else
|
||||
{
|
||||
quack_token = NULL;
|
||||
token_length = 0;
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
#endif
|
||||
|
||||
seek = strlen(hms_api) + 1;/* + '/' */
|
||||
|
||||
va_start (ap, format);
|
||||
url = malloc(seek + vsnprintf(0, 0, format, ap) + token_length + 1);
|
||||
va_end (ap);
|
||||
|
||||
sprintf(url, "%s/", hms_api);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
#endif
|
||||
|
||||
va_start (ap, format);
|
||||
seek += vsprintf(&url[seek], format, ap);
|
||||
va_end (ap);
|
||||
|
||||
if (quack_token)
|
||||
sprintf(&url[seek], "?token=%s", quack_token);
|
||||
|
||||
CONS_Printf("HMS: connecting '%s'...\n", url);
|
||||
|
||||
buffer = malloc(sizeof *buffer);
|
||||
buffer->curl = curl;
|
||||
buffer->end = DEFAULT_BUFFER_SIZE;
|
||||
buffer->buffer = malloc(buffer->end);
|
||||
buffer->needle = 0;
|
||||
|
||||
if (cv_masterserver_debug.value)
|
||||
{
|
||||
curl_easy_setopt(curl, CURLOPT_VERBOSE, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_STDERR, logstream);
|
||||
}
|
||||
|
||||
if (M_CheckParm("-bindaddr") && M_IsNextParm())
|
||||
{
|
||||
curl_easy_setopt(curl, CURLOPT_INTERFACE, M_GetNextParm());
|
||||
}
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, cv_masterserver_timeout.value);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HMS_on_read);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, buffer);
|
||||
|
||||
curl_free(quack_token);
|
||||
free(url);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static int
|
||||
HMS_do (struct HMS_buffer *buffer)
|
||||
{
|
||||
CURLcode cc;
|
||||
long status;
|
||||
|
||||
char *p;
|
||||
|
||||
cc = curl_easy_perform(buffer->curl);
|
||||
|
||||
if (cc != CURLE_OK)
|
||||
{
|
||||
Contact_error();
|
||||
Blame(
|
||||
"From curl_easy_perform: %s\n",
|
||||
curl_easy_strerror(cc)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
buffer->buffer[buffer->needle] = '\0';
|
||||
|
||||
curl_easy_getinfo(buffer->curl, CURLINFO_RESPONSE_CODE, &status);
|
||||
|
||||
if (status != 200)
|
||||
{
|
||||
p = strchr(buffer->buffer, '\n');
|
||||
|
||||
if (p)
|
||||
*p = '\0';
|
||||
|
||||
Contact_error();
|
||||
Blame(
|
||||
"Master server error %ld: %s%s\n",
|
||||
status,
|
||||
buffer->buffer,
|
||||
( (p) ? "" : " (malformed)" )
|
||||
);
|
||||
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void
|
||||
HMS_end (struct HMS_buffer *buffer)
|
||||
{
|
||||
curl_easy_cleanup(buffer->curl);
|
||||
free(buffer->buffer);
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
int
|
||||
HMS_fetch_rooms (int joining, int query_id)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
int doing_shit;
|
||||
|
||||
char *id;
|
||||
char *title;
|
||||
char *room_motd;
|
||||
|
||||
int id_no;
|
||||
|
||||
char *p;
|
||||
char *end;
|
||||
|
||||
int i;
|
||||
|
||||
(void)query_id;
|
||||
|
||||
hms = HMS_connect("rooms");
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
doing_shit = 1;
|
||||
|
||||
p = hms->buffer;
|
||||
|
||||
for (i = 0; i < NUM_LIST_ROOMS && ( end = strstr(p, "\n\n\n") );)
|
||||
{
|
||||
*end = '\0';
|
||||
|
||||
id = strtok(p, "\n");
|
||||
title = strtok(0, "\n");
|
||||
room_motd = strtok(0, "");
|
||||
|
||||
if (id && title && room_motd)
|
||||
{
|
||||
id_no = atoi(id);
|
||||
|
||||
/*
|
||||
Don't show the 'All' room if hosting. And it's a hack like this
|
||||
because I'm way too lazy to add another feature to the MS.
|
||||
*/
|
||||
if (joining || id_no != 0)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (query_id != ms_QueryId)
|
||||
doing_shit = 0;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
#endif
|
||||
|
||||
room_list[i].header.buffer[0] = 1;
|
||||
|
||||
room_list[i].id = id_no;
|
||||
strlcpy(room_list[i].name, title, sizeof room_list[i].name);
|
||||
strlcpy(room_list[i].motd, room_motd, sizeof room_list[i].motd);
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
p = ( end + 3 );/* skip the three linefeeds */
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (doing_shit)
|
||||
room_list[i].header.buffer[0] = 0;
|
||||
|
||||
ok = 1;
|
||||
|
||||
if (doing_shit)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
{
|
||||
for (i = 0; room_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
if(*room_list[i].name != '\0')
|
||||
{
|
||||
MP_RoomMenu[i+1].text = room_list[i].name;
|
||||
roomIds[i] = room_list[i].id;
|
||||
MP_RoomMenu[i+1].status = IT_STRING|IT_CALL;
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else
|
||||
ok = 0;
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_register (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char post[256];
|
||||
|
||||
char *title;
|
||||
|
||||
hms = HMS_connect("rooms/%d/register", ms_RoomId);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
title = curl_easy_escape(hms->curl, cv_servername.string, 0);
|
||||
|
||||
snprintf(post, sizeof post,
|
||||
"port=%d&"
|
||||
"title=%s&"
|
||||
"version=%s",
|
||||
|
||||
current_port,
|
||||
|
||||
title,
|
||||
|
||||
SRB2VERSION
|
||||
);
|
||||
|
||||
curl_free(title);
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDS, post);
|
||||
|
||||
ok = HMS_do(hms);
|
||||
|
||||
if (ok)
|
||||
{
|
||||
hms_server_token = strdup(strtok(hms->buffer, "\n"));
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_unlist (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
hms = HMS_connect("servers/%s/unlist", hms_server_token);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_CUSTOMREQUEST, "POST");
|
||||
|
||||
ok = HMS_do(hms);
|
||||
HMS_end(hms);
|
||||
|
||||
free(hms_server_token);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_update (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char post[256];
|
||||
|
||||
char *title;
|
||||
|
||||
hms = HMS_connect("servers/%s/update", hms_server_token);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
title = curl_easy_escape(hms->curl, cv_servername.string, 0);
|
||||
|
||||
snprintf(post, sizeof post,
|
||||
"title=%s",
|
||||
title
|
||||
);
|
||||
|
||||
curl_free(title);
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDS, post);
|
||||
|
||||
ok = HMS_do(hms);
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
HMS_list_servers (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
|
||||
char *list;
|
||||
char *p;
|
||||
|
||||
hms = HMS_connect("servers");
|
||||
|
||||
if (! hms)
|
||||
return;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
list = curl_easy_unescape(hms->curl, hms->buffer, 0, NULL);
|
||||
|
||||
p = strtok(list, "\n");
|
||||
|
||||
while (p != NULL)
|
||||
{
|
||||
CONS_Printf("\x80%s\n", p);
|
||||
p = strtok(NULL, "\n");
|
||||
}
|
||||
|
||||
curl_free(list);
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
}
|
||||
|
||||
msg_server_t *
|
||||
HMS_fetch_servers (msg_server_t *list, int room_number, int query_id)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
|
||||
int doing_shit;
|
||||
|
||||
char local_version[9];
|
||||
|
||||
char *room;
|
||||
|
||||
char *address;
|
||||
char *port;
|
||||
char *title;
|
||||
char *version;
|
||||
|
||||
char *end;
|
||||
char *section_end;
|
||||
char *p;
|
||||
|
||||
int i;
|
||||
|
||||
(void)query_id;
|
||||
|
||||
if (room_number > 0)
|
||||
{
|
||||
hms = HMS_connect("rooms/%d/servers", room_number);
|
||||
}
|
||||
else
|
||||
hms = HMS_connect("servers");
|
||||
|
||||
if (! hms)
|
||||
return NULL;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
doing_shit = 1;
|
||||
|
||||
snprintf(local_version, sizeof local_version,
|
||||
"%s",
|
||||
SRB2VERSION
|
||||
);
|
||||
|
||||
p = hms->buffer;
|
||||
i = 0;
|
||||
|
||||
do
|
||||
{
|
||||
section_end = strstr(p, "\n\n");
|
||||
|
||||
room = strtok(p, "\n");
|
||||
|
||||
p = strtok(0, "");
|
||||
|
||||
if (! p)
|
||||
break;
|
||||
|
||||
while (i < MAXSERVERLIST && ( end = strchr(p, '\n') ))
|
||||
{
|
||||
*end = '\0';
|
||||
|
||||
address = strtok(p, " ");
|
||||
port = strtok(0, " ");
|
||||
title = strtok(0, " ");
|
||||
version = strtok(0, "");
|
||||
|
||||
if (address && port && title && version)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (query_id != ms_QueryId)
|
||||
doing_shit = 0;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
#endif
|
||||
|
||||
if (strcmp(version, local_version) == 0)
|
||||
{
|
||||
strlcpy(list[i].ip, address, sizeof list[i].ip);
|
||||
strlcpy(list[i].port, port, sizeof list[i].port);
|
||||
strlcpy(list[i].name, title, sizeof list[i].name);
|
||||
strlcpy(list[i].version, version, sizeof list[i].version);
|
||||
|
||||
list[i].room = atoi(room);
|
||||
|
||||
list[i].header.buffer[0] = 1;
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
if (end == section_end)/* end of list for this room */
|
||||
break;
|
||||
else
|
||||
p = ( end + 1 );/* skip server delimiter */
|
||||
}
|
||||
else
|
||||
{
|
||||
section_end = 0;/* malformed so quit the parsing */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
|
||||
p = ( section_end + 2 );
|
||||
}
|
||||
while (section_end) ;
|
||||
|
||||
if (doing_shit)
|
||||
list[i].header.buffer[0] = 0;
|
||||
}
|
||||
else
|
||||
list = NULL;
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_compare_mod_version (char *buffer, size_t buffer_size)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char *version;
|
||||
char *version_name;
|
||||
|
||||
hms = HMS_connect("versions/%d", MODID);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
ok = 0;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
version = strtok(hms->buffer, " ");
|
||||
version_name = strtok(0, "\n");
|
||||
|
||||
if (version && version_name)
|
||||
{
|
||||
if (atoi(version) != MODVERSION)
|
||||
{
|
||||
strlcpy(buffer, version_name, buffer_size);
|
||||
ok = 1;
|
||||
}
|
||||
else
|
||||
ok = -1;
|
||||
}
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
HMS_set_api (char *api)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
#endif
|
||||
{
|
||||
free(hms_api);
|
||||
hms_api = api;
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif/*MASTERSERVER*/
|
||||
|
||||
static void
|
||||
MasterServer_Debug_OnChange (void)
|
||||
{
|
||||
#ifdef MASTERSERVER
|
||||
/* TODO: change to 'latest-log.txt' for log files revision. */
|
||||
if (cv_masterserver_debug.value)
|
||||
CONS_Printf("Master server debug messages will appear in log.txt\n");
|
||||
#endif
|
||||
}
|
|
@ -330,8 +330,6 @@ void HU_Init(void)
|
|||
|
||||
// set shift translation table
|
||||
shiftxform = english_shiftxform;
|
||||
|
||||
HU_LoadGraphics();
|
||||
}
|
||||
|
||||
static inline void HU_Stop(void)
|
||||
|
@ -1466,7 +1464,7 @@ static void HU_drawMiniChat(void)
|
|||
if (cv_chatbacktint.value) // on request of wolfy
|
||||
V_DrawFillConsoleMap(x + dx + 2, y+dy, charwidth, charheight, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT);
|
||||
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy, msg[j++] |V_SNAPTOBOTTOM|V_SNAPTOLEFT|transflag, !cv_allcaps.value, colormap);
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy, msg[j++] |V_SNAPTOBOTTOM|V_SNAPTOLEFT|transflag, true, colormap);
|
||||
}
|
||||
|
||||
dx += charwidth;
|
||||
|
@ -1559,7 +1557,7 @@ static void HU_drawChatLog(INT32 offset)
|
|||
else
|
||||
{
|
||||
if ((y+dy+2 >= chat_topy) && (y+dy < (chat_bottomy)))
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy+2, msg[j++] |V_SNAPTOBOTTOM|V_SNAPTOLEFT, !cv_allcaps.value, colormap);
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy+2, msg[j++] |V_SNAPTOBOTTOM|V_SNAPTOLEFT, true, colormap);
|
||||
else
|
||||
j++; // don't forget to increment this or we'll get stuck in the limbo.
|
||||
}
|
||||
|
@ -1659,7 +1657,7 @@ static void HU_DrawChat(void)
|
|||
++i;
|
||||
else
|
||||
{
|
||||
V_DrawChatCharacter(chatx + c + 2, y, talk[i] |V_SNAPTOBOTTOM|V_SNAPTOLEFT|cflag, !cv_allcaps.value, V_GetStringColormap(talk[i]|cflag));
|
||||
V_DrawChatCharacter(chatx + c + 2, y, talk[i] |V_SNAPTOBOTTOM|V_SNAPTOLEFT|cflag, true, V_GetStringColormap(talk[i]|cflag));
|
||||
i++;
|
||||
}
|
||||
|
||||
|
@ -1677,7 +1675,7 @@ static void HU_DrawChat(void)
|
|||
typelines = 1;
|
||||
|
||||
if ((strlen(w_chat) == 0 || c_input == 0) && hu_tick < 4)
|
||||
V_DrawChatCharacter(chatx + 2 + c, y+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
|
||||
V_DrawChatCharacter(chatx + 2 + c, y+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, true, NULL);
|
||||
|
||||
while (w_chat[i])
|
||||
{
|
||||
|
@ -1687,7 +1685,7 @@ static void HU_DrawChat(void)
|
|||
INT32 cursorx = (c+charwidth < boxw-charwidth) ? (chatx + 2 + c+charwidth) : (chatx+1); // we may have to go down.
|
||||
INT32 cursory = (cursorx != chatx+1) ? (y) : (y+charheight);
|
||||
if (hu_tick < 4)
|
||||
V_DrawChatCharacter(cursorx, cursory+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
|
||||
V_DrawChatCharacter(cursorx, cursory+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, true, NULL);
|
||||
|
||||
if (cursorx == chatx+1 && saylen == i) // a weirdo hack
|
||||
{
|
||||
|
@ -1700,7 +1698,7 @@ static void HU_DrawChat(void)
|
|||
if (w_chat[i] < HU_FONTSTART)
|
||||
++i;
|
||||
else
|
||||
V_DrawChatCharacter(chatx + c + 2, y, w_chat[i++] | V_SNAPTOBOTTOM|V_SNAPTOLEFT | t, !cv_allcaps.value, NULL);
|
||||
V_DrawChatCharacter(chatx + c + 2, y, w_chat[i++] | V_SNAPTOBOTTOM|V_SNAPTOLEFT | t, true, NULL);
|
||||
|
||||
c += charwidth;
|
||||
if (c > boxw-(charwidth*2) && !skippedline)
|
||||
|
@ -1825,7 +1823,7 @@ static void HU_DrawChat_Old(void)
|
|||
}
|
||||
|
||||
if ((strlen(w_chat) == 0 || c_input == 0) && hu_tick < 4)
|
||||
V_DrawCharacter(HU_INPUTX+c, y+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t, !cv_allcaps.value);
|
||||
V_DrawCharacter(HU_INPUTX+c, y+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t, true);
|
||||
|
||||
i = 0;
|
||||
while (w_chat[i])
|
||||
|
@ -1835,7 +1833,7 @@ static void HU_DrawChat_Old(void)
|
|||
{
|
||||
INT32 cursorx = (HU_INPUTX+c+charwidth < vid.width) ? (HU_INPUTX + c + charwidth) : (HU_INPUTX); // we may have to go down.
|
||||
INT32 cursory = (cursorx != HU_INPUTX) ? (y) : (y+charheight);
|
||||
V_DrawCharacter(cursorx, cursory+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t, !cv_allcaps.value);
|
||||
V_DrawCharacter(cursorx, cursory+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t, true);
|
||||
}
|
||||
|
||||
//Hurdler: isn't it better like that?
|
||||
|
@ -2038,9 +2036,6 @@ static void HU_DrawDemoInfo(void)
|
|||
//
|
||||
void HU_Drawer(void)
|
||||
{
|
||||
if (needpatchrecache)
|
||||
R_ReloadHUDGraphics();
|
||||
|
||||
#ifndef NONET
|
||||
// draw chat string plus cursor
|
||||
if (chat_on)
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file i_sound.h
|
||||
/// \brief System interface, sound, music and CD
|
||||
/// \brief System interface, sound, music
|
||||
|
||||
#ifndef __I_SOUND__
|
||||
#define __I_SOUND__
|
||||
|
@ -241,53 +241,4 @@ boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
|
|||
boolean I_FadeOutStopSong(UINT32 ms);
|
||||
boolean I_FadeInPlaySong(UINT32 ms, boolean looping);
|
||||
|
||||
/// ------------------------
|
||||
// CD MUSIC I/O
|
||||
/// ------------------------
|
||||
|
||||
/** \brief cd music interface
|
||||
*/
|
||||
extern UINT8 cdaudio_started;
|
||||
|
||||
/** \brief Startup the CD system
|
||||
*/
|
||||
void I_InitCD(void);
|
||||
|
||||
/** \brief Stop the CD playback
|
||||
*/
|
||||
void I_StopCD(void);
|
||||
|
||||
/** \brief Pause the CD playback
|
||||
*/
|
||||
void I_PauseCD(void);
|
||||
|
||||
/** \brief Resume the CD playback
|
||||
*/
|
||||
void I_ResumeCD(void);
|
||||
|
||||
/** \brief Shutdown the CD system
|
||||
*/
|
||||
void I_ShutdownCD(void);
|
||||
|
||||
/** \brief Update the CD info
|
||||
*/
|
||||
void I_UpdateCD(void);
|
||||
|
||||
/** \brief The I_PlayCD function
|
||||
|
||||
\param track CD track number
|
||||
\param looping if true, loop the track
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_PlayCD(UINT8 track, UINT8 looping);
|
||||
|
||||
/** \brief The I_SetVolumeCD function
|
||||
|
||||
\param volume volume level to set at
|
||||
|
||||
\return return 0 on failure
|
||||
*/
|
||||
boolean I_SetVolumeCD(INT32 volume);
|
||||
|
||||
#endif
|
||||
|
|
39
src/i_threads.h
Normal file
39
src/i_threads.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file i_threads.h
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
||||
#ifndef I_THREADS_H
|
||||
#define I_THREADS_H
|
||||
|
||||
typedef void (*I_thread_fn)(void *userdata);
|
||||
|
||||
typedef void * I_mutex;
|
||||
typedef void * I_cond;
|
||||
|
||||
void I_start_threads (void);
|
||||
void I_stop_threads (void);
|
||||
|
||||
void I_spawn_thread (const char *name, I_thread_fn, void *userdata);
|
||||
|
||||
/* check in your thread whether to return early */
|
||||
int I_thread_is_stopped (void);
|
||||
|
||||
void I_lock_mutex (I_mutex *);
|
||||
void I_unlock_mutex (I_mutex);
|
||||
|
||||
void I_hold_cond (I_cond *, I_mutex);
|
||||
|
||||
void I_wake_one_cond (I_cond *);
|
||||
void I_wake_all_cond (I_cond *);
|
||||
|
||||
#endif/*I_THREADS_H*/
|
||||
#endif/*HAVE_THREADS*/
|
|
@ -5139,7 +5139,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOCLIP|MF_SPECIAL, // flags
|
||||
MF_SPECIAL, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
|
|
@ -32,9 +32,12 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
#define NOHUD if (hud_running)\
|
||||
return luaL_error(L, "HUD rendering code should not call this function!");
|
||||
return luaL_error(L, "HUD rendering code should not call this function!");\
|
||||
else if (hook_cmd_running)\
|
||||
return luaL_error(L, "CMD building code should not call this function!");
|
||||
|
||||
boolean luaL_checkboolean(lua_State *L, int narg) {
|
||||
luaL_checktype(L, narg, LUA_TBOOLEAN);
|
||||
|
@ -170,8 +173,13 @@ static const struct {
|
|||
{META_SEG, "seg_t"},
|
||||
{META_NODE, "node_t"},
|
||||
#endif
|
||||
{META_SLOPE, "slope_t"},
|
||||
{META_VECTOR2, "vector2_t"},
|
||||
{META_VECTOR3, "vector3_t"},
|
||||
{META_MAPHEADER, "mapheader_t"},
|
||||
|
||||
{META_POLYOBJ, "polyobj_t"},
|
||||
|
||||
{META_CVAR, "consvar_t"},
|
||||
|
||||
{META_SECTORLINES, "sector_t.lines"},
|
||||
|
@ -910,44 +918,52 @@ static int lib_pMaceRotate(lua_State *L)
|
|||
static int lib_pRailThinker(lua_State *L)
|
||||
{
|
||||
mobj_t *mobj = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
mobj_t *ptmthing = tmthing;
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!mobj)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
lua_pushboolean(L, P_RailThinker(mobj));
|
||||
P_SetTarget(&tmthing, ptmthing);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_pXYMovement(lua_State *L)
|
||||
{
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
mobj_t *ptmthing = tmthing;
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
P_XYMovement(actor);
|
||||
P_SetTarget(&tmthing, ptmthing);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_pRingXYMovement(lua_State *L)
|
||||
{
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
mobj_t *ptmthing = tmthing;
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
P_RingXYMovement(actor);
|
||||
P_SetTarget(&tmthing, ptmthing);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_pSceneryXYMovement(lua_State *L)
|
||||
{
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
mobj_t *ptmthing = tmthing;
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
P_SceneryXYMovement(actor);
|
||||
P_SetTarget(&tmthing, ptmthing);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -959,6 +975,7 @@ static int lib_pZMovement(lua_State *L)
|
|||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
lua_pushboolean(L, P_ZMovement(actor));
|
||||
P_CheckPosition(actor, actor->x, actor->y);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -970,6 +987,7 @@ static int lib_pRingZMovement(lua_State *L)
|
|||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
P_RingZMovement(actor);
|
||||
P_CheckPosition(actor, actor->x, actor->y);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -981,6 +999,7 @@ static int lib_pSceneryZMovement(lua_State *L)
|
|||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
lua_pushboolean(L, P_SceneryZMovement(actor));
|
||||
P_CheckPosition(actor, actor->x, actor->y);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -992,6 +1011,7 @@ static int lib_pPlayerZMovement(lua_State *L)
|
|||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
P_PlayerZMovement(actor);
|
||||
P_CheckPosition(actor, actor->x, actor->y);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1715,6 +1735,18 @@ static int lib_pFloorzAtPos(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
static int lib_pCeilingzAtPos(lua_State *L)
|
||||
{
|
||||
fixed_t x = luaL_checkfixed(L, 1);
|
||||
fixed_t y = luaL_checkfixed(L, 2);
|
||||
fixed_t z = luaL_checkfixed(L, 3);
|
||||
fixed_t height = luaL_checkfixed(L, 4);
|
||||
//HUDSAFE
|
||||
INLEVEL
|
||||
lua_pushfixed(L, P_CeilingzAtPos(x, y, z, height));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_pDoSpring(lua_State *L)
|
||||
{
|
||||
mobj_t *spring = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
|
@ -2586,30 +2618,56 @@ static int lib_rGetNameByColor(lua_State *L)
|
|||
|
||||
// S_SOUND
|
||||
////////////
|
||||
static int GetValidSoundOrigin(lua_State *L, void **origin)
|
||||
{
|
||||
const char *type;
|
||||
|
||||
lua_settop(L, 1);
|
||||
type = GetUserdataUType(L);
|
||||
|
||||
if (fasticmp(type, "mobj_t"))
|
||||
{
|
||||
*origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
if (!(*origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
return 1;
|
||||
}
|
||||
else if (fasticmp(type, "sector_t"))
|
||||
{
|
||||
*origin = *((sector_t **)luaL_checkudata(L, 1, META_SECTOR));
|
||||
if (!(*origin))
|
||||
return LUA_ErrInvalid(L, "sector_t");
|
||||
|
||||
*origin = &((sector_t *)(*origin))->soundorg;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
}
|
||||
|
||||
static int lib_sStartSound(lua_State *L)
|
||||
{
|
||||
const void *origin = NULL;
|
||||
void *origin = NULL;
|
||||
sfxenum_t sound_id = luaL_checkinteger(L, 2);
|
||||
player_t *player = NULL;
|
||||
//NOHUD
|
||||
|
||||
if (sound_id >= NUMSFX)
|
||||
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
|
||||
if (!lua_isnil(L, 1))
|
||||
{
|
||||
origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
}
|
||||
|
||||
if (!lua_isnone(L, 3) && lua_isuserdata(L, 3))
|
||||
{
|
||||
player = *((player_t **)luaL_checkudata(L, 3, META_PLAYER));
|
||||
if (!player)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
}
|
||||
if (!lua_isnil(L, 1))
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return 0;
|
||||
if (!player || P_IsLocalPlayer(player))
|
||||
{
|
||||
if (hud_running)
|
||||
origin = NULL; // HUD rendering startsound shouldn't have an origin, just remove it instead of having a retarded error.
|
||||
if (hud_running || hook_cmd_running)
|
||||
origin = NULL; // HUD rendering and CMD building startsound shouldn't have an origin, just remove it instead of having a retarded error.
|
||||
|
||||
S_StartSound(origin, sound_id);
|
||||
}
|
||||
|
@ -2618,18 +2676,12 @@ static int lib_sStartSound(lua_State *L)
|
|||
|
||||
static int lib_sStartSoundAtVolume(lua_State *L)
|
||||
{
|
||||
const void *origin = NULL;
|
||||
void *origin = NULL;
|
||||
sfxenum_t sound_id = luaL_checkinteger(L, 2);
|
||||
INT32 volume = (INT32)luaL_checkinteger(L, 3);
|
||||
player_t *player = NULL;
|
||||
//NOHUD
|
||||
|
||||
if (!lua_isnil(L, 1))
|
||||
{
|
||||
origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
}
|
||||
if (sound_id >= NUMSFX)
|
||||
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
|
||||
if (!lua_isnone(L, 4) && lua_isuserdata(L, 4))
|
||||
|
@ -2638,30 +2690,37 @@ static int lib_sStartSoundAtVolume(lua_State *L)
|
|||
if (!player)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
}
|
||||
if (!lua_isnil(L, 1))
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
|
||||
if (!player || P_IsLocalPlayer(player))
|
||||
S_StartSoundAtVolume(origin, sound_id, volume);
|
||||
S_StartSoundAtVolume(origin, sound_id, volume);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_sStopSound(lua_State *L)
|
||||
{
|
||||
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
void *origin = NULL;
|
||||
//NOHUD
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
|
||||
S_StopSound(origin);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_sStopSoundByID(lua_State *L)
|
||||
{
|
||||
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
void *origin = NULL;
|
||||
sfxenum_t sound_id = luaL_checkinteger(L, 2);
|
||||
//NOHUD
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
|
||||
if (sound_id >= NUMSFX)
|
||||
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
|
||||
if (!lua_isnil(L, 1))
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
|
||||
S_StopSoundByID(origin, sound_id);
|
||||
return 0;
|
||||
|
@ -2887,11 +2946,12 @@ static int lib_sSetMusicPosition(lua_State *L)
|
|||
|
||||
static int lib_sOriginPlaying(lua_State *L)
|
||||
{
|
||||
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
void *origin = NULL;
|
||||
//NOHUD
|
||||
INLEVEL
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
|
||||
lua_pushboolean(L, S_OriginPlaying(origin));
|
||||
return 1;
|
||||
}
|
||||
|
@ -2908,14 +2968,15 @@ static int lib_sIdPlaying(lua_State *L)
|
|||
|
||||
static int lib_sSoundPlaying(lua_State *L)
|
||||
{
|
||||
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
void *origin = NULL;
|
||||
sfxenum_t id = luaL_checkinteger(L, 2);
|
||||
//NOHUD
|
||||
INLEVEL
|
||||
if (!origin)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
if (id >= NUMSFX)
|
||||
return luaL_error(L, "sfx %d out of range (0 - %d)", id, NUMSFX-1);
|
||||
if (!GetValidSoundOrigin(L, &origin))
|
||||
return LUA_ErrInvalid(L, "mobj_t/sector_t");
|
||||
|
||||
lua_pushboolean(L, S_SoundPlaying(origin, id));
|
||||
return 1;
|
||||
}
|
||||
|
@ -3560,6 +3621,7 @@ static luaL_Reg lib[] = {
|
|||
{"P_CheckHoopPosition",lib_pCheckHoopPosition},
|
||||
{"P_RadiusAttack",lib_pRadiusAttack},
|
||||
{"P_FloorzAtPos",lib_pFloorzAtPos},
|
||||
{"P_CeilingzAtPos",lib_pCeilingzAtPos},
|
||||
{"P_DoSpring",lib_pDoSpring},
|
||||
|
||||
// p_inter
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2016 by Iestyn "Monster Iestyn" Jealous.
|
||||
// Copyright (C) 2016-2020 by Iestyn "Monster Iestyn" Jealous.
|
||||
// Copyright (C) 2016-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
|
@ -13,6 +13,7 @@
|
|||
#include "doomdef.h"
|
||||
#include "p_local.h"
|
||||
#include "r_main.h" // validcount
|
||||
#include "p_polyobj.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
//#include "lua_hud.h" // hud_running errors
|
||||
|
@ -20,6 +21,7 @@
|
|||
static const char *const search_opt[] = {
|
||||
"objects",
|
||||
"lines",
|
||||
"polyobjs",
|
||||
NULL};
|
||||
|
||||
// a quickly-made function pointer typedef used by lib_searchBlockmap...
|
||||
|
@ -167,6 +169,55 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
|
|||
return 0; // Everything was checked.
|
||||
}
|
||||
|
||||
// Helper function for "polyobjs" search
|
||||
static UINT8 lib_searchBlockmap_PolyObjs(lua_State *L, INT32 x, INT32 y, mobj_t *thing)
|
||||
{
|
||||
INT32 offset;
|
||||
polymaplink_t *plink; // haleyjd 02/22/06
|
||||
|
||||
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
|
||||
return 0;
|
||||
|
||||
offset = y*bmapwidth + x;
|
||||
|
||||
// haleyjd 02/22/06: consider polyobject lines
|
||||
plink = polyblocklinks[offset];
|
||||
|
||||
while (plink)
|
||||
{
|
||||
polyobj_t *po = plink->po;
|
||||
|
||||
if (po->validcount != validcount) // if polyobj hasn't been checked
|
||||
{
|
||||
po->validcount = validcount;
|
||||
|
||||
lua_pushvalue(L, 1);
|
||||
LUA_PushUserdata(L, thing, META_MOBJ);
|
||||
LUA_PushUserdata(L, po, META_POLYOBJ);
|
||||
if (lua_pcall(gL, 2, 1, 0)) {
|
||||
if (!blockfuncerror || cv_debug & DBG_LUA)
|
||||
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
|
||||
lua_pop(gL, 1);
|
||||
blockfuncerror = true;
|
||||
return 0; // *shrugs*
|
||||
}
|
||||
if (!lua_isnil(gL, -1))
|
||||
{ // if nil, continue
|
||||
if (lua_toboolean(gL, -1))
|
||||
return 2; // stop whole search
|
||||
else
|
||||
return 1; // stop block search
|
||||
}
|
||||
lua_pop(gL, 1);
|
||||
if (P_MobjWasRemoved(thing))
|
||||
return 2;
|
||||
}
|
||||
plink = (polymaplink_t *)(plink->link.next);
|
||||
}
|
||||
|
||||
return 0; // Everything was checked.
|
||||
}
|
||||
|
||||
// The searchBlockmap function
|
||||
// arguments: searchBlockmap(searchtype, function, mobj, [x1, x2, y1, y2])
|
||||
// return value:
|
||||
|
@ -195,6 +246,9 @@ static int lib_searchBlockmap(lua_State *L)
|
|||
case 1: // "lines"
|
||||
searchFunc = lib_searchBlockmap_Lines;
|
||||
break;
|
||||
case 2: // "polyobjs"
|
||||
searchFunc = lib_searchBlockmap_PolyObjs;
|
||||
break;
|
||||
}
|
||||
|
||||
// the mobj we are searching around, the "calling" mobj we could say
|
||||
|
|
|
@ -236,15 +236,14 @@ static int lib_comAddCommand(lua_State *L)
|
|||
static int lib_comBufAddText(lua_State *L)
|
||||
{
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
player_t *plr;
|
||||
player_t *plr = NULL;
|
||||
if (n < 2)
|
||||
return luaL_error(L, "COM_BufAddText requires two arguments: player and text.");
|
||||
NOHUD
|
||||
lua_settop(L, 2);
|
||||
plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||
if (!plr)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
if (plr != &players[consoleplayer])
|
||||
if (!lua_isnoneornil(L, 1))
|
||||
plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||
if (plr && plr != &players[consoleplayer])
|
||||
return 0;
|
||||
COM_BufAddTextEx(va("%s\n", luaL_checkstring(L, 2)), COM_SAFE);
|
||||
return 0;
|
||||
|
@ -253,15 +252,14 @@ static int lib_comBufAddText(lua_State *L)
|
|||
static int lib_comBufInsertText(lua_State *L)
|
||||
{
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
player_t *plr;
|
||||
player_t *plr = NULL;
|
||||
if (n < 2)
|
||||
return luaL_error(L, "COM_BufInsertText requires two arguments: player and text.");
|
||||
NOHUD
|
||||
lua_settop(L, 2);
|
||||
plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||
if (!plr)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
if (plr != &players[consoleplayer])
|
||||
if (!lua_isnoneornil(L, 1))
|
||||
plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||
if (plr && plr != &players[consoleplayer])
|
||||
return 0;
|
||||
COM_BufInsertTextEx(va("%s\n", luaL_checkstring(L, 2)), COM_SAFE);
|
||||
return 0;
|
||||
|
@ -434,6 +432,46 @@ static int lib_cvFindVar(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
static int CVarSetFunction
|
||||
(
|
||||
lua_State *L,
|
||||
void (*Set)(consvar_t *, const char *),
|
||||
void (*SetValue)(consvar_t *, INT32)
|
||||
){
|
||||
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
|
||||
|
||||
switch (lua_type(L, 2))
|
||||
{
|
||||
case LUA_TSTRING:
|
||||
(*Set)(cvar, lua_tostring(L, 2));
|
||||
break;
|
||||
case LUA_TNUMBER:
|
||||
(*SetValue)(cvar, (INT32)lua_tonumber(L, 2));
|
||||
break;
|
||||
default:
|
||||
return luaL_typerror(L, 1, "string or number");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_cvSet(lua_State *L)
|
||||
{
|
||||
return CVarSetFunction(L, CV_Set, CV_SetValue);
|
||||
}
|
||||
|
||||
static int lib_cvStealthSet(lua_State *L)
|
||||
{
|
||||
return CVarSetFunction(L, CV_StealthSet, CV_StealthSetValue);
|
||||
}
|
||||
|
||||
static int lib_cvAddValue(lua_State *L)
|
||||
{
|
||||
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
|
||||
CV_AddValue(cvar, (INT32)luaL_checknumber(L, 2));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// CONS_Printf for a single player
|
||||
// Use 'print' in baselib for a global message.
|
||||
static int lib_consPrintf(lua_State *L)
|
||||
|
@ -474,6 +512,9 @@ static luaL_Reg lib[] = {
|
|||
{"COM_BufInsertText", lib_comBufInsertText},
|
||||
{"CV_RegisterVar", lib_cvRegisterVar},
|
||||
{"CV_FindVar", lib_cvFindVar},
|
||||
{"CV_Set", lib_cvSet},
|
||||
{"CV_StealthSet", lib_cvStealthSet},
|
||||
{"CV_AddValue", lib_cvAddValue},
|
||||
{"CONS_Printf", lib_consPrintf},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
|
|
@ -59,11 +59,14 @@ enum hook {
|
|||
hook_PlayerThink,
|
||||
hook_ShouldJingleContinue,
|
||||
hook_GameQuit,
|
||||
hook_PlayerCmd,
|
||||
|
||||
hook_MAX // last hook
|
||||
};
|
||||
extern const char *const hookNames[];
|
||||
|
||||
extern boolean hook_cmd_running;
|
||||
|
||||
void LUAh_MapChange(INT16 mapnumber); // Hook for map change (before load)
|
||||
void LUAh_MapLoad(void); // Hook for map load
|
||||
void LUAh_PlayerJoin(int playernum); // Hook for Got_AddPlayer
|
||||
|
@ -113,4 +116,5 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend); // Hook for MT_
|
|||
#endif
|
||||
#define LUAh_PlayerThink(player) LUAh_PlayerHook(player, hook_PlayerThink) // Hook for P_PlayerThink
|
||||
boolean LUAh_ShouldJingleContinue(player_t *player, const char *musname); // Hook for whether a jingle of the given music should continue playing
|
||||
void LUAh_GameQuit(void); // Hook for game quitting
|
||||
void LUAh_GameQuit(void); // Hook for game quitting
|
||||
boolean LUAh_PlayerCmd(player_t *player, ticcmd_t *cmd); // Hook for building player's ticcmd struct (Ported from SRB2Kart)
|
||||
|
|
|
@ -23,6 +23,10 @@
|
|||
#include "lua_hook.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
|
||||
#include "m_perfstats.h"
|
||||
#include "d_netcmd.h" // for cv_perfstats
|
||||
#include "i_system.h" // I_GetTimeMicros
|
||||
|
||||
static UINT8 hooksAvailable[(hook_MAX/8)+1];
|
||||
|
||||
const char *const hookNames[hook_MAX+1] = {
|
||||
|
@ -71,6 +75,7 @@ const char *const hookNames[hook_MAX+1] = {
|
|||
"PlayerThink",
|
||||
"ShouldJingleContinue",
|
||||
"GameQuit",
|
||||
"PlayerCmd",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -259,6 +264,9 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
|
|||
|
||||
I_Assert(mo->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[mo->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -268,6 +276,7 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
PushHook(gL, hookp);
|
||||
|
@ -289,6 +298,7 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
PushHook(gL, hookp);
|
||||
|
@ -324,6 +334,7 @@ boolean LUAh_PlayerHook(player_t *plr, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
LUA_PushUserdata(gL, plr, META_PLAYER);
|
||||
PushHook(gL, hookp);
|
||||
|
@ -455,6 +466,9 @@ void LUAh_PreThinkFrame(void)
|
|||
void LUAh_ThinkFrame(void)
|
||||
{
|
||||
hook_p hookp;
|
||||
// variables used by perf stats
|
||||
int hook_index = 0;
|
||||
int time_taken = 0;
|
||||
if (!gL || !(hooksAvailable[hook_ThinkFrame/8] & (1<<(hook_ThinkFrame%8))))
|
||||
return;
|
||||
|
||||
|
@ -465,6 +479,8 @@ void LUAh_ThinkFrame(void)
|
|||
if (hookp->type != hook_ThinkFrame)
|
||||
continue;
|
||||
|
||||
if (cv_perfstats.value == 3)
|
||||
time_taken = I_GetTimeMicros();
|
||||
PushHook(gL, hookp);
|
||||
if (lua_pcall(gL, 0, 0, 1)) {
|
||||
if (!hookp->error || cv_debug & DBG_LUA)
|
||||
|
@ -472,6 +488,16 @@ void LUAh_ThinkFrame(void)
|
|||
lua_pop(gL, 1);
|
||||
hookp->error = true;
|
||||
}
|
||||
if (cv_perfstats.value == 3)
|
||||
{
|
||||
lua_Debug ar;
|
||||
time_taken = I_GetTimeMicros() - time_taken;
|
||||
// we need the function, let's just retrieve it again
|
||||
PushHook(gL, hookp);
|
||||
lua_getinfo(gL, ">S", &ar);
|
||||
PS_SetThinkFrameHookInfo(hook_index, time_taken, ar.short_src);
|
||||
hook_index++;
|
||||
}
|
||||
}
|
||||
|
||||
lua_pop(gL, 1); // Pop error handler
|
||||
|
@ -513,6 +539,9 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
|
|||
|
||||
I_Assert(thing1->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjcollidehooks[MT_NULL] || mobjcollidehooks[thing1->type]))
|
||||
return 0;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -522,6 +551,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, thing1, META_MOBJ);
|
||||
|
@ -552,6 +582,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, thing1, META_MOBJ);
|
||||
|
@ -590,6 +621,9 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
|
|||
|
||||
I_Assert(thing->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjcollidehooks[MT_NULL] || mobjcollidehooks[thing->type]))
|
||||
return 0;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -599,6 +633,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, thing, META_MOBJ);
|
||||
|
@ -629,6 +664,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
|
|||
if (hookp->type != which)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, thing, META_MOBJ);
|
||||
|
@ -668,12 +704,16 @@ boolean LUAh_MobjThinker(mobj_t *mo)
|
|||
|
||||
I_Assert(mo->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjthinkerhooks[MT_NULL] || mobjthinkerhooks[mo->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
// Look for all generic mobj thinker hooks
|
||||
for (hookp = mobjthinkerhooks[MT_NULL]; hookp; hookp = hookp->next)
|
||||
{
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
PushHook(gL, hookp);
|
||||
|
@ -692,6 +732,7 @@ boolean LUAh_MobjThinker(mobj_t *mo)
|
|||
|
||||
for (hookp = mobjthinkerhooks[mo->type]; hookp; hookp = hookp->next)
|
||||
{
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
PushHook(gL, hookp);
|
||||
|
@ -718,10 +759,13 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
|
|||
hook_p hookp;
|
||||
boolean hooked = false;
|
||||
if (!gL || !(hooksAvailable[hook_TouchSpecial/8] & (1<<(hook_TouchSpecial%8))))
|
||||
return 0;
|
||||
return false;
|
||||
|
||||
I_Assert(special->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[special->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -731,6 +775,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
|
|||
if (hookp->type != hook_TouchSpecial)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, special, META_MOBJ);
|
||||
|
@ -756,6 +801,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
|
|||
if (hookp->type != hook_TouchSpecial)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, special, META_MOBJ);
|
||||
|
@ -790,6 +836,9 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
|
||||
I_Assert(target->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[target->type]))
|
||||
return 0;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -799,6 +848,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
if (hookp->type != hook_ShouldDamage)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -834,6 +884,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
{
|
||||
if (hookp->type != hook_ShouldDamage)
|
||||
continue;
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -875,10 +926,13 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
hook_p hookp;
|
||||
boolean hooked = false;
|
||||
if (!gL || !(hooksAvailable[hook_MobjDamage/8] & (1<<(hook_MobjDamage%8))))
|
||||
return 0;
|
||||
return false;
|
||||
|
||||
I_Assert(target->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[target->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -888,6 +942,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
if (hookp->type != hook_MobjDamage)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -919,6 +974,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
|
|||
if (hookp->type != hook_MobjDamage)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -955,10 +1011,13 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
|
|||
hook_p hookp;
|
||||
boolean hooked = false;
|
||||
if (!gL || !(hooksAvailable[hook_MobjDeath/8] & (1<<(hook_MobjDeath%8))))
|
||||
return 0;
|
||||
return false;
|
||||
|
||||
I_Assert(target->type < NUMMOBJTYPES);
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[target->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -968,6 +1027,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
|
|||
if (hookp->type != hook_MobjDeath)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -997,6 +1057,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
|
|||
if (hookp->type != hook_MobjDeath)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, target, META_MOBJ);
|
||||
|
@ -1189,6 +1250,7 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
|
|||
if (strcmp(hookp->s.str, line->stringargs[0]))
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, line, META_LINE);
|
||||
|
@ -1354,6 +1416,9 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
|
|||
if (!gL || !(hooksAvailable[hook_MapThingSpawn/8] & (1<<(hook_MapThingSpawn%8))))
|
||||
return false;
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[mo->type]))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -1363,6 +1428,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
|
|||
if (hookp->type != hook_MapThingSpawn)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
|
@ -1388,6 +1454,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
|
|||
if (hookp->type != hook_MapThingSpawn)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, mo, META_MOBJ);
|
||||
|
@ -1420,6 +1487,9 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
|
|||
if (!gL || !(hooksAvailable[hook_FollowMobj/8] & (1<<(hook_FollowMobj%8))))
|
||||
return 0;
|
||||
|
||||
if (!(mobjhooks[MT_NULL] || mobjhooks[mobj->type]))
|
||||
return 0;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
|
@ -1429,6 +1499,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
|
|||
if (hookp->type != hook_FollowMobj)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, player, META_PLAYER);
|
||||
|
@ -1454,6 +1525,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
|
|||
if (hookp->type != hook_FollowMobj)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, player, META_PLAYER);
|
||||
|
@ -1494,6 +1566,7 @@ UINT8 LUAh_PlayerCanDamage(player_t *player, mobj_t *mobj)
|
|||
if (hookp->type != hook_PlayerCanDamage)
|
||||
continue;
|
||||
|
||||
ps_lua_mobjhooks++;
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, player, META_PLAYER);
|
||||
|
@ -1793,6 +1866,49 @@ void LUAh_GameQuit(void)
|
|||
hookp->error = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
lua_pop(gL, 1); // Pop error handler
|
||||
}
|
||||
|
||||
// Hook for building player's ticcmd struct (Ported from SRB2Kart)
|
||||
boolean hook_cmd_running = false;
|
||||
boolean LUAh_PlayerCmd(player_t *player, ticcmd_t *cmd)
|
||||
{
|
||||
hook_p hookp;
|
||||
boolean hooked = false;
|
||||
if (!gL || !(hooksAvailable[hook_PlayerCmd/8] & (1<<(hook_PlayerCmd%8))))
|
||||
return false;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
lua_pushcfunction(gL, LUA_GetErrorMessage);
|
||||
|
||||
hook_cmd_running = true;
|
||||
for (hookp = roothook; hookp; hookp = hookp->next)
|
||||
{
|
||||
if (hookp->type != hook_PlayerCmd)
|
||||
continue;
|
||||
|
||||
if (lua_gettop(gL) == 1)
|
||||
{
|
||||
LUA_PushUserdata(gL, player, META_PLAYER);
|
||||
LUA_PushUserdata(gL, cmd, META_TICCMD);
|
||||
}
|
||||
PushHook(gL, hookp);
|
||||
lua_pushvalue(gL, -3);
|
||||
lua_pushvalue(gL, -3);
|
||||
if (lua_pcall(gL, 2, 1, 1)) {
|
||||
if (!hookp->error || cv_debug & DBG_LUA)
|
||||
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
|
||||
lua_pop(gL, 1);
|
||||
hookp->error = true;
|
||||
continue;
|
||||
}
|
||||
if (lua_toboolean(gL, -1))
|
||||
hooked = true;
|
||||
lua_pop(gL, 1);
|
||||
}
|
||||
|
||||
lua_settop(gL, 0);
|
||||
hook_cmd_running = false;
|
||||
return hooked;
|
||||
}
|
||||
|
|
|
@ -992,6 +992,19 @@ static int libd_getColormap(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
static int libd_getStringColormap(lua_State *L)
|
||||
{
|
||||
INT32 flags = luaL_checkinteger(L, 1);
|
||||
UINT8* colormap = NULL;
|
||||
HUDONLY
|
||||
colormap = V_GetStringColormap(flags & V_CHARCOLORMASK);
|
||||
if (colormap) {
|
||||
LUA_PushUserdata(L, colormap, META_COLORMAP); // push as META_COLORMAP userdata, specifically for patches to use!
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int libd_fadeScreen(lua_State *L)
|
||||
{
|
||||
UINT16 color = luaL_checkinteger(L, 1);
|
||||
|
@ -1142,6 +1155,7 @@ static luaL_Reg lib_draw[] = {
|
|||
{"getSpritePatch", libd_getSpritePatch},
|
||||
{"getSprite2Patch", libd_getSprite2Patch},
|
||||
{"getColormap", libd_getColormap},
|
||||
{"getStringColormap", libd_getStringColormap},
|
||||
// drawing
|
||||
{"draw", libd_draw},
|
||||
{"drawScaled", libd_drawScaled},
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "p_mobj.h"
|
||||
#include "p_local.h"
|
||||
#include "z_zone.h"
|
||||
#include "r_patch.h"
|
||||
#include "r_picformats.h"
|
||||
#include "r_things.h"
|
||||
#include "r_draw.h" // R_GetColorByName
|
||||
#include "doomstat.h" // luabanks[]
|
||||
|
@ -25,6 +25,7 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
extern CV_PossibleValue_t Color_cons_t[];
|
||||
extern UINT8 skincolor_modified[];
|
||||
|
@ -165,6 +166,8 @@ static int lib_setSpr2default(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter spr2defaults[] in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter spr2defaults[] in CMD building code!");
|
||||
|
||||
// todo: maybe allow setting below first freeslot..? step 1 is toggling this, step 2 is testing to see whether it's net-safe
|
||||
#ifdef SETALLSPR2DEFAULTS
|
||||
|
@ -371,6 +374,8 @@ static int lib_setSpriteInfo(lua_State *L)
|
|||
return luaL_error(L, "Do not alter spriteinfo_t from within a hook or coroutine!");
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter spriteinfo_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter spriteinfo_t in CMD building code!");
|
||||
|
||||
lua_remove(L, 1);
|
||||
{
|
||||
|
@ -455,6 +460,8 @@ static int spriteinfo_set(lua_State *L)
|
|||
return luaL_error(L, "Do not alter spriteinfo_t from within a hook or coroutine!");
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter spriteinfo_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter spriteinfo_t in CMD building code!");
|
||||
|
||||
I_Assert(sprinfo != NULL);
|
||||
|
||||
|
@ -533,6 +540,8 @@ static int pivotlist_set(lua_State *L)
|
|||
return luaL_error(L, "Do not alter spriteframepivot_t from within a hook or coroutine!");
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter spriteframepivot_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter spriteframepivot_t in CMD building code!");
|
||||
|
||||
I_Assert(pivotlist != NULL);
|
||||
|
||||
|
@ -587,6 +596,8 @@ static int framepivot_set(lua_State *L)
|
|||
return luaL_error(L, "Do not alter spriteframepivot_t from within a hook or coroutine!");
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter spriteframepivot_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter spriteframepivot_t in CMD building code!");
|
||||
|
||||
I_Assert(framepivot != NULL);
|
||||
|
||||
|
@ -686,6 +697,8 @@ static int lib_setState(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter states in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter states in CMD building code!");
|
||||
|
||||
// clear the state to start with, in case of missing table elements
|
||||
memset(state,0,sizeof(state_t));
|
||||
|
@ -906,6 +919,8 @@ static int state_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter states in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter states in CMD building code!");
|
||||
|
||||
if (fastcmp(field,"sprite")) {
|
||||
value = luaL_checknumber(L, 3);
|
||||
|
@ -1006,6 +1021,8 @@ static int lib_setMobjInfo(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter mobjinfo in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter mobjinfo in CMD building code!");
|
||||
|
||||
// clear the mobjinfo to start with, in case of missing table elements
|
||||
memset(info,0,sizeof(mobjinfo_t));
|
||||
|
@ -1173,6 +1190,8 @@ static int mobjinfo_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter mobjinfo in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter mobjinfo in CMD building code!");
|
||||
|
||||
I_Assert(info != NULL);
|
||||
I_Assert(info >= mobjinfo);
|
||||
|
@ -1295,6 +1314,8 @@ static int lib_setSfxInfo(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter sfxinfo in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter sfxinfo in CMD building code!");
|
||||
|
||||
lua_pushnil(L);
|
||||
while (lua_next(L, 1)) {
|
||||
|
@ -1376,6 +1397,8 @@ static int sfxinfo_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter S_sfx in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter S_sfx in CMD building code!");
|
||||
|
||||
I_Assert(sfx != NULL);
|
||||
|
||||
|
@ -1443,6 +1466,8 @@ static int lib_setluabanks(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter luabanks[] in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter luabanks[] in CMD building code!");
|
||||
|
||||
lua_remove(L, 1); // don't care about luabanks[] dummy userdata.
|
||||
|
||||
|
@ -1523,6 +1548,8 @@ static int lib_setSkinColor(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter skincolors in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter skincolors in CMD building code!");
|
||||
|
||||
// clear the skincolor to start with, in case of missing table elements
|
||||
memset(info,0,sizeof(skincolor_t));
|
||||
|
@ -1542,8 +1569,10 @@ static int lib_setSkinColor(lua_State *L)
|
|||
strlcpy(info->name, n, MAXCOLORNAME+1);
|
||||
if (strlen(n) > MAXCOLORNAME)
|
||||
CONS_Alert(CONS_WARNING, "skincolor_t field 'name' ('%s') longer than %d chars; clipped to %s.\n", n, MAXCOLORNAME, info->name);
|
||||
#if 0
|
||||
if (strchr(info->name, ' ') != NULL)
|
||||
CONS_Alert(CONS_WARNING, "skincolor_t field 'name' ('%s') contains spaces.\n", info->name);
|
||||
#endif
|
||||
|
||||
if (info->name[0] != '\0') // don't check empty string for dupe
|
||||
{
|
||||
|
@ -1633,8 +1662,10 @@ static int skincolor_set(lua_State *L)
|
|||
strlcpy(info->name, n, MAXCOLORNAME+1);
|
||||
if (strlen(n) > MAXCOLORNAME)
|
||||
CONS_Alert(CONS_WARNING, "skincolor_t field 'name' ('%s') longer than %d chars; clipped to %s.\n", n, MAXCOLORNAME, info->name);
|
||||
#if 0
|
||||
if (strchr(info->name, ' ') != NULL)
|
||||
CONS_Alert(CONS_WARNING, "skincolor_t field 'name' ('%s') contains spaces.\n", info->name);
|
||||
#endif
|
||||
|
||||
if (info->name[0] != '\0') // don't check empty string for dupe
|
||||
{
|
||||
|
@ -1707,6 +1738,8 @@ static int colorramp_set(lua_State *L)
|
|||
return luaL_error(L, LUA_QL("skincolor_t") " field 'ramp' index %d out of range (0 - %d)", n, COLORRAMPSIZE-1);
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter skincolor_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter skincolor_t in CMD building code!");
|
||||
colorramp[n] = i;
|
||||
skincolor_modified[cnum] = true;
|
||||
return 0;
|
||||
|
|
|
@ -50,6 +50,8 @@ extern lua_State *gL;
|
|||
#define META_VECTOR3 "VECTOR3_T"
|
||||
#define META_MAPHEADER "MAPHEADER_T*"
|
||||
|
||||
#define META_POLYOBJ "POLYOBJ_T*"
|
||||
|
||||
#define META_CVAR "CONSVAR_T*"
|
||||
|
||||
#define META_SECTORLINES "SECTOR_T*LINES"
|
||||
|
@ -58,6 +60,8 @@ extern lua_State *gL;
|
|||
#define META_LINESTRINGARGS "LINE_T*STRINGARGS"
|
||||
#define META_THINGARGS "MAPTHING_T*ARGS"
|
||||
#define META_THINGSTRINGARGS "MAPTHING_T*STRINGARGS"
|
||||
#define META_POLYOBJVERTICES "POLYOBJ_T*VERTICES"
|
||||
#define META_POLYOBJLINES "POLYOBJ_T*LINES"
|
||||
#ifdef HAVE_LUA_SEGS
|
||||
#define META_NODEBBOX "NODE_T*BBOX"
|
||||
#define META_NODECHILDREN "NODE_T*CHILDREN"
|
||||
|
@ -88,5 +92,6 @@ int LUA_PlayerLib(lua_State *L);
|
|||
int LUA_SkinLib(lua_State *L);
|
||||
int LUA_ThinkerLib(lua_State *L);
|
||||
int LUA_MapLib(lua_State *L);
|
||||
int LUA_PolyObjLib(lua_State *L);
|
||||
int LUA_BlockmapLib(lua_State *L);
|
||||
int LUA_HudLib(lua_State *L);
|
||||
|
|
|
@ -16,11 +16,13 @@
|
|||
#include "p_setup.h"
|
||||
#include "z_zone.h"
|
||||
#include "p_slopes.h"
|
||||
#include "p_polyobj.h"
|
||||
#include "r_main.h"
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
#include "dehacked.h"
|
||||
#include "fastcmp.h"
|
||||
|
@ -67,6 +69,7 @@ enum subsector_e {
|
|||
subsector_sector,
|
||||
subsector_numlines,
|
||||
subsector_firstline,
|
||||
subsector_polyList
|
||||
};
|
||||
|
||||
static const char *const subsector_opt[] = {
|
||||
|
@ -74,6 +77,7 @@ static const char *const subsector_opt[] = {
|
|||
"sector",
|
||||
"numlines",
|
||||
"firstline",
|
||||
"polyList",
|
||||
NULL};
|
||||
|
||||
enum line_e {
|
||||
|
@ -97,6 +101,7 @@ enum line_e {
|
|||
line_backsector,
|
||||
line_firsttag,
|
||||
line_nexttag,
|
||||
line_polyobj,
|
||||
line_text,
|
||||
line_callcount
|
||||
};
|
||||
|
@ -122,6 +127,7 @@ static const char *const line_opt[] = {
|
|||
"backsector",
|
||||
"firsttag",
|
||||
"nexttag",
|
||||
"polyobj",
|
||||
"text",
|
||||
"callcount",
|
||||
NULL};
|
||||
|
@ -234,6 +240,7 @@ enum seg_e {
|
|||
seg_linedef,
|
||||
seg_frontsector,
|
||||
seg_backsector,
|
||||
seg_polyseg
|
||||
};
|
||||
|
||||
static const char *const seg_opt[] = {
|
||||
|
@ -247,6 +254,7 @@ static const char *const seg_opt[] = {
|
|||
"linedef",
|
||||
"frontsector",
|
||||
"backsector",
|
||||
"polyseg",
|
||||
NULL};
|
||||
|
||||
enum node_e {
|
||||
|
@ -336,9 +344,9 @@ static const char *const vector_opt[] = {
|
|||
static const char *const array_opt[] ={"iterate",NULL};
|
||||
static const char *const valid_opt[] ={"valid",NULL};
|
||||
|
||||
///////////////////////////////////
|
||||
// sector list iterate functions //
|
||||
///////////////////////////////////
|
||||
/////////////////////////////////////////////
|
||||
// sector/subsector list iterate functions //
|
||||
/////////////////////////////////////////////
|
||||
|
||||
// iterates through a sector's thinglist!
|
||||
static int lib_iterateSectorThinglist(lua_State *L)
|
||||
|
@ -410,6 +418,41 @@ static int lib_iterateSectorFFloors(lua_State *L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
// iterates through a subsector's polyList! (for polyobj_t)
|
||||
static int lib_iterateSubSectorPolylist(lua_State *L)
|
||||
{
|
||||
polyobj_t *state = NULL;
|
||||
polyobj_t *po = NULL;
|
||||
|
||||
INLEVEL
|
||||
|
||||
if (lua_gettop(L) < 2)
|
||||
return luaL_error(L, "Don't call subsector.polyList() directly, use it as 'for polyobj in subsector.polyList do <block> end'.");
|
||||
|
||||
if (!lua_isnil(L, 1))
|
||||
state = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
else
|
||||
return 0; // no polylist to iterate through sorry!
|
||||
|
||||
lua_settop(L, 2);
|
||||
lua_remove(L, 1); // remove state now.
|
||||
|
||||
if (!lua_isnil(L, 1))
|
||||
{
|
||||
po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
po = (polyobj_t *)(po->link.next);
|
||||
}
|
||||
else
|
||||
po = state; // state is used as the "start" of the polylist
|
||||
|
||||
if (po)
|
||||
{
|
||||
LUA_PushUserdata(L, po, META_POLYOBJ);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int sector_iterate(lua_State *L)
|
||||
{
|
||||
lua_pushvalue(L, lua_upvalueindex(1)); // iterator function, or the "generator"
|
||||
|
@ -458,7 +501,7 @@ static int sectorlines_get(lua_State *L)
|
|||
// get the "linecount" by shifting our retrieved memory address of "lines" to where "linecount" is in the sector_t, then dereferencing the result
|
||||
// we need this to determine the array's actual size, and therefore also the maximum value allowed as an index
|
||||
// this only works if seclines is actually a pointer to a sector's lines member in memory, oh boy
|
||||
numoflines = (size_t)(*(size_t *)(((size_t)seclines) - (offsetof(sector_t, lines) - offsetof(sector_t, linecount))));
|
||||
numoflines = *(size_t *)FIELDFROM (sector_t, seclines, lines,/* -> */linecount);
|
||||
|
||||
/* OLD HACK
|
||||
// check first linedef to figure which of its sectors owns this sector->lines pointer
|
||||
|
@ -492,7 +535,7 @@ static int sectorlines_num(lua_State *L)
|
|||
return luaL_error(L, "accessed sector_t.lines doesn't exist anymore.");
|
||||
|
||||
// see comments in the _get function above
|
||||
numoflines = (size_t)(*(size_t *)(((size_t)seclines) - (offsetof(sector_t, lines) - offsetof(sector_t, linecount))));
|
||||
numoflines = *(size_t *)FIELDFROM (sector_t, seclines, lines,/* -> */linecount);
|
||||
lua_pushinteger(L, numoflines);
|
||||
return 1;
|
||||
}
|
||||
|
@ -597,6 +640,8 @@ static int sector_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter sector_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter sector_t in CMD building code!");
|
||||
|
||||
switch(field)
|
||||
{
|
||||
|
@ -696,6 +741,11 @@ static int subsector_get(lua_State *L)
|
|||
case subsector_firstline:
|
||||
lua_pushinteger(L, subsector->firstline);
|
||||
return 1;
|
||||
case subsector_polyList: // polyList
|
||||
lua_pushcfunction(L, lib_iterateSubSectorPolylist);
|
||||
LUA_PushUserdata(L, subsector->polyList, META_POLYOBJ);
|
||||
lua_pushcclosure(L, sector_iterate, 2); // push lib_iterateSubSectorPolylist and subsector->polyList as upvalues for the function
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -839,6 +889,9 @@ static int line_get(lua_State *L)
|
|||
case line_nexttag:
|
||||
lua_pushinteger(L, line->nexttag);
|
||||
return 1;
|
||||
case line_polyobj:
|
||||
LUA_PushUserdata(L, line->polyobj, META_POLYOBJ);
|
||||
return 1;
|
||||
case line_text:
|
||||
lua_pushstring(L, line->text);
|
||||
return 1;
|
||||
|
@ -1101,6 +1154,9 @@ static int seg_get(lua_State *L)
|
|||
case seg_backsector:
|
||||
LUA_PushUserdata(L, seg->backsector, META_SECTOR);
|
||||
return 1;
|
||||
case seg_polyseg:
|
||||
LUA_PushUserdata(L, seg->polyseg, META_POLYOBJ);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -1802,6 +1858,8 @@ static int ffloor_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter ffloor_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter ffloor_t in CMD building code!");
|
||||
|
||||
switch(field)
|
||||
{
|
||||
|
@ -1926,6 +1984,8 @@ static int slope_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter pslope_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter pslope_t in CMD building code!");
|
||||
|
||||
switch(field) // todo: reorganize this shit
|
||||
{
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
static const char *const array_opt[] ={"iterate",NULL};
|
||||
|
||||
|
@ -437,6 +438,8 @@ static int mobj_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter mobj_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter mobj_t in CMD building code!");
|
||||
|
||||
switch(field)
|
||||
{
|
||||
|
@ -878,6 +881,8 @@ static int mapthing_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter mapthing_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter mapthing_t in CMD building code!");
|
||||
|
||||
if(fastcmp(field,"x"))
|
||||
mt->x = (INT16)luaL_checkinteger(L, 3);
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
static int lib_iteratePlayers(lua_State *L)
|
||||
{
|
||||
|
@ -400,6 +401,8 @@ static int player_set(lua_State *L)
|
|||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter player_t in CMD building code!");
|
||||
|
||||
if (fastcmp(field,"mo") || fastcmp(field,"realmo")) {
|
||||
mobj_t *newmo = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
|
||||
|
@ -770,6 +773,8 @@ static int power_set(lua_State *L)
|
|||
return luaL_error(L, LUA_QL("powertype_t") " cannot be %d", (INT16)p);
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter player_t in CMD building code!");
|
||||
powers[p] = i;
|
||||
return 0;
|
||||
}
|
||||
|
|
486
src/lua_polyobjlib.c
Normal file
486
src/lua_polyobjlib.c
Normal file
|
@ -0,0 +1,486 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by Iestyn "Monster Iestyn" Jealous.
|
||||
// Copyright (C) 2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file lua_polyobjlib.c
|
||||
/// \brief polyobject library for Lua scripting
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "fastcmp.h"
|
||||
#include "p_local.h"
|
||||
#include "p_polyobj.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
|
||||
#define NOHUD if (hud_running)\
|
||||
return luaL_error(L, "HUD rendering code should not call this function!");
|
||||
|
||||
enum polyobj_e {
|
||||
// properties
|
||||
polyobj_valid = 0,
|
||||
polyobj_id,
|
||||
polyobj_parent,
|
||||
polyobj_vertices,
|
||||
polyobj_lines,
|
||||
polyobj_sector,
|
||||
polyobj_angle,
|
||||
polyobj_damage,
|
||||
polyobj_thrust,
|
||||
polyobj_flags,
|
||||
polyobj_translucency,
|
||||
polyobj_triggertag,
|
||||
// special functions - utility
|
||||
polyobj_pointInside,
|
||||
polyobj_mobjTouching,
|
||||
polyobj_mobjInside,
|
||||
// special functions - manipulation
|
||||
polyobj_moveXY,
|
||||
polyobj_rotate
|
||||
};
|
||||
static const char *const polyobj_opt[] = {
|
||||
// properties
|
||||
"valid",
|
||||
"id",
|
||||
"parent",
|
||||
"vertices",
|
||||
"lines",
|
||||
"sector",
|
||||
"angle",
|
||||
"damage",
|
||||
"thrust",
|
||||
"flags",
|
||||
"translucency",
|
||||
"triggertag",
|
||||
// special functions - utility
|
||||
"pointInside",
|
||||
"mobjTouching",
|
||||
"mobjInside",
|
||||
// special functions - manipulation
|
||||
"moveXY",
|
||||
"rotate",
|
||||
NULL};
|
||||
|
||||
static const char *const valid_opt[] ={"valid",NULL};
|
||||
|
||||
////////////////////////
|
||||
// polyobj.vertices[] //
|
||||
////////////////////////
|
||||
|
||||
// polyobj.vertices, i -> polyobj.vertices[i]
|
||||
// polyobj.vertices.valid, for validity checking
|
||||
//
|
||||
// see sectorlines_get in lua_maplib.c
|
||||
//
|
||||
static int polyobjvertices_get(lua_State *L)
|
||||
{
|
||||
vertex_t ***polyverts = *((vertex_t ****)luaL_checkudata(L, 1, META_POLYOBJVERTICES));
|
||||
size_t i;
|
||||
size_t numofverts = 0;
|
||||
lua_settop(L, 2);
|
||||
if (!lua_isnumber(L, 2))
|
||||
{
|
||||
int field = luaL_checkoption(L, 2, NULL, valid_opt);
|
||||
if (!polyverts || !(*polyverts))
|
||||
{
|
||||
if (field == 0) {
|
||||
lua_pushboolean(L, 0);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "accessed polyobj_t.vertices doesn't exist anymore.");
|
||||
} else if (field == 0) {
|
||||
lua_pushboolean(L, 1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
numofverts = *(size_t *)FIELDFROM (polyobj_t, polyverts, vertices,/* -> */numVertices);
|
||||
|
||||
if (!numofverts)
|
||||
return luaL_error(L, "no vertices found!");
|
||||
|
||||
i = (size_t)lua_tointeger(L, 2);
|
||||
if (i >= numofverts)
|
||||
return 0;
|
||||
LUA_PushUserdata(L, (*polyverts)[i], META_VERTEX);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// #(polyobj.vertices) -> polyobj.numVertices
|
||||
static int polyobjvertices_num(lua_State *L)
|
||||
{
|
||||
vertex_t ***polyverts = *((vertex_t ****)luaL_checkudata(L, 1, META_POLYOBJVERTICES));
|
||||
size_t numofverts = 0;
|
||||
|
||||
if (!polyverts || !(*polyverts))
|
||||
return luaL_error(L, "accessed polyobj_t.vertices doesn't exist anymore.");
|
||||
|
||||
numofverts = *(size_t *)FIELDFROM (polyobj_t, polyverts, vertices,/* -> */numVertices);
|
||||
lua_pushinteger(L, numofverts);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/////////////////////
|
||||
// polyobj.lines[] //
|
||||
/////////////////////
|
||||
|
||||
// polyobj.lines, i -> polyobj.lines[i]
|
||||
// polyobj.lines.valid, for validity checking
|
||||
//
|
||||
// see sectorlines_get in lua_maplib.c
|
||||
//
|
||||
static int polyobjlines_get(lua_State *L)
|
||||
{
|
||||
line_t ***polylines = *((line_t ****)luaL_checkudata(L, 1, META_POLYOBJLINES));
|
||||
size_t i;
|
||||
size_t numoflines = 0;
|
||||
lua_settop(L, 2);
|
||||
if (!lua_isnumber(L, 2))
|
||||
{
|
||||
int field = luaL_checkoption(L, 2, NULL, valid_opt);
|
||||
if (!polylines || !(*polylines))
|
||||
{
|
||||
if (field == 0) {
|
||||
lua_pushboolean(L, 0);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "accessed polyobj_t.lines doesn't exist anymore.");
|
||||
} else if (field == 0) {
|
||||
lua_pushboolean(L, 1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
numoflines = *(size_t *)FIELDFROM (polyobj_t, polylines, lines,/* -> */numLines);
|
||||
|
||||
if (!numoflines)
|
||||
return luaL_error(L, "no lines found!");
|
||||
|
||||
i = (size_t)lua_tointeger(L, 2);
|
||||
if (i >= numoflines)
|
||||
return 0;
|
||||
LUA_PushUserdata(L, (*polylines)[i], META_LINE);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// #(polyobj.lines) -> polyobj.numLines
|
||||
static int polyobjlines_num(lua_State *L)
|
||||
{
|
||||
line_t ***polylines = *((line_t ****)luaL_checkudata(L, 1, META_POLYOBJLINES));
|
||||
size_t numoflines = 0;
|
||||
|
||||
if (!polylines || !(*polylines))
|
||||
return luaL_error(L, "accessed polyobj_t.lines doesn't exist anymore.");
|
||||
|
||||
numoflines = *(size_t *)FIELDFROM (polyobj_t, polylines, lines,/* -> */numLines);
|
||||
lua_pushinteger(L, numoflines);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/////////////////////////////////
|
||||
// polyobj_t function wrappers //
|
||||
/////////////////////////////////
|
||||
|
||||
// special functions - utility
|
||||
static int lib_polyobj_PointInside(lua_State *L)
|
||||
{
|
||||
polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
fixed_t x = luaL_checkfixed(L, 2);
|
||||
fixed_t y = luaL_checkfixed(L, 3);
|
||||
INLEVEL
|
||||
if (!po)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
lua_pushboolean(L, P_PointInsidePolyobj(po, x, y));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_polyobj_MobjTouching(lua_State *L)
|
||||
{
|
||||
polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
|
||||
INLEVEL
|
||||
if (!po)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
if (!mo)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
lua_pushboolean(L, P_MobjTouchingPolyobj(po, mo));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_polyobj_MobjInside(lua_State *L)
|
||||
{
|
||||
polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
|
||||
INLEVEL
|
||||
if (!po)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
if (!mo)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
lua_pushboolean(L, P_MobjInsidePolyobj(po, mo));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// special functions - manipulation
|
||||
static int lib_polyobj_moveXY(lua_State *L)
|
||||
{
|
||||
polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
fixed_t x = luaL_checkfixed(L, 2);
|
||||
fixed_t y = luaL_checkfixed(L, 3);
|
||||
boolean checkmobjs = lua_opttrueboolean(L, 4);
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!po)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
lua_pushboolean(L, Polyobj_moveXY(po, x, y, checkmobjs));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_polyobj_rotate(lua_State *L)
|
||||
{
|
||||
polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
angle_t delta = luaL_checkangle(L, 2);
|
||||
UINT8 turnthings = (UINT8)luaL_optinteger(L, 3, 0); // don't turn anything by default? (could change this if not desired)
|
||||
boolean checkmobjs = lua_opttrueboolean(L, 4);
|
||||
NOHUD
|
||||
INLEVEL
|
||||
if (!po)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
lua_pushboolean(L, Polyobj_rotate(po, delta, turnthings, checkmobjs));
|
||||
return 1;
|
||||
}
|
||||
|
||||
///////////////
|
||||
// polyobj_t //
|
||||
///////////////
|
||||
|
||||
static int polyobj_get(lua_State *L)
|
||||
{
|
||||
polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
enum polyobj_e field = luaL_checkoption(L, 2, NULL, polyobj_opt);
|
||||
|
||||
if (!polyobj) {
|
||||
if (field == polyobj_valid) {
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
}
|
||||
|
||||
switch (field)
|
||||
{
|
||||
// properties
|
||||
case polyobj_valid:
|
||||
lua_pushboolean(L, true);
|
||||
break;
|
||||
case polyobj_id:
|
||||
lua_pushinteger(L, polyobj->id);
|
||||
break;
|
||||
case polyobj_parent:
|
||||
lua_pushinteger(L, polyobj->parent);
|
||||
break;
|
||||
case polyobj_vertices: // vertices
|
||||
LUA_PushUserdata(L, &polyobj->vertices, META_POLYOBJVERTICES); // push the address of the "vertices" member in the struct, to allow our hacks to work
|
||||
break;
|
||||
case polyobj_lines: // lines
|
||||
LUA_PushUserdata(L, &polyobj->lines, META_POLYOBJLINES); // push the address of the "lines" member in the struct, to allow our hacks to work
|
||||
break;
|
||||
case polyobj_sector: // shortcut that exists only in Lua!
|
||||
LUA_PushUserdata(L, polyobj->lines[0]->backsector, META_SECTOR);
|
||||
break;
|
||||
case polyobj_angle:
|
||||
lua_pushangle(L, polyobj->angle);
|
||||
break;
|
||||
case polyobj_damage:
|
||||
lua_pushinteger(L, polyobj->damage);
|
||||
break;
|
||||
case polyobj_thrust:
|
||||
lua_pushfixed(L, polyobj->thrust);
|
||||
break;
|
||||
case polyobj_flags:
|
||||
lua_pushinteger(L, polyobj->flags);
|
||||
break;
|
||||
case polyobj_translucency:
|
||||
lua_pushinteger(L, polyobj->translucency);
|
||||
break;
|
||||
case polyobj_triggertag:
|
||||
lua_pushinteger(L, polyobj->triggertag);
|
||||
break;
|
||||
// special functions - utility
|
||||
case polyobj_pointInside:
|
||||
lua_pushcfunction(L, lib_polyobj_PointInside);
|
||||
break;
|
||||
case polyobj_mobjTouching:
|
||||
lua_pushcfunction(L, lib_polyobj_MobjTouching);
|
||||
break;
|
||||
case polyobj_mobjInside:
|
||||
lua_pushcfunction(L, lib_polyobj_MobjInside);
|
||||
break;
|
||||
// special functions - manipulation
|
||||
case polyobj_moveXY:
|
||||
lua_pushcfunction(L, lib_polyobj_moveXY);
|
||||
break;
|
||||
case polyobj_rotate:
|
||||
lua_pushcfunction(L, lib_polyobj_rotate);
|
||||
break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int polyobj_set(lua_State *L)
|
||||
{
|
||||
polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
enum polyobj_e field = luaL_checkoption(L, 2, NULL, polyobj_opt);
|
||||
|
||||
if (!polyobj)
|
||||
return LUA_ErrInvalid(L, "polyobj_t");
|
||||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter polyobj_t in HUD rendering code!");
|
||||
|
||||
switch (field)
|
||||
{
|
||||
default:
|
||||
return luaL_error(L, LUA_QL("polyobj_t") " field " LUA_QS " cannot be modified.", polyobj_opt[field]);
|
||||
case polyobj_angle:
|
||||
return luaL_error(L, LUA_QL("polyobj_t") " field " LUA_QS " should not be set directly. Use the function " LUA_QL("polyobj:rotate(angle)") " instead.", polyobj_opt[field]);
|
||||
case polyobj_parent:
|
||||
polyobj->parent = luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case polyobj_flags:
|
||||
polyobj->flags = luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case polyobj_translucency:
|
||||
polyobj->translucency = luaL_checkinteger(L, 3);
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int polyobj_num(lua_State *L)
|
||||
{
|
||||
polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
|
||||
if (!polyobj)
|
||||
return luaL_error(L, "accessed polyobj_t doesn't exist anymore.");
|
||||
lua_pushinteger(L, polyobj-PolyObjects);
|
||||
return 1;
|
||||
}
|
||||
|
||||
///////////////////
|
||||
// PolyObjects[] //
|
||||
///////////////////
|
||||
|
||||
static int lib_iteratePolyObjects(lua_State *L)
|
||||
{
|
||||
INT32 i = -1;
|
||||
if (lua_gettop(L) < 2)
|
||||
{
|
||||
//return luaL_error(L, "Don't call PolyObjects.iterate() directly, use it as 'for polyobj in PolyObjects.iterate do <block> end'.");
|
||||
lua_pushcfunction(L, lib_iteratePolyObjects);
|
||||
return 1;
|
||||
}
|
||||
lua_settop(L, 2);
|
||||
lua_remove(L, 1); // state is unused.
|
||||
if (!lua_isnil(L, 1))
|
||||
i = (INT32)(*((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ)) - PolyObjects);
|
||||
for (i++; i < numPolyObjects; i++)
|
||||
{
|
||||
LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_PolyObject_getfornum(lua_State *L)
|
||||
{
|
||||
INT32 id = (INT32)luaL_checkinteger(L, 1);
|
||||
|
||||
if (!numPolyObjects)
|
||||
return 0; // if there's no PolyObjects then bail out here
|
||||
|
||||
LUA_PushUserdata(L, Polyobj_GetForNum(id), META_POLYOBJ);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_getPolyObject(lua_State *L)
|
||||
{
|
||||
const char *field;
|
||||
INT32 i;
|
||||
|
||||
// find PolyObject by number
|
||||
if (lua_type(L, 2) == LUA_TNUMBER)
|
||||
{
|
||||
i = luaL_checkinteger(L, 2);
|
||||
if (i < 0 || i >= numPolyObjects)
|
||||
return luaL_error(L, "PolyObjects[] index %d out of range (0 - %d)", i, numPolyObjects-1);
|
||||
LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
|
||||
return 1;
|
||||
}
|
||||
|
||||
field = luaL_checkstring(L, 2);
|
||||
// special function iterate
|
||||
if (fastcmp(field,"iterate"))
|
||||
{
|
||||
lua_pushcfunction(L, lib_iteratePolyObjects);
|
||||
return 1;
|
||||
}
|
||||
// find PolyObject by ID
|
||||
else if (fastcmp(field,"GetForNum")) // name could probably be better
|
||||
{
|
||||
lua_pushcfunction(L, lib_PolyObject_getfornum);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_numPolyObjects(lua_State *L)
|
||||
{
|
||||
lua_pushinteger(L, numPolyObjects);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int LUA_PolyObjLib(lua_State *L)
|
||||
{
|
||||
luaL_newmetatable(L, META_POLYOBJVERTICES);
|
||||
lua_pushcfunction(L, polyobjvertices_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, polyobjvertices_num);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_pop(L, 1);
|
||||
|
||||
luaL_newmetatable(L, META_POLYOBJLINES);
|
||||
lua_pushcfunction(L, polyobjlines_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, polyobjlines_num);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_pop(L, 1);
|
||||
|
||||
luaL_newmetatable(L, META_POLYOBJ);
|
||||
lua_pushcfunction(L, polyobj_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, polyobj_set);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
|
||||
lua_pushcfunction(L, polyobj_num);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_newuserdata(L, 0);
|
||||
lua_createtable(L, 0, 2);
|
||||
lua_pushcfunction(L, lib_getPolyObject);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, lib_numPolyObjects);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_setmetatable(L, -2);
|
||||
lua_setglobal(L, "PolyObjects");
|
||||
return 0;
|
||||
}
|
|
@ -24,6 +24,7 @@
|
|||
#include "p_saveg.h"
|
||||
#include "p_local.h"
|
||||
#include "p_slopes.h" // for P_SlopeById
|
||||
#include "p_polyobj.h" // polyobj_t, PolyObjects
|
||||
#ifdef LUA_ALLOW_BYTECODE
|
||||
#include "d_netfil.h" // for LUA_DumpFile
|
||||
#endif
|
||||
|
@ -50,6 +51,7 @@ static lua_CFunction liblist[] = {
|
|||
LUA_SkinLib, // skin_t, skins[]
|
||||
LUA_ThinkerLib, // thinker_t
|
||||
LUA_MapLib, // line_t, side_t, sector_t, subsector_t
|
||||
LUA_PolyObjLib, // polyobj_t
|
||||
LUA_BlockmapLib, // blockmap stuff
|
||||
LUA_HudLib, // HUD stuff
|
||||
NULL
|
||||
|
@ -774,6 +776,12 @@ void LUA_InvalidateLevel(void)
|
|||
LUA_InvalidateUserdata(&sides[i]);
|
||||
for (i = 0; i < numvertexes; i++)
|
||||
LUA_InvalidateUserdata(&vertexes[i]);
|
||||
for (i = 0; i < (size_t)numPolyObjects; i++)
|
||||
{
|
||||
LUA_InvalidateUserdata(&PolyObjects[i]);
|
||||
LUA_InvalidateUserdata(&PolyObjects[i].vertices);
|
||||
LUA_InvalidateUserdata(&PolyObjects[i].lines);
|
||||
}
|
||||
#ifdef HAVE_LUA_SEGS
|
||||
for (i = 0; i < numsegs; i++)
|
||||
LUA_InvalidateUserdata(&segs[i]);
|
||||
|
@ -832,6 +840,7 @@ enum
|
|||
ARCH_NODE,
|
||||
#endif
|
||||
ARCH_FFLOOR,
|
||||
ARCH_POLYOBJ,
|
||||
ARCH_SLOPE,
|
||||
ARCH_MAPHEADER,
|
||||
ARCH_SKINCOLOR,
|
||||
|
@ -858,6 +867,7 @@ static const struct {
|
|||
{META_NODE, ARCH_NODE},
|
||||
#endif
|
||||
{META_FFLOOR, ARCH_FFLOOR},
|
||||
{META_POLYOBJ, ARCH_POLYOBJ},
|
||||
{META_SLOPE, ARCH_SLOPE},
|
||||
{META_MAPHEADER, ARCH_MAPHEADER},
|
||||
{META_SKINCOLOR, ARCH_SKINCOLOR},
|
||||
|
@ -1126,6 +1136,17 @@ static UINT8 ArchiveValue(int TABLESINDEX, int myindex)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case ARCH_POLYOBJ:
|
||||
{
|
||||
polyobj_t *polyobj = *((polyobj_t **)lua_touserdata(gL, myindex));
|
||||
if (!polyobj)
|
||||
WRITEUINT8(save_p, ARCH_NULL);
|
||||
else {
|
||||
WRITEUINT8(save_p, ARCH_POLYOBJ);
|
||||
WRITEUINT16(save_p, polyobj-PolyObjects);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ARCH_SLOPE:
|
||||
{
|
||||
pslope_t *slope = *((pslope_t **)lua_touserdata(gL, myindex));
|
||||
|
@ -1381,6 +1402,9 @@ static UINT8 UnArchiveValue(int TABLESINDEX)
|
|||
LUA_PushUserdata(gL, rover, META_FFLOOR);
|
||||
break;
|
||||
}
|
||||
case ARCH_POLYOBJ:
|
||||
LUA_PushUserdata(gL, &PolyObjects[READUINT16(save_p)], META_POLYOBJ);
|
||||
break;
|
||||
case ARCH_SLOPE:
|
||||
LUA_PushUserdata(gL, P_SlopeById(READUINT16(save_p)), META_SLOPE);
|
||||
break;
|
||||
|
|
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Reference in a new issue