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Made PCX use cv_screenshot_colorprofile.
Also, optimised gif headwrite's palette writing.
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parent
aa475c9d26
commit
3cce495675
2 changed files with 22 additions and 8 deletions
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@ -439,11 +439,9 @@ static void GIF_headwrite(void)
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else
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{
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const UINT8 *pal = (UINT8 *)W_CacheLumpName(GetPalette(), PU_CACHE);
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for (i = 0; i < 256; i++)
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for (i = 0; i < 256*3; i++)
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{
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WRITEUINT8(p, *pal); pal++;
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WRITEUINT8(p, *pal); pal++;
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WRITEUINT8(p, *pal); pal++;
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}
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}
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26
src/m_misc.c
26
src/m_misc.c
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@ -1342,7 +1342,7 @@ typedef struct
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* \param palette Palette of image data
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*/
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#if NUMSCREENS > 2
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static boolean WritePCXfile(const char *filename, const UINT8 *data, int width, int height, const UINT8 *palette)
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static boolean WritePCXfile(const char *filename, const UINT8 *data, int width, int height)
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{
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int i;
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size_t length;
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@ -1383,8 +1383,25 @@ static boolean WritePCXfile(const char *filename, const UINT8 *data, int width,
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// write the palette
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*pack++ = 0x0c; // palette ID byte
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for (i = 0; i < 768; i++)
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*pack++ = *palette++;
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// write color table
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if (cv_screenshot_colorprofile.value)
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{
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for (i = 0; i < 256; i++)
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{
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*pack++ = pLocalPalette[i].s.red;
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*pack++ = pLocalPalette[i].s.green;
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*pack++ = pLocalPalette[i].s.blue;
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}
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}
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else
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{
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const UINT8 *pal = (UINT8 *)W_CacheLumpName(GetPalette(), PU_CACHE);
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for (i = 0; i < 256*3; i++)
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{
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*pack++ = *pal++;
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}
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}
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// write output file
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length = pack - (UINT8 *)pcx;
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@ -1460,8 +1477,7 @@ void M_DoScreenShot(void)
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#ifdef USE_PNG
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ret = M_SavePNG(va(pandf,pathname,freename), linear, vid.width, vid.height, true);
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#else
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ret = WritePCXfile(va(pandf,pathname,freename), linear, vid.width, vid.height,
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W_CacheLumpName(GetPalette(), PU_CACHE));
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ret = WritePCXfile(va(pandf,pathname,freename), linear, vid.width, vid.height);
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#endif
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}
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