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Disable bumper score icon in NiGHTS to match enemies.
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1 changed files with 2 additions and 2 deletions
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@ -391,8 +391,8 @@ springstate:
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P_SetMobjState(spring, spring->info->raisestate);
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if (object->player && spring->reactiontime && !(spring->info->flags & MF_ENEMY))
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{
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mobj_t *scoremobj = P_SpawnMobj(spring->x, spring->y, spring->z + (spring->height/2), MT_SCORE);
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P_SetMobjState(scoremobj, mobjinfo[MT_SCORE].spawnstate+11);
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if (object->player->powers[pw_carry] != CR_NIGHTSMODE) // don't make graphic in NiGHTS
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P_SetMobjState(P_SpawnMobj(spring->x, spring->y, spring->z + (spring->height/2), MT_SCORE), mobjinfo[MT_SCORE].spawnstate+11);
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P_AddPlayerScore(object->player, 10);
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spring->reactiontime--;
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}
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