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Merge branch 'use-unix-nanosleep' into 'next'
Use nanosleep for I_SleepDuration on *nix See merge request STJr/SRB2!2184
This commit is contained in:
commit
3ba48ba43f
2 changed files with 52 additions and 41 deletions
41
src/i_time.c
41
src/i_time.c
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@ -30,12 +30,6 @@ static precise_t enterprecise, oldenterprecise;
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static fixed_t entertic, oldentertics;
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static fixed_t entertic, oldentertics;
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static double tictimer;
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static double tictimer;
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// A little more than the minimum sleep duration on Windows.
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// May be incorrect for other platforms, but we don't currently have a way to
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// query the scheduler granularity. SDL will do what's needed to make this as
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// low as possible though.
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#define MIN_SLEEP_DURATION_MS 2.1
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tic_t I_GetTime(void)
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tic_t I_GetTime(void)
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{
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{
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return g_time.time;
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return g_time.time;
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@ -88,38 +82,3 @@ void I_UpdateTime(fixed_t timescale)
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g_time.timefrac = FLOAT_TO_FIXED(fractional);
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g_time.timefrac = FLOAT_TO_FIXED(fractional);
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}
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}
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}
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}
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void I_SleepDuration(precise_t duration)
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{
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UINT64 precision = I_GetPrecisePrecision();
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INT32 sleepvalue = cv_sleep.value;
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UINT64 delaygranularity;
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precise_t cur;
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precise_t dest;
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{
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double gran = round(((double)(precision / 1000) * sleepvalue * MIN_SLEEP_DURATION_MS));
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delaygranularity = (UINT64)gran;
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}
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cur = I_GetPreciseTime();
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dest = cur + duration;
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// the reason this is not dest > cur is because the precise counter may wrap
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// two's complement arithmetic is our friend here, though!
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// e.g. cur 0xFFFFFFFFFFFFFFFE = -2, dest 0x0000000000000001 = 1
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// 0x0000000000000001 - 0xFFFFFFFFFFFFFFFE = 3
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while ((INT64)(dest - cur) > 0)
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{
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// If our cv_sleep value exceeds the remaining sleep duration, use the
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// hard sleep function.
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if (sleepvalue > 0 && (dest - cur) > delaygranularity)
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{
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I_Sleep(sleepvalue);
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}
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// Otherwise, this is a spinloop.
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cur = I_GetPreciseTime();
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}
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}
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@ -41,6 +41,12 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
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#include <ntsecapi.h>
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#include <ntsecapi.h>
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#undef SystemFunction036
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#undef SystemFunction036
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// A little more than the minimum sleep duration on Windows.
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// May be incorrect for other platforms, but we don't currently have a way to
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// query the scheduler granularity. SDL will do what's needed to make this as
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// low as possible though.
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#define MIN_SLEEP_DURATION_MS 2.1
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#endif
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#endif
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -2275,6 +2281,52 @@ void I_Sleep(UINT32 ms)
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SDL_Delay(ms);
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SDL_Delay(ms);
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}
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}
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void I_SleepDuration(precise_t duration)
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{
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#if defined(__linux__) || defined(__FreeBSD__)
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UINT64 precision = I_GetPrecisePrecision();
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struct timespec ts = {
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.tv_sec = duration / precision,
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.tv_nsec = duration * 1000000000 / precision % 1000000000,
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};
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int status;
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do status = clock_nanosleep(CLOCK_MONOTONIC, 0, &ts, &ts);
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while (status == EINTR);
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#else
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UINT64 precision = I_GetPrecisePrecision();
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INT32 sleepvalue = cv_sleep.value;
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UINT64 delaygranularity;
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precise_t cur;
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precise_t dest;
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{
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double gran = round(((double)(precision / 1000) * sleepvalue * MIN_SLEEP_DURATION_MS));
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delaygranularity = (UINT64)gran;
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}
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cur = I_GetPreciseTime();
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dest = cur + duration;
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// the reason this is not dest > cur is because the precise counter may wrap
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// two's complement arithmetic is our friend here, though!
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// e.g. cur 0xFFFFFFFFFFFFFFFE = -2, dest 0x0000000000000001 = 1
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// 0x0000000000000001 - 0xFFFFFFFFFFFFFFFE = 3
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while ((INT64)(dest - cur) > 0)
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{
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// If our cv_sleep value exceeds the remaining sleep duration, use the
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// hard sleep function.
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if (sleepvalue > 0 && (dest - cur) > delaygranularity)
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{
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I_Sleep(sleepvalue);
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}
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// Otherwise, this is a spinloop.
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cur = I_GetPreciseTime();
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}
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#endif
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}
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#ifdef NEWSIGNALHANDLER
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#ifdef NEWSIGNALHANDLER
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ATTRNORETURN static FUNCNORETURN void newsignalhandler_Warn(const char *pr)
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ATTRNORETURN static FUNCNORETURN void newsignalhandler_Warn(const char *pr)
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{
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{
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