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Adapt polyobject door move linedef types to UDMF
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parent
805bafd936
commit
3b1d64703d
3 changed files with 66 additions and 15 deletions
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@ -2746,6 +2746,57 @@ udmf
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}
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}
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linedefexecpoly
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{
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title = "Linedef Executor (polyobject)";
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480
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{
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title = "Door Slide";
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prefix = "(480)";
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arg0
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{
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title = "PolyObject ID";
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type = 14;
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}
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arg1
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{
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title = "Speed";
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}
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arg2
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{
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title = "Distance";
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}
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arg3
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{
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title = "Return delay";
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}
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}
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481
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{
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title = "Door Swing";
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prefix = "(481)";
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arg0
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{
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title = "PolyObject ID";
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type = 14;
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}
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arg1
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{
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title = "Speed";
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}
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arg2
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{
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title = "Angle distance";
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type = 8;
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}
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arg3
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{
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title = "Return delay";
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}
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}
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}
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scrollpush
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{
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title = "Scrollers and Pushers";
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@ -3663,6 +3663,14 @@ static void P_ConvertBinaryMap(void)
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case 456: //Stop fading colormap
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lines[i].args[0] = Tag_FGet(&lines[i].tags);
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break;
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case 480: //Polyobject - door slide
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case 481: //Polyobject - door move
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lines[i].args[0] = tag;
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lines[i].args[1] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[2] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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if (lines[i].sidenum[1] != 0xffff)
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lines[i].args[3] = sides[lines[i].sidenum[1]].textureoffset >> FRACBITS;
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break;
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case 500: //Scroll front wall left
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case 501: //Scroll front wall right
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lines[i].args[0] = 0;
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22
src/p_spec.c
22
src/p_spec.c
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@ -992,30 +992,22 @@ static boolean PolyDoor(line_t *line)
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{
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polydoordata_t pdd;
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pdd.polyObjNum = Tag_FGet(&line->tags); // polyobject id
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pdd.polyObjNum = line->args[0]; // polyobject id
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switch(line->special)
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{
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case 480: // Polyobj_DoorSlide
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pdd.doorType = POLY_DOOR_SLIDE;
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pdd.speed = sides[line->sidenum[0]].textureoffset / 8;
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pdd.speed = line->args[1] << (FRACBITS - 3);
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pdd.angle = R_PointToAngle2(line->v1->x, line->v1->y, line->v2->x, line->v2->y); // angle of motion
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pdd.distance = sides[line->sidenum[0]].rowoffset;
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if (line->sidenum[1] != 0xffff)
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pdd.delay = sides[line->sidenum[1]].textureoffset >> FRACBITS; // delay in tics
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else
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pdd.delay = 0;
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pdd.distance = line->args[2] << FRACBITS;
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pdd.delay = line->args[3]; // delay in tics
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break;
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case 481: // Polyobj_DoorSwing
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pdd.doorType = POLY_DOOR_SWING;
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pdd.speed = sides[line->sidenum[0]].textureoffset >> FRACBITS; // angular speed
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pdd.distance = sides[line->sidenum[0]].rowoffset >> FRACBITS; // angular distance
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if (line->sidenum[1] != 0xffff)
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pdd.delay = sides[line->sidenum[1]].textureoffset >> FRACBITS; // delay in tics
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else
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pdd.delay = 0;
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pdd.speed = line->args[1]; // angular speed
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pdd.distance = line->args[2]; // angular distance
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pdd.delay = line->args[3]; // delay in tics
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break;
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default:
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return 0; // ???
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