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Make the SPEEDING OFF TO ZONE text that appears while loading:
* Use a mixed case "Zone" to match the mixed case level titles. * Have V_TRANSLUCENT to not stick out too much against pure black/white backgrounds. (Can revert this aspect if necessary, but I think you'll agree it's a good balance between readable and aesthetic.)
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1 changed files with 4 additions and 4 deletions
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@ -2805,12 +2805,12 @@ boolean P_SetupLevel(boolean skipprecip)
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{
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// Don't include these in the fade!
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char tx[64];
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V_DrawSmallString(1, 191, V_ALLOWLOWERCASE, M_GetText("Speeding off to..."));
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V_DrawSmallString(1, 191, V_ALLOWLOWERCASE|V_TRANSLUCENT, M_GetText("Speeding off to..."));
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snprintf(tx, 63, "%s%s%s",
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mapheaderinfo[gamemap-1]->lvlttl,
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(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " ZONE",
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(mapheaderinfo[gamemap-1]->actnum > 0) ? va(", Act %d",mapheaderinfo[gamemap-1]->actnum) : "");
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V_DrawSmallString(1, 195, V_ALLOWLOWERCASE, tx);
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(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " Zone",
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(mapheaderinfo[gamemap-1]->actnum > 0) ? va("%d",mapheaderinfo[gamemap-1]->actnum) : "");
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V_DrawSmallString(1, 195, V_ALLOWLOWERCASE|V_TRANSLUCENT, tx);
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I_UpdateNoVsync();
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}
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