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Fix Tags_Compare() typo to Tag_Compare().
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commit
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3 changed files with 8 additions and 8 deletions
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@ -1862,7 +1862,7 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
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//Hurdler: 3d-floors test
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#ifdef R_FAKEFLOORS
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if (gr_frontsector && gr_backsector && !Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors))
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if (gr_frontsector && gr_backsector && !Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors))
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{
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ffloor_t * rover;
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fixed_t highcut = 0, lowcut = 0;
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@ -2662,7 +2662,7 @@ static void HWR_AddLine(seg_t * line)
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#endif
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!line->sidedef->midtexture
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&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
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|| Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
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|| Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
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return; // line is empty, don't even bother
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// treat like wide open window instead
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HWR_ProcessSeg(); // Doesn't need arguments because they're defined globally :D
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@ -2704,7 +2704,7 @@ static void HWR_AddLine(seg_t * line)
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#endif
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!line->sidedef->midtexture
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&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
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|| Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
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|| Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
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return; // line is empty, don't even bother
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goto clippass; // treat like wide open window instead
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@ -377,7 +377,7 @@ boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
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// Consider colormaps
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&& back->extra_colormap == front->extra_colormap
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&& ((!front->ffloors && !back->ffloors)
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|| Tags_Compare(&front->tags, &back->tags)));
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|| Tag_Compare(&front->tags, &back->tags)));
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}
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//
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@ -489,7 +489,7 @@ static void R_AddLine(seg_t *line)
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#endif
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!line->sidedef->midtexture
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&& ((!frontsector->ffloors && !backsector->ffloors)
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|| Tags_Compare(&frontsector->tags, &backsector->tags)))
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|| Tag_Compare(&frontsector->tags, &backsector->tags)))
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return; // line is empty, don't even bother
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goto clippass; // treat like wide open window instead
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@ -2015,7 +2015,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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|| backsector->floorlightsec != frontsector->floorlightsec
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//SoM: 4/3/2000: Check for colormaps
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|| frontsector->extra_colormap != backsector->extra_colormap
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|| (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags))
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|| (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags)))
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{
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markfloor = true;
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}
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@ -2046,7 +2046,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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|| backsector->ceilinglightsec != frontsector->ceilinglightsec
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//SoM: 4/3/2000: Check for colormaps
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|| frontsector->extra_colormap != backsector->extra_colormap
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|| (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags))
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|| (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags)))
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{
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markceiling = true;
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}
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@ -2136,7 +2136,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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rw_bottomtexturemid += sidedef->rowoffset;
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// allocate space for masked texture tables
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if (frontsector && backsector && !Tags_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors))
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if (frontsector && backsector && !Tag_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors))
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{
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ffloor_t *rover;
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ffloor_t *r2;
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