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Initialize invisible FOF alpha to 1 on first fade
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1 changed files with 17 additions and 0 deletions
17
src/p_spec.c
17
src/p_spec.c
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@ -7463,6 +7463,14 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed,
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if (rover->master->special == 258) // Laser block
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return false;
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// If fading an invisible FOF whose render flags we did not yet set,
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// initialize its alpha to 1
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if (dotranslucent &&
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!(rover->spawnflags & FF_RENDERSIDES) &&
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!(rover->spawnflags & FF_RENDERPLANES) &&
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!(rover->flags & FF_RENDERALL))
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rover->alpha = 1;
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if (fadingdata)
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alpha = fadingdata->alpha;
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else
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@ -7678,6 +7686,15 @@ static void P_AddFakeFloorFader(ffloor_t *rover, size_t sectornum, size_t ffloor
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d->rover = rover;
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d->sectornum = (INT32)sectornum;
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d->ffloornum = (INT32)ffloornum;
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// If fading an invisible FOF whose render flags we did not yet set,
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// initialize its alpha to 1
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if (dotranslucent &&
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!(rover->spawnflags & FF_RENDERSIDES) &&
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!(rover->spawnflags & FF_RENDERPLANES) &&
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!(rover->flags & FF_RENDERALL))
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rover->alpha = 1;
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d->alpha = rover->alpha;
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d->destvalue = max(1, min(256, destvalue)); // ffloor->alpha is 1-256
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d->speed = max(1, speed); // minimum speed 1/tic // if speed < 1, alpha is set immediately in thinker
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