diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 041cb134b..2abba77ac 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -3914,23 +3914,23 @@ static void Command_Tunes_f(void) static void Command_RestartAudio_f(void) { - if (dedicated) { // No point in doing anything if game is a dedicated server. + if (dedicated) // No point in doing anything if game is a dedicated server. return; -} + S_StopMusic(); I_ShutdownMusic(); I_ShutdownSound(); I_StartupSound(); I_InitMusic(); -// These must be called or no sound and music untill manually set. +// These must be called or no sound and music until manually set. I_SetSfxVolume(cv_soundvolume.value); I_SetDigMusicVolume(cv_digmusicvolume.value); I_SetMIDIMusicVolume(cv_midimusicvolume.value); - if (Playing() && (!dedicated)) { // Gotta make sure the player is in a level + if (Playing() && (!dedicated)) // Gotta make sure the player is in a level P_RestoreMusic(&players[consoleplayer]); - } + } /** Quits a game and returns to the title screen.