Make skincolor_* CTF color variables writable.

This commit is contained in:
GoldenTails 2020-11-05 17:38:32 -06:00
parent 2b39a971ac
commit 365e02bb32

View file

@ -376,6 +376,14 @@ int LUA_CheckGlobals(lua_State *L, const char *word)
redscore = (UINT32)luaL_checkinteger(L, 2); redscore = (UINT32)luaL_checkinteger(L, 2);
else if (fastcmp(word, "bluescore")) else if (fastcmp(word, "bluescore"))
bluescore = (UINT32)luaL_checkinteger(L, 2); bluescore = (UINT32)luaL_checkinteger(L, 2);
else if (fastcmp(word, "skincolor_redteam"))
skincolor_redteam = (UINT16)luaL_checkinteger(L, 2);
else if (fastcmp(word, "skincolor_blueteam"))
skincolor_blueteam = (UINT16)luaL_checkinteger(L, 2);
else if (fastcmp(word, "skincolor_redring"))
skincolor_redring = (UINT16)luaL_checkinteger(L, 2);
else if (fastcmp(word, "skincolor_bluering"))
skincolor_bluering = (UINT16)luaL_checkinteger(L, 2);
else if (fastcmp(word, "emeralds")) else if (fastcmp(word, "emeralds"))
emeralds = (UINT16)luaL_checkinteger(L, 2); emeralds = (UINT16)luaL_checkinteger(L, 2);
else if (fastcmp(word, "token")) else if (fastcmp(word, "token"))