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Cleanup chat code a little
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parent
f8afdeb35f
commit
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1 changed files with 5 additions and 16 deletions
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@ -957,11 +957,8 @@ static boolean HU_chatboxContainsOnlySpaces(void)
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return true;
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}
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//
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//
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static void HU_queueChatChar(char c)
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{
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// send automaticly the message (no more chat char)
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if (c == KEY_ENTER)
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{
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char buf[2+256];
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@ -1010,7 +1007,7 @@ static void HU_queueChatChar(char c)
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strncpy(playernum, msg+3, 3);
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// check for undesirable characters in our "number"
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if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
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if (!(isdigit(playernum[0]) && isdigit(playernum[1])))
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{
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// check if playernum[1] is a space
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if (playernum[1] == ' ')
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@ -1023,17 +1020,13 @@ static void HU_queueChatChar(char c)
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}
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}
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// I'm very bad at C, I swear I am, additional checks eww!
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if (spc != 0)
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if (spc != 0 && msg[5] != ' ')
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{
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if (msg[5] != ' ')
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{
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<player num> \'.", false);
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return;
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}
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HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<player num> \'.", false);
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return;
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}
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target = atoi(playernum); // turn that into a number
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//CONS_Printf("%d\n", target);
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// check for target player, if it doesn't exist then we can't send the message!
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if (target < MAXPLAYERS && playeringame[target]) // player exists
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@ -1050,11 +1043,7 @@ static void HU_queueChatChar(char c)
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}
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if (ci > 3) // don't send target+flags+empty message.
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{
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if (teamtalk)
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buf[0] = -1; // target
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else
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buf[0] = target;
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buf[0] = teamtalk ? -1 : target; // target
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buf[1] = 0; // flags
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SendNetXCmd(XD_SAY, buf, 2 + strlen(&buf[2]) + 1);
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}
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