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@ -1559,7 +1559,7 @@ void R_RenderPlayerView(player_t *player)
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R_RenderBSPNode((INT32)numnodes - 1);
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}
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// Don't add skybox portals while IN a skybox portal, because that'll cause infinite recursion
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// Don't add skybox portals while already rendering a skybox view, because that'll cause an infinite loop
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Portal_AddPlanePortals(cv_skybox.value && !portal->is_skybox);
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Mask_Post(&masks[nummasks - 1]);
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