diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 3fbdb44d5..a1d5f9120 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -4276,26 +4276,6 @@ static void HWR_DrawSprite(gr_vissprite_t *spr) // transform wv = wallVerts; - /*if (spr->mobj->frame & FF_PAPERSPRITE) - { - float mobjanglecos, mobjanglesin; - mobjanglesin = FIXED_TO_FLOAT(FINESINE((spr->mobj->angle-dup_viewangle+ANGLE_90)>>ANGLETOFINESHIFT)); - mobjanglecos = FIXED_TO_FLOAT(FINECOSINE((spr->mobj->angle-dup_viewangle+ANGLE_90)>>ANGLETOFINESHIFT)); - for (i = 0; i < 4; i++,wv++) - { - // x = (x * anglecos) + (z * anglesin) - // z = (x * anglesin) - (z * anglecos) - // instead of doing the z part we just add spr->tz afterwards because they are all the same - // value right now - tr_x = wv->x-spr->x2+(spr->x2-spr->x1)/2; - //wv->x = (tr_x * mobjanglecos) + (0) + (spr->x1+(spr->x2-spr->x1)/2); - wv->z = (tr_x * mobjanglesin) - (0) + (spr->tz); - } - }*/ - - // transform - wv = wallVerts; - for (i = 0; i < 4; i++,wv++) { //look up/down ----TOTAL SUCKS!!!--- do the 2 in one!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!