mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-18 15:32:33 +00:00
Merge branch 'png-patches' into 'master'
PNG patches See merge request STJr/SRB2Internal!327
This commit is contained in:
commit
32769f6c71
11 changed files with 239 additions and 75 deletions
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@ -62,7 +62,6 @@
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|||
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#define PNG_NO_READ_iTXt
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#define PNG_NO_READ_APNG
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#define PNG_NO_READ_UNKNOWN_CHUNKS
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#define PNG_NO_READ_USER_TRANSFORM
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#define PNG_READ_BGR_SUPPORTED
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#define PNG_NO_READ_SWAP_ALPHA
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|
|
Binary file not shown.
Binary file not shown.
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@ -694,7 +694,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
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realpatch = W_CacheLumpNumPwad(patch->wad, patch->lump, PU_CACHE);
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength);
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
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#endif
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HWR_DrawTexturePatchInCache(&grtex->mipmap,
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blockwidth, blockheight,
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@ -724,6 +724,13 @@ void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipm
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{
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INT32 newwidth, newheight;
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#ifndef NO_PNG_LUMPS
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// lump is a png so convert it
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size_t len = W_LumpLengthPwad(grPatch->wadnum, grPatch->lumpnum);
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if ((patch != NULL) && R_IsLumpPNG((UINT8 *)patch, len))
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patch = R_PNGToPatch((UINT8 *)patch, len, NULL, true);
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#endif
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// don't do it twice (like a cache)
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if (grMipmap->width == 0)
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{
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@ -926,7 +933,7 @@ static void HWR_LoadPatchFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)patch, lumplength))
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patch = R_PNGToPatch((UINT8 *)patch, lumplength);
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patch = R_PNGToPatch((UINT8 *)patch, lumplength, NULL, false);
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#endif
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grMipmap->width = (UINT16)SHORT(patch->width);
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|
|
42
src/m_swap.h
42
src/m_swap.h
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@ -14,29 +14,39 @@
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#ifndef __M_SWAP__
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#define __M_SWAP__
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#include "endian.h"
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// Endianess handling.
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// WAD files are stored little endian.
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#include "endian.h"
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// Little to big endian
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#ifdef SRB2_BIG_ENDIAN
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#define SHORT(x) ((INT16)(\
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(((UINT16)(x) & (UINT16)0x00ffU) << 8) \
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| \
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(((UINT16)(x) & (UINT16)0xff00U) >> 8))) \
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#define SHORT(x) ((INT16)(\
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(((UINT16)(x) & (UINT16)0x00ffU) << 8) \
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| \
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(((UINT16)(x) & (UINT16)0xff00U) >> 8))) \
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#define LONG(x) ((INT32)(\
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(((UINT32)(x) & (UINT32)0x000000ffUL) << 24) \
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| \
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(((UINT32)(x) & (UINT32)0x0000ff00UL) << 8) \
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| \
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(((UINT32)(x) & (UINT32)0x00ff0000UL) >> 8) \
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| \
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(((UINT32)(x) & (UINT32)0xff000000UL) >> 24)))
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#define LONG(x) ((INT32)(\
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(((UINT32)(x) & (UINT32)0x000000ffUL) << 24) \
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| \
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(((UINT32)(x) & (UINT32)0x0000ff00UL) << 8) \
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| \
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(((UINT32)(x) & (UINT32)0x00ff0000UL) >> 8) \
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| \
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(((UINT32)(x) & (UINT32)0xff000000UL) >> 24)))
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#else
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#define SHORT(x) ((INT16)(x))
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#define LONG(x) ((INT32)(x))
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#define SHORT(x) ((INT16)(x))
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#define LONG(x) ((INT32)(x))
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#endif
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// Big to little endian
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#ifdef SRB2_LITTLE_ENDIAN
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#define BIGENDIAN_LONG(x) ((INT32)(((x)>>24)&0xff)|(((x)<<8)&0xff0000)|(((x)>>8)&0xff00)|(((x)<<24)&0xff000000))
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#define BIGENDIAN_SHORT(x) ((INT16)(((x)>>8)|((x)<<8)))
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#else
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#define BIGENDIAN_LONG(x) ((INT32)(x))
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#define BIGENDIAN_SHORT(x) ((INT16)(x))
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#endif
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|
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#endif
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|
|
101
src/r_data.c
101
src/r_data.c
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@ -476,7 +476,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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{
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength);
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
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goto multipatch;
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}
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#endif
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@ -569,7 +569,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
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realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength);
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
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#endif
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x1 = patch->originx;
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@ -2603,17 +2603,40 @@ typedef struct {
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png_bytep buffer;
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png_uint_32 bufsize;
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png_uint_32 current_pos;
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} png_ioread;
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} png_io_t;
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static void PNG_IOReader(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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png_ioread *f = png_get_io_ptr(png_ptr);
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png_io_t *f = png_get_io_ptr(png_ptr);
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if (length > (f->bufsize - f->current_pos))
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png_error(png_ptr, "PNG_IOReader: buffer overrun");
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memcpy(data, f->buffer + f->current_pos, length);
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f->current_pos += length;
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}
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typedef struct
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{
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char name[4];
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void *data;
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size_t size;
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} png_chunk_t;
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static png_byte *chunkname = NULL;
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static png_chunk_t chunk;
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static int PNG_ChunkReader(png_structp png_ptr, png_unknown_chunkp chonk)
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{
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if (!memcmp(chonk->name, chunkname, 4))
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{
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memcpy(chunk.name, chonk->name, 4);
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chunk.size = chonk->size;
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chunk.data = Z_Malloc(chunk.size, PU_STATIC, NULL);
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memcpy(chunk.data, chonk->data, chunk.size);
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return 1;
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}
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return 0;
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}
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static void PNG_error(png_structp PNG, png_const_charp pngtext)
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{
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CONS_Debug(DBG_RENDER, "libpng error at %p: %s", PNG, pngtext);
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@ -2625,7 +2648,7 @@ static void PNG_warn(png_structp PNG, png_const_charp pngtext)
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CONS_Debug(DBG_RENDER, "libpng warning at %p: %s", PNG, pngtext);
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}
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static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topoffset, INT16 *leftoffset, size_t size)
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{
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png_structp png_ptr;
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png_infop png_info_ptr;
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@ -2638,11 +2661,13 @@ static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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#endif
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#endif
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png_ioread png_io;
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png_io_t png_io;
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png_bytep *row_pointers;
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png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
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PNG_error, PNG_warn);
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png_byte grAb_chunk[5] = {'g', 'r', 'A', 'b', (png_byte)'\0'};
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png_voidp *user_chunk_ptr;
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png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, PNG_error, PNG_warn);
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if (!png_ptr)
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{
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CONS_Debug(DBG_RENDER, "PNG_Load: Error on initialize libpng\n");
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@ -2677,14 +2702,19 @@ static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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png_io.current_pos = 0;
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png_set_read_fn(png_ptr, &png_io, PNG_IOReader);
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memset(&chunk, 0x00, sizeof(png_chunk_t));
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chunkname = grAb_chunk; // I want to read a grAb chunk
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user_chunk_ptr = png_get_user_chunk_ptr(png_ptr);
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png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr, PNG_ChunkReader);
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png_set_keep_unknown_chunks(png_ptr, 2, chunkname, 1);
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#ifdef PNG_SET_USER_LIMITS_SUPPORTED
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png_set_user_limits(png_ptr, 2048, 2048);
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#endif
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png_read_info(png_ptr, png_info_ptr);
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png_get_IHDR(png_ptr, png_info_ptr, &width, &height, &bit_depth, &color_type,
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NULL, NULL, NULL);
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png_get_IHDR(png_ptr, png_info_ptr, &width, &height, &bit_depth, &color_type, NULL, NULL, NULL);
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if (bit_depth == 16)
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png_set_strip_16(png_ptr);
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|
@ -2712,7 +2742,24 @@ static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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for (y = 0; y < height; y++)
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row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png_ptr, png_info_ptr));
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png_read_image(png_ptr, row_pointers);
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// Read grAB chunk
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if ((topoffset || leftoffset) && (chunk.data != NULL))
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{
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INT32 *offsets = (INT32 *)chunk.data;
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// read left offset
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if (leftoffset != NULL)
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*leftoffset = (INT16)BIGENDIAN_LONG(*offsets);
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offsets++;
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// read top offset
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if (topoffset != NULL)
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*topoffset = (INT16)BIGENDIAN_LONG(*offsets);
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}
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// bye
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png_destroy_read_struct(&png_ptr, &png_info_ptr, NULL);
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if (chunk.data)
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Z_Free(chunk.data);
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*w = (INT32)width;
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*h = (INT32)height;
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@ -2720,11 +2767,11 @@ static png_bytep *PNG_Read(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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}
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// Convert a PNG to a raw image.
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static UINT8 *PNG_RawConvert(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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static UINT8 *PNG_RawConvert(UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topoffset, INT16 *leftoffset, size_t size)
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{
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UINT8 *flat;
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png_uint_32 x, y;
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png_bytep *row_pointers = PNG_Read(png, w, h, size);
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png_bytep *row_pointers = PNG_Read(png, w, h, topoffset, leftoffset, size);
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png_uint_32 width = *w, height = *h;
|
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|
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if (!row_pointers)
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|
@ -2751,15 +2798,16 @@ static UINT8 *PNG_RawConvert(UINT8 *png, UINT16 *w, UINT16 *h, size_t size)
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// Convert a PNG to a flat.
|
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UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size)
|
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{
|
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return PNG_RawConvert(png, &levelflat->width, &levelflat->height, size);
|
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return PNG_RawConvert(png, &levelflat->width, &levelflat->height, NULL, NULL, size);
|
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}
|
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|
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// Convert a PNG to a patch.
|
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static unsigned char imgbuf[1<<26];
|
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patch_t *R_PNGToPatch(UINT8 *png, size_t size)
|
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patch_t *R_PNGToPatch(UINT8 *png, size_t size, size_t *destsize, boolean transparency)
|
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{
|
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UINT16 width, height;
|
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UINT8 *raw = PNG_RawConvert(png, &width, &height, size);
|
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INT16 topoffset = 0, leftoffset = 0;
|
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UINT8 *raw = PNG_RawConvert(png, &width, &height, &topoffset, &leftoffset, size);
|
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|
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UINT32 x, y;
|
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UINT8 *img;
|
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|
@ -2776,9 +2824,8 @@ patch_t *R_PNGToPatch(UINT8 *png, size_t size)
|
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// Write image size and offset
|
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WRITE16(imgptr, width);
|
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WRITE16(imgptr, height);
|
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// no offsets
|
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WRITE16(imgptr, 0);
|
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WRITE16(imgptr, 0);
|
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WRITE16(imgptr, leftoffset);
|
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WRITE16(imgptr, topoffset);
|
||||
|
||||
// Leave placeholder to column pointers
|
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colpointers = imgptr;
|
||||
|
@ -2799,6 +2846,16 @@ patch_t *R_PNGToPatch(UINT8 *png, size_t size)
|
|||
for (y = 0; y < height; y++)
|
||||
{
|
||||
UINT8 paletteIndex = raw[((y * width) + x)];
|
||||
boolean opaque = transparency ? (paletteIndex != TRANSPARENTPIXEL) : true;
|
||||
|
||||
// End span if we have a transparent pixel
|
||||
if (!opaque)
|
||||
{
|
||||
if (startofspan)
|
||||
WRITE8(imgptr, 0);
|
||||
startofspan = NULL;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Start new column if we need to
|
||||
if (!startofspan || spanSize == 255)
|
||||
|
@ -2857,11 +2914,13 @@ patch_t *R_PNGToPatch(UINT8 *png, size_t size)
|
|||
#undef WRITE32
|
||||
|
||||
size = imgptr-imgbuf;
|
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img = malloc(size);
|
||||
img = Z_Malloc(size, PU_STATIC, NULL);
|
||||
memcpy(img, imgbuf, size);
|
||||
|
||||
Z_Free(raw);
|
||||
|
||||
if (destsize != NULL)
|
||||
*destsize = size;
|
||||
return (patch_t *)img;
|
||||
}
|
||||
|
||||
|
@ -2877,7 +2936,7 @@ boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size)
|
|||
#endif
|
||||
#endif
|
||||
|
||||
png_ioread png_io;
|
||||
png_io_t png_io;
|
||||
|
||||
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
|
||||
PNG_error, PNG_warn);
|
||||
|
|
|
@ -168,7 +168,7 @@ void R_TextureToFlat(size_t tex, UINT8 *flat);
|
|||
boolean R_IsLumpPNG(UINT8 *d, size_t s);
|
||||
|
||||
UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size);
|
||||
patch_t *R_PNGToPatch(UINT8 *png, size_t size);
|
||||
patch_t *R_PNGToPatch(UINT8 *png, size_t size, size_t *destsize, boolean transparency);
|
||||
boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -652,12 +652,18 @@ static void R_DrawSkyPlane(visplane_t *pl)
|
|||
|
||||
boolean R_CheckPowersOfTwo(void)
|
||||
{
|
||||
if (ds_flatwidth & (ds_flatwidth - 1))
|
||||
ds_powersoftwo = false;
|
||||
else if (ds_flatheight & (ds_flatheight - 1))
|
||||
ds_powersoftwo = false;
|
||||
else if (ds_flatwidth == ds_flatheight)
|
||||
boolean wpow2 = (!(ds_flatwidth & (ds_flatwidth - 1)));
|
||||
boolean hpow2 = (!(ds_flatheight & (ds_flatheight - 1)));
|
||||
|
||||
// Initially, the flat isn't powers-of-two-sized.
|
||||
ds_powersoftwo = false;
|
||||
|
||||
// But if the width and height are powers of two,
|
||||
// and are EQUAL, then it's okay :]
|
||||
if ((ds_flatwidth == ds_flatheight) && (wpow2 && hpow2))
|
||||
ds_powersoftwo = true;
|
||||
|
||||
// Just return ds_powersoftwo.
|
||||
return ds_powersoftwo;
|
||||
}
|
||||
|
||||
|
@ -806,6 +812,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
size_t size;
|
||||
ffloor_t *rover;
|
||||
levelflat_t *levelflat;
|
||||
boolean rawflat = false;
|
||||
|
||||
if (!(pl->minx <= pl->maxx))
|
||||
return;
|
||||
|
@ -968,6 +975,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
// It's a raw flat.
|
||||
else
|
||||
{
|
||||
rawflat = true;
|
||||
R_CheckFlatLength(size);
|
||||
flat = ds_source;
|
||||
}
|
||||
|
@ -978,8 +986,11 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
if (ds_source == NULL)
|
||||
return;
|
||||
|
||||
// Check if the flat has dimensions that are powers-of-two numbers.
|
||||
if (R_CheckPowersOfTwo())
|
||||
// Raw flats always have dimensions that are powers-of-two numbers.
|
||||
if (rawflat)
|
||||
ds_powersoftwo = true;
|
||||
// Otherwise, check if this texture or patch has such dimensions.
|
||||
else if (R_CheckPowersOfTwo())
|
||||
{
|
||||
R_CheckFlatLength(ds_flatwidth * ds_flatheight);
|
||||
if (spanfunc == basespanfunc)
|
||||
|
@ -1116,26 +1127,27 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
ds_sz.z *= focallengthf;
|
||||
|
||||
// Premultiply the texture vectors with the scale factors
|
||||
#define SFMULT 65536.f
|
||||
if (ds_powersoftwo)
|
||||
{
|
||||
#define SFMULT 65536.f*(1<<nflatshiftup)
|
||||
ds_su.x *= (SFMULT * (1<<nflatshiftup));
|
||||
ds_su.y *= (SFMULT * (1<<nflatshiftup));
|
||||
ds_su.z *= (SFMULT * (1<<nflatshiftup));
|
||||
ds_sv.x *= (SFMULT * (1<<nflatshiftup));
|
||||
ds_sv.y *= (SFMULT * (1<<nflatshiftup));
|
||||
ds_sv.z *= (SFMULT * (1<<nflatshiftup));
|
||||
}
|
||||
else
|
||||
{
|
||||
// I'm essentially multiplying the vectors by FRACUNIT...
|
||||
ds_su.x *= SFMULT;
|
||||
ds_su.y *= SFMULT;
|
||||
ds_su.z *= SFMULT;
|
||||
ds_sv.x *= SFMULT;
|
||||
ds_sv.y *= SFMULT;
|
||||
ds_sv.z *= SFMULT;
|
||||
}
|
||||
#undef SFMULT
|
||||
}
|
||||
else
|
||||
{
|
||||
ds_su.x *= 65536.f;
|
||||
ds_su.y *= 65536.f;
|
||||
ds_su.z *= 65536.f;
|
||||
ds_sv.x *= 65536.f;
|
||||
ds_sv.y *= 65536.f;
|
||||
ds_sv.z *= 65536.f;
|
||||
}
|
||||
|
||||
if (spanfunc == R_DrawTranslucentSpan_8)
|
||||
spanfunc = R_DrawTiltedTranslucentSpan_8;
|
||||
|
|
|
@ -254,6 +254,19 @@ static boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef,
|
|||
// store sprite info in lookup tables
|
||||
//FIXME : numspritelumps do not duplicate sprite replacements
|
||||
W_ReadLumpHeaderPwad(wadnum, l, &patch, sizeof (patch_t), 0);
|
||||
#ifndef NO_PNG_LUMPS
|
||||
{
|
||||
patch_t *png = W_CacheLumpNumPwad(wadnum, l, PU_STATIC);
|
||||
size_t len = W_LumpLengthPwad(wadnum, l);
|
||||
// lump is a png so convert it
|
||||
if (R_IsLumpPNG((UINT8 *)png, len))
|
||||
{
|
||||
png = R_PNGToPatch((UINT8 *)png, len, NULL, true);
|
||||
M_Memcpy(&patch, png, sizeof(INT16)*4);
|
||||
}
|
||||
Z_Free(png);
|
||||
}
|
||||
#endif
|
||||
spritecachedinfo[numspritelumps].width = SHORT(patch.width)<<FRACBITS;
|
||||
spritecachedinfo[numspritelumps].offset = SHORT(patch.leftoffset)<<FRACBITS;
|
||||
spritecachedinfo[numspritelumps].topoffset = SHORT(patch.topoffset)<<FRACBITS;
|
||||
|
@ -701,7 +714,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
INT32 texturecolumn;
|
||||
#endif
|
||||
fixed_t frac;
|
||||
patch_t *patch = W_CacheLumpNum(vis->patch, PU_CACHE);
|
||||
patch_t *patch = W_CachePatchNum(vis->patch, PU_CACHE);
|
||||
fixed_t this_scale = vis->mobj->scale;
|
||||
INT32 x1, x2;
|
||||
INT64 overflow_test;
|
||||
|
@ -870,7 +883,7 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
|
|||
INT64 overflow_test;
|
||||
|
||||
//Fab : R_InitSprites now sets a wad lump number
|
||||
patch = W_CacheLumpNum(vis->patch, PU_CACHE);
|
||||
patch = W_CachePatchNum(vis->patch, PU_CACHE);
|
||||
if (!patch)
|
||||
return;
|
||||
|
||||
|
|
83
src/w_wad.c
83
src/w_wad.c
|
@ -789,6 +789,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile)
|
|||
// set up caching
|
||||
//
|
||||
Z_Calloc(numlumps * sizeof (*wadfile->lumpcache), PU_STATIC, &wadfile->lumpcache);
|
||||
Z_Calloc(numlumps * sizeof (*wadfile->patchcache), PU_STATIC, &wadfile->patchcache);
|
||||
|
||||
#ifdef HWRENDER
|
||||
// allocates GLPatch info structures and store them in a tree
|
||||
|
@ -1457,6 +1458,38 @@ boolean W_IsLumpCached(lumpnum_t lumpnum, void *ptr)
|
|||
return W_IsLumpCachedPWAD(WADFILENUM(lumpnum),LUMPNUM(lumpnum), ptr);
|
||||
}
|
||||
|
||||
//
|
||||
// W_IsPatchCached
|
||||
//
|
||||
// If a patch is already cached return true, otherwise
|
||||
// return false.
|
||||
//
|
||||
// no outside code uses the PWAD form, for now
|
||||
static inline boolean W_IsPatchCachedPWAD(UINT16 wad, UINT16 lump, void *ptr)
|
||||
{
|
||||
void *lcache;
|
||||
|
||||
if (!TestValidLump(wad, lump))
|
||||
return false;
|
||||
|
||||
lcache = wadfiles[wad]->patchcache[lump];
|
||||
|
||||
if (ptr)
|
||||
{
|
||||
if (ptr == lcache)
|
||||
return true;
|
||||
}
|
||||
else if (lcache)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean W_IsPatchCached(lumpnum_t lumpnum, void *ptr)
|
||||
{
|
||||
return W_IsPatchCachedPWAD(WADFILENUM(lumpnum),LUMPNUM(lumpnum), ptr);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// W_CacheLumpName
|
||||
// ==========================================================================
|
||||
|
@ -1480,18 +1513,53 @@ void *W_CacheLumpName(const char *name, INT32 tag)
|
|||
// Cache a patch into heap memory, convert the patch format as necessary
|
||||
//
|
||||
|
||||
// Software-only compile cache the data without conversion
|
||||
#ifdef HWRENDER
|
||||
static inline void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
|
||||
void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
GLPatch_t *grPatch;
|
||||
|
||||
if (rendermode == render_soft || rendermode == render_none)
|
||||
return W_CacheLumpNumPwad(wad, lump, tag);
|
||||
#endif
|
||||
|
||||
if (!TestValidLump(wad, lump))
|
||||
return NULL;
|
||||
|
||||
#ifdef HWRENDER
|
||||
// Software-only compile cache the data without conversion
|
||||
if (rendermode == render_soft || rendermode == render_none)
|
||||
{
|
||||
#endif
|
||||
lumpcache_t *lumpcache = wadfiles[wad]->patchcache;
|
||||
if (!lumpcache[lump])
|
||||
{
|
||||
size_t len = W_LumpLengthPwad(wad, lump);
|
||||
void *ptr, *lumpdata, *srcdata = NULL;
|
||||
|
||||
ptr = Z_Malloc(len, tag, &lumpcache[lump]);
|
||||
lumpdata = Z_Malloc(len, tag, NULL);
|
||||
|
||||
// read the lump in full
|
||||
W_ReadLumpHeaderPwad(wad, lump, lumpdata, 0, 0);
|
||||
|
||||
#ifndef NO_PNG_LUMPS
|
||||
// lump is a png so convert it
|
||||
if (R_IsLumpPNG((UINT8 *)lumpdata, len))
|
||||
{
|
||||
size_t newlen;
|
||||
srcdata = R_PNGToPatch((UINT8 *)lumpdata, len, &newlen, true);
|
||||
ptr = Z_Realloc(ptr, newlen, tag, &lumpcache[lump]);
|
||||
M_Memcpy(ptr, srcdata, newlen);
|
||||
Z_Free(srcdata);
|
||||
}
|
||||
else // just copy it into the patch cache
|
||||
#endif
|
||||
M_Memcpy(ptr, lumpdata, len);
|
||||
}
|
||||
else
|
||||
Z_ChangeTag(lumpcache[lump], tag);
|
||||
|
||||
return lumpcache[lump];
|
||||
#ifdef HWRENDER
|
||||
}
|
||||
|
||||
grPatch = HWR_GetCachedGLPatchPwad(wad, lump);
|
||||
|
||||
if (grPatch->mipmap.grInfo.data)
|
||||
|
@ -1515,6 +1583,7 @@ static inline void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
|
|||
|
||||
// return GLPatch_t, which can be casted to (patch_t) with valid patch header info
|
||||
return (void *)grPatch;
|
||||
#endif
|
||||
}
|
||||
|
||||
void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag)
|
||||
|
@ -1522,8 +1591,6 @@ void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag)
|
|||
return W_CachePatchNumPwad(WADFILENUM(lumpnum),LUMPNUM(lumpnum),tag);
|
||||
}
|
||||
|
||||
#endif // HWRENDER
|
||||
|
||||
void W_UnlockCachedPatch(void *patch)
|
||||
{
|
||||
// The hardware code does its own memory management, as its patches
|
||||
|
|
|
@ -102,6 +102,7 @@ typedef struct wadfile_s
|
|||
restype_t type;
|
||||
lumpinfo_t *lumpinfo;
|
||||
lumpcache_t *lumpcache;
|
||||
lumpcache_t *patchcache;
|
||||
#ifdef HWRENDER
|
||||
aatree_t *hwrcache; // patches are cached in renderer's native format
|
||||
#endif
|
||||
|
@ -167,17 +168,13 @@ void *W_CacheLumpNum(lumpnum_t lump, INT32 tag);
|
|||
void *W_CacheLumpNumForce(lumpnum_t lumpnum, INT32 tag);
|
||||
|
||||
boolean W_IsLumpCached(lumpnum_t lump, void *ptr);
|
||||
boolean W_IsPatchCached(lumpnum_t lump, void *ptr);
|
||||
|
||||
void *W_CacheLumpName(const char *name, INT32 tag);
|
||||
void *W_CachePatchName(const char *name, INT32 tag);
|
||||
|
||||
#ifdef HWRENDER
|
||||
//void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag); // return a patch_t
|
||||
void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag); // return a patch_t
|
||||
void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag); // return a patch_t
|
||||
#else
|
||||
//#define W_CachePatchNumPwad(wad, lump, tag) W_CacheLumpNumPwad(wad, lump, tag)
|
||||
#define W_CachePatchNum(lumpnum, tag) W_CacheLumpNum(lumpnum, tag)
|
||||
#endif
|
||||
|
||||
void W_UnlockCachedPatch(void *patch);
|
||||
|
||||
|
|
Loading…
Reference in a new issue