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https://git.do.srb2.org/STJr/SRB2.git
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* An improved Multiplayer menu.
* If NONET, the Multiplayer option on the main menu leads directly to the Splitscreen menu, which also includes player 1/2 setup under this circumstance. * A mechanism to save player name, skin and colour as defaults to config.cfg.
This commit is contained in:
parent
634c560e99
commit
3186d6a4e4
4 changed files with 221 additions and 120 deletions
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@ -717,6 +717,14 @@ void D_StartTitle(void)
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// empty maptol so mario/etc sounds don't play in sound test when they shouldn't
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maptol = 0;
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// reset to default player stuff
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COM_BufAddText (va("%s \"%s\"\n",cv_playername.name,cv_defaultplayername.string));
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COM_BufAddText (va("%s \"%s\"\n",cv_skin.name,cv_defaultskin.string));
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COM_BufAddText (va("%s \"%s\"\n",cv_playercolor.name,cv_defaultplayercolor.string));
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COM_BufAddText (va("%s \"%s\"\n",cv_playername2.name,cv_defaultplayername2.string));
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COM_BufAddText (va("%s \"%s\"\n",cv_skin2.name,cv_defaultskin2.string));
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COM_BufAddText (va("%s \"%s\"\n",cv_playercolor2.name,cv_defaultplayercolor2.string));
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gameaction = ga_nothing;
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displayplayer = consoleplayer = 0;
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gametype = GT_COOP;
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@ -224,9 +224,9 @@ consvar_t cv_seenames = {"seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0, 0,
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consvar_t cv_allowseenames = {"allowseenames", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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#endif
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// these are just meant to be saved to the config
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consvar_t cv_playername = {"name", "Sonic", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_playername2 = {"name2", "Tails", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name2_OnChange, 0, NULL, NULL, 0, 0, NULL};
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// names
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consvar_t cv_playername = {"name", "Sonic", CV_CALL|CV_NOINIT, NULL, Name_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_playername2 = {"name2", "Tails", CV_CALL|CV_NOINIT, NULL, Name2_OnChange, 0, NULL, NULL, 0, 0, NULL};
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// player colors
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consvar_t cv_playercolor = {"color", "Blue", CV_CALL|CV_NOINIT, Color_cons_t, Color_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_playercolor2 = {"color2", "Orange", CV_CALL|CV_NOINIT, Color_cons_t, Color2_OnChange, 0, NULL, NULL, 0, 0, NULL};
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@ -234,6 +234,14 @@ consvar_t cv_playercolor2 = {"color2", "Orange", CV_CALL|CV_NOINIT, Color_cons_t
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consvar_t cv_skin = {"skin", DEFAULTSKIN, CV_CALL|CV_NOINIT, NULL, Skin_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_skin2 = {"skin2", DEFAULTSKIN2, CV_CALL|CV_NOINIT, NULL, Skin2_OnChange, 0, NULL, NULL, 0, 0, NULL};
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// saved versions of the above six
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consvar_t cv_defaultplayername = {"defaultname", "Sonic", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_defaultplayername2 = {"defaultname2", "Tails", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_defaultplayercolor = {"defaultcolor", "Blue", CV_SAVE, Color_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_defaultplayercolor2 = {"defaultcolor2", "Orange", CV_SAVE, Color_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_defaultskin = {"defaultskin", DEFAULTSKIN, CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_defaultskin2 = {"defaultskin2", DEFAULTSKIN2, CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_skipmapcheck = {"skipmapcheck", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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INT32 cv_debug;
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@ -654,6 +662,13 @@ void D_RegisterClientCommands(void)
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CV_RegisterVar(&cv_playername2);
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CV_RegisterVar(&cv_playercolor2);
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CV_RegisterVar(&cv_skin2);
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// saved versions of the above six
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CV_RegisterVar(&cv_defaultplayername);
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CV_RegisterVar(&cv_defaultplayercolor);
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CV_RegisterVar(&cv_defaultskin);
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CV_RegisterVar(&cv_defaultplayername2);
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CV_RegisterVar(&cv_defaultplayercolor2);
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CV_RegisterVar(&cv_defaultskin2);
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#ifdef SEENAMES
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CV_RegisterVar(&cv_seenames);
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@ -25,6 +25,13 @@ extern consvar_t cv_skin;
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extern consvar_t cv_playername2;
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extern consvar_t cv_playercolor2;
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extern consvar_t cv_skin2;
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// saved versions of the above six
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extern consvar_t cv_defaultplayername;
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extern consvar_t cv_defaultplayercolor;
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extern consvar_t cv_defaultskin;
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extern consvar_t cv_defaultplayername2;
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extern consvar_t cv_defaultplayercolor2;
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extern consvar_t cv_defaultskin2;
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#ifdef SEENAMES
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extern consvar_t cv_seenames, cv_allowseenames;
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277
src/m_menu.c
277
src/m_menu.c
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@ -262,7 +262,7 @@ static void M_ConfirmTeamChange(INT32 choice);
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static void M_SecretsMenu(INT32 choice);
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static void M_SetupChoosePlayer(INT32 choice);
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static void M_QuitSRB2(INT32 choice);
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menu_t SP_MainDef, MP_MainDef, OP_MainDef;
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menu_t SP_MainDef, OP_MainDef;
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menu_t MISC_ScrambleTeamDef, MISC_ChangeTeamDef;
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// Single Player
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@ -285,21 +285,19 @@ static menu_t SP_TimeAttackDef, SP_ReplayDef, SP_GuestReplayDef, SP_GhostDef;
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static menu_t SP_NightsAttackDef, SP_NightsReplayDef, SP_NightsGuestReplayDef, SP_NightsGhostDef;
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// Multiplayer
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#ifndef NONET
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static void M_StartServerMenu(INT32 choice);
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static void M_ConnectMenu(INT32 choice);
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static void M_ConnectIPMenu(INT32 choice);
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#endif
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static void M_SetupMultiPlayer(INT32 choice);
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static void M_SetupMultiPlayer2(INT32 choice);
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static void M_StartSplitServerMenu(INT32 choice);
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static void M_StartServer(INT32 choice);
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static void M_ServerOptions(INT32 choice);
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#ifndef NONET
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static void M_StartServerMenu(INT32 choice);
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static void M_ConnectMenu(INT32 choice);
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static void M_Refresh(INT32 choice);
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static void M_Connect(INT32 choice);
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static void M_ChooseRoom(INT32 choice);
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menu_t MP_MainDef;
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#endif
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static void M_SetupMultiPlayer(INT32 choice);
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static void M_SetupMultiPlayer2(INT32 choice);
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// Options
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// Split into multiple parts due to size
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@ -367,16 +365,13 @@ static void M_OGL_DrawColorMenu(void);
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#ifndef NONET
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static void M_DrawScreenshotMenu(void);
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static void M_DrawConnectMenu(void);
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static void M_DrawConnectIPMenu(void);
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static void M_DrawMPMainMenu(void);
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static void M_DrawRoomMenu(void);
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#endif
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static void M_DrawJoystick(void);
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static void M_DrawSetupMultiPlayerMenu(void);
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// Handling functions
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#ifndef NONET
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static boolean M_CancelConnect(void);
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#endif
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static boolean M_ExitPandorasBox(void);
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static boolean M_QuitMultiPlayerMenu(void);
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static void M_HandleLevelPlatter(INT32 choice);
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@ -385,6 +380,7 @@ static void M_HandleImageDef(INT32 choice);
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static void M_HandleLoadSave(INT32 choice);
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static void M_HandleLevelStats(INT32 choice);
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#ifndef NONET
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static boolean M_CancelConnect(void);
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static void M_HandleConnectIP(INT32 choice);
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#endif
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static void M_HandleSetupMultiPlayer(INT32 choice);
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@ -487,11 +483,15 @@ static consvar_t cv_dummymares = {"dummymares", "Overall", CV_HIDEN|CV_CALL, dum
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// ---------
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static menuitem_t MainMenu[] =
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{
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{IT_CALL |IT_STRING, NULL, "Secrets", M_SecretsMenu, 84},
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{IT_CALL |IT_STRING, NULL, "1 player", M_SinglePlayerMenu, 92},
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{IT_SUBMENU|IT_STRING, NULL, "multiplayer", &MP_MainDef, 100},
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{IT_CALL |IT_STRING, NULL, "options", M_Options, 108},
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{IT_CALL |IT_STRING, NULL, "quit game", M_QuitSRB2, 116},
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{IT_STRING|IT_CALL, NULL, "Secrets", M_SecretsMenu, 84},
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{IT_STRING|IT_CALL, NULL, "1 player", M_SinglePlayerMenu, 92},
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#ifndef NONET
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{IT_STRING|IT_SUBMENU, NULL, "multiplayer", &MP_MainDef, 100},
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#else
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{IT_STRING|IT_CALL, NULL, "multiplayer", M_StartSplitServerMenu, 100},
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#endif
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{IT_STRING|IT_CALL, NULL, "options", M_Options, 108},
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{IT_STRING|IT_CALL, NULL, "quit game", M_QuitSRB2, 116},
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};
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typedef enum
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@ -902,28 +902,40 @@ static menuitem_t SP_PlayerMenu[] =
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// Multiplayer and all of its submenus
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// -----------------------------------
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// Prefix: MP_
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// Separated splitscreen and normal servers.
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static menuitem_t MP_SplitServerMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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#ifdef NONET // In order to keep player setup accessible.
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{IT_STRING|IT_CALL, NULL, "Player 1 setup...", M_SetupMultiPlayer, 110},
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{IT_STRING|IT_CALL, NULL, "Player 2 setup...", M_SetupMultiPlayer2, 120},
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#endif
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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#ifndef NONET
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static menuitem_t MP_MainMenu[] =
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{
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#ifndef NONET
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{IT_CALL | IT_STRING, NULL, "HOST GAME", M_StartServerMenu, 10},
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{IT_CALL | IT_STRING, NULL, "JOIN GAME (Search)", M_ConnectMenu, 30},
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{IT_CALL | IT_STRING, NULL, "JOIN GAME (Specify IP)", M_ConnectIPMenu, 40},
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#endif
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{IT_CALL | IT_STRING, NULL, "TWO PLAYER GAME", M_StartSplitServerMenu, 60},
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{IT_CALL | IT_STRING, NULL, "PLAYER 1 SETUP", M_SetupMultiPlayer, 80},
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{IT_CALL | IT_STRING, NULL, "PLAYER 2 SETUP", M_SetupMultiPlayer2, 90},
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{IT_HEADER, NULL, "Host a game", NULL, 0},
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{IT_STRING|IT_CALL, NULL, "Internet/LAN...", M_StartServerMenu, 12},
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{IT_STRING|IT_CALL, NULL, "Splitscreen...", M_StartSplitServerMenu, 22},
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{IT_HEADER, NULL, "Join a game", NULL, 40},
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{IT_STRING|IT_CALL, NULL, "Server browser...", M_ConnectMenu, 52},
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{IT_STRING|IT_KEYHANDLER, NULL, "Specify IPv4 address:", M_HandleConnectIP, 62},
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{IT_HEADER, NULL, "Player setup", NULL, 94},
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{IT_STRING|IT_CALL, NULL, "Player 1...", M_SetupMultiPlayer, 106},
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{IT_STRING|IT_CALL, NULL, "Player 2... ", M_SetupMultiPlayer2, 116},
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};
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static menuitem_t MP_ServerMenu[] =
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{
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{IT_DISABLED|IT_NOTHING, NULL, "", NULL, 0},
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#ifndef NONET
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{IT_STRING|IT_CALL, NULL, "Room...", M_RoomMenu, 10},
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{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Server Name", &cv_servername, 20},
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{IT_STRING|IT_CVAR, NULL, "Max Players", &cv_maxplayers, 46},
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{IT_STRING|IT_CVAR, NULL, "Allow Add-on Downloading", &cv_downloading, 56},
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#endif
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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@ -931,27 +943,15 @@ static menuitem_t MP_ServerMenu[] =
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enum
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{
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mp_server_dummy = 0, // exists solely so zero-indexed in both NONET and not NONET
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#ifndef NONET
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mp_server_room,
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mp_server_room = 0,
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mp_server_name,
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mp_server_maxpl,
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mp_server_waddl,
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#endif
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mp_server_levelgt,
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mp_server_options,
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mp_server_start
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};
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// Separated splitscreen and normal servers.
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static menuitem_t MP_SplitServerMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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#ifndef NONET
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static menuitem_t MP_ConnectMenu[] =
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{
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{IT_STRING | IT_CALL, NULL, "Room...", M_RoomMenu, 4},
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@ -1003,17 +1003,14 @@ static menuitem_t MP_RoomMenu[] =
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{IT_DISABLED, NULL, "", M_ChooseRoom, 162},
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};
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static menuitem_t MP_ConnectIPMenu[] =
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{
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{IT_KEYHANDLER | IT_STRING, NULL, " IP Address:", M_HandleConnectIP, 0},
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};
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#endif
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static menuitem_t MP_PlayerSetupMenu[] =
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{
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{IT_KEYHANDLER | IT_STRING, NULL, "Your name", M_HandleSetupMultiPlayer, 0},
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{IT_KEYHANDLER | IT_STRING, NULL, "Your player", M_HandleSetupMultiPlayer, 0}, // Tails 01-18-2001
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{IT_KEYHANDLER | IT_STRING, NULL, "Your color", M_HandleSetupMultiPlayer, 0},
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{IT_KEYHANDLER, NULL, "", M_HandleSetupMultiPlayer, 0}, // name
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{IT_KEYHANDLER, NULL, "", M_HandleSetupMultiPlayer, 0}, // skin
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{IT_KEYHANDLER, NULL, "", M_HandleSetupMultiPlayer, 0}, // colour
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{IT_KEYHANDLER, NULL, "", M_HandleSetupMultiPlayer, 0}, // default
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};
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// ------------------------------------
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};
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// Multiplayer
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menu_t MP_MainDef = DEFAULTMENUSTYLE("M_MULTI", MP_MainMenu, &MainDef, 60, 40);
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menu_t MP_ServerDef =
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{
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"M_MULTI",
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sizeof (MP_ServerMenu)/sizeof (menuitem_t),
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&MP_MainDef,
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MP_ServerMenu,
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M_DrawServerMenu,
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27, 30
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#ifdef NONET
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- 50
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#endif
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,
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0,
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NULL
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};
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menu_t MP_SplitServerDef =
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{
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"M_MULTI",
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sizeof (MP_SplitServerMenu)/sizeof (menuitem_t),
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#ifndef NONET
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&MP_MainDef,
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#else
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&MainDef,
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#endif
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MP_SplitServerMenu,
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M_DrawServerMenu,
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27, 30 - 50,
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@ -1696,6 +1680,31 @@ menu_t MP_SplitServerDef =
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};
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#ifndef NONET
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menu_t MP_MainDef =
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{
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"M_MULTI",
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sizeof (MP_MainMenu)/sizeof (menuitem_t),
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&MainDef,
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MP_MainMenu,
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M_DrawMPMainMenu,
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27, 40,
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0,
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M_CancelConnect
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};
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menu_t MP_ServerDef =
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{
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"M_MULTI",
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sizeof (MP_ServerMenu)/sizeof (menuitem_t),
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&MP_MainDef,
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MP_ServerMenu,
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M_DrawServerMenu,
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27, 30,
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0,
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NULL
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};
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menu_t MP_ConnectDef =
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{
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"M_MULTI",
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0,
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M_CancelConnect
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};
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menu_t MP_ConnectIPDef =
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{
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"M_MULTI",
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sizeof (MP_ConnectIPMenu)/sizeof (menuitem_t),
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&MP_MainDef,
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MP_ConnectIPMenu,
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M_DrawConnectIPMenu,
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27,40,
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0,
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M_CancelConnect
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};
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menu_t MP_RoomDef =
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{
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"M_MULTI",
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@ -1735,23 +1734,23 @@ menu_t MP_PlayerSetupDef =
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{
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"M_SPLAYR",
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sizeof (MP_PlayerSetupMenu)/sizeof (menuitem_t),
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&MP_MainDef,
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&MainDef, // doesn't matter
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MP_PlayerSetupMenu,
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M_DrawSetupMultiPlayerMenu,
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19, 26,
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19, 22,
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0,
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M_QuitMultiPlayerMenu
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};
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// Options
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menu_t OP_MainDef = DEFAULTMENUSTYLE("M_OPTTTL", OP_MainMenu, &MainDef, 60, 30);
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menu_t OP_MainDef = DEFAULTMENUSTYLE("M_OPTTTL", OP_MainMenu, &MainDef, 50, 30);
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menu_t OP_ChangeControlsDef = CONTROLMENUSTYLE(OP_ChangeControlsMenu, &OP_MainDef);
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menu_t OP_P1ControlsDef = DEFAULTMENUSTYLE("M_CONTRO", OP_P1ControlsMenu, &OP_MainDef, 50, 30);
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menu_t OP_P2ControlsDef = DEFAULTMENUSTYLE("M_CONTRO", OP_P2ControlsMenu, &OP_MainDef, 50, 30);
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menu_t OP_MouseOptionsDef = DEFAULTMENUSTYLE("M_CONTRO", OP_MouseOptionsMenu, &OP_P1ControlsDef, 35, 30);
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menu_t OP_Mouse2OptionsDef = DEFAULTMENUSTYLE("M_CONTRO", OP_Mouse2OptionsMenu, &OP_P2ControlsDef, 35, 30);
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menu_t OP_Joystick1Def = DEFAULTMENUSTYLE("M_CONTRO", OP_Joystick1Menu, &OP_P1ControlsDef, 60, 30);
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menu_t OP_Joystick2Def = DEFAULTMENUSTYLE("M_CONTRO", OP_Joystick2Menu, &OP_P2ControlsDef, 60, 30);
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menu_t OP_Joystick1Def = DEFAULTMENUSTYLE("M_CONTRO", OP_Joystick1Menu, &OP_P1ControlsDef, 50, 30);
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menu_t OP_Joystick2Def = DEFAULTMENUSTYLE("M_CONTRO", OP_Joystick2Menu, &OP_P2ControlsDef, 50, 30);
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menu_t OP_JoystickSetDef =
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{
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"M_CONTRO",
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@ -7460,13 +7459,18 @@ static void M_DrawServerMenu(void)
|
|||
|
||||
if (cv_nextmap.value)
|
||||
{
|
||||
#ifndef NONET
|
||||
#define imgheight MP_ServerMenu[mp_server_levelgt].alphaKey
|
||||
#else
|
||||
#define imgheight 100
|
||||
#endif
|
||||
patch_t *PictureOfLevel;
|
||||
lumpnum_t lumpnum;
|
||||
char headerstr[40];
|
||||
|
||||
sprintf(headerstr, "%s - %s", cv_newgametype.string, cv_nextmap.string);
|
||||
|
||||
M_DrawLevelPlatterHeader(currentMenu->y + MP_ServerMenu[mp_server_levelgt].alphaKey - 10 - lsheadingheight/2, (const char *)headerstr, true);
|
||||
M_DrawLevelPlatterHeader(currentMenu->y + imgheight - 10 - lsheadingheight/2, (const char *)headerstr, true);
|
||||
|
||||
// A 160x100 image of the level as entry MAPxxP
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(cv_nextmap.value)));
|
||||
|
@ -7476,7 +7480,7 @@ static void M_DrawServerMenu(void)
|
|||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
|
||||
V_DrawSmallScaledPatch(319 - (currentMenu->x + (SHORT(PictureOfLevel->width)/2)), currentMenu->y + MP_ServerMenu[mp_server_levelgt].alphaKey, 0, PictureOfLevel);
|
||||
V_DrawSmallScaledPatch(319 - (currentMenu->x + (SHORT(PictureOfLevel->width)/2)), currentMenu->y + imgheight, 0, PictureOfLevel);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7580,30 +7584,40 @@ static void M_StartServerMenu(INT32 choice)
|
|||
|
||||
static char setupm_ip[16];
|
||||
|
||||
// Connect using IP address Tails 11-19-2002
|
||||
static void M_ConnectIPMenu(INT32 choice)
|
||||
{
|
||||
(void)choice;
|
||||
// modified game check: no longer handled
|
||||
// we don't request a restart unless the filelist differs
|
||||
|
||||
M_SetupNextMenu(&MP_ConnectIPDef);
|
||||
}
|
||||
|
||||
// Draw the funky Connect IP menu. Tails 11-19-2002
|
||||
// So much work for such a little thing!
|
||||
static void M_DrawConnectIPMenu(void)
|
||||
static void M_DrawMPMainMenu(void)
|
||||
{
|
||||
INT32 x = currentMenu->x;
|
||||
INT32 y = currentMenu->y;
|
||||
|
||||
// use generic drawer for cursor, items and title
|
||||
M_DrawGenericMenu();
|
||||
|
||||
#if MAXPLAYERS == 32
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-x, y+12,
|
||||
((itemOn == 1) ? V_YELLOWMAP : 0), "(2-32 players)");
|
||||
#else
|
||||
Update the maxplayers label...
|
||||
#endif
|
||||
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-x, y+22,
|
||||
((itemOn == 2) ? V_YELLOWMAP : 0), "(2 players)");
|
||||
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-x, y+116,
|
||||
((itemOn == 8) ? V_YELLOWMAP : 0), "(splitscreen)");
|
||||
|
||||
y += 62;
|
||||
|
||||
V_DrawFill(x+5, y+4+5, /*16*8 + 6,*/ BASEVIDWIDTH - 2*(x+5), 8+6, 159);
|
||||
|
||||
// draw name string
|
||||
V_DrawString(128,40, V_MONOSPACE, setupm_ip);
|
||||
V_DrawString(x+8,y+12, V_MONOSPACE, setupm_ip);
|
||||
|
||||
// draw text cursor for name
|
||||
if (itemOn == 0 &&
|
||||
skullAnimCounter < 4) //blink cursor
|
||||
V_DrawCharacter(128+V_StringWidth(setupm_ip, V_MONOSPACE),40,'_',false);
|
||||
if (itemOn == 5 //0
|
||||
&& skullAnimCounter < 4) //blink cursor
|
||||
V_DrawCharacter(x+8+V_StringWidth(setupm_ip, V_MONOSPACE),y+12,'_',false);
|
||||
}
|
||||
|
||||
// Tails 11-19-2002
|
||||
|
@ -7629,6 +7643,16 @@ static void M_HandleConnectIP(INT32 choice)
|
|||
|
||||
switch (choice)
|
||||
{
|
||||
case KEY_DOWNARROW:
|
||||
M_NextOpt();
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
break;
|
||||
|
||||
case KEY_UPARROW:
|
||||
M_PrevOpt();
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
break;
|
||||
|
||||
case KEY_ENTER:
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
M_ClearMenus(true);
|
||||
|
@ -7640,22 +7664,33 @@ static void M_HandleConnectIP(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_BACKSPACE:
|
||||
if ((l = strlen(setupm_ip))!=0 && itemOn == 0)
|
||||
if ((l = strlen(setupm_ip)) != 0)
|
||||
{
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
setupm_ip[l-1] = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case KEY_DEL:
|
||||
if (setupm_ip[0])
|
||||
{
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
setupm_ip[0] = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
l = strlen(setupm_ip);
|
||||
if (l < 16-1 && (choice == 46 || (choice >= 48 && choice <= 57))) // Rudimentary number and period enforcing
|
||||
if (l >= 16-1)
|
||||
break;
|
||||
|
||||
if (choice == 46 || (choice >= 48 && choice <= 57)) // Rudimentary number and period enforcing
|
||||
{
|
||||
S_StartSound(NULL,sfx_menu1); // Tails
|
||||
setupm_ip[l] = (char)choice;
|
||||
setupm_ip[l+1] = 0;
|
||||
}
|
||||
else if (l < 16-1 && choice >= 199 && choice <= 211 && choice != 202 && choice != 206) //numpad too!
|
||||
else if (choice >= 199 && choice <= 211 && choice != 202 && choice != 206) //numpad too!
|
||||
{
|
||||
XBOXSTATIC char keypad_translation[] = {'7','8','9','-','4','5','6','+','1','2','3','0','.'};
|
||||
choice = keypad_translation[choice - 199];
|
||||
|
@ -7663,6 +7698,7 @@ static void M_HandleConnectIP(INT32 choice)
|
|||
setupm_ip[l] = (char)choice;
|
||||
setupm_ip[l+1] = 0;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7692,6 +7728,9 @@ static player_t *setupm_player;
|
|||
static consvar_t *setupm_cvskin;
|
||||
static consvar_t *setupm_cvcolor;
|
||||
static consvar_t *setupm_cvname;
|
||||
static consvar_t *setupm_cvdefaultskin;
|
||||
static consvar_t *setupm_cvdefaultcolor;
|
||||
static consvar_t *setupm_cvdefaultname;
|
||||
static INT32 setupm_fakeskin;
|
||||
static INT32 setupm_fakecolor;
|
||||
|
||||
|
@ -7848,7 +7887,21 @@ colordraw:
|
|||
#undef charw
|
||||
#undef indexwidth
|
||||
|
||||
V_DrawScaledPatch(currentMenu->x - 17, cursory, 0,
|
||||
x = MP_PlayerSetupDef.x;
|
||||
y += 20;
|
||||
|
||||
V_DrawString(x, y,
|
||||
((R_SkinAvailable(setupm_cvdefaultskin->string) != setupm_fakeskin
|
||||
|| setupm_cvdefaultcolor->value != setupm_fakecolor
|
||||
|| strcmp(setupm_name, setupm_cvdefaultname->string))
|
||||
? 0
|
||||
: V_TRANSLUCENT)
|
||||
| ((itemOn == 3) ? V_YELLOWMAP : 0),
|
||||
"Save as default");
|
||||
if (itemOn == 3)
|
||||
cursory = y;
|
||||
|
||||
V_DrawScaledPatch(x - 17, cursory, 0,
|
||||
W_CachePatchName("M_CURSOR", PU_CACHE));
|
||||
}
|
||||
|
||||
|
@ -7893,6 +7946,18 @@ static void M_HandleSetupMultiPlayer(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_ENTER:
|
||||
if (itemOn == 3
|
||||
&& (R_SkinAvailable(setupm_cvdefaultskin->string) != setupm_fakeskin
|
||||
|| setupm_cvdefaultcolor->value != setupm_fakecolor
|
||||
|| strcmp(setupm_name, setupm_cvdefaultname->string)))
|
||||
{
|
||||
S_StartSound(NULL,sfx_strpst);
|
||||
// you know what? always putting these in the buffer won't hurt anything.
|
||||
COM_BufAddText (va("%s \"%s\"\n",setupm_cvdefaultskin->name,skins[setupm_fakeskin].name));
|
||||
COM_BufAddText (va("%s %d\n",setupm_cvdefaultcolor->name,setupm_fakecolor));
|
||||
COM_BufAddText (va("%s %s\n",setupm_cvdefaultname->name,setupm_name));
|
||||
break;
|
||||
}
|
||||
case KEY_RIGHTARROW:
|
||||
if (itemOn == 1) //player skin
|
||||
{
|
||||
|
@ -7976,6 +8041,9 @@ static void M_SetupMultiPlayer(INT32 choice)
|
|||
setupm_cvskin = &cv_skin;
|
||||
setupm_cvcolor = &cv_playercolor;
|
||||
setupm_cvname = &cv_playername;
|
||||
setupm_cvdefaultskin = &cv_defaultskin;
|
||||
setupm_cvdefaultcolor = &cv_defaultplayercolor;
|
||||
setupm_cvdefaultname = &cv_defaultplayername;
|
||||
|
||||
// For whatever reason this doesn't work right if you just use ->value
|
||||
setupm_fakeskin = R_SkinAvailable(setupm_cvskin->string);
|
||||
|
@ -8009,6 +8077,9 @@ static void M_SetupMultiPlayer2(INT32 choice)
|
|||
setupm_cvskin = &cv_skin2;
|
||||
setupm_cvcolor = &cv_playercolor2;
|
||||
setupm_cvname = &cv_playername2;
|
||||
setupm_cvdefaultskin = &cv_defaultskin2;
|
||||
setupm_cvdefaultcolor = &cv_defaultplayercolor2;
|
||||
setupm_cvdefaultname = &cv_defaultplayername2;
|
||||
|
||||
// For whatever reason this doesn't work right if you just use ->value
|
||||
setupm_fakeskin = R_SkinAvailable(setupm_cvskin->string);
|
||||
|
|
Loading…
Reference in a new issue