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Merge branch 'nightsplus-laplogic' into nights-score-lap
This commit is contained in:
commit
30fa526f6f
5 changed files with 18 additions and 1 deletions
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@ -473,6 +473,8 @@ typedef struct player_s
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UINT8 lastmare; // previous mare
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UINT8 lastmare; // previous mare
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UINT8 lastmarelap; // previous mare lap
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UINT8 lastmarelap; // previous mare lap
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UINT8 lastmarebonuslap; // previous mare bonus lap
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UINT8 lastmarebonuslap; // previous mare bonus lap
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UINT8 totalmarelap; // total mare lap
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UINT8 totalmarebonuslap; // total mare bonus lap
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INT32 maxlink; // maximum link obtained
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INT32 maxlink; // maximum link obtained
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UINT8 texttimer; // nights_texttime should not be local
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UINT8 texttimer; // nights_texttime should not be local
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UINT8 textvar; // which line of NiGHTS text to show -- let's not use cheap hacks
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UINT8 textvar; // which line of NiGHTS text to show -- let's not use cheap hacks
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@ -320,6 +320,10 @@ static int player_get(lua_State *L)
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lua_pushinteger(L, plr->lastmarelap);
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lua_pushinteger(L, plr->lastmarelap);
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else if (fastcmp(field,"lastmarebonuslap"))
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else if (fastcmp(field,"lastmarebonuslap"))
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lua_pushinteger(L, plr->lastmarebonuslap);
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lua_pushinteger(L, plr->lastmarebonuslap);
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else if (fastcmp(field,"totalmarelap"))
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lua_pushinteger(L, plr->totalmarelap);
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else if (fastcmp(field,"totalmarebonuslap"))
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lua_pushinteger(L, plr->totalmarebonuslap);
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else if (fastcmp(field,"maxlink"))
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else if (fastcmp(field,"maxlink"))
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lua_pushinteger(L, plr->maxlink);
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lua_pushinteger(L, plr->maxlink);
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else if (fastcmp(field,"texttimer"))
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else if (fastcmp(field,"texttimer"))
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@ -614,6 +618,10 @@ static int player_set(lua_State *L)
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plr->lastmarelap = (UINT8)luaL_checkinteger(L, 3);
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plr->lastmarelap = (UINT8)luaL_checkinteger(L, 3);
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else if (fastcmp(field,"lastmarebonuslap"))
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else if (fastcmp(field,"lastmarebonuslap"))
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plr->lastmarebonuslap = (UINT8)luaL_checkinteger(L, 3);
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plr->lastmarebonuslap = (UINT8)luaL_checkinteger(L, 3);
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else if (fastcmp(field,"totalmarelap"))
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plr->totalmarelap = (UINT8)luaL_checkinteger(L, 3);
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else if (fastcmp(field,"totalmarebonuslap"))
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plr->totalmarebonuslap = (UINT8)luaL_checkinteger(L, 3);
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else if (fastcmp(field,"maxlink"))
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else if (fastcmp(field,"maxlink"))
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plr->maxlink = (INT32)luaL_checkinteger(L, 3);
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plr->maxlink = (INT32)luaL_checkinteger(L, 3);
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else if (fastcmp(field,"texttimer"))
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else if (fastcmp(field,"texttimer"))
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@ -1114,12 +1114,14 @@ static boolean PIT_CheckThing(mobj_t *thing)
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))
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))
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{
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{
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pl->marelap++;
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pl->marelap++;
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pl->totalmarelap++;
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pl->lapbegunat = leveltime;
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pl->lapbegunat = leveltime;
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pl->lapstartedtime = pl->nightstime;
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pl->lapstartedtime = pl->nightstime;
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if (pl->bonustime)
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if (pl->bonustime)
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{
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{
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pl->marebonuslap++;
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pl->marebonuslap++;
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pl->totalmarebonuslap++;
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// Respawn rings and items
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// Respawn rings and items
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P_ReloadRings();
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P_ReloadRings();
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@ -214,6 +214,8 @@ static void P_NetArchivePlayers(void)
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WRITEUINT8(save_p, players[i].lastmare);
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WRITEUINT8(save_p, players[i].lastmare);
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WRITEUINT8(save_p, players[i].lastmarelap);
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WRITEUINT8(save_p, players[i].lastmarelap);
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WRITEUINT8(save_p, players[i].lastmarebonuslap);
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WRITEUINT8(save_p, players[i].lastmarebonuslap);
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WRITEUINT8(save_p, players[i].totalmarelap);
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WRITEUINT8(save_p, players[i].totalmarebonuslap);
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WRITEINT32(save_p, players[i].maxlink);
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WRITEINT32(save_p, players[i].maxlink);
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WRITEUINT8(save_p, players[i].texttimer);
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WRITEUINT8(save_p, players[i].texttimer);
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WRITEUINT8(save_p, players[i].textvar);
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WRITEUINT8(save_p, players[i].textvar);
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@ -410,6 +412,8 @@ static void P_NetUnArchivePlayers(void)
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players[i].lastmare = READUINT8(save_p);
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players[i].lastmare = READUINT8(save_p);
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players[i].lastmarelap = READUINT8(save_p);
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players[i].lastmarelap = READUINT8(save_p);
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players[i].lastmarebonuslap = READUINT8(save_p);
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players[i].lastmarebonuslap = READUINT8(save_p);
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players[i].totalmarelap = READUINT8(save_p);
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players[i].totalmarebonuslap = READUINT8(save_p);
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players[i].maxlink = READINT32(save_p);
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players[i].maxlink = READINT32(save_p);
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players[i].texttimer = READUINT8(save_p);
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players[i].texttimer = READUINT8(save_p);
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players[i].textvar = READUINT8(save_p);
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players[i].textvar = READUINT8(save_p);
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@ -2382,6 +2382,7 @@ static void P_LevelInitStuff(void)
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players[i].finishedtime = players[i].finishedspheres =\
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players[i].finishedtime = players[i].finishedspheres =\
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players[i].finishedrings = players[i].lastmare =\
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players[i].finishedrings = players[i].lastmare =\
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players[i].lastmarelap = players[i].lastmarebonuslap =\
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players[i].lastmarelap = players[i].lastmarebonuslap =\
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players[i].totalmarelap = players[i].totalmarebonuslap =\
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players[i].marebegunat = players[i].textvar =\
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players[i].marebegunat = players[i].textvar =\
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players[i].texttimer = players[i].linkcount =\
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players[i].texttimer = players[i].linkcount =\
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players[i].linktimer = players[i].flyangle =\
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players[i].linktimer = players[i].flyangle =\
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