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Merge branch 'polyobj-sky-plane-crash-fix' into 'master'
Polyobject sky plane crash fix See merge request STJr/SRB2Internal!146
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commit
30e4d2cd51
1 changed files with 4 additions and 2 deletions
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@ -1443,7 +1443,8 @@ static void R_RenderSegLoop (void)
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#ifdef POLYOBJECTS_PLANES
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// Polyobject-specific hack to fix plane leaking -Red
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if (ffloor[i].polyobj && top_w >= bottom_w) {
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ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF;
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ffloor[i].plane->top[rw_x] = 0xFFFF;
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ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
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} else
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#endif
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@ -1467,7 +1468,8 @@ static void R_RenderSegLoop (void)
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#ifdef POLYOBJECTS_PLANES
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// Polyobject-specific hack to fix plane leaking -Red
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if (ffloor[i].polyobj && top_w >= bottom_w) {
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ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF;
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ffloor[i].plane->top[rw_x] = 0xFFFF;
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ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
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} else
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#endif
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