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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-29 07:32:02 +00:00
Make num_posts unsigned
size_t was a bit overkill for that.
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parent
6ccb1f7ca3
commit
2f25102b79
6 changed files with 17 additions and 17 deletions
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@ -67,7 +67,7 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
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if (originPatch) // originPatch can be NULL here, unlike in the software version
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originy = originPatch->originy;
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for (size_t i = 0; i < patchcol->num_posts; i++)
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for (unsigned i = 0; i < patchcol->num_posts; i++)
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{
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post_t *post = &patchcol->posts[i];
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source = patchcol->pixels + post->data_offset;
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@ -169,7 +169,7 @@ static void HWR_DrawFlippedColumnInCache(const column_t *patchcol, UINT8 *block,
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if (originPatch) // originPatch can be NULL here, unlike in the software version
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originy = originPatch->originy;
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for (size_t i = 0; i < patchcol->num_posts; i++)
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for (unsigned i = 0; i < patchcol->num_posts; i++)
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{
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post_t *post = &patchcol->posts[i];
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source = patchcol->pixels + post->data_offset;
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@ -735,7 +735,7 @@ typedef struct
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// column_t is a list of 0 or more post_t
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typedef struct
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{
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size_t num_posts;
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unsigned num_posts;
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post_t *posts;
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UINT8 *pixels;
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} column_t;
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@ -363,7 +363,7 @@ void *Picture_PatchConvert(
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out->topoffset = intopoffset;
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size_t max_pixels = out->width * out->height;
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size_t num_posts = 0;
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unsigned num_posts = 0;
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out->columns = Z_Calloc(sizeof(column_t) * out->width, PU_PATCH_DATA, NULL);
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out->pixels = Z_Calloc(max_pixels * (outbpp / 8), PU_PATCH_DATA, NULL);
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@ -371,7 +371,7 @@ void *Picture_PatchConvert(
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UINT8 *imgptr = out->pixels;
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size_t *column_posts = Z_Calloc(sizeof(size_t) * inwidth, PU_STATIC, NULL);
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unsigned *column_posts = Z_Calloc(sizeof(unsigned) * inwidth, PU_STATIC, NULL);
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// Write columns
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for (INT32 x = 0; x < inwidth; x++)
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@ -385,7 +385,7 @@ void *Picture_PatchConvert(
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column->posts = NULL;
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column->num_posts = 0;
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column_posts[x] = (size_t)-1;
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column_posts[x] = (unsigned)-1;
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// Write pixels
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for (INT32 y = 0; y < inheight; y++)
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@ -415,7 +415,7 @@ void *Picture_PatchConvert(
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post->topdelta = (size_t)y;
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post->length = 0;
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post->data_offset = post_data_offset;
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if (column_posts[x] == (size_t)-1)
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if (column_posts[x] == (unsigned)-1)
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column_posts[x] = num_posts - 1;
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column->num_posts++;
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}
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@ -673,7 +673,7 @@ void *Picture_GetPatchPixel(
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else
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{
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column_t *column = &patch->columns[colx];
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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@ -882,7 +882,7 @@ void *Picture_TextureToFlat(size_t texnum)
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for (size_t col = 0; col < (size_t)texture->width; col++, desttop++)
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{
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column_t *column = (column_t *)R_GetColumn(texnum, col);
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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dest = desttop + (post->topdelta * texture->width);
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@ -87,7 +87,7 @@ static inline void R_DrawColumnInCache(column_t *column, UINT8 *cache, texpatch_
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(void)patchheight; // This parameter is unused
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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source = column->pixels + post->data_offset;
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@ -120,7 +120,7 @@ static inline void R_DrawFlippedColumnInCache(column_t *column, UINT8 *cache, te
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INT32 originy = originPatch->originy;
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INT32 topdelta;
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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topdelta = patchheight - post->length - post->topdelta;
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@ -159,7 +159,7 @@ static inline void R_DrawBlendColumnInCache(column_t *column, UINT8 *cache, texp
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(void)patchheight; // This parameter is unused
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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source = column->pixels + post->data_offset;
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@ -197,7 +197,7 @@ static inline void R_DrawBlendFlippedColumnInCache(column_t *column, UINT8 *cach
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INT32 originy = originPatch->originy;
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INT32 topdelta;
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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topdelta = patchheight - post->length - post->topdelta;
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@ -641,7 +641,7 @@ void R_DrawMaskedColumn(column_t *column)
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{
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fixed_t basetexturemid = dc_texturemid;
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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@ -698,7 +698,7 @@ void R_DrawFlippedMaskedColumn(column_t *column)
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fixed_t basetexturemid = dc_texturemid;
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UINT8 *d,*s;
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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INT32 topdelta = lengthcol-post->length-post->topdelta;
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@ -765,7 +765,7 @@ void V_DrawStretchyFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vsca
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column = &patch->columns[col>>FRACBITS];
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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source = column->pixels + post->data_offset;
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@ -1037,7 +1037,7 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vscale, IN
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column = &patch->columns[col>>FRACBITS];
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for (size_t i = 0; i < column->num_posts; i++)
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for (unsigned i = 0; i < column->num_posts; i++)
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{
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post_t *post = &column->posts[i];
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INT32 topdelta = post->topdelta;
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