Remove access to unused effect6 flag in UDMF

This commit is contained in:
MascaraSnake 2022-01-05 18:42:53 +01:00
parent 5f97047b96
commit 2bef8da42f
2 changed files with 2 additions and 3 deletions

View file

@ -58,7 +58,6 @@ linedefflags_udmf
wrapmidtex = "Repeat Midtexture";
netonly = "Netgame Only";
nonet = "No Netgame";
effect6 = "Effect 6";
bouncy = "Bouncy Wall";
transfer = "Transfer Line";
}

View file

@ -1852,8 +1852,8 @@ static void ParseTextmapLinedefParameter(UINT32 i, char *param, char *val)
lines[i].flags |= ML_MIDSOLID;
else if (fastcmp(param, "wrapmidtex") && fastcmp("true", val))
lines[i].flags |= ML_WRAPMIDTEX;
else if (fastcmp(param, "effect6") && fastcmp("true", val))
lines[i].flags |= ML_EFFECT6;
/*else if (fastcmp(param, "effect6") && fastcmp("true", val))
lines[i].flags |= ML_EFFECT6;*/
else if (fastcmp(param, "nonet") && fastcmp("true", val))
lines[i].flags |= ML_NONET;
else if (fastcmp(param, "netonly") && fastcmp("true", val))