Implemented unique attract shield sound (patch.dta).

This commit is contained in:
toasterbabe 2016-12-26 13:02:26 +00:00
parent 90758b47ec
commit 2ba3afaeda
4 changed files with 4 additions and 1 deletions

View file

@ -7033,7 +7033,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_ATTRACT_ICON1, // spawnstate
1, // spawnhealth
S_NULL, // seestate
sfx_s3k41, // seesound
sfx_attrsg, // seesound
8, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate

View file

@ -611,6 +611,7 @@ void S_StartSound(const void *origin, sfxenum_t sfx_id)
case sfx_forcsg:
case sfx_elemsg:
case sfx_armasg:
case sfx_attrsg:
case sfx_s3k3e:
case sfx_s3k3f:
case sfx_s3k41:

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@ -170,6 +170,7 @@ sfxinfo_t S_sfx[NUMSFX] =
{"forcsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Force GET!
{"elemsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Elemental GET!
{"armasg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Armaggeddon GET!
{"attrsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Attract GET!
{"shldls", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // You LOSE!
{"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},

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@ -233,6 +233,7 @@ typedef enum
sfx_forcsg,
sfx_elemsg,
sfx_armasg,
sfx_attrsg,
sfx_shldls,
sfx_spdpad,
sfx_spkdth,