From 28849c31a8bed7854f1f28cdd37cb3fad0623287 Mon Sep 17 00:00:00 2001 From: spherallic Date: Sat, 15 Jul 2023 11:26:13 +0200 Subject: [PATCH] Update (U)ZB config with hitbox tweaks --- extras/conf/SRB2-22.cfg | 15 ++++++++++----- extras/conf/udb/Includes/SRB222_things.cfg | 21 ++++++++++++++++----- 2 files changed, 26 insertions(+), 10 deletions(-) diff --git a/extras/conf/SRB2-22.cfg b/extras/conf/SRB2-22.cfg index dd5cdb46b..bcb6e6241 100644 --- a/extras/conf/SRB2-22.cfg +++ b/extras/conf/SRB2-22.cfg @@ -4367,7 +4367,6 @@ thingtypes { color = 14; // Yellow title = "Rings and Weapon Panels"; - width = 24; height = 24; flags8height = 24; flags8text = "[8] Float"; @@ -4377,7 +4376,6 @@ thingtypes { title = "Ring"; sprite = "RINGA0"; - width = 16; } 301 { @@ -4393,6 +4391,7 @@ thingtypes { title = "Infinity Ring"; sprite = "RNGIA0"; + width = 24; } 304 { @@ -4418,43 +4417,48 @@ thingtypes { title = "CTF Team Ring (Red)"; sprite = "internal:TRNGA0R"; - width = 16; } 309 { title = "CTF Team Ring (Blue)"; sprite = "internal:TRNGA0B"; - width = 16; } 330 { title = "Bounce Ring Panel"; sprite = "PIKBA0"; + width = 24; + height = 40; } 331 { title = "Rail Ring Panel"; sprite = "PIKRA0"; + width = 24; } 332 { title = "Automatic Ring Panel"; sprite = "PIKAA0"; + width = 24; } 333 { title = "Explosion Ring Panel"; sprite = "PIKEA0"; + width = 24; } 334 { title = "Scatter Ring Panel"; sprite = "PIKSA0"; + width = 24; } 335 { title = "Grenade Ring Panel"; sprite = "PIKGA0"; + width = 24; } } @@ -4463,7 +4467,7 @@ thingtypes color = 10; // Light Green title = "Other Collectibles"; width = 16; - height = 32; + height = 24; sort = 1; sprite = "CEMGA0"; @@ -4529,6 +4533,7 @@ thingtypes { title = "Emerald Hunt Location"; sprite = "SHRDA0"; + height = 32; flags8height = 24; flags8text = "[8] Float"; } diff --git a/extras/conf/udb/Includes/SRB222_things.cfg b/extras/conf/udb/Includes/SRB222_things.cfg index df08e3ac5..9eb227974 100644 --- a/extras/conf/udb/Includes/SRB222_things.cfg +++ b/extras/conf/udb/Includes/SRB222_things.cfg @@ -1185,7 +1185,7 @@ udmf { color = 14; // Yellow title = "Rings and Weapon Panels"; - width = 24; + width = 16; height = 24; sprite = "RINGA0"; @@ -1193,7 +1193,6 @@ udmf { title = "Ring"; sprite = "RINGA0"; - width = 16; arg0 { title = "Float?"; @@ -1227,6 +1226,7 @@ udmf { title = "Infinity Ring"; sprite = "RNGIA0"; + width = 24; arg0 { title = "Float?"; @@ -1282,7 +1282,6 @@ udmf { title = "CTF Team Ring (Red)"; sprite = "internal:TRNGA0R"; - width = 16; arg0 { title = "Float?"; @@ -1294,7 +1293,6 @@ udmf { title = "CTF Team Ring (Blue)"; sprite = "internal:TRNGA0B"; - width = 16; arg0 { title = "Float?"; @@ -1306,6 +1304,8 @@ udmf { title = "Bounce Ring Panel"; sprite = "PIKBA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1317,6 +1317,8 @@ udmf { title = "Rail Ring Panel"; sprite = "PIKRA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1328,6 +1330,8 @@ udmf { title = "Automatic Ring Panel"; sprite = "PIKAA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1339,6 +1343,8 @@ udmf { title = "Explosion Ring Panel"; sprite = "PIKEA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1350,6 +1356,8 @@ udmf { title = "Scatter Ring Panel"; sprite = "PIKSA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1361,6 +1369,8 @@ udmf { title = "Grenade Ring Panel"; sprite = "PIKGA0"; + width = 24; + height = 40; arg0 { title = "Float?"; @@ -1375,7 +1385,7 @@ udmf color = 10; // Light_Green title = "Other Collectibles"; width = 16; - height = 32; + height = 24; sort = 1; sprite = "CEMGA0"; @@ -1445,6 +1455,7 @@ udmf { title = "Emerald Hunt Location"; sprite = "SHRDA0"; + height = 32; arg0 { title = "Float?";