mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-20 19:02:34 +00:00
Merge branch 'menu-execs' into 'master'
New title screen features See merge request STJr/SRB2Internal!204
This commit is contained in:
commit
271e0eb5b7
12 changed files with 1360 additions and 191 deletions
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@ -1127,7 +1127,8 @@ static inline void CL_DrawConnectionStatus(void)
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INT32 ccstime = I_GetTime();
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INT32 ccstime = I_GetTime();
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// Draw background fade
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// Draw background fade
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V_DrawFadeScreen(0xFF00, 16);
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if (!menuactive) // menu already draws its own fade
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V_DrawFadeScreen(0xFF00, 16); // force default
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// Draw the bottom box.
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// Draw the bottom box.
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M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
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M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
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@ -2002,6 +2003,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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#ifdef CLIENT_LOADINGSCREEN
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#ifdef CLIENT_LOADINGSCREEN
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if (client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED)
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if (client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED)
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{
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{
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F_MenuPresTicker(true); // title sky
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F_TitleScreenTicker(true);
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F_TitleScreenTicker(true);
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F_TitleScreenDrawer();
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F_TitleScreenDrawer();
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CL_DrawConnectionStatus();
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CL_DrawConnectionStatus();
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49
src/d_main.c
49
src/d_main.c
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@ -234,6 +234,9 @@ void D_ProcessEvents(void)
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// wipegamestate can be set to -1 to force a wipe on the next draw
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// wipegamestate can be set to -1 to force a wipe on the next draw
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// added comment : there is a wipe eatch change of the gamestate
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// added comment : there is a wipe eatch change of the gamestate
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gamestate_t wipegamestate = GS_LEVEL;
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gamestate_t wipegamestate = GS_LEVEL;
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// -1: Default; 0-n: Wipe index; INT16_MAX: do not wipe
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INT16 wipetypepre = -1;
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INT16 wipetypepost = -1;
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static void D_Display(void)
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static void D_Display(void)
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{
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{
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@ -267,7 +270,7 @@ static void D_Display(void)
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// save the current screen if about to wipe
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// save the current screen if about to wipe
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wipe = (gamestate != wipegamestate);
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wipe = (gamestate != wipegamestate);
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if (wipe)
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if (wipe && wipetypepre != INT16_MAX)
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{
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{
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// set for all later
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// set for all later
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wipedefindex = gamestate; // wipe_xxx_toblack
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wipedefindex = gamestate; // wipe_xxx_toblack
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@ -279,27 +282,37 @@ static void D_Display(void)
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wipedefindex = wipe_multinter_toblack;
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wipedefindex = wipe_multinter_toblack;
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}
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}
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if (wipetypepre < 0 || !F_WipeExists(wipetypepre))
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wipetypepre = wipedefs[wipedefindex];
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if (rendermode != render_none)
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if (rendermode != render_none)
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{
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{
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// Fade to black first
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// Fade to black first
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if ((wipegamestate != (gamestate_t)-2) // fades to black on its own timing, always
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if ((wipegamestate == (gamestate_t)FORCEWIPE ||
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&& wipedefs[wipedefindex] != UINT8_MAX)
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(wipegamestate != (gamestate_t)FORCEWIPEOFF
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&& !(gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction)))
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) // fades to black on its own timing, always
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&& wipetypepre != UINT8_MAX)
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{
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{
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F_WipeStartScreen();
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F_WipeStartScreen();
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
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F_WipeEndScreen();
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F_WipeEndScreen();
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F_RunWipe(wipedefs[wipedefindex], gamestate != GS_TIMEATTACK);
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F_RunWipe(wipetypepre, gamestate != GS_TIMEATTACK && gamestate != GS_TITLESCREEN);
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}
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}
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F_WipeStartScreen();
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F_WipeStartScreen();
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}
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}
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wipetypepre = -1;
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}
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}
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else
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wipetypepre = -1;
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// do buffered drawing
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// do buffered drawing
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switch (gamestate)
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switch (gamestate)
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{
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{
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case GS_TITLESCREEN:
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case GS_TITLESCREEN:
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if (!titlemapinaction) {
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if (!titlemapinaction || !curbghide) {
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F_TitleScreenDrawer();
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F_TitleScreenDrawer();
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break;
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break;
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}
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}
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@ -361,14 +374,14 @@ static void D_Display(void)
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// STUPID race condition...
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// STUPID race condition...
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if (wipegamestate == GS_INTRO && gamestate == GS_TITLESCREEN)
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if (wipegamestate == GS_INTRO && gamestate == GS_TITLESCREEN)
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wipegamestate = -2;
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wipegamestate = FORCEWIPEOFF;
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else
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else
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{
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{
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wipegamestate = gamestate;
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wipegamestate = gamestate;
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// clean up border stuff
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// clean up border stuff
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// see if the border needs to be initially drawn
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// see if the border needs to be initially drawn
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if (gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction))
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if (gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction && curbghide))
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{
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{
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// draw the view directly
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// draw the view directly
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@ -477,18 +490,25 @@ static void D_Display(void)
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//
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//
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// wipe update
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// wipe update
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//
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//
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if (wipe)
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if (wipe && wipetypepost != INT16_MAX)
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{
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{
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// note: moved up here because NetUpdate does input changes
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// note: moved up here because NetUpdate does input changes
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// and input during wipe tends to mess things up
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// and input during wipe tends to mess things up
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wipedefindex += WIPEFINALSHIFT;
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wipedefindex += WIPEFINALSHIFT;
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if (wipetypepost < 0 || !F_WipeExists(wipetypepost))
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wipetypepost = wipedefs[wipedefindex];
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if (rendermode != render_none)
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if (rendermode != render_none)
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{
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{
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F_WipeEndScreen();
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F_WipeEndScreen();
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F_RunWipe(wipedefs[wipedefindex], gamestate != GS_TIMEATTACK);
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F_RunWipe(wipetypepost, gamestate != GS_TIMEATTACK && gamestate != GS_TITLESCREEN);
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}
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}
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wipetypepost = -1;
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}
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}
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else
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wipetypepost = -1;
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NetUpdate(); // send out any new accumulation
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NetUpdate(); // send out any new accumulation
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@ -741,8 +761,11 @@ void D_StartTitle(void)
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gametype = GT_COOP;
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gametype = GT_COOP;
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paused = false;
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paused = false;
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advancedemo = false;
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advancedemo = false;
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F_InitMenuPresValues();
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F_StartTitleScreen();
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F_StartTitleScreen();
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currentMenu = &MainDef; // reset the current menu ID
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// Reset the palette
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// Reset the palette
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if (rendermode != render_none)
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if (rendermode != render_none)
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V_SetPaletteLump("PLAYPAL");
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V_SetPaletteLump("PLAYPAL");
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@ -1114,6 +1137,13 @@ void D_SRB2Main(void)
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// adapt tables to SRB2's needs, including extra slots for dehacked file support
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// adapt tables to SRB2's needs, including extra slots for dehacked file support
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P_PatchInfoTables();
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P_PatchInfoTables();
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// initiate menu metadata before SOCcing them
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M_InitMenuPresTables();
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// init title screen display params
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if (M_CheckParm("-connect"))
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F_InitMenuPresValues();
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//---------------------------------------------------- READY TIME
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//---------------------------------------------------- READY TIME
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// we need to check for dedicated before initialization of some subsystems
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// we need to check for dedicated before initialization of some subsystems
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@ -1400,6 +1430,7 @@ void D_SRB2Main(void)
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}
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}
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else if (M_CheckParm("-skipintro"))
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else if (M_CheckParm("-skipintro"))
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{
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{
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F_InitMenuPresValues();
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F_StartTitleScreen();
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F_StartTitleScreen();
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}
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}
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else
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else
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297
src/dehacked.c
297
src/dehacked.c
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@ -72,6 +72,7 @@ static sfxenum_t get_sfx(const char *word);
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static UINT16 get_mus(const char *word, UINT8 dehacked_mode);
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static UINT16 get_mus(const char *word, UINT8 dehacked_mode);
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#endif
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#endif
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static hudnum_t get_huditem(const char *word);
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static hudnum_t get_huditem(const char *word);
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static menutype_t get_menutype(const char *word);
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#ifndef HAVE_BLUA
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#ifndef HAVE_BLUA
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static powertype_t get_power(const char *word);
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static powertype_t get_power(const char *word);
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#endif
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#endif
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@ -1931,6 +1932,161 @@ static void readtextprompt(MYFILE *f, INT32 num)
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Z_Free(s);
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Z_Free(s);
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}
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}
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static void readmenu(MYFILE *f, INT32 num)
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{
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char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
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char *word = s;
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char *word2;
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char *tmp;
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INT32 value;
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|
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do
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{
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if (myfgets(s, MAXLINELEN, f))
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{
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if (s[0] == '\n')
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break;
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// First remove trailing newline, if there is one
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tmp = strchr(s, '\n');
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if (tmp)
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*tmp = '\0';
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|
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tmp = strchr(s, '#');
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if (tmp)
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*tmp = '\0';
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if (s == tmp)
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continue; // Skip comment lines, but don't break.
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// Get the part before the " = "
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tmp = strchr(s, '=');
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|
if (tmp)
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*(tmp-1) = '\0';
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|
else
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|
break;
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|
strupr(word);
|
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|
|
||||||
|
// Now get the part after
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|
word2 = (tmp += 2);
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strupr(word2);
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|
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|
value = atoi(word2); // used for numerical settings
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|
|
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if (fastcmp(word, "BACKGROUNDNAME"))
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{
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strncpy(menupres[num].bgname, word2, 8);
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|
titlechanged = true;
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|
}
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else if (fastcmp(word, "HIDEBACKGROUND"))
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{
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menupres[num].bghide = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
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|
titlechanged = true;
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|
}
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|
else if (fastcmp(word, "BACKGROUNDCOLOR"))
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|
{
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|
menupres[num].bgcolor = get_number(word2);
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|
titlechanged = true;
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|
}
|
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|
else if (fastcmp(word, "HIDETITLEPICS") || fastcmp(word, "HIDEPICS"))
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{
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|
// true by default, except MM_MAIN
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|
menupres[num].hidetitlepics = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
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titlechanged = true;
|
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|
}
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|
else if (fastcmp(word, "TITLESCROLLSPEED") || fastcmp(word, "TITLESCROLLXSPEED")
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|
|| fastcmp(word, "SCROLLSPEED") || fastcmp(word, "SCROLLXSPEED"))
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|
{
|
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|
menupres[num].titlescrollxspeed = get_number(word2);
|
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|
titlechanged = true;
|
||||||
|
}
|
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|
else if (fastcmp(word, "TITLESCROLLYSPEED") || fastcmp(word, "SCROLLYSPEED"))
|
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|
{
|
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|
menupres[num].titlescrollyspeed = get_number(word2);
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|
titlechanged = true;
|
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|
}
|
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|
else if (fastcmp(word, "MUSIC"))
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|
{
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|
strncpy(menupres[num].musname, word2, 7);
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|
menupres[num].musname[6] = 0;
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|
titlechanged = true;
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|
}
|
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|
#ifdef MUSICSLOT_COMPATIBILITY
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|
else if (fastcmp(word, "MUSICSLOT"))
|
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|
{
|
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|
value = get_mus(word2, true);
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|
if (value && value <= 1035)
|
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|
snprintf(menupres[num].musname, 7, "%sM", G_BuildMapName(value));
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|
else if (value && value <= 1050)
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|
strncpy(menupres[num].musname, compat_special_music_slots[value - 1036], 7);
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|
else
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|
menupres[num].musname[0] = 0; // becomes empty string
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|
menupres[num].musname[6] = 0;
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|
titlechanged = true;
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|
}
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|
#endif
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|
else if (fastcmp(word, "MUSICTRACK"))
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||||||
|
{
|
||||||
|
menupres[num].mustrack = ((UINT16)value - 1);
|
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|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "MUSICLOOP"))
|
||||||
|
{
|
||||||
|
// true by default except MM_MAIN
|
||||||
|
menupres[num].muslooping = (value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "NOMUSIC"))
|
||||||
|
{
|
||||||
|
menupres[num].musstop = (value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "IGNOREMUSIC"))
|
||||||
|
{
|
||||||
|
menupres[num].musignore = (value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "FADESTRENGTH"))
|
||||||
|
{
|
||||||
|
// one-based, <= 0 means use default value. 1-32
|
||||||
|
menupres[num].fadestrength = get_number(word2)-1;
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "NOENTERBUBBLE"))
|
||||||
|
{
|
||||||
|
menupres[num].enterbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "NOEXITBUBBLE"))
|
||||||
|
{
|
||||||
|
menupres[num].exitbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "ENTERTAG"))
|
||||||
|
{
|
||||||
|
menupres[num].entertag = get_number(word2);
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "EXITTAG"))
|
||||||
|
{
|
||||||
|
menupres[num].exittag = get_number(word2);
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "ENTERWIPE"))
|
||||||
|
{
|
||||||
|
menupres[num].enterwipe = get_number(word2);
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "EXITWIPE"))
|
||||||
|
{
|
||||||
|
menupres[num].exitwipe = get_number(word2);
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (!myfeof(f)); // finish when the line is empty
|
||||||
|
|
||||||
|
Z_Free(s);
|
||||||
|
}
|
||||||
|
|
||||||
static void readhuditem(MYFILE *f, INT32 num)
|
static void readhuditem(MYFILE *f, INT32 num)
|
||||||
{
|
{
|
||||||
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
||||||
|
@ -3174,9 +3330,14 @@ static void readmaincfg(MYFILE *f)
|
||||||
hidetitlepics = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
|
hidetitlepics = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||||
titlechanged = true;
|
titlechanged = true;
|
||||||
}
|
}
|
||||||
else if (fastcmp(word, "TITLESCROLLSPEED"))
|
else if (fastcmp(word, "TITLESCROLLSPEED") || fastcmp(word, "TITLESCROLLXSPEED"))
|
||||||
{
|
{
|
||||||
titlescrollspeed = get_number(word2);
|
titlescrollxspeed = get_number(word2);
|
||||||
|
titlechanged = true;
|
||||||
|
}
|
||||||
|
else if (fastcmp(word, "TITLESCROLLYSPEED"))
|
||||||
|
{
|
||||||
|
titlescrollyspeed = get_number(word2);
|
||||||
titlechanged = true;
|
titlechanged = true;
|
||||||
}
|
}
|
||||||
else if (fastcmp(word, "CREDITSCUTSCENE"))
|
else if (fastcmp(word, "CREDITSCUTSCENE"))
|
||||||
|
@ -3724,6 +3885,19 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
||||||
ignorelines(f);
|
ignorelines(f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (fastcmp(word, "MENU"))
|
||||||
|
{
|
||||||
|
if (i == 0 && word2[0] != '0') // If word2 isn't a number
|
||||||
|
i = get_menutype(word2); // find a huditem by name
|
||||||
|
if (i >= 1 && i < NUMMENUTYPES)
|
||||||
|
readmenu(f, i);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// zero-based, but let's start at 1
|
||||||
|
deh_warning("Menu number %d out of range (1 - %d)", i, NUMMENUTYPES-1);
|
||||||
|
ignorelines(f);
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (fastcmp(word, "UNLOCKABLE"))
|
else if (fastcmp(word, "UNLOCKABLE"))
|
||||||
{
|
{
|
||||||
if (!mainfile && !gamedataadded)
|
if (!mainfile && !gamedataadded)
|
||||||
|
@ -7778,6 +7952,96 @@ static const char *const HUDITEMS_LIST[] = {
|
||||||
"LAP"
|
"LAP"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const char *const MENUTYPES_LIST[] = {
|
||||||
|
"NONE",
|
||||||
|
|
||||||
|
"MAIN",
|
||||||
|
|
||||||
|
// Single Player
|
||||||
|
"SP_MAIN",
|
||||||
|
|
||||||
|
"SP_LOAD",
|
||||||
|
"SP_PLAYER",
|
||||||
|
|
||||||
|
"SP_LEVELSELECT",
|
||||||
|
"SP_LEVELSTATS",
|
||||||
|
|
||||||
|
"SP_TIMEATTACK",
|
||||||
|
"SP_TIMEATTACK_LEVELSELECT",
|
||||||
|
"SP_GUESTREPLAY",
|
||||||
|
"SP_REPLAY",
|
||||||
|
"SP_GHOST",
|
||||||
|
|
||||||
|
"SP_NIGHTSATTACK",
|
||||||
|
"SP_NIGHTS_LEVELSELECT",
|
||||||
|
"SP_NIGHTS_GUESTREPLAY",
|
||||||
|
"SP_NIGHTS_REPLAY",
|
||||||
|
"SP_NIGHTS_GHOST",
|
||||||
|
|
||||||
|
// Multiplayer
|
||||||
|
"MP_MAIN",
|
||||||
|
"MP_SPLITSCREEN", // SplitServer
|
||||||
|
"MP_SERVER",
|
||||||
|
"MP_CONNECT",
|
||||||
|
"MP_ROOM",
|
||||||
|
"MP_PLAYERSETUP", // MP_PlayerSetupDef shared with SPLITSCREEN if #defined NONET
|
||||||
|
|
||||||
|
// Options
|
||||||
|
"OP_MAIN",
|
||||||
|
|
||||||
|
"OP_P1CONTROLS",
|
||||||
|
"OP_CHANGECONTROLS", // OP_ChangeControlsDef shared with P2
|
||||||
|
"OP_P1MOUSE",
|
||||||
|
"OP_P1JOYSTICK",
|
||||||
|
"OP_JOYSTICKSET", // OP_JoystickSetDef shared with P2
|
||||||
|
|
||||||
|
"OP_P2CONTROLS",
|
||||||
|
"OP_P2MOUSE",
|
||||||
|
"OP_P2JOYSTICK",
|
||||||
|
|
||||||
|
"OP_VIDEO",
|
||||||
|
"OP_VIDEOMODE",
|
||||||
|
"OP_COLOR",
|
||||||
|
"OP_OPENGL",
|
||||||
|
"OP_OPENGL_LIGHTING",
|
||||||
|
"OP_OPENGL_FOG",
|
||||||
|
"OP_OPENGL_COLOR",
|
||||||
|
|
||||||
|
"OP_SOUND",
|
||||||
|
|
||||||
|
"OP_SERVER",
|
||||||
|
"OP_MONITORTOGGLE",
|
||||||
|
|
||||||
|
"OP_DATA",
|
||||||
|
"OP_ADDONS",
|
||||||
|
"OP_SCREENSHOTS",
|
||||||
|
"OP_ERASEDATA",
|
||||||
|
|
||||||
|
// Secrets
|
||||||
|
"SR_MAIN",
|
||||||
|
"SR_PANDORA",
|
||||||
|
"SR_LEVELSELECT",
|
||||||
|
"SR_UNLOCKCHECKLIST",
|
||||||
|
"SR_EMBLEMHINT",
|
||||||
|
|
||||||
|
// Addons (Part of MISC, but let's make it our own)
|
||||||
|
"AD_MAIN",
|
||||||
|
|
||||||
|
// MISC
|
||||||
|
// "MESSAGE",
|
||||||
|
// "SPAUSE",
|
||||||
|
|
||||||
|
// "MPAUSE",
|
||||||
|
// "SCRAMBLETEAM",
|
||||||
|
// "CHANGETEAM",
|
||||||
|
// "CHANGELEVEL",
|
||||||
|
|
||||||
|
// "MAPAUSE",
|
||||||
|
// "HELP",
|
||||||
|
|
||||||
|
"SPECIAL"
|
||||||
|
};
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
const char *n;
|
const char *n;
|
||||||
// has to be able to hold both fixed_t and angle_t, so drastic measure!!
|
// has to be able to hold both fixed_t and angle_t, so drastic measure!!
|
||||||
|
@ -8479,6 +8743,20 @@ static hudnum_t get_huditem(const char *word)
|
||||||
return HUD_LIVES;
|
return HUD_LIVES;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static menutype_t get_menutype(const char *word)
|
||||||
|
{ // Returns the value of MN_ enumerations
|
||||||
|
menutype_t i;
|
||||||
|
if (*word >= '0' && *word <= '9')
|
||||||
|
return atoi(word);
|
||||||
|
if (fastncmp("MN_",word,3))
|
||||||
|
word += 3; // take off the MN_
|
||||||
|
for (i = 0; i < NUMMENUTYPES; i++)
|
||||||
|
if (fastcmp(word, MENUTYPES_LIST[i]))
|
||||||
|
return i;
|
||||||
|
deh_warning("Couldn't find menutype named 'MN_%s'",word);
|
||||||
|
return MN_NONE;
|
||||||
|
}
|
||||||
|
|
||||||
#ifndef HAVE_BLUA
|
#ifndef HAVE_BLUA
|
||||||
static powertype_t get_power(const char *word)
|
static powertype_t get_power(const char *word)
|
||||||
{ // Returns the vlaue of pw_ enumerations
|
{ // Returns the vlaue of pw_ enumerations
|
||||||
|
@ -8675,6 +8953,11 @@ static fixed_t find_const(const char **rword)
|
||||||
free(word);
|
free(word);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
else if (fastncmp("MN_",word,4)) {
|
||||||
|
r = get_menutype(word);
|
||||||
|
free(word);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
else if (fastncmp("HUD_",word,4)) {
|
else if (fastncmp("HUD_",word,4)) {
|
||||||
r = get_huditem(word);
|
r = get_huditem(word);
|
||||||
free(word);
|
free(word);
|
||||||
|
@ -9143,6 +9426,16 @@ static inline int lib_getenum(lua_State *L)
|
||||||
if (mathlib) return luaL_error(L, "skincolor '%s' could not be found.\n", word);
|
if (mathlib) return luaL_error(L, "skincolor '%s' could not be found.\n", word);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
else if (fastncmp("MN_",word,3)) {
|
||||||
|
p = word+3;
|
||||||
|
for (i = 0; i < NUMMENUTYPES; i++)
|
||||||
|
if (fastcmp(p, MENUTYPES_LIST[i])) {
|
||||||
|
lua_pushinteger(L, i);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
if (mathlib) return luaL_error(L, "menutype '%s' could not be found.\n", word);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
else if (!mathlib && fastncmp("A_",word,2)) {
|
else if (!mathlib && fastncmp("A_",word,2)) {
|
||||||
char *caps;
|
char *caps;
|
||||||
// Try to get a Lua action first.
|
// Try to get a Lua action first.
|
||||||
|
|
|
@ -555,6 +555,8 @@ extern boolean precache;
|
||||||
// wipegamestate can be set to -1
|
// wipegamestate can be set to -1
|
||||||
// to force a wipe on the next draw
|
// to force a wipe on the next draw
|
||||||
extern gamestate_t wipegamestate;
|
extern gamestate_t wipegamestate;
|
||||||
|
extern INT16 wipetypepre;
|
||||||
|
extern INT16 wipetypepost;
|
||||||
|
|
||||||
// debug flag to cancel adaptiveness
|
// debug flag to cancel adaptiveness
|
||||||
extern boolean singletics;
|
extern boolean singletics;
|
||||||
|
|
268
src/f_finale.c
268
src/f_finale.c
|
@ -44,14 +44,15 @@
|
||||||
// Stage of animation:
|
// Stage of animation:
|
||||||
// 0 = text, 1 = art screen
|
// 0 = text, 1 = art screen
|
||||||
static INT32 finalecount;
|
static INT32 finalecount;
|
||||||
INT32 titlescrollspeed = 80;
|
INT32 titlescrollxspeed = 80;
|
||||||
|
INT32 titlescrollyspeed = 0;
|
||||||
UINT8 titlemapinaction = TITLEMAP_OFF;
|
UINT8 titlemapinaction = TITLEMAP_OFF;
|
||||||
|
|
||||||
static INT32 timetonext; // Delay between screen changes
|
static INT32 timetonext; // Delay between screen changes
|
||||||
static INT32 continuetime; // Short delay when continuing
|
static INT32 continuetime; // Short delay when continuing
|
||||||
|
|
||||||
static tic_t animtimer; // Used for some animation timings
|
static tic_t animtimer; // Used for some animation timings
|
||||||
static INT16 skullAnimCounter; // Chevron animation
|
static INT16 skullAnimCounter; // Prompts: Chevron animation
|
||||||
static INT32 roidtics; // Asteroid spinning
|
static INT32 roidtics; // Asteroid spinning
|
||||||
|
|
||||||
static INT32 deplete;
|
static INT32 deplete;
|
||||||
|
@ -60,6 +61,20 @@ static tic_t stoptimer;
|
||||||
static boolean keypressed = false;
|
static boolean keypressed = false;
|
||||||
|
|
||||||
// (no longer) De-Demo'd Title Screen
|
// (no longer) De-Demo'd Title Screen
|
||||||
|
static tic_t xscrolltimer;
|
||||||
|
static tic_t yscrolltimer;
|
||||||
|
static INT32 menuanimtimer; // Title screen: background animation timing
|
||||||
|
mobj_t *titlemapcameraref = NULL;
|
||||||
|
|
||||||
|
// menu presentation state
|
||||||
|
char curbgname[8];
|
||||||
|
SINT8 curfadevalue;
|
||||||
|
boolean curhidepics;
|
||||||
|
INT32 curbgcolor;
|
||||||
|
INT32 curbgxspeed;
|
||||||
|
INT32 curbgyspeed;
|
||||||
|
boolean curbghide;
|
||||||
|
|
||||||
static UINT8 curDemo = 0;
|
static UINT8 curDemo = 0;
|
||||||
static UINT32 demoDelayLeft;
|
static UINT32 demoDelayLeft;
|
||||||
static UINT32 demoIdleLeft;
|
static UINT32 demoIdleLeft;
|
||||||
|
@ -80,8 +95,6 @@ static patch_t *ttspop5;
|
||||||
static patch_t *ttspop6;
|
static patch_t *ttspop6;
|
||||||
static patch_t *ttspop7;
|
static patch_t *ttspop7;
|
||||||
|
|
||||||
static void F_SkyScroll(INT32 scrollspeed);
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// PROMPT STATE
|
// PROMPT STATE
|
||||||
//
|
//
|
||||||
|
@ -182,101 +195,6 @@ static void F_NewCutscene(const char *basetext)
|
||||||
cutscene_textcount = TICRATE/2;
|
cutscene_textcount = TICRATE/2;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// F_DrawPatchCol
|
|
||||||
//
|
|
||||||
static void F_DrawPatchCol(INT32 x, patch_t *patch, INT32 col)
|
|
||||||
{
|
|
||||||
const column_t *column;
|
|
||||||
const UINT8 *source;
|
|
||||||
UINT8 *desttop, *dest = NULL;
|
|
||||||
const UINT8 *deststop, *destbottom;
|
|
||||||
size_t count;
|
|
||||||
|
|
||||||
desttop = screens[0] + x*vid.dupx;
|
|
||||||
deststop = screens[0] + vid.rowbytes * vid.height;
|
|
||||||
destbottom = desttop + vid.height*vid.width;
|
|
||||||
|
|
||||||
do {
|
|
||||||
INT32 topdelta, prevdelta = -1;
|
|
||||||
column = (column_t *)((UINT8 *)patch + LONG(patch->columnofs[col]));
|
|
||||||
|
|
||||||
// step through the posts in a column
|
|
||||||
while (column->topdelta != 0xff)
|
|
||||||
{
|
|
||||||
topdelta = column->topdelta;
|
|
||||||
if (topdelta <= prevdelta)
|
|
||||||
topdelta += prevdelta;
|
|
||||||
prevdelta = topdelta;
|
|
||||||
source = (const UINT8 *)column + 3;
|
|
||||||
dest = desttop + topdelta*vid.width;
|
|
||||||
count = column->length;
|
|
||||||
|
|
||||||
while (count--)
|
|
||||||
{
|
|
||||||
INT32 dupycount = vid.dupy;
|
|
||||||
|
|
||||||
while (dupycount-- && dest < destbottom)
|
|
||||||
{
|
|
||||||
INT32 dupxcount = vid.dupx;
|
|
||||||
while (dupxcount-- && dest <= deststop)
|
|
||||||
*dest++ = *source;
|
|
||||||
|
|
||||||
dest += (vid.width - vid.dupx);
|
|
||||||
}
|
|
||||||
source++;
|
|
||||||
}
|
|
||||||
column = (const column_t *)((const UINT8 *)column + column->length + 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
desttop += SHORT(patch->height)*vid.dupy*vid.width;
|
|
||||||
} while(dest < destbottom);
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
// F_SkyScroll
|
|
||||||
//
|
|
||||||
static void F_SkyScroll(INT32 scrollspeed)
|
|
||||||
{
|
|
||||||
INT32 scrolled, x, mx, fakedwidth;
|
|
||||||
patch_t *pat;
|
|
||||||
INT16 patwidth;
|
|
||||||
|
|
||||||
pat = W_CachePatchName("TITLESKY", PU_CACHE);
|
|
||||||
|
|
||||||
patwidth = SHORT(pat->width);
|
|
||||||
animtimer = ((finalecount*scrollspeed)/16 + patwidth) % patwidth;
|
|
||||||
|
|
||||||
fakedwidth = vid.width / vid.dupx;
|
|
||||||
|
|
||||||
if (rendermode == render_soft)
|
|
||||||
{ // if only hardware rendering could be this elegant and complete
|
|
||||||
scrolled = (patwidth - animtimer) - 1;
|
|
||||||
for (x = 0, mx = scrolled; x < fakedwidth; x++, mx = (mx+1)%patwidth)
|
|
||||||
F_DrawPatchCol(x, pat, mx);
|
|
||||||
}
|
|
||||||
#ifdef HWRENDER
|
|
||||||
else if (rendermode != render_none)
|
|
||||||
{ // if only software rendering could be this simple and retarded
|
|
||||||
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
|
|
||||||
INT32 y, pw = patwidth * dupz, ph = SHORT(pat->height) * dupz;
|
|
||||||
scrolled = animtimer * dupz;
|
|
||||||
for (x = 0; x < vid.width; x += pw)
|
|
||||||
{
|
|
||||||
for (y = 0; y < vid.height; y += ph)
|
|
||||||
{
|
|
||||||
if (scrolled > 0)
|
|
||||||
V_DrawScaledPatch(scrolled - pw, y, V_NOSCALESTART, pat);
|
|
||||||
|
|
||||||
V_DrawScaledPatch(x + scrolled, y, V_NOSCALESTART, pat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
W_UnlockCachedPatch(pat);
|
|
||||||
}
|
|
||||||
|
|
||||||
// =============
|
// =============
|
||||||
// INTRO SCENE
|
// INTRO SCENE
|
||||||
// =============
|
// =============
|
||||||
|
@ -474,7 +392,7 @@ void F_StartIntro(void)
|
||||||
F_NewCutscene(introtext[0]);
|
F_NewCutscene(introtext[0]);
|
||||||
|
|
||||||
intro_scenenum = 0;
|
intro_scenenum = 0;
|
||||||
finalecount = animtimer = stoptimer = 0;
|
finalecount = animtimer = skullAnimCounter = stoptimer = 0;
|
||||||
roidtics = BASEVIDWIDTH - 64;
|
roidtics = BASEVIDWIDTH - 64;
|
||||||
timetonext = introscenetime[intro_scenenum];
|
timetonext = introscenetime[intro_scenenum];
|
||||||
}
|
}
|
||||||
|
@ -706,7 +624,7 @@ static void F_IntroDrawScene(void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
F_SkyScroll(80*4);
|
F_SkyScroll(80*4, 0, "TITLESKY");
|
||||||
if (timetonext == 6)
|
if (timetonext == 6)
|
||||||
{
|
{
|
||||||
stoptimer = finalecount;
|
stoptimer = finalecount;
|
||||||
|
@ -1489,12 +1407,104 @@ void F_GameEndTicker(void)
|
||||||
// ==============
|
// ==============
|
||||||
// TITLE SCREEN
|
// TITLE SCREEN
|
||||||
// ==============
|
// ==============
|
||||||
|
|
||||||
|
void F_InitMenuPresValues(void)
|
||||||
|
{
|
||||||
|
menuanimtimer = 0;
|
||||||
|
prevMenuId = 0;
|
||||||
|
activeMenuId = MainDef.menuid;
|
||||||
|
|
||||||
|
// Set defaults for presentation values
|
||||||
|
strncpy(curbgname, "TITLESKY", 8);
|
||||||
|
curfadevalue = 16;
|
||||||
|
curhidepics = hidetitlepics;
|
||||||
|
curbgcolor = -1;
|
||||||
|
curbgxspeed = titlescrollxspeed;
|
||||||
|
curbgyspeed = titlescrollyspeed;
|
||||||
|
curbghide = false;
|
||||||
|
|
||||||
|
// Find current presentation values
|
||||||
|
M_SetMenuCurBackground((gamestate == GS_TIMEATTACK) ? "SRB2BACK" : "TITLESKY");
|
||||||
|
M_SetMenuCurFadeValue(16);
|
||||||
|
M_SetMenuCurHideTitlePics();
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// F_SkyScroll
|
||||||
|
//
|
||||||
|
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname)
|
||||||
|
{
|
||||||
|
INT32 xscrolled, x, xneg = (scrollxspeed > 0) - (scrollxspeed < 0), tilex;
|
||||||
|
INT32 yscrolled, y, yneg = (scrollyspeed > 0) - (scrollyspeed < 0), tiley;
|
||||||
|
boolean xispos = (scrollxspeed >= 0), yispos = (scrollyspeed >= 0);
|
||||||
|
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
|
||||||
|
INT16 patwidth, patheight;
|
||||||
|
INT32 pw, ph; // scaled by dupz
|
||||||
|
patch_t *pat;
|
||||||
|
INT32 i, j;
|
||||||
|
|
||||||
|
if (rendermode == render_none)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!patchname || !patchname[0])
|
||||||
|
{
|
||||||
|
V_DrawFill(0, 0, vid.width, vid.height, 31);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!scrollxspeed && !scrollyspeed)
|
||||||
|
{
|
||||||
|
V_DrawPatchFill(W_CachePatchName(patchname, PU_CACHE));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pat = W_CachePatchName(patchname, PU_CACHE);
|
||||||
|
|
||||||
|
patwidth = SHORT(pat->width);
|
||||||
|
patheight = SHORT(pat->height);
|
||||||
|
pw = patwidth * dupz;
|
||||||
|
ph = patheight * dupz;
|
||||||
|
|
||||||
|
tilex = max(FixedCeil(FixedDiv(vid.width, pw)) >> FRACBITS, 1)+2; // one tile on both sides of center
|
||||||
|
tiley = max(FixedCeil(FixedDiv(vid.height, ph)) >> FRACBITS, 1)+2;
|
||||||
|
|
||||||
|
xscrolltimer = ((menuanimtimer*scrollxspeed)/16 + patwidth*xneg) % (patwidth);
|
||||||
|
yscrolltimer = ((menuanimtimer*scrollyspeed)/16 + patheight*yneg) % (patheight);
|
||||||
|
|
||||||
|
// coordinate offsets
|
||||||
|
xscrolled = xscrolltimer * dupz;
|
||||||
|
yscrolled = yscrolltimer * dupz;
|
||||||
|
|
||||||
|
for (x = (xispos) ? -pw*(tilex-1)+pw : 0, i = 0;
|
||||||
|
i < tilex;
|
||||||
|
x += pw, i++)
|
||||||
|
{
|
||||||
|
for (y = (yispos) ? -ph*(tiley-1)+ph : 0, j = 0;
|
||||||
|
j < tiley;
|
||||||
|
y += ph, j++)
|
||||||
|
{
|
||||||
|
V_DrawScaledPatch(
|
||||||
|
(xispos) ? xscrolled - x : x + xscrolled,
|
||||||
|
(yispos) ? yscrolled - y : y + yscrolled,
|
||||||
|
V_NOSCALESTART, pat);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
W_UnlockCachedPatch(pat);
|
||||||
|
}
|
||||||
|
|
||||||
void F_StartTitleScreen(void)
|
void F_StartTitleScreen(void)
|
||||||
{
|
{
|
||||||
S_ChangeMusicInternal("_title", looptitle);
|
if (menupres[MN_MAIN].musname[0])
|
||||||
|
S_ChangeMusic(menupres[MN_MAIN].musname, menupres[MN_MAIN].mustrack, menupres[MN_MAIN].muslooping);
|
||||||
|
else
|
||||||
|
S_ChangeMusicInternal("_title", looptitle);
|
||||||
|
|
||||||
if (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS)
|
if (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS)
|
||||||
|
{
|
||||||
finalecount = 0;
|
finalecount = 0;
|
||||||
|
wipetypepost = menupres[MN_MAIN].enterwipe;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
wipegamestate = GS_TITLESCREEN;
|
wipegamestate = GS_TITLESCREEN;
|
||||||
|
|
||||||
|
@ -1504,6 +1514,7 @@ void F_StartTitleScreen(void)
|
||||||
|
|
||||||
gamestate_t prevwipegamestate = wipegamestate;
|
gamestate_t prevwipegamestate = wipegamestate;
|
||||||
titlemapinaction = TITLEMAP_LOADING;
|
titlemapinaction = TITLEMAP_LOADING;
|
||||||
|
titlemapcameraref = NULL;
|
||||||
gamemap = titlemap;
|
gamemap = titlemap;
|
||||||
|
|
||||||
if (!mapheaderinfo[gamemap-1])
|
if (!mapheaderinfo[gamemap-1])
|
||||||
|
@ -1544,6 +1555,10 @@ void F_StartTitleScreen(void)
|
||||||
camera.chase = true;
|
camera.chase = true;
|
||||||
camera.height = 0;
|
camera.height = 0;
|
||||||
|
|
||||||
|
// Run enter linedef exec for MN_MAIN, since this is where we start
|
||||||
|
if (menupres[MN_MAIN].entertag)
|
||||||
|
P_LinedefExecute(menupres[MN_MAIN].entertag, players[displayplayer].mo, NULL);
|
||||||
|
|
||||||
wipegamestate = prevwipegamestate;
|
wipegamestate = prevwipegamestate;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1557,7 +1572,7 @@ void F_StartTitleScreen(void)
|
||||||
|
|
||||||
// IWAD dependent stuff.
|
// IWAD dependent stuff.
|
||||||
|
|
||||||
animtimer = 0;
|
animtimer = skullAnimCounter = 0;
|
||||||
|
|
||||||
demoDelayLeft = demoDelayTime;
|
demoDelayLeft = demoDelayTime;
|
||||||
demoIdleLeft = demoIdleTime;
|
demoIdleLeft = demoIdleTime;
|
||||||
|
@ -1582,19 +1597,24 @@ void F_StartTitleScreen(void)
|
||||||
// (no longer) De-Demo'd Title Screen
|
// (no longer) De-Demo'd Title Screen
|
||||||
void F_TitleScreenDrawer(void)
|
void F_TitleScreenDrawer(void)
|
||||||
{
|
{
|
||||||
|
boolean hidepics;
|
||||||
|
|
||||||
if (modeattacking)
|
if (modeattacking)
|
||||||
return; // We likely came here from retrying. Don't do a damn thing.
|
return; // We likely came here from retrying. Don't do a damn thing.
|
||||||
|
|
||||||
// Draw that sky!
|
// Draw that sky!
|
||||||
if (!titlemapinaction)
|
if (curbgcolor >= 0)
|
||||||
F_SkyScroll(titlescrollspeed);
|
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
|
||||||
|
else if (!curbghide || !titlemapinaction || gamestate == GS_WAITINGPLAYERS)
|
||||||
|
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
|
||||||
|
|
||||||
// Don't draw outside of the title screen, or if the patch isn't there.
|
// Don't draw outside of the title screen, or if the patch isn't there.
|
||||||
if (!ttwing || (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS))
|
if (!ttwing || (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// rei|miru: use title pics?
|
// rei|miru: use title pics?
|
||||||
if (hidetitlepics)
|
hidepics = curhidepics;
|
||||||
|
if (hidepics)
|
||||||
#ifdef HAVE_BLUA
|
#ifdef HAVE_BLUA
|
||||||
goto luahook;
|
goto luahook;
|
||||||
#else
|
#else
|
||||||
|
@ -1644,6 +1664,14 @@ luahook:
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// separate animation timer for backgrounds, since we also count
|
||||||
|
// during GS_TIMEATTACK
|
||||||
|
void F_MenuPresTicker(boolean run)
|
||||||
|
{
|
||||||
|
if (run)
|
||||||
|
menuanimtimer++;
|
||||||
|
}
|
||||||
|
|
||||||
// (no longer) De-Demo'd Title Screen
|
// (no longer) De-Demo'd Title Screen
|
||||||
void F_TitleScreenTicker(boolean run)
|
void F_TitleScreenTicker(boolean run)
|
||||||
{
|
{
|
||||||
|
@ -1661,22 +1689,28 @@ void F_TitleScreenTicker(boolean run)
|
||||||
mobj_t *mo2;
|
mobj_t *mo2;
|
||||||
mobj_t *cameraref = NULL;
|
mobj_t *cameraref = NULL;
|
||||||
|
|
||||||
for (th = thinkercap.next; th != &thinkercap; th = th->next)
|
// If there's a Line 422 Switch Cut-Away view, don't force us.
|
||||||
|
if (!titlemapcameraref || titlemapcameraref->type != MT_ALTVIEWMAN)
|
||||||
{
|
{
|
||||||
if (th->function.acp1 != (actionf_p1)P_MobjThinker) // Not a mobj thinker
|
for (th = thinkercap.next; th != &thinkercap; th = th->next)
|
||||||
continue;
|
{
|
||||||
|
if (th->function.acp1 != (actionf_p1)P_MobjThinker) // Not a mobj thinker
|
||||||
|
continue;
|
||||||
|
|
||||||
mo2 = (mobj_t *)th;
|
mo2 = (mobj_t *)th;
|
||||||
|
|
||||||
if (!mo2)
|
if (!mo2)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (mo2->type != MT_ALTVIEWMAN)
|
if (mo2->type != MT_ALTVIEWMAN)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
cameraref = mo2;
|
cameraref = titlemapcameraref = mo2;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
cameraref = titlemapcameraref;
|
||||||
|
|
||||||
if (cameraref)
|
if (cameraref)
|
||||||
{
|
{
|
||||||
|
@ -1690,7 +1724,7 @@ void F_TitleScreenTicker(boolean run)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Default behavior: Do a lil' camera spin if a title map is loaded;
|
// Default behavior: Do a lil' camera spin if a title map is loaded;
|
||||||
camera.angle += titlescrollspeed*ANG1/64;
|
camera.angle += titlescrollxspeed*ANG1/64;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -40,6 +40,7 @@ void F_TextPromptTicker(void);
|
||||||
void F_GameEndDrawer(void);
|
void F_GameEndDrawer(void);
|
||||||
void F_IntroDrawer(void);
|
void F_IntroDrawer(void);
|
||||||
void F_TitleScreenDrawer(void);
|
void F_TitleScreenDrawer(void);
|
||||||
|
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname);
|
||||||
|
|
||||||
void F_GameEvaluationDrawer(void);
|
void F_GameEvaluationDrawer(void);
|
||||||
void F_StartGameEvaluation(void);
|
void F_StartGameEvaluation(void);
|
||||||
|
@ -69,7 +70,8 @@ void F_StartContinue(void);
|
||||||
void F_ContinueTicker(void);
|
void F_ContinueTicker(void);
|
||||||
void F_ContinueDrawer(void);
|
void F_ContinueDrawer(void);
|
||||||
|
|
||||||
extern INT32 titlescrollspeed;
|
extern INT32 titlescrollxspeed;
|
||||||
|
extern INT32 titlescrollyspeed;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
|
@ -78,17 +80,38 @@ typedef enum
|
||||||
TITLEMAP_RUNNING
|
TITLEMAP_RUNNING
|
||||||
} titlemap_enum;
|
} titlemap_enum;
|
||||||
|
|
||||||
|
// Current menu parameters
|
||||||
|
|
||||||
extern UINT8 titlemapinaction;
|
extern UINT8 titlemapinaction;
|
||||||
|
extern mobj_t *titlemapcameraref;
|
||||||
|
extern char curbgname[8];
|
||||||
|
extern SINT8 curfadevalue;
|
||||||
|
extern boolean curhidepics;
|
||||||
|
extern INT32 curbgcolor;
|
||||||
|
extern INT32 curbgxspeed;
|
||||||
|
extern INT32 curbgyspeed;
|
||||||
|
extern boolean curbghide;
|
||||||
|
|
||||||
|
#define TITLEBACKGROUNDACTIVE (curfadevalue >= 0 || curbgname[0])
|
||||||
|
|
||||||
|
void F_InitMenuPresValues(void);
|
||||||
|
void F_MenuPresTicker(boolean run);
|
||||||
|
|
||||||
//
|
//
|
||||||
// WIPE
|
// WIPE
|
||||||
//
|
//
|
||||||
|
// HACK for menu fading while titlemapinaction; skips the level check
|
||||||
|
#define FORCEWIPE -3
|
||||||
|
#define FORCEWIPEOFF -2
|
||||||
|
|
||||||
extern boolean WipeInAction;
|
extern boolean WipeInAction;
|
||||||
extern INT32 lastwipetic;
|
extern INT32 lastwipetic;
|
||||||
|
|
||||||
void F_WipeStartScreen(void);
|
void F_WipeStartScreen(void);
|
||||||
void F_WipeEndScreen(void);
|
void F_WipeEndScreen(void);
|
||||||
void F_RunWipe(UINT8 wipetype, boolean drawMenu);
|
void F_RunWipe(UINT8 wipetype, boolean drawMenu);
|
||||||
|
tic_t F_GetWipeLength(UINT8 wipetype);
|
||||||
|
boolean F_WipeExists(UINT8 wipetype);
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
|
|
45
src/f_wipe.c
45
src/f_wipe.c
|
@ -378,3 +378,48 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
||||||
WipeInAction = false;
|
WipeInAction = false;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Returns tic length of wipe
|
||||||
|
* One lump equals one tic
|
||||||
|
*/
|
||||||
|
tic_t F_GetWipeLength(UINT8 wipetype)
|
||||||
|
{
|
||||||
|
#ifdef NOWIPE
|
||||||
|
return 0;
|
||||||
|
#else
|
||||||
|
static char lumpname[10] = "FADEmmss";
|
||||||
|
lumpnum_t lumpnum;
|
||||||
|
UINT8 wipeframe;
|
||||||
|
|
||||||
|
if (wipetype > 99)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
for (wipeframe = 0; wipeframe < 100; wipeframe++)
|
||||||
|
{
|
||||||
|
sprintf(&lumpname[4], "%.2hu%.2hu", (UINT16)wipetype, (UINT16)wipeframe);
|
||||||
|
|
||||||
|
lumpnum = W_CheckNumForName(lumpname);
|
||||||
|
if (lumpnum == LUMPERROR)
|
||||||
|
return --wipeframe;
|
||||||
|
}
|
||||||
|
return --wipeframe;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean F_WipeExists(UINT8 wipetype)
|
||||||
|
{
|
||||||
|
#ifdef NOWIPE
|
||||||
|
return false;
|
||||||
|
#else
|
||||||
|
static char lumpname[10] = "FADEmm00";
|
||||||
|
lumpnum_t lumpnum;
|
||||||
|
|
||||||
|
if (wipetype > 99)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
sprintf(&lumpname[4], "%.2hu00", (UINT16)wipetype);
|
||||||
|
|
||||||
|
lumpnum = W_CheckNumForName(lumpname);
|
||||||
|
return !(lumpnum == LUMPERROR);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
|
@ -2020,6 +2020,7 @@ void G_Ticker(boolean run)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GS_TIMEATTACK:
|
case GS_TIMEATTACK:
|
||||||
|
F_MenuPresTicker(run);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GS_INTRO:
|
case GS_INTRO:
|
||||||
|
@ -2059,6 +2060,7 @@ void G_Ticker(boolean run)
|
||||||
if (titlemapinaction) P_Ticker(run); // then intentionally fall through
|
if (titlemapinaction) P_Ticker(run); // then intentionally fall through
|
||||||
/* FALLTHRU */
|
/* FALLTHRU */
|
||||||
case GS_WAITINGPLAYERS:
|
case GS_WAITINGPLAYERS:
|
||||||
|
F_MenuPresTicker(run);
|
||||||
F_TitleScreenTicker(run);
|
F_TitleScreenTicker(run);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
666
src/m_menu.c
666
src/m_menu.c
File diff suppressed because it is too large
Load diff
152
src/m_menu.h
152
src/m_menu.h
|
@ -22,6 +22,140 @@
|
||||||
//
|
//
|
||||||
// MENUS
|
// MENUS
|
||||||
//
|
//
|
||||||
|
|
||||||
|
// If menu hierarchies go deeper, change this up to 5.
|
||||||
|
// Zero-based, inclusive.
|
||||||
|
#define NUMMENULEVELS 3
|
||||||
|
#define MENUBITS 6
|
||||||
|
|
||||||
|
// Menu IDs sectioned by numeric places to signify hierarchy
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
MN_NONE,
|
||||||
|
|
||||||
|
MN_MAIN,
|
||||||
|
|
||||||
|
// Single Player
|
||||||
|
MN_SP_MAIN,
|
||||||
|
|
||||||
|
MN_SP_LOAD,
|
||||||
|
MN_SP_PLAYER,
|
||||||
|
|
||||||
|
MN_SP_LEVELSELECT,
|
||||||
|
MN_SP_LEVELSTATS,
|
||||||
|
|
||||||
|
MN_SP_TIMEATTACK,
|
||||||
|
MN_SP_TIMEATTACK_LEVELSELECT,
|
||||||
|
MN_SP_GUESTREPLAY,
|
||||||
|
MN_SP_REPLAY,
|
||||||
|
MN_SP_GHOST,
|
||||||
|
|
||||||
|
MN_SP_NIGHTSATTACK,
|
||||||
|
MN_SP_NIGHTS_LEVELSELECT,
|
||||||
|
MN_SP_NIGHTS_GUESTREPLAY,
|
||||||
|
MN_SP_NIGHTS_REPLAY,
|
||||||
|
MN_SP_NIGHTS_GHOST,
|
||||||
|
|
||||||
|
// Multiplayer
|
||||||
|
MN_MP_MAIN,
|
||||||
|
MN_MP_SPLITSCREEN, // SplitServer
|
||||||
|
MN_MP_SERVER,
|
||||||
|
MN_MP_CONNECT,
|
||||||
|
MN_MP_ROOM,
|
||||||
|
MN_MP_PLAYERSETUP, // MP_PlayerSetupDef shared with SPLITSCREEN if #defined NONET
|
||||||
|
|
||||||
|
// Options
|
||||||
|
MN_OP_MAIN,
|
||||||
|
|
||||||
|
MN_OP_P1CONTROLS,
|
||||||
|
MN_OP_CHANGECONTROLS, // OP_ChangeControlsDef shared with P2
|
||||||
|
MN_OP_P1MOUSE,
|
||||||
|
MN_OP_P1JOYSTICK,
|
||||||
|
MN_OP_JOYSTICKSET, // OP_JoystickSetDef shared with P2
|
||||||
|
|
||||||
|
MN_OP_P2CONTROLS,
|
||||||
|
MN_OP_P2MOUSE,
|
||||||
|
MN_OP_P2JOYSTICK,
|
||||||
|
|
||||||
|
MN_OP_VIDEO,
|
||||||
|
MN_OP_VIDEOMODE,
|
||||||
|
MN_OP_COLOR,
|
||||||
|
MN_OP_OPENGL,
|
||||||
|
MN_OP_OPENGL_LIGHTING,
|
||||||
|
MN_OP_OPENGL_FOG,
|
||||||
|
MN_OP_OPENGL_COLOR,
|
||||||
|
|
||||||
|
MN_OP_SOUND,
|
||||||
|
|
||||||
|
MN_OP_SERVER,
|
||||||
|
MN_OP_MONITORTOGGLE,
|
||||||
|
|
||||||
|
MN_OP_DATA,
|
||||||
|
MN_OP_ADDONS,
|
||||||
|
MN_OP_SCREENSHOTS,
|
||||||
|
MN_OP_ERASEDATA,
|
||||||
|
|
||||||
|
// Secrets
|
||||||
|
MN_SR_MAIN,
|
||||||
|
MN_SR_PANDORA,
|
||||||
|
MN_SR_LEVELSELECT,
|
||||||
|
MN_SR_UNLOCKCHECKLIST,
|
||||||
|
MN_SR_EMBLEMHINT,
|
||||||
|
|
||||||
|
// Addons (Part of MISC, but let's make it our own)
|
||||||
|
MN_AD_MAIN,
|
||||||
|
|
||||||
|
// MISC
|
||||||
|
// MN_MESSAGE,
|
||||||
|
// MN_SPAUSE,
|
||||||
|
|
||||||
|
// MN_MPAUSE,
|
||||||
|
// MN_SCRAMBLETEAM,
|
||||||
|
// MN_CHANGETEAM,
|
||||||
|
// MN_CHANGELEVEL,
|
||||||
|
|
||||||
|
// MN_MAPAUSE,
|
||||||
|
// MN_HELP,
|
||||||
|
|
||||||
|
MN_SPECIAL,
|
||||||
|
NUMMENUTYPES,
|
||||||
|
} menutype_t; // up to 63; MN_SPECIAL = 53
|
||||||
|
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
char bgname[8]; // name for background gfx lump; lays over titlemap if this is set
|
||||||
|
SINT8 hidetitlepics; // hide title gfx per menu; -1 means undefined, inherits global setting
|
||||||
|
INT32 titlescrollxspeed; // background gfx scroll per menu; inherits global setting
|
||||||
|
INT32 titlescrollyspeed; // y scroll
|
||||||
|
INT32 bgcolor; // fill color, overrides bg name. -1 means follow bg name rules.
|
||||||
|
boolean bghide; // for titlemaps, hide the background.
|
||||||
|
|
||||||
|
char musname[7]; ///< Music track to play. "" for no music.
|
||||||
|
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
|
||||||
|
boolean muslooping; ///< Loop the music
|
||||||
|
boolean musstop; ///< Don't play any music
|
||||||
|
boolean musignore; ///< Let the current music keep playing
|
||||||
|
|
||||||
|
SINT8 fadestrength; // darken background when displaying this menu, strength 0-31 or -1 for undefined
|
||||||
|
boolean enterbubble; // run all entrance line execs after common ancestor and up to child. If false, only run the child's exec
|
||||||
|
boolean exitbubble; // run all exit line execs from child and up to before common ancestor. If false, only run the child's exec
|
||||||
|
INT32 entertag; // line exec to run on menu enter, if titlemap
|
||||||
|
INT32 exittag; // line exec to run on menu exit, if titlemap
|
||||||
|
INT16 enterwipe; // wipe type to run on menu enter, -1 means default
|
||||||
|
INT16 exitwipe; // wipe type to run on menu exit, -1 means default
|
||||||
|
} menupres_t;
|
||||||
|
|
||||||
|
extern menupres_t menupres[NUMMENUTYPES];
|
||||||
|
extern UINT32 prevMenuId;
|
||||||
|
extern UINT32 activeMenuId;
|
||||||
|
|
||||||
|
void M_InitMenuPresTables(void);
|
||||||
|
UINT8 M_GetYoungestChildMenu(void);
|
||||||
|
void M_ChangeMenuMusic(const char *defaultmusname, boolean defaultmuslooping);
|
||||||
|
void M_SetMenuCurBackground(const char *defaultname);
|
||||||
|
void M_SetMenuCurFadeValue(UINT8 defaultvalue);
|
||||||
|
void M_SetMenuCurHideTitlePics(void);
|
||||||
|
|
||||||
// Called by main loop,
|
// Called by main loop,
|
||||||
// saves config file and calls I_Quit when user exits.
|
// saves config file and calls I_Quit when user exits.
|
||||||
// Even when the menu is not displayed,
|
// Even when the menu is not displayed,
|
||||||
|
@ -156,6 +290,7 @@ typedef struct menuitem_s
|
||||||
|
|
||||||
typedef struct menu_s
|
typedef struct menu_s
|
||||||
{
|
{
|
||||||
|
UINT32 menuid; // ID to encode menu type and hierarchy
|
||||||
const char *menutitlepic;
|
const char *menutitlepic;
|
||||||
INT16 numitems; // # of menu items
|
INT16 numitems; // # of menu items
|
||||||
struct menu_s *prevMenu; // previous menu
|
struct menu_s *prevMenu; // previous menu
|
||||||
|
@ -262,8 +397,9 @@ void Screenshot_option_Onchange(void);
|
||||||
void Addons_option_Onchange(void);
|
void Addons_option_Onchange(void);
|
||||||
|
|
||||||
// These defines make it a little easier to make menus
|
// These defines make it a little easier to make menus
|
||||||
#define DEFAULTMENUSTYLE(header, source, prev, x, y)\
|
#define DEFAULTMENUSTYLE(id, header, source, prev, x, y)\
|
||||||
{\
|
{\
|
||||||
|
id,\
|
||||||
header,\
|
header,\
|
||||||
sizeof(source)/sizeof(menuitem_t),\
|
sizeof(source)/sizeof(menuitem_t),\
|
||||||
prev,\
|
prev,\
|
||||||
|
@ -274,8 +410,9 @@ void Addons_option_Onchange(void);
|
||||||
NULL\
|
NULL\
|
||||||
}
|
}
|
||||||
|
|
||||||
#define DEFAULTSCROLLMENUSTYLE(header, source, prev, x, y)\
|
#define DEFAULTSCROLLMENUSTYLE(id, header, source, prev, x, y)\
|
||||||
{\
|
{\
|
||||||
|
id,\
|
||||||
header,\
|
header,\
|
||||||
sizeof(source)/sizeof(menuitem_t),\
|
sizeof(source)/sizeof(menuitem_t),\
|
||||||
prev,\
|
prev,\
|
||||||
|
@ -288,6 +425,7 @@ void Addons_option_Onchange(void);
|
||||||
|
|
||||||
#define PAUSEMENUSTYLE(source, x, y)\
|
#define PAUSEMENUSTYLE(source, x, y)\
|
||||||
{\
|
{\
|
||||||
|
MN_SPECIAL,\
|
||||||
NULL,\
|
NULL,\
|
||||||
sizeof(source)/sizeof(menuitem_t),\
|
sizeof(source)/sizeof(menuitem_t),\
|
||||||
NULL,\
|
NULL,\
|
||||||
|
@ -298,8 +436,9 @@ void Addons_option_Onchange(void);
|
||||||
NULL\
|
NULL\
|
||||||
}
|
}
|
||||||
|
|
||||||
#define CENTERMENUSTYLE(header, source, prev, y)\
|
#define CENTERMENUSTYLE(id, header, source, prev, y)\
|
||||||
{\
|
{\
|
||||||
|
id,\
|
||||||
header,\
|
header,\
|
||||||
sizeof(source)/sizeof(menuitem_t),\
|
sizeof(source)/sizeof(menuitem_t),\
|
||||||
prev,\
|
prev,\
|
||||||
|
@ -310,8 +449,9 @@ void Addons_option_Onchange(void);
|
||||||
NULL\
|
NULL\
|
||||||
}
|
}
|
||||||
|
|
||||||
#define MAPPLATTERMENUSTYLE(header, source)\
|
#define MAPPLATTERMENUSTYLE(id, header, source)\
|
||||||
{\
|
{\
|
||||||
|
id,\
|
||||||
header,\
|
header,\
|
||||||
sizeof (source)/sizeof (menuitem_t),\
|
sizeof (source)/sizeof (menuitem_t),\
|
||||||
&MainDef,\
|
&MainDef,\
|
||||||
|
@ -322,8 +462,9 @@ void Addons_option_Onchange(void);
|
||||||
NULL\
|
NULL\
|
||||||
}
|
}
|
||||||
|
|
||||||
#define CONTROLMENUSTYLE(source, prev)\
|
#define CONTROLMENUSTYLE(id, source, prev)\
|
||||||
{\
|
{\
|
||||||
|
id,\
|
||||||
"M_CONTRO",\
|
"M_CONTRO",\
|
||||||
sizeof (source)/sizeof (menuitem_t),\
|
sizeof (source)/sizeof (menuitem_t),\
|
||||||
prev,\
|
prev,\
|
||||||
|
@ -336,6 +477,7 @@ void Addons_option_Onchange(void);
|
||||||
|
|
||||||
#define IMAGEDEF(source)\
|
#define IMAGEDEF(source)\
|
||||||
{\
|
{\
|
||||||
|
MN_SPECIAL,\
|
||||||
NULL,\
|
NULL,\
|
||||||
sizeof (source)/sizeof (menuitem_t),\
|
sizeof (source)/sizeof (menuitem_t),\
|
||||||
NULL,\
|
NULL,\
|
||||||
|
|
|
@ -2679,7 +2679,7 @@ boolean P_SetupLevel(boolean skipprecip)
|
||||||
players[consoleplayer].viewz = 1;
|
players[consoleplayer].viewz = 1;
|
||||||
|
|
||||||
// Cancel all d_main.c fadeouts (keep fade in though).
|
// Cancel all d_main.c fadeouts (keep fade in though).
|
||||||
wipegamestate = -2;
|
wipegamestate = FORCEWIPEOFF;
|
||||||
|
|
||||||
// Special stage fade to white
|
// Special stage fade to white
|
||||||
// This is handled BEFORE sounds are stopped.
|
// This is handled BEFORE sounds are stopped.
|
||||||
|
@ -2723,18 +2723,27 @@ boolean P_SetupLevel(boolean skipprecip)
|
||||||
// As oddly named as this is, this handles music only.
|
// As oddly named as this is, this handles music only.
|
||||||
// We should be fine starting it here.
|
// We should be fine starting it here.
|
||||||
S_Start();
|
S_Start();
|
||||||
|
}
|
||||||
|
|
||||||
// Let's fade to black here
|
// Let's fade to black here
|
||||||
// But only if we didn't do the special stage wipe
|
// But only if we didn't do the special stage wipe
|
||||||
if (rendermode != render_none && !ranspecialwipe)
|
if (rendermode != render_none && !ranspecialwipe)
|
||||||
{
|
{
|
||||||
F_WipeStartScreen();
|
F_WipeStartScreen();
|
||||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
||||||
|
|
||||||
F_WipeEndScreen();
|
F_WipeEndScreen();
|
||||||
F_RunWipe(wipedefs[wipe_level_toblack], false);
|
// for titlemap: run a specific wipe if specified
|
||||||
}
|
// needed for exiting time attack
|
||||||
|
if (wipetypepre != INT16_MAX)
|
||||||
|
F_RunWipe(
|
||||||
|
(wipetypepre >= 0 && F_WipeExists(wipetypepre)) ? wipetypepre : wipedefs[wipe_level_toblack],
|
||||||
|
false);
|
||||||
|
wipetypepre = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!titlemapinaction)
|
||||||
|
{
|
||||||
if (ranspecialwipe == 2)
|
if (ranspecialwipe == 2)
|
||||||
{
|
{
|
||||||
pausedelay = -3; // preticker plus one
|
pausedelay = -3; // preticker plus one
|
||||||
|
|
12
src/p_spec.c
12
src/p_spec.c
|
@ -2619,7 +2619,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
||||||
|
|
||||||
case 413: // Change music
|
case 413: // Change music
|
||||||
// console player only unless NOCLIMB is set
|
// console player only unless NOCLIMB is set
|
||||||
if ((line->flags & ML_NOCLIMB) || (mo && mo->player && P_IsLocalPlayer(mo->player)))
|
if ((line->flags & ML_NOCLIMB) || (mo && mo->player && P_IsLocalPlayer(mo->player)) || titlemapinaction)
|
||||||
{
|
{
|
||||||
boolean musicsame = (!sides[line->sidenum[0]].text[0] || !strnicmp(sides[line->sidenum[0]].text, S_MusicName(), 7));
|
boolean musicsame = (!sides[line->sidenum[0]].text[0] || !strnicmp(sides[line->sidenum[0]].text, S_MusicName(), 7));
|
||||||
UINT16 tracknum = (UINT16)max(sides[line->sidenum[0]].bottomtexture, 0);
|
UINT16 tracknum = (UINT16)max(sides[line->sidenum[0]].bottomtexture, 0);
|
||||||
|
@ -2970,7 +2970,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
||||||
{
|
{
|
||||||
mobj_t *altview;
|
mobj_t *altview;
|
||||||
|
|
||||||
if (!mo || !mo->player) // only players have views
|
if ((!mo || !mo->player) && !titlemapinaction) // only players have views, and title screens
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((secnum = P_FindSectorFromLineTag(line, -1)) < 0)
|
if ((secnum = P_FindSectorFromLineTag(line, -1)) < 0)
|
||||||
|
@ -2980,6 +2980,14 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
||||||
if (!altview)
|
if (!altview)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// If titlemap, set the camera ref for title's thinker
|
||||||
|
// This is not revoked until overwritten; awayviewtics is ignored
|
||||||
|
if (titlemapinaction)
|
||||||
|
{
|
||||||
|
titlemapcameraref = altview;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
P_SetTarget(&mo->player->awayviewmobj, altview);
|
P_SetTarget(&mo->player->awayviewmobj, altview);
|
||||||
mo->player->awayviewtics = P_AproxDistance(line->dx, line->dy)>>FRACBITS;
|
mo->player->awayviewtics = P_AproxDistance(line->dx, line->dy)>>FRACBITS;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue