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https://git.do.srb2.org/STJr/SRB2.git
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lua stuff
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parent
ebc22b9df8
commit
26569f494b
3 changed files with 107 additions and 1 deletions
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@ -538,4 +538,7 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
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/// SRB2CB itself ported this from PrBoom+
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#define NEWCLIP
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/// Cache patches in Lua more safely, so that renderer switching can work.
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#define LUA_PATCH_SAFETY
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#endif // __DOOMDEF__
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@ -34,6 +34,11 @@ static UINT8 hud_enabled[(hud_MAX/8)+1];
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static UINT8 hudAvailable; // hud hooks field
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#ifdef LUA_PATCH_SAFETY
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static patchinfo_t *patchinfo, *patchinfohead;
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static int numluapatches;
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#endif
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// must match enum hud in lua_hud.h
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static const char *const hud_disable_options[] = {
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"stagetitle",
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@ -231,12 +236,17 @@ static int colormap_get(lua_State *L)
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static int patch_get(lua_State *L)
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{
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#ifdef LUA_PATCH_SAFETY
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patch_t *patch = *((patch_t **)luaL_checkudata(L, 1, META_PATCH));
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#else
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patchinfo_t *patch = *((patchinfo_t **)luaL_checkudata(L, 1, META_PATCH));
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#endif
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enum patch field = luaL_checkoption(L, 2, NULL, patch_opt);
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// patches are CURRENTLY always valid, expected to be cached with PU_STATIC
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// this may change in the future, so patch.valid still exists
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I_Assert(patch != NULL);
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if (!patch)
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return LUA_ErrInvalid(L, "patch_t");
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switch (field)
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{
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@ -333,8 +343,59 @@ static int libd_patchExists(lua_State *L)
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static int libd_cachePatch(lua_State *L)
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{
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#ifdef LUA_PATCH_SAFETY
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int i;
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lumpnum_t lumpnum;
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patchinfo_t *luapat;
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patch_t *realpatch;
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HUDONLY
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luapat = patchinfohead;
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lumpnum = W_CheckNumForName(luaL_checkstring(L, 1));
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if (lumpnum == LUMPERROR)
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lumpnum = W_GetNumForName("MISSING");
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for (i = 0; i < numluapatches; i++)
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{
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// check if already cached
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if (luapat->wadnum == WADFILENUM(lumpnum) && luapat->lumpnum == LUMPNUM(lumpnum))
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{
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LUA_PushUserdata(L, luapat, META_PATCH);
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return 1;
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}
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luapat = luapat->next;
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if (!luapat)
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break;
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}
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if (numluapatches > 0)
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{
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patchinfo->next = Z_Malloc(sizeof(patchinfo_t), PU_STATIC, NULL);
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patchinfo = patchinfo->next;
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}
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else
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{
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patchinfo = Z_Malloc(sizeof(patchinfo_t), PU_STATIC, NULL);
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patchinfohead = patchinfo;
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}
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realpatch = W_CachePatchNum(lumpnum, PU_PATCH);
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patchinfo->width = realpatch->width;
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patchinfo->height = realpatch->height;
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patchinfo->leftoffset = realpatch->leftoffset;
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patchinfo->topoffset = realpatch->topoffset;
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patchinfo->wadnum = WADFILENUM(lumpnum);
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patchinfo->lumpnum = LUMPNUM(lumpnum);
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LUA_PushUserdata(L, patchinfo, META_PATCH);
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numluapatches++;
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#else
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HUDONLY
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LUA_PushUserdata(L, W_CachePatchName(luaL_checkstring(L, 1), PU_PATCH), META_PATCH);
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#endif
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return 1;
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}
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@ -342,12 +403,22 @@ static int libd_draw(lua_State *L)
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{
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INT32 x, y, flags;
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patch_t *patch;
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#ifdef LUA_PATCH_SAFETY
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patchinfo_t *luapat;
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#endif
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const UINT8 *colormap = NULL;
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HUDONLY
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x = luaL_checkinteger(L, 1);
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y = luaL_checkinteger(L, 2);
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#ifdef LUA_PATCH_SAFETY
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luapat = *((patchinfo_t **)luaL_checkudata(L, 3, META_PATCH));
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patch = W_CachePatchNum((luapat->wadnum<<16)+luapat->lumpnum, PU_PATCH);
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#else
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patch = *((patch_t **)luaL_checkudata(L, 3, META_PATCH));
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if (!patch)
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return LUA_ErrInvalid(L, "patch_t");
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#endif
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flags = luaL_optinteger(L, 4, 0);
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if (!lua_isnoneornil(L, 5))
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colormap = *((UINT8 **)luaL_checkudata(L, 5, META_COLORMAP));
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@ -363,6 +434,9 @@ static int libd_drawScaled(lua_State *L)
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fixed_t x, y, scale;
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INT32 flags;
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patch_t *patch;
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#ifdef LUA_PATCH_SAFETY
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patchinfo_t *luapat;
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#endif
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const UINT8 *colormap = NULL;
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HUDONLY
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@ -371,7 +445,14 @@ static int libd_drawScaled(lua_State *L)
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scale = luaL_checkinteger(L, 3);
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if (scale < 0)
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return luaL_error(L, "negative scale");
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#ifdef LUA_PATCH_SAFETY
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luapat = *((patchinfo_t **)luaL_checkudata(L, 4, META_PATCH));
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patch = W_CachePatchNum((luapat->wadnum<<16)+luapat->lumpnum, PU_PATCH);
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#else
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patch = *((patch_t **)luaL_checkudata(L, 4, META_PATCH));
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if (!patch)
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return LUA_ErrInvalid(L, "patch_t");
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#endif
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flags = luaL_optinteger(L, 5, 0);
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if (!lua_isnoneornil(L, 6))
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colormap = *((UINT8 **)luaL_checkudata(L, 6, META_COLORMAP));
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@ -659,6 +740,10 @@ int LUA_HudLib(lua_State *L)
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{
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memset(hud_enabled, 0xff, (hud_MAX/8)+1);
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#ifdef LUA_PATCH_SAFETY
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numluapatches = 0;
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#endif
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lua_newtable(L); // HUD registry table
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lua_newtable(L);
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luaL_register(L, NULL, lib_draw);
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18
src/r_defs.h
18
src/r_defs.h
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@ -726,6 +726,24 @@ typedef struct
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#pragma pack()
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#endif
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// Same as a patch_t, except just the header
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// and the wadnum/lumpnum combination that points
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// to wherever the patch is in memory.
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struct patchinfo_s
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{
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INT16 width; // bounding box size
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INT16 height;
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INT16 leftoffset; // pixels to the left of origin
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INT16 topoffset; // pixels below the origin
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UINT16 wadnum; // the software patch lump num for when the patch
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UINT16 lumpnum; // was flushed, and we need to re-create it
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// next patchinfo_t in memory
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struct patchinfo_s *next;
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};
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typedef struct patchinfo_s patchinfo_t;
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//
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// Sprites are patches with a special naming convention so they can be
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// recognized by R_InitSprites.
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