Initialize pitch and roll on textmap mapthings too.

This commit is contained in:
Nev3r 2020-04-22 09:00:29 +02:00
parent 188ad67c58
commit 1afb0eb79f

View file

@ -1797,7 +1797,7 @@ static void P_LoadTextmap(void)
{
// Defaults.
mt->x = mt->y = 0;
mt->angle = 0;
mt->angle = mt->pitch = mt->roll = 0;
mt->type = 0;
mt->options = 0;
mt->z = 0;