From 1aa9ba1447a970638c99be8e62767f993c1fdf4e Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Wed, 29 Dec 2021 08:31:47 +0100 Subject: [PATCH] Delete removed mobj types from deh_tables.c --- src/deh_tables.c | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/src/deh_tables.c b/src/deh_tables.c index f4074cf08..f73f10151 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -4113,17 +4113,7 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t "MT_FINISHFLAG", // Finish flag // Ambient Sounds - "MT_AWATERA", // Ambient Water Sound 1 - "MT_AWATERB", // Ambient Water Sound 2 - "MT_AWATERC", // Ambient Water Sound 3 - "MT_AWATERD", // Ambient Water Sound 4 - "MT_AWATERE", // Ambient Water Sound 5 - "MT_AWATERF", // Ambient Water Sound 6 - "MT_AWATERG", // Ambient Water Sound 7 - "MT_AWATERH", // Ambient Water Sound 8 - "MT_RANDOMAMBIENT", - "MT_RANDOMAMBIENT2", - "MT_MACHINEAMBIENCE", + "MT_AMBIENT", "MT_CORK", "MT_LHRT", @@ -4227,7 +4217,6 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t "MT_CRUMBLEOBJ", // Sound generator for crumbling platform "MT_TUBEWAYPOINT", "MT_PUSH", - "MT_PULL", "MT_GHOST", "MT_OVERLAY", "MT_ANGLEMAN",