From 19d94e9644fa4a0b17ab725ce07283c806464bc3 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 3 Dec 2018 07:32:03 -0500 Subject: [PATCH] Revert "Make pause key bring up the menu if it's a joy button" This reverts commit f5c1f4d5f2e12dec2fe5b80a6e370fb2c3e63803. --- src/m_menu.c | 31 +------------------------------ 1 file changed, 1 insertion(+), 30 deletions(-) diff --git a/src/m_menu.c b/src/m_menu.c index 6a1d6b4a6..c491396dc 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -225,7 +225,6 @@ static void M_SelectableClearMenus(INT32 choice); static void M_Retry(INT32 choice); static void M_EndGame(INT32 choice); static void M_MapChange(INT32 choice); -static void M_Pause(INT32 choice); static void M_ChangeLevel(INT32 choice); static void M_ConfirmSpectate(INT32 choice); static void M_ConfirmEnterGame(INT32 choice); @@ -481,8 +480,6 @@ typedef enum // --------------------- static menuitem_t MPauseMenu[] = { - {IT_STRING | IT_CALL, NULL, "Pause", M_Pause, 0}, - {IT_STRING | IT_SUBMENU, NULL, "Scramble Teams...", &MISC_ScrambleTeamDef, 16}, {IT_STRING | IT_CALL, NULL, "Switch Map..." , M_MapChange, 24}, @@ -502,8 +499,7 @@ static menuitem_t MPauseMenu[] = typedef enum { - mpause_pause = 0, - mpause_scramble, + mpause_scramble = 0, mpause_switchmap, mpause_continue, @@ -2102,11 +2098,6 @@ boolean M_Responder(event_t *ev) { ch = ev->data1; - // Pause by joystick means you bring up the menu - if (ch >= KEY_JOY1 && ch < KEY_JOY1 + JOYBUTTONS + JOYHATS*4 && - (ch == gamecontrol[gc_pause][0] || ch == gamecontrol[gc_pause][1])) - ch = KEY_ESCAPE; - // added 5-2-98 remap virtual keys (mouse & joystick buttons) switch (ch) { @@ -2221,11 +2212,6 @@ boolean M_Responder(event_t *ev) // F-Keys if (!menuactive) { - // Pause by joystick means you bring up the menu - if (ch >= KEY_JOY1 && ch < KEY_JOY1 + JOYBUTTONS + JOYHATS*4 && - (ch == gamecontrol[gc_pause][0] || ch == gamecontrol[gc_pause][1])) - ch = KEY_ESCAPE; - noFurtherInput = true; switch (ch) { @@ -2613,7 +2599,6 @@ void M_StartControlPanel(void) } else // multiplayer { - MPauseMenu[mpause_pause].status = IT_DISABLED; MPauseMenu[mpause_switchmap].status = IT_DISABLED; MPauseMenu[mpause_scramble].status = IT_DISABLED; MPauseMenu[mpause_psetupsplit].status = IT_DISABLED; @@ -2626,15 +2611,8 @@ void M_StartControlPanel(void) if ((server || adminplayer == consoleplayer)) { MPauseMenu[mpause_switchmap].status = IT_STRING | IT_CALL; - if (!splitscreen) - MPauseMenu[mpause_pause].status = IT_STRING | IT_CALL; // server admin only if (G_GametypeHasTeams()) - { MPauseMenu[mpause_scramble].status = IT_STRING | IT_SUBMENU; - MPauseMenu[mpause_pause].alphaKey = MPauseMenu[mpause_scramble].alphaKey - 16; // adjust y - } - else - MPauseMenu[mpause_pause].alphaKey = MPauseMenu[mpause_switchmap].alphaKey - 16; // adjust y } if (splitscreen) @@ -6294,13 +6272,6 @@ static void M_MapChange(INT32 choice) M_SetupNextMenu(&MISC_ChangeLevelDef); } -static void M_Pause(INT32 choice) -{ - (void)choice; - - COM_ImmedExecute("pause"); -} - static void M_StartSplitServerMenu(INT32 choice) { (void)choice;