Revert "Make pause key bring up the menu if it's a joy button"

This reverts commit f5c1f4d5f2e12dec2fe5b80a6e370fb2c3e63803.
This commit is contained in:
mazmazz 2018-12-03 07:32:03 -05:00
parent e3793f12c7
commit 19d94e9644

View file

@ -225,7 +225,6 @@ static void M_SelectableClearMenus(INT32 choice);
static void M_Retry(INT32 choice);
static void M_EndGame(INT32 choice);
static void M_MapChange(INT32 choice);
static void M_Pause(INT32 choice);
static void M_ChangeLevel(INT32 choice);
static void M_ConfirmSpectate(INT32 choice);
static void M_ConfirmEnterGame(INT32 choice);
@ -481,8 +480,6 @@ typedef enum
// ---------------------
static menuitem_t MPauseMenu[] =
{
{IT_STRING | IT_CALL, NULL, "Pause", M_Pause, 0},
{IT_STRING | IT_SUBMENU, NULL, "Scramble Teams...", &MISC_ScrambleTeamDef, 16},
{IT_STRING | IT_CALL, NULL, "Switch Map..." , M_MapChange, 24},
@ -502,8 +499,7 @@ static menuitem_t MPauseMenu[] =
typedef enum
{
mpause_pause = 0,
mpause_scramble,
mpause_scramble = 0,
mpause_switchmap,
mpause_continue,
@ -2102,11 +2098,6 @@ boolean M_Responder(event_t *ev)
{
ch = ev->data1;
// Pause by joystick means you bring up the menu
if (ch >= KEY_JOY1 && ch < KEY_JOY1 + JOYBUTTONS + JOYHATS*4 &&
(ch == gamecontrol[gc_pause][0] || ch == gamecontrol[gc_pause][1]))
ch = KEY_ESCAPE;
// added 5-2-98 remap virtual keys (mouse & joystick buttons)
switch (ch)
{
@ -2221,11 +2212,6 @@ boolean M_Responder(event_t *ev)
// F-Keys
if (!menuactive)
{
// Pause by joystick means you bring up the menu
if (ch >= KEY_JOY1 && ch < KEY_JOY1 + JOYBUTTONS + JOYHATS*4 &&
(ch == gamecontrol[gc_pause][0] || ch == gamecontrol[gc_pause][1]))
ch = KEY_ESCAPE;
noFurtherInput = true;
switch (ch)
{
@ -2613,7 +2599,6 @@ void M_StartControlPanel(void)
}
else // multiplayer
{
MPauseMenu[mpause_pause].status = IT_DISABLED;
MPauseMenu[mpause_switchmap].status = IT_DISABLED;
MPauseMenu[mpause_scramble].status = IT_DISABLED;
MPauseMenu[mpause_psetupsplit].status = IT_DISABLED;
@ -2626,15 +2611,8 @@ void M_StartControlPanel(void)
if ((server || adminplayer == consoleplayer))
{
MPauseMenu[mpause_switchmap].status = IT_STRING | IT_CALL;
if (!splitscreen)
MPauseMenu[mpause_pause].status = IT_STRING | IT_CALL; // server admin only
if (G_GametypeHasTeams())
{
MPauseMenu[mpause_scramble].status = IT_STRING | IT_SUBMENU;
MPauseMenu[mpause_pause].alphaKey = MPauseMenu[mpause_scramble].alphaKey - 16; // adjust y
}
else
MPauseMenu[mpause_pause].alphaKey = MPauseMenu[mpause_switchmap].alphaKey - 16; // adjust y
}
if (splitscreen)
@ -6294,13 +6272,6 @@ static void M_MapChange(INT32 choice)
M_SetupNextMenu(&MISC_ChangeLevelDef);
}
static void M_Pause(INT32 choice)
{
(void)choice;
COM_ImmedExecute("pause");
}
static void M_StartSplitServerMenu(INT32 choice)
{
(void)choice;