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Adapt linedef type 463 to UDMF
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b898a773ab
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3 changed files with 26 additions and 3 deletions
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@ -952,6 +952,11 @@ doom
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title = "Stop Timer/Exit Stage in Record Attack";
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prefix = "(462)";
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}
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463
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{
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title = "Dye Object";
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prefix = "(463)";
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}
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466
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{
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title = "Set Level Failure State";
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@ -3028,6 +3033,17 @@ udmf
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prefix = "(462)";
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}
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463
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{
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title = "Dye Object";
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prefix = "(463)";
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stringarg0
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{
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title = "Skin color";
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type = 2;
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}
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}
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466
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{
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title = "Set Level Failure State";
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@ -1294,7 +1294,6 @@ static void P_LoadSidedefs(UINT8 *data)
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case 336: // Trigger linedef executor: Object dye - Once
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case 434: // Custom Power
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case 461: // Spawns an object on the map based on texture offsets
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case 463: // Colorizes an object
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{
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char process[8*3+1];
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memset(process,0,8*3+1);
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@ -1318,6 +1317,7 @@ static void P_LoadSidedefs(UINT8 *data)
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case 442: // Calls P_SetMobjState on mobjs of a given type in the tagged sectors
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case 443: // Calls a named Lua function
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case 459: // Control text prompt (named tag)
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case 463: // Colorizes an object
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{
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char process[8*3+1];
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memset(process,0,8*3+1);
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@ -3948,6 +3948,13 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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break;
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case 463: //Dye object
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if (sides[lines[i].sidenum[0]].text)
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{
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lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
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M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
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}
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break;
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case 466: //Set level failure state
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lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
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break;
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@ -3565,10 +3565,10 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 463: // Dye object
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{
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INT32 color = sides[line->sidenum[0]].toptexture;
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if (mo)
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{
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INT32 color = line->stringargs[0] ? get_number(line->stringargs[0]) : SKINCOLOR_NONE;
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if (color < 0 || color >= numskincolors)
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return;
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