From bdcd9125d299cb59c0d3a49be5b2ce0da0f4195c Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Sun, 14 May 2017 14:47:09 +0100 Subject: [PATCH] Fixed that thing where missiles like sliding up slopes for some reason. This isn't a 1:1 fix for non-slopes - they still like stepping up over the borders of sloped sectors - but this fixes the most egregrious issue. --- src/p_mobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index fb8648013..82640abcf 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -2363,7 +2363,7 @@ static boolean P_ZMovement(mobj_t *mo) mo->z = mo->floorz; #ifdef ESLOPE - if (mo->standingslope) // You're still on the ground; why are we here? + if (!(mo->flags & MF_MISSILE) && mo->standingslope) // You're still on the ground; why are we here? { mo->momz = 0; return true;