adjust duration

This commit is contained in:
Jaime Passos 2019-11-18 19:08:04 -03:00
parent 8a05afa1aa
commit 1698e2d986
2 changed files with 1 additions and 10 deletions

View file

@ -450,15 +450,6 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
#endif
F_DoWipe(fmask);
// draw level title
if ((WipeStageTitle && st_overlay)
&& !(mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)
&& *mapheaderinfo[gamemap-1]->lvlttl != '\0')
{
ST_runTitleCard();
ST_drawWipeTitleCard();
}
I_OsPolling();
I_UpdateNoBlit();

View file

@ -1202,7 +1202,7 @@ void ST_startTitleCard(void)
// initialize HUD variables
lt_ticker = lt_exitticker = lt_lasttic = 0;
lt_endtime = 2*TICRATE;
lt_endtime = 2*TICRATE + (10*NEWTICRATERATIO);
lt_scroll = BASEVIDWIDTH * FRACUNIT;
lt_zigzag = -((lt_patches[1])->width * FRACUNIT);
lt_mom = 0;