diff --git a/src/p_enemy.c b/src/p_enemy.c index 203e04af1..637eba83f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -743,7 +743,7 @@ boolean P_LookForPlayers(mobj_t *actor, boolean allaround, boolean tracer, fixed if (player->mo->health <= 0) continue; // dead - if (player->bot) + if (player->bot && player->bot != 3) continue; // ignore bots if (player->quittime)