mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-13 22:33:32 +00:00
Merge branch 'master' into add-noipv4-flag
This commit is contained in:
commit
15e89d27c2
80 changed files with 1238 additions and 709 deletions
|
@ -7,6 +7,7 @@ jobs:
|
|||
environment:
|
||||
CC: ccache gcc
|
||||
CCACHE_COMPRESS: true
|
||||
CFLAGS: -Wno-error=unused-result
|
||||
#- image: ubuntu:trusty
|
||||
# environment:
|
||||
# CC: ccache gcc -m32
|
||||
|
@ -49,12 +50,15 @@ jobs:
|
|||
paths:
|
||||
- /home/circleci/.cache/apt
|
||||
- checkout
|
||||
- run:
|
||||
name: Create deps folder as needed
|
||||
command: mkdir -p make/linux/64/SDL/deps/
|
||||
- run:
|
||||
name: make master depend file
|
||||
command: find make/linux64/SDL/deps/ -type f -print0 | sort -z | xargs -r0 cat > make/linux64/SDL.deps
|
||||
command: find make/linux/64/SDL/deps/ -type f -print0 | sort -z | xargs -r0 cat > make/linux/64/SDL.deps
|
||||
- restore_cache:
|
||||
keys:
|
||||
- v1-SRB2-{{ .Branch }}-{{ checksum "make/linux64/SDL.deps" }}
|
||||
- v1-SRB2-{{ .Branch }}-{{ checksum "make/linux/64/SDL.deps" }}
|
||||
- run:
|
||||
name: Compile
|
||||
command: make -C src LINUX64=1 ERRORMODE=1 -k -j4
|
||||
|
@ -62,6 +66,6 @@ jobs:
|
|||
path: /home/circleci/SRB2/bin/
|
||||
destination: bin
|
||||
- save_cache:
|
||||
key: v1-SRB2-{{ .Branch }}-{{ checksum "make/linux64/SDL.deps" }}
|
||||
key: v1-SRB2-{{ .Branch }}-{{ checksum "make/linux/64/SDL.deps" }}
|
||||
paths:
|
||||
- /home/circleci/.ccache
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
Alpine 3 GCC Dedicated:
|
||||
extends: Alpine 3 GCC
|
||||
Alpine 3 GCC Dedicated Makefile:
|
||||
extends: Alpine 3 GCC Makefile
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Apline-3-Dedicated"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Apline-3-Dedicated"
|
||||
expose_as: "Apline-3-Dedicated-makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Apline-3-Dedicated-makefile"
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apk add gcc
|
||||
- apk add gcc g++
|
||||
- |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"
|
135
.gitlab/ci/jobs/alpine-3-gcc-makefile.yml
Normal file
135
.gitlab/ci/jobs/alpine-3-gcc-makefile.yml
Normal file
|
@ -0,0 +1,135 @@
|
|||
Alpine 3 GCC Makefile:
|
||||
stage: build
|
||||
|
||||
when: manual
|
||||
|
||||
image: alpine:3
|
||||
|
||||
allow_failure: true
|
||||
|
||||
cache:
|
||||
- key: apk-$CI_JOB_IMAGE-makefile
|
||||
paths:
|
||||
- apk-cache
|
||||
unprotect: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Apline-3-makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Apline-3-makefile"
|
||||
|
||||
before_script:
|
||||
- - |
|
||||
# apk_cache
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_cache[collapsed=true]\r\e[0KUpdating APK listing"
|
||||
- export APK_CACHE_DIR=`pwd`/apk-cache
|
||||
- mkdir --parents --verbose $APK_CACHE_DIR/
|
||||
- ln -sf /etc/apk/cache $APK_CACHE_DIR
|
||||
- |
|
||||
# apk_cache
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_cache\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apk_update
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_update[collapsed=true]\r\e[0KUpdating APK listing"
|
||||
- apk update
|
||||
- |
|
||||
# apk_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_update\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apk_upgrade
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_upgrade[collapsed=true]\r\e[0KUpdating existing packages"
|
||||
- apk upgrade
|
||||
- |
|
||||
# apk_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_upgrade\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apk_common
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_common[collapsed=true]\r\e[0KInstalling common packages"
|
||||
- apk add make git ccache nasm
|
||||
- |
|
||||
# apk_common
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_common\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_config[collapsed=true]\r\e[0KSetting up ccache config"
|
||||
- mkdir --parents --verbose ~/.ccache/
|
||||
- touch ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache.conf
|
||||
echo Adding ccache configution option
|
||||
- |
|
||||
# base_dir
|
||||
echo base_dir = $PWD | tee -a ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache_dir
|
||||
echo cache_dir = $PWD/ccache | tee -a ~/.ccache/ccache.conf
|
||||
- |
|
||||
# compiler_check
|
||||
echo compiler_check = content | tee -a ~/.ccache/ccache.conf
|
||||
- |
|
||||
# stats_log
|
||||
echo stats_log = $PWD/ccache_statslog | tee -a ~/.ccache/ccache.conf
|
||||
- |
|
||||
# max_size
|
||||
echo max_size = 50M | tee -a ~/.ccache/ccache.conf
|
||||
- |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_config\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cache_reset
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_reset[collapsed=true]\r\e[0KResetting ccache statistics"
|
||||
- ccache --zero-stats
|
||||
- ccache --show-stats
|
||||
- |
|
||||
# ccache_reset
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_reset\r\e[0K"
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apk add gcc g++
|
||||
- |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apk_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apk add cmake musl-dev sdl2_mixer-dev libpng-dev curl-dev libgme-dev libopenmpt-dev miniupnpc-dev elfutils-dev
|
||||
- |
|
||||
# apk_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 NOEXECINFO=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 NOEXECINFO=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
after_script:
|
||||
- - |
|
||||
# apk_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_clean[collapsed=true]\r\e[0KCleaning of unneeded APK packages"
|
||||
- apk cache clean
|
||||
- |
|
||||
# apk_clean
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_stats
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
|
||||
- ccache --show-stats --verbose
|
||||
- ccache --show-log-stats --verbose
|
||||
- |
|
||||
# ccahe_stats
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
|
|
@ -15,8 +15,8 @@ Alpine 3 GCC:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.alpine3/bin/"
|
||||
- "build.alpine3/src/config.h"
|
||||
expose_as: "Apline-3"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Apline-3"
|
||||
|
||||
|
@ -50,7 +50,7 @@ Alpine 3 GCC:
|
|||
- - |
|
||||
# apk_common
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_common[collapsed=true]\r\e[0KInstalling common packages"
|
||||
- apk add make git ccache nasm
|
||||
- apk add cmake make git ccache nasm
|
||||
- |
|
||||
# apk_common
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_common\r\e[0K"
|
||||
|
@ -95,7 +95,7 @@ Alpine 3 GCC:
|
|||
- - |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apk add gcc
|
||||
- apk add gcc g++
|
||||
- |
|
||||
# apk_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"
|
||||
|
@ -103,15 +103,23 @@ Alpine 3 GCC:
|
|||
- - |
|
||||
# apk_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apk_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apk add musl-dev sdl2_mixer-dev libpng-dev curl-dev libgme-dev libopenmpt-dev miniupnpc-dev
|
||||
- apk add cmake musl-dev sdl2_mixer-dev libpng-dev curl-dev libgme-dev libopenmpt-dev miniupnpc-dev elfutils-dev
|
||||
- |
|
||||
# apk_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apk_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.alpine3 -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_EXECINFO=NO -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 NOEXECINFO=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 NOEXECINFO=1
|
||||
- make --directory=build.alpine3 --keep-going || make --directory=build.alpine3 --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
38
.gitlab/ci/jobs/batocera-arm64-makefile.yml
Normal file
38
.gitlab/ci/jobs/batocera-arm64-makefile.yml
Normal file
|
@ -0,0 +1,38 @@
|
|||
batocera:arm64 Makefile:
|
||||
extends: Debian stable:arm64 Makefile
|
||||
|
||||
when: manual
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian old arm64 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-batocera-aarch64-makefile"
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libopenmpt-dev:arm64 libminiupnpc-dev:arm64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1 NOGME=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -7,8 +7,8 @@ batocera:arm64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian old arm64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-batocera-aarch64"
|
||||
|
||||
|
@ -16,7 +16,7 @@ batocera:arm64:
|
|||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -29,10 +29,18 @@ batocera:arm64:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1 NOGME=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
40
.gitlab/ci/jobs/debian-oldstable-amd64-makefile.yml
Normal file
40
.gitlab/ci/jobs/debian-oldstable-amd64-makefile.yml
Normal file
|
@ -0,0 +1,40 @@
|
|||
Debian oldstable:amd64 Makefile:
|
||||
extends: Debian stable:amd64 Makefile
|
||||
|
||||
when: manual
|
||||
|
||||
image: git.do.srb2.org:5050/stjr/srb2ci/srb2ci:oldstable
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian old amd64 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-old-x86-64-makefile"
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu g++-x86-64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:amd64 libpng-dev:amd64 libcurl4-openssl-dev:amd64 libopenmpt-dev:amd64 libminiupnpc-dev:amd64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NOGME=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -9,8 +9,8 @@ Debian oldstable:amd64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian old amd64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-old-x86-64"
|
||||
|
||||
|
@ -18,7 +18,7 @@ Debian oldstable:amd64:
|
|||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-x86-64-linux-gnu g++-x86-64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -31,10 +31,18 @@ Debian oldstable:amd64:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NOGME=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
40
.gitlab/ci/jobs/debian-oldstable-arm64-makefile.yml
Normal file
40
.gitlab/ci/jobs/debian-oldstable-arm64-makefile.yml
Normal file
|
@ -0,0 +1,40 @@
|
|||
Debian oldstable:arm64 Makefile:
|
||||
extends: Debian stable:arm64 Makefile
|
||||
|
||||
when: manual
|
||||
|
||||
image: git.do.srb2.org:5050/stjr/srb2ci/srb2ci:oldstable
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian old arm64 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-old-aarch64-makefile"
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libopenmpt-dev:arm64 libminiupnpc-dev:arm64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1 NOGME=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -9,8 +9,8 @@ Debian oldstable:arm64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian old arm64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-old-aarch64"
|
||||
|
||||
|
@ -18,7 +18,7 @@ Debian oldstable:arm64:
|
|||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -31,10 +31,18 @@ Debian oldstable:arm64:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 NOGME=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1 NOGME=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
46
.gitlab/ci/jobs/debian-stable-amd64-makefile.yml
Normal file
46
.gitlab/ci/jobs/debian-stable-amd64-makefile.yml
Normal file
|
@ -0,0 +1,46 @@
|
|||
Debian stable:amd64 Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian amd64 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86-64-makefile"
|
||||
|
||||
variables:
|
||||
CC: x86_64-linux-gnu-gcc
|
||||
CXX: x86_64-linux-gnu-g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: x86_64-linux-gnu-objcopy
|
||||
OBJDUMP: x86_64-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/x86_64-linux-gnu/pkgconfig
|
||||
|
||||
when: on_success
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu g++-x86-64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:amd64 libpng-dev:amd64 libcurl4-openssl-dev:amd64 libgme-dev:amd64 libopenmpt-dev:amd64 libminiupnpc-dev:amd64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -5,13 +5,14 @@ Debian stable:amd64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian amd64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86-64"
|
||||
|
||||
variables:
|
||||
CC: x86_64-linux-gnu-gcc
|
||||
CXX: x86_64-linux-gnu-g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: x86_64-linux-gnu-objcopy
|
||||
OBJDUMP: x86_64-linux-gnu-objdump
|
||||
|
@ -23,7 +24,7 @@ Debian stable:amd64:
|
|||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-x86-64-linux-gnu g++-x86-64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -36,10 +37,18 @@ Debian stable:amd64:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
47
.gitlab/ci/jobs/debian-stable-arm64-makefile.yml
Normal file
47
.gitlab/ci/jobs/debian-stable-arm64-makefile.yml
Normal file
|
@ -0,0 +1,47 @@
|
|||
Debian stable:arm64 Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
when: manual
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian arm64 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-aarch64-makefile"
|
||||
|
||||
variables:
|
||||
CC: aarch64-linux-gnu-gcc
|
||||
CXX: aarch64-linux-gnu-g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: aarch64-linux-gnu-objcopy
|
||||
OBJDUMP: aarch64-linux-gnu-objdump
|
||||
LD: aarch64-linux-gnu-ld
|
||||
PKG_CONFIG_PATH: /usr/lib/aarch64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libgme-dev:arm64 libopenmpt-dev:arm64 libminiupnpc-dev:arm64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -7,23 +7,25 @@ Debian stable:arm64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian arm64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-aarch64"
|
||||
|
||||
variables:
|
||||
CC: aarch64-linux-gnu-gcc
|
||||
CXX: aarch64-linux-gnu-g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: aarch64-linux-gnu-objcopy
|
||||
OBJDUMP: aarch64-linux-gnu-objdump
|
||||
LD: aarch64-linux-gnu-ld
|
||||
PKG_CONFIG_PATH: /usr/lib/aarch64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -36,10 +38,18 @@ Debian stable:arm64:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 ARM64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1 ARM64=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
46
.gitlab/ci/jobs/debian-stable-i386-makefile.yml
Normal file
46
.gitlab/ci/jobs/debian-stable-i386-makefile.yml
Normal file
|
@ -0,0 +1,46 @@
|
|||
Debian stable:i386 Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
when: manual
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian i386 makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-i686-makefile"
|
||||
|
||||
variables:
|
||||
CC: i686-linux-gnu-gcc
|
||||
CXX: i686-linux-gnu-g++
|
||||
OBJCOPY: i686-linux-gnu-objcopy
|
||||
OBJDUMP: i686-linux-gnu-objdump
|
||||
LD: i686-linux-gnu-ld
|
||||
PKG_CONFIG_PATH: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-i686-linux-gnu g++-i686-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:i386 libpng-dev:i386 libcurl4-openssl-dev:i386 libgme-dev:i386 libopenmpt-dev:i386 libminiupnpc-dev:i386
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -7,22 +7,24 @@ Debian stable:i386:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Debian i386"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-i686"
|
||||
|
||||
variables:
|
||||
CC: i686-linux-gnu-gcc
|
||||
CXX: i686-linux-gnu-g++
|
||||
OBJCOPY: i686-linux-gnu-objcopy
|
||||
OBJDUMP: i686-linux-gnu-objdump
|
||||
LD: i686-linux-gnu-ld
|
||||
PKG_CONFIG_PATH: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
|
||||
- apt-get install gcc-i686-linux-gnu g++-i686-linux-gnu || apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -35,10 +37,18 @@ Debian stable:i386:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
47
.gitlab/ci/jobs/debian-testing-gcc-amd64-makefile.yml
Normal file
47
.gitlab/ci/jobs/debian-testing-gcc-amd64-makefile.yml
Normal file
|
@ -0,0 +1,47 @@
|
|||
Debian testing GCC Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
when: manual
|
||||
|
||||
image: debian:testing-slim
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "testing-gcc-makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-gcc-makefile"
|
||||
|
||||
variables:
|
||||
CC: gcc
|
||||
CXX: g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev libminiupnpc-dev
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -11,20 +11,21 @@ Debian testing GCC:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "testing-gcc"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-gcc"
|
||||
|
||||
variables:
|
||||
CC: gcc
|
||||
CXX: g++
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc
|
||||
- apt-get install gcc g++
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
@ -37,10 +38,18 @@ Debian testing GCC:
|
|||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
|
@ -30,7 +30,7 @@ osxcross arm64:
|
|||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.osxcross --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -G "Unix Makefiles"
|
||||
- cmake -B build.osxcross --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -G "Unix Makefiles"
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
|
@ -3,6 +3,30 @@ osxcross x86_64:
|
|||
|
||||
stage: build
|
||||
|
||||
cache:
|
||||
- key: ccache-$CI_JOB_NAME_SLUG-$CI_COMMIT_REF_SLUG
|
||||
fallback_keys:
|
||||
- ccache-$CI_JOB_NAME_SLUG-$CI_DEFAULT_BRANCH
|
||||
- ccache-$CI_JOB_NAME_SLUG-master
|
||||
paths:
|
||||
- build/ccache
|
||||
- build/ccache_statslog
|
||||
|
||||
- key: apt-$CI_JOB_IMAGE
|
||||
paths:
|
||||
- build/apt-cache
|
||||
unprotect: true
|
||||
|
||||
- key: vcpkg-root
|
||||
paths:
|
||||
- build/vcpkg-root
|
||||
unprotect: true
|
||||
|
||||
- key: vcpkg-binary-cache-x64-osx
|
||||
paths:
|
||||
- build/vcpkg-binary-cache
|
||||
unprotect: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "build.osxcross/bin/"
|
||||
|
@ -15,6 +39,27 @@ osxcross x86_64:
|
|||
LD: x86_64-apple-darwin21.4-ld
|
||||
|
||||
script:
|
||||
- |
|
||||
# vcpkg
|
||||
echo -e "\e[0Ksection_start:`date +%s`:vcpkg-root[collapsed=true]\r\e[0KUpdating vcpkg"
|
||||
|
||||
if [ -d "build/vcpkg-root" ]; then
|
||||
pushd build/vcpkg-root
|
||||
git fetch https://github.com/Microsoft/vcpkg master
|
||||
git reset --hard FETCH_HEAD
|
||||
popd
|
||||
else
|
||||
mkdir -p build
|
||||
git clone https://github.com/Microsoft/vcpkg build/vcpkg-root
|
||||
fi
|
||||
|
||||
export VCPKG_ROOT=$(pwd)/build/vcpkg-root
|
||||
export VCPKG_BINARY_SOURCES="clear;files,$(pwd)/build/vcpkg-binary-cache,readwrite"
|
||||
|
||||
mkdir -p "build/vcpkg-binary-cache"
|
||||
|
||||
echo -e "\e[0Ksection_end:`date +%s`:vcpkg-root\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:macports_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
|
@ -38,3 +83,33 @@ osxcross x86_64:
|
|||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
after_script:
|
||||
- - |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
|
||||
- apt-get autoclean
|
||||
- |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# vcpkg_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:vcpkg_clean[collapsed=true]\r\e[0KCleaning vcpkg-root"
|
||||
|
||||
if [ -d "build/vcpkg-root" ]; then
|
||||
pushd "build/vcpkg-root"
|
||||
git clean
|
||||
popd
|
||||
fi
|
||||
|
||||
echo -e "\e[0Ksection_end:`date +%s`:vcpkg_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_stats
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
|
||||
- ccache --show-stats
|
||||
- ccache --show-log-stats || true
|
||||
- |
|
||||
# ccahe_stats
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
|
||||
|
|
35
.gitlab/ci/jobs/windows-x64-makefile.yml
Normal file
35
.gitlab/ci/jobs/windows-x64-makefile.yml
Normal file
|
@ -0,0 +1,35 @@
|
|||
Windows x64 Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
when: manual
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Win64-makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win64-makefile"
|
||||
|
||||
variables:
|
||||
PREFIX: x86_64-w64-mingw32
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-x86-64-win32 g++-mingw-w64-x86-64-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -9,8 +9,8 @@ Windows x64:
|
|||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build.cmake/bin/"
|
||||
- "build.cmake/src/config.h"
|
||||
expose_as: "Win64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win64"
|
||||
|
||||
|
@ -21,15 +21,31 @@ Windows x64:
|
|||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-x86-64-win32
|
||||
- apt-get install gcc-mingw-w64-x86-64-win32 g++-mingw-w64-x86-64-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install ninja-build
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/toolchains/mingw.cmake
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1
|
||||
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
|
35
.gitlab/ci/jobs/windows-x86-makefile.yml
Normal file
35
.gitlab/ci/jobs/windows-x86-makefile.yml
Normal file
|
@ -0,0 +1,35 @@
|
|||
Windows x86 Makefile:
|
||||
extends: .srb2ci
|
||||
|
||||
stage: build
|
||||
|
||||
when: on_success
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Win32-makefile"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32-makefile"
|
||||
|
||||
variables:
|
||||
PREFIX: i686-w64-mingw32
|
||||
CC: /usr/bin/i686-w64-mingw32-gcc-posix
|
||||
CXX: /usr/bin/i686-w64-mingw32-g++-posix
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-i686-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
|
@ -3,12 +3,38 @@ Windows x86:
|
|||
|
||||
stage: build
|
||||
|
||||
when: on_success
|
||||
when: manual
|
||||
|
||||
allow_failure: true
|
||||
|
||||
cache:
|
||||
- key: ccache-$CI_JOB_NAME_SLUG-$CI_COMMIT_REF_SLUG
|
||||
fallback_keys:
|
||||
- ccache-$CI_JOB_NAME_SLUG-$CI_DEFAULT_BRANCH
|
||||
- ccache-$CI_JOB_NAME_SLUG-master
|
||||
paths:
|
||||
- build/ccache
|
||||
- build/ccache_statslog
|
||||
|
||||
- key: apt-$CI_JOB_IMAGE
|
||||
paths:
|
||||
- build/apt-cache
|
||||
unprotect: true
|
||||
|
||||
- key: vcpkg-root
|
||||
paths:
|
||||
- build/vcpkg-root
|
||||
unprotect: true
|
||||
|
||||
- key: vcpkg-binary-cache-x86-mingw-static
|
||||
paths:
|
||||
- build/vcpkg-binary-cache
|
||||
unprotect: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
- "build/ninja-x86_mingw_static_vcpkg-debug/bin/"
|
||||
- "build/ninja-x86_mingw_static_vcpkg-debug/src/config.h"
|
||||
expose_as: "Win32"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32"
|
||||
|
||||
|
@ -18,18 +44,87 @@ Windows x86:
|
|||
CXX: /usr/bin/i686-w64-mingw32-g++-posix
|
||||
|
||||
script:
|
||||
- |
|
||||
# vcpkg
|
||||
echo -e "\e[0Ksection_start:`date +%s`:vcpkg-root[collapsed=true]\r\e[0KUpdating vcpkg"
|
||||
|
||||
if [ -d "build/vcpkg-root" ]; then
|
||||
pushd build/vcpkg-root
|
||||
git fetch https://github.com/Microsoft/vcpkg master
|
||||
git reset --hard FETCH_HEAD
|
||||
popd
|
||||
else
|
||||
mkdir -p build
|
||||
git clone https://github.com/Microsoft/vcpkg build/vcpkg-root
|
||||
fi
|
||||
|
||||
export VCPKG_ROOT=$(pwd)/build/vcpkg-root
|
||||
export VCPKG_BINARY_SOURCES="clear;files,$(pwd)/build/vcpkg-binary-cache,readwrite"
|
||||
|
||||
mkdir -p "build/vcpkg-binary-cache"
|
||||
|
||||
echo -e "\e[0Ksection_end:`date +%s`:vcpkg-root\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-i686-win32
|
||||
- apt-get install gcc-mingw-w64-i686-win32 g++-mingw-w64-i686-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install ninja-build
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
|
||||
- cmake --preset ninja-x86_mingw_static_vcpkg-debug -G "Unix Makefiles" -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake
|
||||
- |
|
||||
# cmake
|
||||
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1
|
||||
- cmake --build --preset ninja-x86_mingw_static_vcpkg-debug --parallel 1 -- --keep-going || cmake --build --preset ninja-x86_mingw_static_vcpkg-debug --parallel 1 -- --keep-going
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
after_script:
|
||||
- - |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
|
||||
- apt-get autoclean
|
||||
- |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# vcpkg_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:vcpkg_clean[collapsed=true]\r\e[0KCleaning vcpkg-root"
|
||||
|
||||
if [ -d "build/vcpkg-root" ]; then
|
||||
pushd "build/vcpkg-root"
|
||||
git clean -f
|
||||
popd
|
||||
fi
|
||||
|
||||
echo -e "\e[0Ksection_end:`date +%s`:vcpkg_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_stats
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
|
||||
- ccache --show-stats
|
||||
- ccache --show-log-stats || true
|
||||
- |
|
||||
# ccahe_stats
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
|
||||
|
|
|
@ -8,6 +8,7 @@ endif()
|
|||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
include(CMakeDependentOption)
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
file(STRINGS src/version.h SRB2_VERSION)
|
||||
string(REGEX MATCH "[0-9]+\\.[0-9.]+" SRB2_VERSION ${SRB2_VERSION})
|
||||
|
@ -72,6 +73,7 @@ option(SRB2_CONFIG_MOBJCONSISTANCY "Compile with MOBJCONSISTANCY defined." OFF)
|
|||
option(SRB2_CONFIG_PACKETDROP "Compile with PACKETDROP defined." OFF)
|
||||
option(SRB2_CONFIG_EXECINFO "Enable stack trace dump support." ON)
|
||||
option(SRB2_CONFIG_ZDEBUG "Compile with ZDEBUG defined." OFF)
|
||||
option(SRB2_CONFIG_FORCE_NO_MS_BITFIELDS "Compile without -mno-ms-bitfields compiler flag" OFF)
|
||||
# SRB2_CONFIG_PROFILEMODE is probably superceded by some CMake setting.
|
||||
option(SRB2_CONFIG_PROFILEMODE "Compile for profiling (GCC only)." OFF)
|
||||
set(SRB2_CONFIG_ASSET_DIRECTORY "" CACHE PATH "Path to directory that contains all asset files for the installer. If set, assets will be part of installation and cpack.")
|
||||
|
|
|
@ -33,9 +33,6 @@ https://discord.gg/b3BGb8A
|
|||
Twitter:
|
||||
https://twitter.com/SonicTeamJr
|
||||
|
||||
Facebook:
|
||||
https://facebook.com/SonicRoboBlast2
|
||||
|
||||
|
||||
COPYRIGHT AND DISCLAIMER
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@ linetagindicatesectors = true;
|
|||
|
||||
// The format interface handles the map data format - DoomMapSetIO for SRB2DB2, SRB2MapSetIO for Zone Builder
|
||||
formatinterface = "SRB2MapSetIO";
|
||||
|
||||
|
||||
//Maximum safe map size check (0 means skip check)
|
||||
safeboundary = 0;
|
||||
|
||||
|
@ -502,7 +502,7 @@ gen_sectortypes
|
|||
{
|
||||
0 = "Normal";
|
||||
512 = "Wind/Current <deprecated>";
|
||||
1024 = "Conveyor Belt <deprecated>";
|
||||
1024 = "Conveyor Belt <deprecated>";
|
||||
1280 = "Speed Pad";
|
||||
1536 = "Flip Gravity on Jump";
|
||||
}
|
||||
|
@ -3730,7 +3730,7 @@ thingtypes
|
|||
|
||||
3328 = "3D Mode Start";
|
||||
}
|
||||
|
||||
|
||||
starts
|
||||
{
|
||||
color = 1; // Blue
|
||||
|
|
|
@ -96,7 +96,7 @@ mapformat_udmf
|
|||
{
|
||||
include("SRB222_misc.cfg", "universalfields");
|
||||
}
|
||||
|
||||
|
||||
// Disable Doom-related modes that don't make sense for SRB2
|
||||
soundsupport = false;
|
||||
automapsupport = false;
|
||||
|
@ -195,4 +195,4 @@ mapformat_udmf
|
|||
{
|
||||
include("SRB222_linedefs.cfg", "udmf");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@ udmf
|
|||
{
|
||||
title = "None";
|
||||
}
|
||||
|
||||
|
||||
6
|
||||
{
|
||||
title = "Sector Set Portal";
|
||||
|
@ -897,7 +897,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
190
|
||||
{
|
||||
title = "Rising";
|
||||
|
|
|
@ -240,7 +240,7 @@ universalfields
|
|||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
comment
|
||||
{
|
||||
type = 2;
|
||||
|
@ -252,19 +252,19 @@ universalfields
|
|||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
stringarg0
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
stringarg1
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
executordelay
|
||||
{
|
||||
type = 0;
|
||||
|
@ -279,19 +279,19 @@ universalfields
|
|||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
light
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
|
||||
lightabsolute
|
||||
{
|
||||
type = 3;
|
||||
default = false;
|
||||
}
|
||||
|
||||
|
||||
//light_top
|
||||
//{
|
||||
// type = 0;
|
||||
|
@ -326,8 +326,8 @@ universalfields
|
|||
//{
|
||||
// type = 3;
|
||||
// default = false;
|
||||
//}
|
||||
|
||||
//}
|
||||
|
||||
offsetx_bottom
|
||||
{
|
||||
type = 1;
|
||||
|
@ -339,7 +339,7 @@ universalfields
|
|||
type = 1;
|
||||
default = 0.0;
|
||||
}
|
||||
|
||||
|
||||
offsetx_top
|
||||
{
|
||||
type = 1;
|
||||
|
@ -357,43 +357,43 @@ universalfields
|
|||
type = 1;
|
||||
default = 0.0;
|
||||
}
|
||||
|
||||
|
||||
offsety_top
|
||||
{
|
||||
type = 1;
|
||||
default = 0.0;
|
||||
}
|
||||
|
||||
|
||||
scalex_bottom
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scalex_mid
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scalex_top
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scaley_bottom
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scaley_mid
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scaley_top
|
||||
{
|
||||
type = 1;
|
||||
|
@ -408,41 +408,41 @@ universalfields
|
|||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
pitch
|
||||
{
|
||||
type = 0;
|
||||
}
|
||||
|
||||
|
||||
roll
|
||||
{
|
||||
type = 0;
|
||||
}
|
||||
|
||||
|
||||
scalex
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
scaley
|
||||
{
|
||||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
stringarg0
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
stringarg1
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
|
||||
|
||||
mobjscale
|
||||
{
|
||||
type = 1;
|
||||
|
@ -450,7 +450,7 @@ universalfields
|
|||
managed = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sector
|
||||
{
|
||||
comment
|
||||
|
@ -530,7 +530,7 @@ universalfields
|
|||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
yscalefloor
|
||||
{
|
||||
type = 1;
|
||||
|
@ -542,7 +542,7 @@ universalfields
|
|||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
|
||||
lightfloorabsolute
|
||||
{
|
||||
type = 3;
|
||||
|
@ -572,7 +572,7 @@ universalfields
|
|||
type = 1;
|
||||
default = 1.0;
|
||||
}
|
||||
|
||||
|
||||
yscaleceiling
|
||||
{
|
||||
type = 1;
|
||||
|
@ -584,7 +584,7 @@ universalfields
|
|||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
|
||||
lightceilingabsolute
|
||||
{
|
||||
type = 3;
|
||||
|
|
|
@ -1127,12 +1127,12 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bossinvisibles
|
||||
{
|
||||
title = "Misc. Invisible";
|
||||
color = 15; // White
|
||||
|
||||
|
||||
290
|
||||
{
|
||||
arrow = 0;
|
||||
|
@ -2021,7 +2021,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
hazards
|
||||
{
|
||||
color = 17; // Orange
|
||||
|
@ -2983,7 +2983,7 @@ udmf
|
|||
{
|
||||
title = "Mace Spawnpoints";
|
||||
color = 11;
|
||||
|
||||
|
||||
1104
|
||||
{
|
||||
title = "Mace Spawn";
|
||||
|
@ -3188,7 +3188,7 @@ udmf
|
|||
title = "Flags";
|
||||
type = 12;
|
||||
enum = "maceflags";
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
1108
|
||||
|
@ -3320,7 +3320,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
1100
|
||||
{
|
||||
title = "Chain (Decorative)";
|
||||
|
@ -3570,12 +3570,12 @@ udmf
|
|||
color = 2; // Green
|
||||
title = "Arid Canyon";
|
||||
|
||||
|
||||
|
||||
cacti
|
||||
{
|
||||
title = "Cacti";
|
||||
color = 17;
|
||||
|
||||
|
||||
1203
|
||||
{
|
||||
title = "Tiny Red Flower Cactus";
|
||||
|
@ -3654,12 +3654,12 @@ udmf
|
|||
height = 60;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
minecarts
|
||||
{
|
||||
title = "Minecart";
|
||||
color = 11;
|
||||
|
||||
|
||||
1219
|
||||
{
|
||||
title = "Minecart Spawner";
|
||||
|
@ -3706,7 +3706,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
1200
|
||||
{
|
||||
title = "Tumbleweed (Big)";
|
||||
|
@ -4611,7 +4611,7 @@ udmf
|
|||
title = "Botanic Serenity";
|
||||
width = 16;
|
||||
height = 32;
|
||||
|
||||
|
||||
flowers
|
||||
{
|
||||
title = "Flowers";
|
||||
|
@ -4706,7 +4706,7 @@ udmf
|
|||
sprite = "BSZ3F0";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
tulips
|
||||
{
|
||||
title = "Tulips";
|
||||
|
@ -4771,7 +4771,7 @@ udmf
|
|||
sprite = "BSZ5F0";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bushes
|
||||
{
|
||||
title = "Bushes";
|
||||
|
@ -4806,7 +4806,7 @@ udmf
|
|||
sprite = "BSZ6F0";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
vines
|
||||
{
|
||||
title = "Vines";
|
||||
|
@ -5063,7 +5063,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
mario
|
||||
{
|
||||
color = 2; // Green
|
||||
|
@ -5574,7 +5574,7 @@ udmf
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
editor
|
||||
{
|
||||
color = 15; // White
|
||||
|
@ -5587,4 +5587,4 @@ udmf
|
|||
|
||||
3328 = "3D Mode Start";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ linetagindicatesectors = true;
|
|||
|
||||
// The format interface handles the map data format - DoomMapSetIO for SRB2DB2, SRB2MapSetIO for Zone Builder
|
||||
formatinterface = "DoomMapSetIO";
|
||||
|
||||
|
||||
//Maximum safe map size check (0 means skip check)
|
||||
safeboundary = 0;
|
||||
|
||||
|
@ -502,7 +502,7 @@ gen_sectortypes
|
|||
{
|
||||
0 = "Normal";
|
||||
512 = "Wind/Current <deprecated>";
|
||||
1024 = "Conveyor Belt <deprecated>";
|
||||
1024 = "Conveyor Belt <deprecated>";
|
||||
1280 = "Speed Pad";
|
||||
1536 = "Flip Gravity on Jump";
|
||||
}
|
||||
|
@ -3636,7 +3636,7 @@ thingtypes
|
|||
|
||||
3328 = "3D Mode Start";
|
||||
}
|
||||
|
||||
|
||||
starts
|
||||
{
|
||||
color = 1; // Blue
|
||||
|
|
|
@ -234,9 +234,12 @@ endif()
|
|||
|
||||
# Compatibility flag with later versions of GCC
|
||||
# We should really fix our code to not need this
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|x64|amd64|AMD64|em64t|EM64T)")
|
||||
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
|
||||
if (NOT SRB2_CONFIG_FORCE_NO_MS_BITFIELDS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
check_cxx_compiler_flag("-mno-ms-bitfields" HAS_NO_MS_BITFIELDS)
|
||||
if(HAS_NO_MS_BITFIELDS)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
|
|
@ -705,7 +705,7 @@ static void add_alias(char *newname, char *newcmd)
|
|||
{
|
||||
if (!stricmp(newname, a->name))
|
||||
{
|
||||
Z_Free(a->value); // Free old cmd
|
||||
Z_Free(a->value); // Free old cmd
|
||||
a->value = newcmd;
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -41,12 +41,13 @@
|
|||
* Last updated 2023 / 09 / 06 - v2.2.12 - patch.pk3
|
||||
* Last updated 2023 / 09 / 09 - v2.2.13 - none
|
||||
* Last updated 2025 / 01 / 16 - v2.2.14 - main assets
|
||||
* Last updated 2025 / 01 / 24 - v2.2.15 - main assets
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "c1d9a4b3452b350d4662f41eb301dc6c"
|
||||
#define ASSET_HASH_ZONES_PK3 "2ab758817fff96bc60ee9dec85e0b534"
|
||||
#define ASSET_HASH_CHARACTERS_PK3 "97ce7008d16152731fe037141309aa24"
|
||||
#define ASSET_HASH_SRB2_PK3 "3182ce524acc2072ddaa81acf4b6a9aa"
|
||||
#define ASSET_HASH_ZONES_PK3 "88ff4c300851ccdb0406698eadd89907"
|
||||
#define ASSET_HASH_CHARACTERS_PK3 "5c5936b8a690e007c0939bd0785a41fb"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "3c7b73f34af7e9a7bceb2d5260f76172"
|
||||
#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -159,10 +159,6 @@ typedef enum
|
|||
PF_FORCESTRAFE = 1<<28, // Turning inputs are translated into strafing inputs
|
||||
PF_CANCARRY = 1<<29, // Can carry another player?
|
||||
PF_FINISHED = 1<<30, // The player finished the level. NOT the same as exiting
|
||||
|
||||
// True if shield button down last tic
|
||||
// This may be the final flag, but 2.3 could free up the others
|
||||
PF_SHIELDDOWN = 1<<31,
|
||||
|
||||
// up to 1<<31 is free
|
||||
} pflags_t;
|
||||
|
|
|
@ -26,23 +26,20 @@
|
|||
// Button/action code definitions.
|
||||
typedef enum
|
||||
{
|
||||
// First 3 bits are weapon change info, DO NOT USE!
|
||||
BT_WEAPONMASK = 0x07, //our first three bits.
|
||||
|
||||
BT_SHIELD = 1<<3, // shield or super action
|
||||
// First 4 bits are weapon change info, DO NOT USE!
|
||||
BT_WEAPONMASK = 0x0F, //our first four bits.
|
||||
|
||||
BT_WEAPONNEXT = 1<<4, // select next weapon
|
||||
BT_WEAPONPREV = 1<<5, // select previous weapon
|
||||
BT_WEAPONNEXT = 1<<4,
|
||||
BT_WEAPONPREV = 1<<5,
|
||||
|
||||
BT_ATTACK = 1<<6, // shoot rings
|
||||
BT_SPIN = 1<<7,
|
||||
BT_CAMLEFT = 1<<8, // turn camera left
|
||||
BT_CAMRIGHT = 1<<9, // turn camera right
|
||||
BT_TOSSFLAG = 1<<10,
|
||||
BT_JUMP = 1<<11,
|
||||
BT_FIRENORMAL = 1<<12, // Fire a normal ring no matter what
|
||||
|
||||
BT_ATTACK = 1<<6, // shoot rings
|
||||
BT_SPIN = 1<<7, // spin action
|
||||
BT_CAMLEFT = 1<<8, // turn camera left
|
||||
BT_CAMRIGHT = 1<<9, // turn camera right
|
||||
BT_TOSSFLAG = 1<<10, // toss flag or emeralds
|
||||
BT_JUMP = 1<<11, // jump action
|
||||
BT_FIRENORMAL = 1<<12, // fire a normal ring no matter what
|
||||
|
||||
// custom lua buttons
|
||||
BT_CUSTOM1 = 1<<13,
|
||||
BT_CUSTOM2 = 1<<14,
|
||||
BT_CUSTOM3 = 1<<15,
|
||||
|
|
|
@ -1573,4 +1573,3 @@ boolean I_GetTextInputMode(void)
|
|||
}
|
||||
|
||||
#include "../sdl/dosstr.c"
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "../doomdef.h"
|
||||
#include "../doomdef.h"
|
||||
#include "../command.h"
|
||||
#include "../i_video.h"
|
||||
|
||||
|
@ -76,4 +76,3 @@ void I_ReadScreen(UINT8 *scr)
|
|||
void I_BeginRead(void){}
|
||||
|
||||
void I_EndRead(void){}
|
||||
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
/// \brief Lua SOC library
|
||||
|
||||
#include "deh_lua.h"
|
||||
#include "g_input.h"
|
||||
|
||||
// freeslot takes a name (string only!)
|
||||
// and allocates it to the appropriate free slot.
|
||||
|
@ -600,20 +599,12 @@ static int ScanConstants(lua_State *L, boolean mathlib, const char *word)
|
|||
return luaL_error(L, "translation '%s' could not be found.\n", word);
|
||||
}
|
||||
|
||||
// TODO: 2.3: Delete these aliases
|
||||
else if (fastcmp(word, "BT_USE"))
|
||||
// TODO: 2.3: Delete this alias
|
||||
if (fastcmp(word, "BT_USE"))
|
||||
{
|
||||
CacheAndPushConstant(L, word, (lua_Integer)BT_SPIN);
|
||||
return 1;
|
||||
}
|
||||
else if (fastcmp(word, "GC_WEPSLOT8") || fastcmp(word, "GC_WEPSLOT9") || fastcmp(word, "GC_WEPSLOT10"))
|
||||
{
|
||||
// Using GC_WEPSLOT7 isn't accurate, but ensures that "if x >= GC_WEPSLOT1 and x <= GC_WEPSLOT10" keeps the intended effect
|
||||
CacheAndPushConstant(L, word, (lua_Integer)GC_WEPSLOT7);
|
||||
if (!mathlib)
|
||||
LUA_Deprecated(L, "GC_WEPSLOT8\"-\"GC_WEPSLOT10", "GC_WEPSLOT1\"-\"GC_WEPSLOT7");
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; INT_CONST[i].n; i++)
|
||||
if (fastcmp(word,INT_CONST[i].n)) {
|
||||
|
|
139
src/deh_soc.c
139
src/deh_soc.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2024 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2025 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -286,6 +286,7 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
}
|
||||
if (playertext)
|
||||
{
|
||||
// PLAYERTEXT is really weird, so this doesn't use deh_strlcpy.
|
||||
strlcpy(description[num].notes, playertext, NOTE_SIZE);
|
||||
strlcat(description[num].notes,
|
||||
myhashfgets(playertext, NOTE_SIZE, f), NOTE_SIZE);
|
||||
|
@ -324,7 +325,8 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
if (fastcmp(word, "PICNAME"))
|
||||
{
|
||||
SLOTFOUND
|
||||
strncpy(description[num].picname, word2, sizeof(description[num].picname)-1);
|
||||
deh_strlcpy(description[num].picname, word2, sizeof description[num].picname,
|
||||
va("Character %d: picname", num));
|
||||
}
|
||||
else if (fastcmp(word, "DISPLAYNAME"))
|
||||
{
|
||||
|
@ -345,7 +347,8 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
cur = strchr(cur, '#');
|
||||
}
|
||||
|
||||
strlcpy(description[num].displayname, stringvalue, sizeof description[num].displayname);
|
||||
deh_strlcpy(description[num].displayname, stringvalue, sizeof description[num].displayname,
|
||||
va("Character %d: displayname", num));
|
||||
}
|
||||
else if (fastcmp(word, "OPPOSITECOLOR") || fastcmp(word, "OPPOSITECOLOUR"))
|
||||
{
|
||||
|
@ -355,7 +358,8 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "NAMETAG") || fastcmp(word, "TAGNAME"))
|
||||
{
|
||||
SLOTFOUND
|
||||
strncpy(description[num].nametag, word2, sizeof(description[num].nametag)-1);
|
||||
deh_strlcpy(description[num].nametag, word2, sizeof description[num].nametag,
|
||||
va("Character %d: nametag", num));
|
||||
}
|
||||
else if (fastcmp(word, "TAGTEXTCOLOR") || fastcmp(word, "TAGTEXTCOLOUR"))
|
||||
{
|
||||
|
@ -387,7 +391,8 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
{
|
||||
// Send to free slot.
|
||||
SLOTFOUND
|
||||
strlcpy(description[num].skinname, word2, sizeof description[num].skinname);
|
||||
deh_strlcpy(description[num].skinname, word2, sizeof description[num].skinname,
|
||||
va("Character %d: skinname", num));
|
||||
strlwr(description[num].skinname);
|
||||
}
|
||||
else if (!failure)
|
||||
|
@ -1196,6 +1201,7 @@ void readgametype(MYFILE *f, char *gtname)
|
|||
}
|
||||
if (descr)
|
||||
{
|
||||
// DESCRIPTION is really weird, so this doesn't use deh_strlcpy.
|
||||
strlcpy(gtdescription, descr, sizeof (gtdescription));
|
||||
strlcat(gtdescription,
|
||||
myhashfgets(descr, sizeof (gtdescription), f),
|
||||
|
@ -1402,7 +1408,7 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->lvlttl, word2,
|
||||
sizeof(mapheaderinfo[num-1]->lvlttl), va("Level header %d: levelname", num));
|
||||
strlcpy(mapheaderinfo[num-1]->selectheading, word2, sizeof(mapheaderinfo[num-1]->selectheading)); // not deh_ so only complains once
|
||||
strlcpy(mapheaderinfo[num-1]->selectheading, word2, sizeof(mapheaderinfo[num-1]->selectheading)); // not deh_strlcpy so only complains once
|
||||
continue;
|
||||
}
|
||||
// CHEAP HACK: move this over here for lowercase subtitles
|
||||
|
@ -1445,10 +1451,10 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
// Newly allocated
|
||||
modoption = &mapheaderinfo[num-1]->customopts[j];
|
||||
|
||||
strncpy(modoption->option, word, 31);
|
||||
modoption->option[31] = '\0';
|
||||
strncpy(modoption->value, word2, 255);
|
||||
modoption->value[255] = '\0';
|
||||
deh_strlcpy(modoption->option, word, sizeof(modoption->option),
|
||||
va("Level header %d: custom option %d key", num, j));
|
||||
deh_strlcpy(modoption->value, word2, sizeof(modoption->value),
|
||||
va("Level header %d: custom option %d value", num, j));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1626,7 +1632,7 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "KEYWORDS"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->keywords, word2,
|
||||
sizeof(mapheaderinfo[num-1]->keywords), va("Level header %d: keywords", num));
|
||||
sizeof(mapheaderinfo[num-1]->keywords), va("Level header %d: keywords", num));
|
||||
}
|
||||
else if (fastcmp(word, "MUSIC"))
|
||||
{
|
||||
|
@ -1675,7 +1681,8 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
}
|
||||
else if (fastcmp(word, "FORCECHARACTER"))
|
||||
{
|
||||
strlcpy(mapheaderinfo[num-1]->forcecharacter, word2, SKINNAMESIZE+1);
|
||||
deh_strlcpy(mapheaderinfo[num-1]->forcecharacter, word2, sizeof mapheaderinfo[num-1]->forcecharacter,
|
||||
va("Level header %d: forcecharacter", num));
|
||||
strlwr(mapheaderinfo[num-1]->forcecharacter); // skin names are lowercase
|
||||
}
|
||||
else if (fastcmp(word, "WEATHER"))
|
||||
|
@ -1683,7 +1690,10 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "SKYNUM"))
|
||||
mapheaderinfo[num-1]->skynum = (INT16)i;
|
||||
else if (fastcmp(word, "INTERSCREEN"))
|
||||
strncpy(mapheaderinfo[num-1]->interscreen, word2, sizeof(mapheaderinfo[num-1]->interscreen)-1);
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->interscreen, word2, sizeof mapheaderinfo[num-1]->interscreen,
|
||||
va("Level header %d: interscreen", num));
|
||||
}
|
||||
else if (fastcmp(word, "PRECUTSCENENUM"))
|
||||
mapheaderinfo[num-1]->precutscenenum = (UINT8)i;
|
||||
else if (fastcmp(word, "CUTSCENENUM"))
|
||||
|
@ -1985,14 +1995,17 @@ static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
|
|||
picid = (UINT8)atoi(word + 3);
|
||||
if (picid > 8 || picid == 0)
|
||||
{
|
||||
deh_warning("CutSceneScene %d: unknown word '%s'", num, word);
|
||||
deh_warning("Cutscene %d, scene %d: pic number %d out of range (1 - %d)",
|
||||
num + 1, scenenum + 1, picid, 8);
|
||||
continue;
|
||||
}
|
||||
--picid;
|
||||
|
||||
if (fastcmp(word+4, "NAME"))
|
||||
{
|
||||
strncpy(cutscenes[num]->scene[scenenum].picname[picid], word2, 8);
|
||||
deh_strlcpy(cutscenes[num]->scene[scenenum].picname[picid], word2,
|
||||
sizeof cutscenes[num]->scene[scenenum].picname[picid],
|
||||
va("Cutscene %d, scene %d, pic %d: name", num + 1, scenenum + 1, picid + 1));
|
||||
}
|
||||
else if (fastcmp(word+4, "HIRES"))
|
||||
{
|
||||
|
@ -2011,12 +2024,13 @@ static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
|
|||
cutscenes[num]->scene[scenenum].ycoord[picid] = usi;
|
||||
}
|
||||
else
|
||||
deh_warning("CutSceneScene %d: unknown word '%s'", num, word);
|
||||
deh_warning("Cutscene %d, scene %d: unknown word '%s'", num + 1, scenenum + 1, word);
|
||||
}
|
||||
else if (fastcmp(word, "MUSIC"))
|
||||
{
|
||||
strncpy(cutscenes[num]->scene[scenenum].musswitch, word2, 7);
|
||||
cutscenes[num]->scene[scenenum].musswitch[6] = 0;
|
||||
deh_strlcpy(cutscenes[num]->scene[scenenum].musswitch, word2,
|
||||
sizeof cutscenes[num]->scene[scenenum].musswitch,
|
||||
va("Cutscene %d, scene %d: music", num + 1, scenenum + 1));
|
||||
}
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
{
|
||||
|
@ -2051,7 +2065,7 @@ static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
|
|||
cutscenes[num]->scene[scenenum].fadecolor = (UINT8)i;
|
||||
}
|
||||
else
|
||||
deh_warning("CutSceneScene %d: unknown word '%s'", num, word);
|
||||
deh_warning("Cutscene %d, scene %d: unknown word '%s'", num + 1, scenenum + 1, word);
|
||||
}
|
||||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
|
@ -2109,11 +2123,10 @@ void readcutscene(MYFILE *f, INT32 num)
|
|||
readcutscenescene(f, num, value - 1);
|
||||
}
|
||||
else
|
||||
deh_warning("Scene number %d out of range (1 - 128)", value);
|
||||
|
||||
deh_warning("Cutscene %d: scene number %d out of range (1 - 128)", num + 1, value);
|
||||
}
|
||||
else
|
||||
deh_warning("Cutscene %d: unknown word '%s', Scene <num> expected.", num, word);
|
||||
deh_warning("Cutscene %d: unknown word '%s', Scene <num> expected.", num + 1, word);
|
||||
}
|
||||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
|
@ -2234,7 +2247,8 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
|
||||
for (picid = 0; picid < MAX_PROMPT_PICS; picid++)
|
||||
{
|
||||
strncpy(textprompts[num]->page[pagenum].picname[picid], textprompts[num]->page[metapagenum].picname[picid], 8);
|
||||
// Doesn't use deh_strlcpy because it's not copying input.
|
||||
strlcpy(textprompts[num]->page[pagenum].picname[picid], textprompts[num]->page[metapagenum].picname[picid], sizeof textprompts[num]->page[pagenum].picname[picid]);
|
||||
textprompts[num]->page[pagenum].pichires[picid] = textprompts[num]->page[metapagenum].pichires[picid];
|
||||
textprompts[num]->page[pagenum].picduration[picid] = textprompts[num]->page[metapagenum].picduration[picid];
|
||||
textprompts[num]->page[pagenum].xcoord[picid] = textprompts[num]->page[metapagenum].xcoord[picid];
|
||||
|
@ -2247,14 +2261,17 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
picid = (UINT8)atoi(word + 3);
|
||||
if (picid > MAX_PROMPT_PICS || picid == 0)
|
||||
{
|
||||
deh_warning("textpromptscene %d: unknown word '%s'", num, word);
|
||||
deh_warning("Text prompt %d, page %d: pic number %d out of range (1 - %d)",
|
||||
num + 1, pagenum + 1, picid, MAX_PROMPT_PICS);
|
||||
continue;
|
||||
}
|
||||
--picid;
|
||||
|
||||
if (fastcmp(word+4, "NAME"))
|
||||
{
|
||||
strncpy(textprompts[num]->page[pagenum].picname[picid], word2, 8);
|
||||
deh_strlcpy(textprompts[num]->page[pagenum].picname[picid], word2,
|
||||
sizeof textprompts[num]->page[pagenum].picname[picid],
|
||||
va("Text prompt %d, page %d, pic %d: name", num + 1, pagenum + 1, picid + 1));
|
||||
}
|
||||
else if (fastcmp(word+4, "HIRES"))
|
||||
{
|
||||
|
@ -2273,12 +2290,16 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
textprompts[num]->page[pagenum].ycoord[picid] = usi;
|
||||
}
|
||||
else
|
||||
deh_warning("textpromptscene %d: unknown word '%s'", num, word);
|
||||
{
|
||||
deh_warning("Text prompt %d, page %d: unknown word '%s'",
|
||||
num + 1, pagenum + 1, word);
|
||||
}
|
||||
}
|
||||
else if (fastcmp(word, "MUSIC"))
|
||||
{
|
||||
strncpy(textprompts[num]->page[pagenum].musswitch, word2, 7);
|
||||
textprompts[num]->page[pagenum].musswitch[6] = 0;
|
||||
deh_strlcpy(textprompts[num]->page[pagenum].musswitch, word2,
|
||||
sizeof textprompts[num]->page[pagenum].musswitch,
|
||||
va("Text prompt %d, page %d: music", num + 1, pagenum + 1));
|
||||
}
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
{
|
||||
|
@ -2293,30 +2314,35 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
{
|
||||
if (*word2 != '\0')
|
||||
{
|
||||
INT32 j;
|
||||
size_t j;
|
||||
|
||||
// HACK: Add yellow control char now
|
||||
// so the drawing function doesn't call it repeatedly
|
||||
char name[34];
|
||||
char name[32 + 2];
|
||||
name[0] = '\x82'; // color yellow
|
||||
name[1] = 0;
|
||||
strncat(name, word2, 32);
|
||||
name[33] = 0;
|
||||
|
||||
// So that we still get a warning.
|
||||
deh_strlcpy(name + 1, word2, (sizeof(name)) - 1,
|
||||
va("Text prompt %d, page %d: name", num + 1, pagenum + 1));
|
||||
|
||||
// Replace _ with ' '
|
||||
for (j = 0; j < 32 && name[j]; j++)
|
||||
for (j = 1; j < sizeof(name) && name[j]; j++)
|
||||
{
|
||||
if (name[j] == '_')
|
||||
name[j] = ' ';
|
||||
}
|
||||
|
||||
strncpy(textprompts[num]->page[pagenum].name, name, sizeof(textprompts[num]->page[pagenum].name));
|
||||
strlcpy(textprompts[num]->page[pagenum].name, name, sizeof(textprompts[num]->page[pagenum].name));
|
||||
}
|
||||
else
|
||||
*textprompts[num]->page[pagenum].name = '\0';
|
||||
}
|
||||
else if (fastcmp(word, "ICON"))
|
||||
strncpy(textprompts[num]->page[pagenum].iconname, word2, 8);
|
||||
{
|
||||
deh_strlcpy(textprompts[num]->page[pagenum].iconname, word2,
|
||||
sizeof textprompts[num]->page[pagenum].iconname,
|
||||
va("Text prompt %d, page %d: icon", num + 1, pagenum + 1));
|
||||
}
|
||||
else if (fastcmp(word, "ICONALIGN"))
|
||||
textprompts[num]->page[pagenum].rightside = (i || word2[0] == 'R');
|
||||
else if (fastcmp(word, "ICONFLIP"))
|
||||
|
@ -2383,8 +2409,9 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
{
|
||||
UINT8 metapagenum = usi - 1;
|
||||
|
||||
strncpy(textprompts[num]->page[pagenum].name, textprompts[num]->page[metapagenum].name, 32);
|
||||
strncpy(textprompts[num]->page[pagenum].iconname, textprompts[num]->page[metapagenum].iconname, 8);
|
||||
// Doesn't use deh_strlcpy because it's not copying input.
|
||||
strlcpy(textprompts[num]->page[pagenum].name, textprompts[num]->page[metapagenum].name, sizeof textprompts[num]->page[pagenum].name);
|
||||
strlcpy(textprompts[num]->page[pagenum].iconname, textprompts[num]->page[metapagenum].iconname, sizeof textprompts[num]->page[pagenum].iconname);
|
||||
textprompts[num]->page[pagenum].rightside = textprompts[num]->page[metapagenum].rightside;
|
||||
textprompts[num]->page[pagenum].iconflip = textprompts[num]->page[metapagenum].iconflip;
|
||||
textprompts[num]->page[pagenum].lines = textprompts[num]->page[metapagenum].lines;
|
||||
|
@ -2399,17 +2426,25 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
}
|
||||
}
|
||||
else if (fastcmp(word, "TAG"))
|
||||
strncpy(textprompts[num]->page[pagenum].tag, word2, 33);
|
||||
{
|
||||
deh_strlcpy(textprompts[num]->page[pagenum].tag, word2,
|
||||
sizeof textprompts[num]->page[pagenum].tag,
|
||||
va("Text prompt %d, page %d: tag", num + 1, pagenum + 1));
|
||||
}
|
||||
else if (fastcmp(word, "NEXTPROMPT"))
|
||||
textprompts[num]->page[pagenum].nextprompt = usi;
|
||||
else if (fastcmp(word, "NEXTPAGE"))
|
||||
textprompts[num]->page[pagenum].nextpage = usi;
|
||||
else if (fastcmp(word, "NEXTTAG"))
|
||||
strncpy(textprompts[num]->page[pagenum].nexttag, word2, 33);
|
||||
{
|
||||
deh_strlcpy(textprompts[num]->page[pagenum].nexttag, word2,
|
||||
sizeof textprompts[num]->page[pagenum].nexttag,
|
||||
va("Text prompt %d, page %d: nexttag", num + 1, pagenum + 1));
|
||||
}
|
||||
else if (fastcmp(word, "TIMETONEXT"))
|
||||
textprompts[num]->page[pagenum].timetonext = get_number(word2);
|
||||
else
|
||||
deh_warning("PromptPage %d: unknown word '%s'", num, word);
|
||||
deh_warning("Text prompt %d, page %d: unknown word '%s'", num + 1, pagenum + 1, word);
|
||||
}
|
||||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
|
@ -2469,11 +2504,11 @@ void readtextprompt(MYFILE *f, INT32 num)
|
|||
readtextpromptpage(f, num, value - 1);
|
||||
}
|
||||
else
|
||||
deh_warning("Page number %d out of range (1 - %d)", value, MAX_PAGES);
|
||||
deh_warning("Prompt %d: page number %d out of range (1 - %d)", num + 1, value, MAX_PAGES);
|
||||
|
||||
}
|
||||
else
|
||||
deh_warning("Prompt %d: unknown word '%s', Page <num> expected.", num, word);
|
||||
deh_warning("Prompt %d: unknown word '%s', Page <num> expected.", num + 1, word);
|
||||
}
|
||||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
|
@ -2522,7 +2557,8 @@ void readmenu(MYFILE *f, INT32 num)
|
|||
|
||||
if (fastcmp(word, "BACKGROUNDNAME"))
|
||||
{
|
||||
strncpy(menupres[num].bgname, word2, 8);
|
||||
deh_strlcpy(menupres[num].bgname, word2,
|
||||
sizeof menupres[num].bgname, va("Menu %d: backgroundname", num));
|
||||
titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "HIDEBACKGROUND"))
|
||||
|
@ -2565,7 +2601,8 @@ void readmenu(MYFILE *f, INT32 num)
|
|||
}
|
||||
else if (fastcmp(word, "TITLEPICSNAME"))
|
||||
{
|
||||
strncpy(menupres[num].ttname, word2, 9);
|
||||
deh_strlcpy(menupres[num].ttname, word2,
|
||||
sizeof menupres[num].ttname, va("Menu %d: titlepicsname", num));
|
||||
titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "TITLEPICSX"))
|
||||
|
@ -2601,8 +2638,8 @@ void readmenu(MYFILE *f, INT32 num)
|
|||
}
|
||||
else if (fastcmp(word, "MUSIC"))
|
||||
{
|
||||
strncpy(menupres[num].musname, word2, 7);
|
||||
menupres[num].musname[6] = 0;
|
||||
deh_strlcpy(menupres[num].musname, word2,
|
||||
sizeof menupres[num].musname, va("Menu %d: music", num));
|
||||
titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
|
@ -3590,9 +3627,7 @@ void readmaincfg(MYFILE *f)
|
|||
lumpnum_t lumpnum;
|
||||
char newname[9];
|
||||
|
||||
strncpy(newname, word2, 8);
|
||||
|
||||
newname[8] = '\0';
|
||||
deh_strlcpy(newname, word2, sizeof newname, va("Maincfg: execcfg"));
|
||||
|
||||
lumpnum = W_CheckNumForName(newname);
|
||||
|
||||
|
@ -3800,7 +3835,7 @@ void readmaincfg(MYFILE *f)
|
|||
}
|
||||
else if (fastcmp(word, "TITLEPICSNAME"))
|
||||
{
|
||||
strncpy(ttname, word2, sizeof(ttname)-1);
|
||||
deh_strlcpy(ttname, word2, sizeof ttname, va("Maincfg: titlepicsname"));
|
||||
titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "TITLEPICSX"))
|
||||
|
@ -3910,7 +3945,7 @@ void readmaincfg(MYFILE *f)
|
|||
}
|
||||
else if (fastcmp(word, "CUSTOMVERSION"))
|
||||
{
|
||||
strlcpy(customversionstring, word2, sizeof (customversionstring));
|
||||
deh_strlcpy(customversionstring, word2, sizeof customversionstring, va("Maincfg: customversion"));
|
||||
//titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "BOOTMAP"))
|
||||
|
|
|
@ -3255,6 +3255,7 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
|
|||
"S_MARIOBUSH2",
|
||||
"S_TOAD",
|
||||
|
||||
|
||||
// Nights-specific stuff
|
||||
"S_NIGHTSDRONE_MAN1",
|
||||
"S_NIGHTSDRONE_MAN2",
|
||||
|
@ -5606,8 +5607,7 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"ROTAXIS_Z",ROTAXIS_Z},
|
||||
|
||||
// Buttons (ticcmd_t)
|
||||
{"BT_WEAPONMASK",BT_WEAPONMASK}, //our first three bits.
|
||||
{"BT_SHIELD",BT_SHIELD},
|
||||
{"BT_WEAPONMASK",BT_WEAPONMASK}, //our first four bits.
|
||||
{"BT_WEAPONNEXT",BT_WEAPONNEXT},
|
||||
{"BT_WEAPONPREV",BT_WEAPONPREV},
|
||||
{"BT_ATTACK",BT_ATTACK}, // shoot rings
|
||||
|
@ -5766,7 +5766,6 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"JA_DIGITAL",JA_DIGITAL},
|
||||
{"JA_JUMP",JA_JUMP},
|
||||
{"JA_SPIN",JA_SPIN},
|
||||
{"JA_SHIELD",JA_SHIELD},
|
||||
{"JA_FIRE",JA_FIRE},
|
||||
{"JA_FIRENORMAL",JA_FIRENORMAL},
|
||||
{"JOYAXISRANGE",JOYAXISRANGE},
|
||||
|
@ -5788,7 +5787,9 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"GC_WEPSLOT5",GC_WEPSLOT5},
|
||||
{"GC_WEPSLOT6",GC_WEPSLOT6},
|
||||
{"GC_WEPSLOT7",GC_WEPSLOT7},
|
||||
{"GC_SHIELD",GC_SHIELD},
|
||||
{"GC_WEPSLOT8",GC_WEPSLOT8},
|
||||
{"GC_WEPSLOT9",GC_WEPSLOT9},
|
||||
{"GC_WEPSLOT10",GC_WEPSLOT10},
|
||||
{"GC_FIRE",GC_FIRE},
|
||||
{"GC_FIRENORMAL",GC_FIRENORMAL},
|
||||
{"GC_TOSSFLAG",GC_TOSSFLAG},
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2024 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2025 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -209,19 +209,19 @@ typedef struct
|
|||
UINT8 picmode; // sequence mode after displaying last pic, 0 = persist, 1 = loop, 2 = destroy
|
||||
UINT8 pictoloop; // if picmode == loop, which pic to loop to?
|
||||
UINT8 pictostart; // initial pic number to show
|
||||
char picname[MAX_PROMPT_PICS][8];
|
||||
char picname[MAX_PROMPT_PICS][8+1];
|
||||
UINT8 pichires[MAX_PROMPT_PICS];
|
||||
UINT16 xcoord[MAX_PROMPT_PICS]; // gfx
|
||||
UINT16 ycoord[MAX_PROMPT_PICS]; // gfx
|
||||
UINT16 picduration[MAX_PROMPT_PICS];
|
||||
|
||||
char musswitch[7];
|
||||
char musswitch[6+1];
|
||||
UINT16 musswitchflags;
|
||||
UINT8 musicloop;
|
||||
|
||||
char tag[33]; // page tag
|
||||
char name[34]; // narrator name, extra char for color
|
||||
char iconname[8]; // narrator icon lump
|
||||
char tag[32+1]; // page tag
|
||||
char name[32+2]; // narrator name, extra char for color
|
||||
char iconname[8+1]; // narrator icon lump
|
||||
boolean rightside; // narrator side, false = left, true = right
|
||||
boolean iconflip; // narrator flip icon horizontally
|
||||
UINT8 hidehud; // hide hud, 0 = show all, 1 = hide depending on prompt position (top/bottom), 2 = hide all
|
||||
|
@ -233,7 +233,7 @@ typedef struct
|
|||
sfxenum_t textsfx; // sfx_ id for printing text
|
||||
UINT8 nextprompt; // next prompt to jump to, one-based. 0 = current prompt
|
||||
UINT8 nextpage; // next page to jump to, one-based. 0 = next page within prompt->numpages
|
||||
char nexttag[33]; // next tag to jump to. If set, this overrides nextprompt and nextpage.
|
||||
char nexttag[32+1]; // next tag to jump to. If set, this overrides nextprompt and nextpage.
|
||||
INT32 timetonext; // time in tics to jump to next page automatically. 0 = don't jump automatically
|
||||
char *text;
|
||||
} textpage_t;
|
||||
|
@ -287,8 +287,8 @@ typedef struct
|
|||
// (This is not ifdeffed so the map header structure can stay identical, just in case.)
|
||||
typedef struct
|
||||
{
|
||||
char option[32]; // 31 usable characters
|
||||
char value[256]; // 255 usable characters. If this seriously isn't enough then wtf.
|
||||
char option[31+1]; // 31 usable characters
|
||||
char value[255+1]; // 255 usable characters. If this seriously isn't enough then wtf.
|
||||
} customoption_t;
|
||||
|
||||
/** Map header information.
|
||||
|
@ -303,7 +303,7 @@ typedef struct
|
|||
INT16 nextlevel; ///< Map number of next level, or 1100-1102 to end.
|
||||
INT16 marathonnext; ///< See nextlevel, but for Marathon mode. Necessary to support hub worlds ala SUGOI.
|
||||
char keywords[32+1]; ///< Keywords separated by space to search for. 32 characters.
|
||||
char musname[7]; ///< Music track to play. "" for no music.
|
||||
char musname[6+1]; ///< Music track to play. "" for no music.
|
||||
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
|
||||
UINT32 muspos; ///< Music position to jump to.
|
||||
char forcecharacter[16+1]; ///< (SKINNAMESIZE+1) Skin to switch to or "" to disable.
|
||||
|
@ -330,7 +330,7 @@ typedef struct
|
|||
UINT16 levelflags; ///< LF_flags: merged booleans into one UINT16 for space, see below
|
||||
UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus
|
||||
|
||||
char selectheading[22]; ///< Level select heading. Allows for controllable grouping.
|
||||
char selectheading[21+1]; ///< Level select heading. Allows for controllable grouping.
|
||||
UINT16 startrings; ///< Number of rings players start with.
|
||||
INT32 sstimer; ///< Timer for special stages.
|
||||
UINT32 ssspheres; ///< Sphere requirement in special stages.
|
||||
|
@ -352,9 +352,9 @@ typedef struct
|
|||
|
||||
// Music stuff.
|
||||
UINT32 musinterfadeout; ///< Fade out level music on intermission screen in milliseconds
|
||||
char musintername[7]; ///< Intermission screen music.
|
||||
char musintername[6+1]; ///< Intermission screen music.
|
||||
|
||||
char muspostbossname[7]; ///< Post-bossdeath music.
|
||||
char muspostbossname[6+1]; ///< Post-bossdeath music.
|
||||
UINT16 muspostbosstrack; ///< Post-bossdeath track.
|
||||
UINT32 muspostbosspos; ///< Post-bossdeath position
|
||||
UINT32 muspostbossfadein; ///< Post-bossdeath fade-in milliseconds.
|
||||
|
|
|
@ -698,7 +698,7 @@ static void initdirpath(char *dirpath, size_t *dirpathindex, int depthleft)
|
|||
dirpathindex[depthleft]--;
|
||||
}
|
||||
|
||||
//sortdir by name?
|
||||
//sortdir by name?
|
||||
static int lumpnamecompare(const void *A, const void *B)
|
||||
{
|
||||
const lumpinfo_t *pA = A;
|
||||
|
|
|
@ -100,7 +100,7 @@ demoghost *ghosts = NULL;
|
|||
// DEMO RECORDING
|
||||
//
|
||||
|
||||
#define DEMOVERSION 0x0012
|
||||
#define DEMOVERSION 0x0011
|
||||
#define DEMOHEADER "\xF0" "SRB2Replay" "\x0F"
|
||||
|
||||
#define DF_GHOST 0x01 // This demo contains ghost data too!
|
||||
|
@ -185,11 +185,7 @@ void G_ReadDemoTiccmd(ticcmd_t *cmd, INT32 playernum)
|
|||
if (ziptic & ZT_ANGLE)
|
||||
oldcmd.angleturn = READINT16(demo_p);
|
||||
if (ziptic & ZT_BUTTONS)
|
||||
{
|
||||
oldcmd.buttons = (oldcmd.buttons & (BT_CAMLEFT|BT_CAMRIGHT)) | (READUINT16(demo_p) & ~(BT_CAMLEFT|BT_CAMRIGHT));
|
||||
if (demoversion < 0x0012 && oldcmd.buttons & BT_SPIN)
|
||||
oldcmd.buttons |= BT_SHIELD; // Copy BT_SPIN to BT_SHIELD for pre-Shield-button demos
|
||||
}
|
||||
if (ziptic & ZT_AIMING)
|
||||
oldcmd.aiming = READINT16(demo_p);
|
||||
if (ziptic & ZT_LATENCY)
|
||||
|
|
61
src/g_game.c
61
src/g_game.c
|
@ -401,29 +401,27 @@ consvar_t cv_cam_lockonboss[2] = {
|
|||
CVAR_INIT ("cam2_lockaimassist", "Full", CV_SAVE|CV_ALLOWLUA, lockedassist_cons_t, NULL),
|
||||
};
|
||||
|
||||
consvar_t cv_moveaxis = CVAR_INIT ("joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis = CVAR_INIT ("joyaxis_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis = CVAR_INIT ("joyaxis_look", "X-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_turnaxis = CVAR_INIT ("joyaxis_turn", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis = CVAR_INIT ("joyaxis_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis = CVAR_INIT ("joyaxis_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_shieldaxis = CVAR_INIT ("joyaxis_shield", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis = CVAR_INIT ("joyaxis_fire", "Z-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis = CVAR_INIT ("joyaxis_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone = CVAR_INIT ("joy_deadzone", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone = CVAR_INIT ("joy_digdeadzone", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_moveaxis = CVAR_INIT ("joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis = CVAR_INIT ("joyaxis_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis = CVAR_INIT ("joyaxis_look", "X-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_turnaxis = CVAR_INIT ("joyaxis_turn", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis = CVAR_INIT ("joyaxis_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis = CVAR_INIT ("joyaxis_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis = CVAR_INIT ("joyaxis_fire", "Z-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis = CVAR_INIT ("joyaxis_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone = CVAR_INIT ("joy_deadzone", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone = CVAR_INIT ("joy_digdeadzone", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
|
||||
consvar_t cv_moveaxis2 = CVAR_INIT ("joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis2 = CVAR_INIT ("joyaxis2_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis2 = CVAR_INIT ("joyaxis2_look", "X-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_turnaxis2 = CVAR_INIT ("joyaxis2_turn", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis2 = CVAR_INIT ("joyaxis2_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis2 = CVAR_INIT ("joyaxis2_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_shieldaxis2 = CVAR_INIT ("joyaxis2_shield", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis2 = CVAR_INIT ("joyaxis2_fire", "Z-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis2 = CVAR_INIT ("joyaxis2_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone2 = CVAR_INIT ("joy_deadzone2", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone2 = CVAR_INIT ("joy_digdeadzone2", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_moveaxis2 = CVAR_INIT ("joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_sideaxis2 = CVAR_INIT ("joyaxis2_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_lookaxis2 = CVAR_INIT ("joyaxis2_look", "X-Rudder-", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_turnaxis2 = CVAR_INIT ("joyaxis2_turn", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_jumpaxis2 = CVAR_INIT ("joyaxis2_jump", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_spinaxis2 = CVAR_INIT ("joyaxis2_spin", "None", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_fireaxis2 = CVAR_INIT ("joyaxis2_fire", "Z-Rudder", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_firenaxis2 = CVAR_INIT ("joyaxis2_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL);
|
||||
consvar_t cv_deadzone2 = CVAR_INIT ("joy_deadzone2", "0.125", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
consvar_t cv_digitaldeadzone2 = CVAR_INIT ("joy_digdeadzone2", "0.25", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL);
|
||||
|
||||
player_t *seenplayer; // player we're aiming at right now
|
||||
|
||||
|
@ -894,9 +892,6 @@ INT32 JoyAxis(joyaxis_e axissel)
|
|||
case JA_SPIN:
|
||||
axisval = cv_spinaxis.value;
|
||||
break;
|
||||
case JA_SHIELD:
|
||||
axisval = cv_shieldaxis.value;
|
||||
break;
|
||||
case JA_FIRE:
|
||||
axisval = cv_fireaxis.value;
|
||||
break;
|
||||
|
@ -970,9 +965,6 @@ INT32 Joy2Axis(joyaxis_e axissel)
|
|||
case JA_SPIN:
|
||||
axisval = cv_spinaxis2.value;
|
||||
break;
|
||||
case JA_SHIELD:
|
||||
axisval = cv_shieldaxis2.value;
|
||||
break;
|
||||
case JA_FIRE:
|
||||
axisval = cv_fireaxis2.value;
|
||||
break;
|
||||
|
@ -1340,10 +1332,10 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
if (PLAYERINPUTDOWN(ssplayer, GC_WEAPONPREV))
|
||||
cmd->buttons |= BT_WEAPONPREV; // Previous Weapon
|
||||
|
||||
#if NUM_WEAPONS > 7
|
||||
"Add extra inputs to g_input.h/gamecontrols_e, and fix conflicts in d_ticcmd.h/ticcmd_t/buttons"
|
||||
#if NUM_WEAPONS > 10
|
||||
"Add extra inputs to g_input.h/gamecontrols_e"
|
||||
#endif
|
||||
//use the three avaliable bits to determine the weapon.
|
||||
//use the four avaliable bits to determine the weapon.
|
||||
cmd->buttons &= ~BT_WEAPONMASK;
|
||||
for (i = 0; i < NUM_WEAPONS; ++i)
|
||||
if (PLAYERINPUTDOWN(ssplayer, GC_WEPSLOT1 + i))
|
||||
|
@ -1362,15 +1354,9 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
if (PLAYERINPUTDOWN(ssplayer, GC_FIRENORMAL) || (usejoystick && axis > 0))
|
||||
cmd->buttons |= BT_FIRENORMAL;
|
||||
|
||||
// Toss flag button
|
||||
if (PLAYERINPUTDOWN(ssplayer, GC_TOSSFLAG))
|
||||
cmd->buttons |= BT_TOSSFLAG;
|
||||
|
||||
// Shield button
|
||||
axis = PlayerJoyAxis(ssplayer, JA_SHIELD);
|
||||
if (PLAYERINPUTDOWN(ssplayer, GC_SHIELD) || (usejoystick && axis > 0))
|
||||
cmd->buttons |= BT_SHIELD;
|
||||
|
||||
// Lua scriptable buttons
|
||||
if (PLAYERINPUTDOWN(ssplayer, GC_CUSTOM1))
|
||||
cmd->buttons |= BT_CUSTOM1;
|
||||
|
@ -2777,7 +2763,6 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
|
|||
p->pflags |= PF_SPINDOWN;
|
||||
p->pflags |= PF_ATTACKDOWN;
|
||||
p->pflags |= PF_JUMPDOWN;
|
||||
p->pflags |= PF_SHIELDDOWN;
|
||||
|
||||
p->playerstate = PST_LIVE;
|
||||
p->panim = PA_IDLE; // standing animation
|
||||
|
|
|
@ -71,8 +71,8 @@ typedef enum {
|
|||
#define P_ControlStyle(player) ((((player)->pflags & PF_ANALOGMODE) ? CS_LMAOGALOG : 0) | (((player)->pflags & PF_DIRECTIONCHAR) ? CS_STANDARD : 0))
|
||||
|
||||
extern consvar_t cv_autobrake, cv_autobrake2;
|
||||
extern consvar_t cv_sideaxis, cv_turnaxis, cv_moveaxis, cv_lookaxis, cv_jumpaxis, cv_spinaxis, cv_shieldaxis, cv_fireaxis, cv_firenaxis, cv_deadzone, cv_digitaldeadzone;
|
||||
extern consvar_t cv_sideaxis2,cv_turnaxis2,cv_moveaxis2,cv_lookaxis2,cv_jumpaxis2,cv_spinaxis2,cv_shieldaxis2,cv_fireaxis2,cv_firenaxis2,cv_deadzone2,cv_digitaldeadzone2;
|
||||
extern consvar_t cv_sideaxis,cv_turnaxis,cv_moveaxis,cv_lookaxis,cv_jumpaxis,cv_spinaxis,cv_fireaxis,cv_firenaxis,cv_deadzone,cv_digitaldeadzone;
|
||||
extern consvar_t cv_sideaxis2,cv_turnaxis2,cv_moveaxis2,cv_lookaxis2,cv_jumpaxis2,cv_spinaxis2,cv_fireaxis2,cv_firenaxis2,cv_deadzone2,cv_digitaldeadzone2;
|
||||
extern consvar_t cv_ghost_bestscore, cv_ghost_besttime, cv_ghost_bestrings, cv_ghost_last, cv_ghost_guest;
|
||||
|
||||
// hi here's some new controls
|
||||
|
@ -100,7 +100,6 @@ typedef enum
|
|||
|
||||
JA_JUMP = JA_DIGITAL,
|
||||
JA_SPIN,
|
||||
JA_SHIELD,
|
||||
JA_FIRE,
|
||||
JA_FIRENORMAL,
|
||||
} joyaxis_e;
|
||||
|
|
|
@ -576,7 +576,9 @@ static const char *gamecontrolname[NUM_GAMECONTROLS] =
|
|||
"weapon5",
|
||||
"weapon6",
|
||||
"weapon7",
|
||||
"shield",
|
||||
"weapon8",
|
||||
"weapon9",
|
||||
"weapon10",
|
||||
"fire",
|
||||
"firenormal",
|
||||
"tossflag",
|
||||
|
@ -691,7 +693,6 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[gcs_fps][GC_CENTERVIEW ][0] = KEY_LCTRL;
|
||||
gamecontroldefault[gcs_fps][GC_JUMP ][0] = KEY_SPACE;
|
||||
gamecontroldefault[gcs_fps][GC_SPIN ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_fps][GC_SHIELD ][0] = KEY_LALT;
|
||||
gamecontroldefault[gcs_fps][GC_FIRE ][0] = KEY_RCTRL;
|
||||
gamecontroldefault[gcs_fps][GC_FIRE ][1] = KEY_MOUSE1+0;
|
||||
gamecontroldefault[gcs_fps][GC_FIRENORMAL ][0] = KEY_RALT;
|
||||
|
@ -712,7 +713,6 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[gcs_platform][GC_CENTERVIEW ][0] = KEY_END;
|
||||
gamecontroldefault[gcs_platform][GC_JUMP ][0] = KEY_SPACE;
|
||||
gamecontroldefault[gcs_platform][GC_SPIN ][0] = KEY_LSHIFT;
|
||||
gamecontroldefault[gcs_platform][GC_SHIELD ][0] = KEY_LALT;
|
||||
gamecontroldefault[gcs_platform][GC_FIRE ][0] = 's';
|
||||
gamecontroldefault[gcs_platform][GC_FIRE ][1] = KEY_MOUSE1+0;
|
||||
gamecontroldefault[gcs_platform][GC_FIRENORMAL ][0] = 'w';
|
||||
|
@ -728,6 +728,9 @@ void G_DefineDefaultControls(void)
|
|||
gamecontroldefault[i][GC_WEPSLOT5 ][0] = '5';
|
||||
gamecontroldefault[i][GC_WEPSLOT6 ][0] = '6';
|
||||
gamecontroldefault[i][GC_WEPSLOT7 ][0] = '7';
|
||||
gamecontroldefault[i][GC_WEPSLOT8 ][0] = '8';
|
||||
gamecontroldefault[i][GC_WEPSLOT9 ][0] = '9';
|
||||
gamecontroldefault[i][GC_WEPSLOT10 ][0] = '0';
|
||||
gamecontroldefault[i][GC_TOSSFLAG ][0] = '\'';
|
||||
gamecontroldefault[i][GC_CAMTOGGLE ][0] = 'v';
|
||||
gamecontroldefault[i][GC_CAMRESET ][0] = 'r';
|
||||
|
@ -743,34 +746,34 @@ void G_DefineDefaultControls(void)
|
|||
// Gamepad controls -- same for both schemes
|
||||
gamecontroldefault[i][GC_JUMP ][1] = KEY_JOY1+0; // A
|
||||
gamecontroldefault[i][GC_SPIN ][1] = KEY_JOY1+2; // X
|
||||
gamecontroldefault[i][GC_SHIELD ][1] = KEY_JOY1+1; // B
|
||||
gamecontroldefault[i][GC_CUSTOM1 ][1] = KEY_JOY1+3; // Y
|
||||
gamecontroldefault[i][GC_CUSTOM2 ][1] = KEY_JOY1+4; // LB
|
||||
gamecontroldefault[i][GC_CENTERVIEW ][1] = KEY_JOY1+5; // RB
|
||||
gamecontroldefault[i][GC_CUSTOM1 ][1] = KEY_JOY1+1; // B
|
||||
gamecontroldefault[i][GC_CUSTOM2 ][1] = KEY_JOY1+3; // Y
|
||||
gamecontroldefault[i][GC_CUSTOM3 ][1] = KEY_JOY1+8; // Left Stick
|
||||
gamecontroldefault[i][GC_CAMTOGGLE ][1] = KEY_JOY1+9; // Right Stick
|
||||
gamecontroldefault[i][GC_SCORES ][1] = KEY_JOY1+6; // Back
|
||||
gamecontroldefault[i][GC_CAMTOGGLE ][1] = KEY_JOY1+4; // LB
|
||||
gamecontroldefault[i][GC_CENTERVIEW ][1] = KEY_JOY1+5; // RB
|
||||
gamecontroldefault[i][GC_SCREENSHOT ][1] = KEY_JOY1+6; // Back
|
||||
gamecontroldefault[i][GC_SYSTEMMENU ][0] = KEY_JOY1+7; // Start
|
||||
gamecontroldefault[i][GC_VIEWPOINTNEXT][1] = KEY_HAT1+0; // D-Pad Up
|
||||
gamecontroldefault[i][GC_TOSSFLAG ][1] = KEY_HAT1+1; // D-Pad Down
|
||||
gamecontroldefault[i][GC_WEAPONPREV ][1] = KEY_HAT1+2; // D-Pad Left
|
||||
gamecontroldefault[i][GC_WEAPONNEXT ][1] = KEY_HAT1+3; // D-Pad Right
|
||||
gamecontroldefault[i][GC_VIEWPOINTNEXT][1] = KEY_JOY1+9; // Right Stick
|
||||
gamecontroldefault[i][GC_TOSSFLAG ][1] = KEY_HAT1+0; // D-Pad Up
|
||||
gamecontroldefault[i][GC_SCORES ][1] = KEY_HAT1+1; // D-Pad Down
|
||||
|
||||
// Second player controls only have joypad defaults
|
||||
gamecontrolbisdefault[i][GC_JUMP ][1] = KEY_2JOY1+0; // A
|
||||
gamecontrolbisdefault[i][GC_SPIN ][1] = KEY_2JOY1+2; // X
|
||||
gamecontrolbisdefault[i][GC_SHIELD ][1] = KEY_2JOY1+1; // B
|
||||
gamecontrolbisdefault[i][GC_CUSTOM1 ][1] = KEY_2JOY1+3; // Y
|
||||
gamecontrolbisdefault[i][GC_CUSTOM2 ][1] = KEY_2JOY1+4; // LB
|
||||
gamecontrolbisdefault[i][GC_CENTERVIEW ][1] = KEY_2JOY1+5; // RB
|
||||
gamecontrolbisdefault[i][GC_CUSTOM1 ][1] = KEY_2JOY1+1; // B
|
||||
gamecontrolbisdefault[i][GC_CUSTOM2 ][1] = KEY_2JOY1+3; // Y
|
||||
gamecontrolbisdefault[i][GC_CUSTOM3 ][1] = KEY_2JOY1+8; // Left Stick
|
||||
gamecontrolbisdefault[i][GC_CAMTOGGLE ][1] = KEY_2JOY1+9; // Right Stick
|
||||
//gamecontrolbisdefault[i][GC_SCORES ][1] = KEY_2JOY1+6; // Back
|
||||
gamecontrolbisdefault[i][GC_CAMTOGGLE ][1] = KEY_2JOY1+4; // LB
|
||||
gamecontrolbisdefault[i][GC_CENTERVIEW ][1] = KEY_2JOY1+5; // RB
|
||||
gamecontrolbisdefault[i][GC_SCREENSHOT ][1] = KEY_2JOY1+6; // Back
|
||||
//gamecontrolbisdefault[i][GC_SYSTEMMENU ][0] = KEY_2JOY1+7; // Start
|
||||
gamecontrolbisdefault[i][GC_VIEWPOINTNEXT][1] = KEY_2HAT1+0; // D-Pad Up
|
||||
gamecontrolbisdefault[i][GC_TOSSFLAG ][1] = KEY_2HAT1+1; // D-Pad Down
|
||||
gamecontrolbisdefault[i][GC_WEAPONPREV ][1] = KEY_2HAT1+2; // D-Pad Left
|
||||
gamecontrolbisdefault[i][GC_WEAPONNEXT ][1] = KEY_2HAT1+3; // D-Pad Right
|
||||
gamecontrolbisdefault[i][GC_VIEWPOINTNEXT][1] = KEY_2JOY1+9; // Right Stick
|
||||
gamecontrolbisdefault[i][GC_TOSSFLAG ][1] = KEY_2HAT1+0; // D-Pad Up
|
||||
//gamecontrolbisdefault[i][GC_SCORES ][1] = KEY_2HAT1+1; // D-Pad Down
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -74,7 +74,9 @@ typedef enum
|
|||
GC_WEPSLOT5,
|
||||
GC_WEPSLOT6,
|
||||
GC_WEPSLOT7,
|
||||
GC_SHIELD,
|
||||
GC_WEPSLOT8,
|
||||
GC_WEPSLOT9,
|
||||
GC_WEPSLOT10,
|
||||
GC_FIRE,
|
||||
GC_FIRENORMAL,
|
||||
GC_TOSSFLAG,
|
||||
|
|
|
@ -2491,16 +2491,16 @@ static void HWR_Subsector(size_t num)
|
|||
rover; rover = rover->next)
|
||||
{
|
||||
fixed_t bottomCullHeight, topCullHeight, centerHeight;
|
||||
|
||||
|
||||
if (!(rover->fofflags & FOF_EXISTS) || !(rover->fofflags & FOF_RENDERPLANES))
|
||||
continue;
|
||||
if (sub->validcount == validcount)
|
||||
continue;
|
||||
|
||||
|
||||
// rendering heights for bottom and top planes
|
||||
bottomCullHeight = P_GetFFloorBottomZAt(rover, viewx, viewy);
|
||||
topCullHeight = P_GetFFloorTopZAt(rover, viewx, viewy);
|
||||
|
||||
|
||||
if (gl_frontsector->cullheight)
|
||||
{
|
||||
if (HWR_DoCulling(gl_frontsector->cullheight, viewsector->cullheight, gl_viewz, FIXED_TO_FLOAT(*rover->bottomheight), FIXED_TO_FLOAT(*rover->topheight)))
|
||||
|
@ -3105,7 +3105,7 @@ static void HWR_SplitSprite(gl_vissprite_t *spr)
|
|||
// baseWallVerts is used to know the final shape to easily get the vertex
|
||||
// co-ordinates
|
||||
memcpy(wallVerts, baseWallVerts, sizeof(baseWallVerts));
|
||||
|
||||
|
||||
fixed_t newalpha = spr->mobj->alpha;
|
||||
|
||||
// if sprite has linkdraw, then dont write to z-buffer (by not using PF_Occlude)
|
||||
|
@ -3150,7 +3150,7 @@ static void HWR_SplitSprite(gl_vissprite_t *spr)
|
|||
blend = HWR_GetBlendModeFlag(blendmode)|occlusion;
|
||||
if (!occlusion) use_linkdraw_hack = true;
|
||||
}
|
||||
|
||||
|
||||
Surf.PolyColor.s.alpha = FixedMul(newalpha, Surf.PolyColor.s.alpha);
|
||||
|
||||
if (HWR_UseShader())
|
||||
|
@ -3349,7 +3349,7 @@ static void HWR_DrawBoundingBox(gl_vissprite_t *vis)
|
|||
v[15].y = v[16].y = v[17].y = v[21].y = v[22].y = v[23].y = vis->gzt; // top
|
||||
|
||||
Surf.PolyColor = V_GetColor(R_GetBoundingBoxColor(vis->mobj));
|
||||
|
||||
|
||||
HWR_ProcessPolygon(&Surf, v, 24, (cv_renderhitboxgldepth.value ? 0 : PF_NoDepthTest)|PF_Modulated|PF_NoTexture|PF_WireFrame, SHADER_NONE, false);
|
||||
}
|
||||
|
||||
|
@ -3645,7 +3645,7 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
|
|||
blend = HWR_GetBlendModeFlag(blendmode)|occlusion;
|
||||
if (!occlusion) use_linkdraw_hack = true;
|
||||
}
|
||||
|
||||
|
||||
Surf.PolyColor.s.alpha = FixedMul(newalpha, Surf.PolyColor.s.alpha);
|
||||
|
||||
if (spr->renderflags & RF_SHADOWEFFECTS)
|
||||
|
|
|
@ -1373,7 +1373,7 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
// Apparently people don't like jump frames like that, so back it goes
|
||||
if (tics > durs)
|
||||
durs = tics;
|
||||
|
||||
|
||||
// Make linkdraw objects use their tracer's alpha value
|
||||
fixed_t newalpha = spr->mobj->alpha;
|
||||
if ((spr->mobj->flags2 & MF2_LINKDRAW) && spr->mobj->tracer)
|
||||
|
@ -1392,7 +1392,7 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
Surf.PolyColor.s.alpha = (spr->mobj->flags2 & MF2_SHADOW) ? 0x40 : 0xff;
|
||||
Surf.PolyFlags = HWR_GetBlendModeFlag(blendmode);
|
||||
}
|
||||
|
||||
|
||||
Surf.PolyColor.s.alpha = FixedMul(newalpha, Surf.PolyColor.s.alpha);
|
||||
|
||||
// don't forget to enable the depth test because we can't do this
|
||||
|
|
|
@ -713,7 +713,7 @@ EXPORT boolean HWRAPI(InitShaders) (void)
|
|||
#ifdef GL_SHADERS
|
||||
if (!pglUseProgram)
|
||||
return false;
|
||||
|
||||
|
||||
gl_fallback_shader.vertex_shader = Z_StrDup(GLSL_FALLBACK_VERTEX_SHADER);
|
||||
gl_fallback_shader.fragment_shader = Z_StrDup(GLSL_FALLBACK_FRAGMENT_SHADER);
|
||||
|
||||
|
|
|
@ -1304,7 +1304,7 @@ static void HU_drawMiniChat(void)
|
|||
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy, msg[j] |V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_MONOSPACE|transflag, true, colormap);
|
||||
dx += charwidth;
|
||||
|
||||
|
||||
if (dx >= boxw-charwidth-2)
|
||||
{
|
||||
dx = 0;
|
||||
|
@ -1555,9 +1555,9 @@ static void HU_DrawChat(void)
|
|||
else if ((n == 1) && !(w_chat[3] == '0') && (!((i == 1) || ((i >= 10) && (i <= 19)))))
|
||||
continue;
|
||||
else if ((n == 2) && !(w_chat[3] == '0') && (!((i == 2) || ((i >= 20) && (i <= 29)))))
|
||||
continue;
|
||||
continue;
|
||||
else if ((n == 3) && !(w_chat[3] == '0') && (!((i == 3) || ((i >= 30) && (i <= 31)))))
|
||||
continue;
|
||||
continue;
|
||||
else // general case.
|
||||
if (i != n) continue;
|
||||
}
|
||||
|
|
|
@ -4089,6 +4089,7 @@ typedef enum state
|
|||
S_MARIOBUSH2,
|
||||
S_TOAD,
|
||||
|
||||
|
||||
// Nights-specific stuff
|
||||
S_NIGHTSDRONE_MAN1,
|
||||
S_NIGHTSDRONE_MAN2,
|
||||
|
|
|
@ -1987,7 +1987,7 @@ static int lib_pLineIsBlocking(lua_State *L)
|
|||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
if (!line)
|
||||
return LUA_ErrInvalid(L, "line_t");
|
||||
|
||||
|
||||
// P_LineOpening in P_LineIsBlocking sets these variables.
|
||||
// We want to keep their old values after so that whatever
|
||||
// map collision code uses them doesn't get messed up.
|
||||
|
@ -2000,9 +2000,9 @@ static int lib_pLineIsBlocking(lua_State *L)
|
|||
pslope_t *oldopenbottomslope = openbottomslope;
|
||||
ffloor_t *oldopenfloorrover = openfloorrover;
|
||||
ffloor_t *oldopenceilingrover = openceilingrover;
|
||||
|
||||
|
||||
lua_pushboolean(L, P_LineIsBlocking(mo, line));
|
||||
|
||||
|
||||
opentop = oldopentop;
|
||||
openbottom = oldopenbottom;
|
||||
openrange = oldopenrange;
|
||||
|
@ -2012,7 +2012,7 @@ static int lib_pLineIsBlocking(lua_State *L)
|
|||
openbottomslope = oldopenbottomslope;
|
||||
openfloorrover = oldopenfloorrover;
|
||||
openceilingrover = oldopenceilingrover;
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2014-2024 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2025 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -368,7 +368,10 @@ static int lib_numSkinsSprites(lua_State *L)
|
|||
static int lib_getSkinSpriteCompat(lua_State *L)
|
||||
{
|
||||
spritedef_t *sksprites = *(spritedef_t **)luaL_checkudata(L, 1, META_SKINSPRITESCOMPAT);
|
||||
playersprite_t i = luaL_checkinteger(L, 2);
|
||||
INT32 i = luaL_checkinteger(L, 2) & (SPR2F_MASK | SPR2F_SUPER);
|
||||
|
||||
if (i & SPR2F_SUPER)
|
||||
i = (i & ~SPR2F_SUPER) + NUMPLAYERSPRITES;
|
||||
|
||||
if (i < 0 || i >= NUMPLAYERSPRITES*2)
|
||||
return luaL_error(L, "skin sprites index %d out of range (0 - %d)", i, (NUMPLAYERSPRITES*2)-1);
|
||||
|
|
|
@ -475,7 +475,7 @@ UINT8 M_MapLocked(INT32 mapnum, gamedata_t *data)
|
|||
// that's better than making dedicated server's lives hell.
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (cv_debug || devparm)
|
||||
return false; // Unlock every level when in devmode.
|
||||
|
||||
|
|
331
src/m_menu.c
331
src/m_menu.c
|
@ -140,7 +140,6 @@ static char *char_notes = NULL;
|
|||
|
||||
boolean menuactive = false;
|
||||
boolean fromlevelselect = false;
|
||||
tic_t shieldprompt_timer = 0; // Show a prompt about the new Shield button for old configs // TODO: 2.3: Remove
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
@ -1072,9 +1071,8 @@ static menuitem_t OP_ChangeControlsMenu[] =
|
|||
{IT_CALL | IT_STRING2, NULL, "Move Backward", M_ChangeControl, GC_BACKWARD },
|
||||
{IT_CALL | IT_STRING2, NULL, "Move Left", M_ChangeControl, GC_STRAFELEFT },
|
||||
{IT_CALL | IT_STRING2, NULL, "Move Right", M_ChangeControl, GC_STRAFERIGHT },
|
||||
{IT_CALL | IT_STRING2, NULL, "Jump", M_ChangeControl, GC_JUMP },
|
||||
{IT_CALL | IT_STRING2, NULL, "Spin", M_ChangeControl, GC_SPIN },
|
||||
{IT_CALL | IT_STRING2, NULL, "Shield Ability", M_ChangeControl, GC_SHIELD },
|
||||
{IT_CALL | IT_STRING2, NULL, "Jump", M_ChangeControl, GC_JUMP },
|
||||
{IT_CALL | IT_STRING2, NULL, "Spin", M_ChangeControl, GC_SPIN },
|
||||
{IT_HEADER, NULL, "Camera", NULL, 0},
|
||||
{IT_SPACE, NULL, NULL, NULL, 0}, // padding
|
||||
{IT_CALL | IT_STRING2, NULL, "Look Up", M_ChangeControl, GC_LOOKUP },
|
||||
|
@ -1123,15 +1121,13 @@ static menuitem_t OP_ChangeControlsMenu[] =
|
|||
|
||||
static menuitem_t OP_Joystick1Menu[] =
|
||||
{
|
||||
{IT_STRING | IT_CALL, NULL, "Select Gamepad...", M_Setup1PJoystickMenu, 0},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x17 Axis" , &cv_moveaxis , 20},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x18 Axis" , &cv_sideaxis , 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x17 Axis" , &cv_lookaxis , 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x18 Axis" , &cv_turnaxis , 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Jump Axis" , &cv_jumpaxis , 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Spin Axis" , &cv_spinaxis , 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Shield Axis" , &cv_shieldaxis , 80},
|
||||
{IT_STRING | IT_CALL, NULL, "Select Gamepad...", M_Setup1PJoystickMenu, 10},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x17 Axis" , &cv_moveaxis , 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x18 Axis" , &cv_sideaxis , 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x17 Axis" , &cv_lookaxis , 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x18 Axis" , &cv_turnaxis , 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Jump Axis" , &cv_jumpaxis , 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Spin Axis" , &cv_spinaxis , 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "Fire Axis" , &cv_fireaxis , 90},
|
||||
{IT_STRING | IT_CVAR, NULL, "Fire Normal Axis" , &cv_firenaxis ,100},
|
||||
|
||||
|
@ -1143,15 +1139,13 @@ static menuitem_t OP_Joystick1Menu[] =
|
|||
|
||||
static menuitem_t OP_Joystick2Menu[] =
|
||||
{
|
||||
{IT_STRING | IT_CALL, NULL, "Select Gamepad...", M_Setup2PJoystickMenu, 0},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x17 Axis" , &cv_moveaxis2 , 20},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x18 Axis" , &cv_sideaxis2 , 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x17 Axis" , &cv_lookaxis2 , 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x18 Axis" , &cv_turnaxis2 , 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Jump Axis" , &cv_jumpaxis2 , 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Spin Axis" , &cv_spinaxis2 , 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Shield Axis" , &cv_shieldaxis2 , 80},
|
||||
{IT_STRING | IT_CALL, NULL, "Select Gamepad...", M_Setup2PJoystickMenu, 10},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x17 Axis" , &cv_moveaxis2 , 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Move \x18 Axis" , &cv_sideaxis2 , 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x17 Axis" , &cv_lookaxis2 , 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Camera \x18 Axis" , &cv_turnaxis2 , 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Jump Axis" , &cv_jumpaxis2 , 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Spin Axis" , &cv_spinaxis2 , 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "Fire Axis" , &cv_fireaxis2 , 90},
|
||||
{IT_STRING | IT_CVAR, NULL, "Fire Normal Axis" , &cv_firenaxis2 ,100},
|
||||
|
||||
|
@ -3162,7 +3156,6 @@ static void Command_Manual_f(void)
|
|||
if (modeattacking)
|
||||
return;
|
||||
M_StartControlPanel();
|
||||
if (shieldprompt_timer) return; // TODO: 2.3: Delete this line
|
||||
currentMenu = &MISC_HelpDef;
|
||||
itemOn = 0;
|
||||
}
|
||||
|
@ -3342,7 +3335,6 @@ boolean M_Responder(event_t *ev)
|
|||
if (modeattacking)
|
||||
return true;
|
||||
M_StartControlPanel();
|
||||
if (shieldprompt_timer) return true; // TODO: 2.3: Delete this line
|
||||
M_Options(0);
|
||||
// Uncomment the below if you want the menu to reset to the top each time like before. M_SetupNextMenu will fix it automatically.
|
||||
//OP_SoundOptionsDef.lastOn = 0;
|
||||
|
@ -3353,7 +3345,6 @@ boolean M_Responder(event_t *ev)
|
|||
if (modeattacking)
|
||||
return true;
|
||||
M_StartControlPanel();
|
||||
if (shieldprompt_timer) return true; // TODO: 2.3: Delete this line
|
||||
M_Options(0);
|
||||
M_VideoModeMenu(0);
|
||||
return true;
|
||||
|
@ -3365,7 +3356,6 @@ boolean M_Responder(event_t *ev)
|
|||
if (modeattacking)
|
||||
return true;
|
||||
M_StartControlPanel();
|
||||
if (shieldprompt_timer) return true; // TODO: 2.3: Delete this line
|
||||
M_Options(0);
|
||||
M_SetupNextMenu(&OP_MainDef);
|
||||
return true;
|
||||
|
@ -3643,230 +3633,6 @@ void M_Drawer(void)
|
|||
}
|
||||
}
|
||||
|
||||
// Handle the "Do you want to assign Shield Ability now?" pop-up for old configs // TODO: 2.3: Remove this line...
|
||||
static UINT8 shieldprompt_currentchoice = 0; // ...and this line...
|
||||
|
||||
static void M_ShieldPromptUseDefaults(void) // ...and this function
|
||||
{
|
||||
// With a default config from v2.2.10 to v2.2.13, the B button will be set to Custom 1,
|
||||
// and Controls per Key defaults to "One", so it will override the default Shield button.
|
||||
// A default config from v2.2.0 to v2.2.9 has Next Weapon on B, so it suffers from this too.
|
||||
|
||||
// So for "Use default Shield Ability buttons", we should update old configs to mitigate gamepad conflicts
|
||||
// (even with "Several" Controls per Key!), and show a message with the default bindings
|
||||
|
||||
for (setupcontrols = gamecontrol; true; setupcontrols = gamecontrolbis) // Do stuff for both P1 and P2
|
||||
{
|
||||
INT32 JOY1 = (setupcontrols == gamecontrol) ? KEY_JOY1 : KEY_2JOY1; // Is this for P1 or for P2?
|
||||
|
||||
if ((setupcontrols[GC_CUSTOM1][0] == JOY1+1 || setupcontrols[GC_CUSTOM1][1] == JOY1+1)
|
||||
&& (setupcontrols[GC_CUSTOM2][0] == JOY1+3 || setupcontrols[GC_CUSTOM2][1] == JOY1+3)
|
||||
&& (setupcontrols[GC_CUSTOM3][0] == JOY1+8 || setupcontrols[GC_CUSTOM3][1] == JOY1+8))
|
||||
{
|
||||
// If the player has v2.2.13's default gamepad Custom 1/2/3 buttons,
|
||||
// shuffle Custom 1/2/3 around to make room for Shield Ability on B
|
||||
UINT8 shield_slot = (setupcontrols[GC_SHIELD ][0] == KEY_NULL ) ? 0 : 1;
|
||||
UINT8 custom1_slot = (setupcontrols[GC_CUSTOM1][0] == JOY1+1) ? 0 : 1;
|
||||
UINT8 custom2_slot = (setupcontrols[GC_CUSTOM2][0] == JOY1+3) ? 0 : 1;
|
||||
UINT8 custom3_slot = (setupcontrols[GC_CUSTOM3][0] == JOY1+8) ? 0 : 1;
|
||||
|
||||
setupcontrols[GC_SHIELD ][shield_slot ] = JOY1+1; // Assign Shield Ability to B
|
||||
setupcontrols[GC_CUSTOM1][custom1_slot] = JOY1+3; // Move Custom 1 from B to Y
|
||||
setupcontrols[GC_CUSTOM2][custom2_slot] = JOY1+8; // Move Custom 2 from Y to LS
|
||||
setupcontrols[GC_CUSTOM3][custom3_slot] = KEY_NULL; // Unassign Custom 3 from LS...
|
||||
// (The alternative would be to check and update the ENTIRE gamepad layout.
|
||||
// That'd be nice, but it would mess with people that are used to the old defaults.)
|
||||
}
|
||||
else if ((setupcontrols[GC_WEAPONNEXT][0] == JOY1+1 || setupcontrols[GC_WEAPONNEXT][1] == JOY1+1)
|
||||
&& (setupcontrols[GC_WEAPONPREV][0] == JOY1+2 || setupcontrols[GC_WEAPONPREV][1] == JOY1+2))
|
||||
{
|
||||
// Or if the user has a default config from v2.2.0 to v2.2.9,
|
||||
// the B button will be Next Weapon, and X will be Previous Weapon.
|
||||
// It's "safe" to discard one of them, you just have to press X multiple times to select in the other direction
|
||||
UINT8 shield_slot = (setupcontrols[GC_SHIELD ][0] == KEY_NULL ) ? 0 : 1;
|
||||
UINT8 nweapon_slot = (setupcontrols[GC_WEAPONNEXT][0] == JOY1+1) ? 0 : 1;
|
||||
UINT8 pweapon_slot = (setupcontrols[GC_WEAPONPREV][0] == JOY1+2) ? 0 : 1;
|
||||
|
||||
setupcontrols[GC_SHIELD ][shield_slot ] = JOY1+1; // Assign Shield Ability to B
|
||||
setupcontrols[GC_WEAPONNEXT][nweapon_slot] = JOY1+3; // Move Next Weapon from B to X
|
||||
setupcontrols[GC_WEAPONPREV][pweapon_slot] = KEY_NULL; // Unassign Previous Weapon from X
|
||||
}
|
||||
|
||||
if (setupcontrols == gamecontrolbis) // If we've already updated both players, break out
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// Now, show a message about the default Shield Ability bindings
|
||||
if ((gamecontrol[GC_SHIELD][0] == KEY_LALT && gamecontrol[GC_SHIELD][1] == KEY_JOY1+1)
|
||||
|| (gamecontrol[GC_SHIELD][0] == KEY_JOY1+1 && gamecontrol[GC_SHIELD][1] == KEY_LALT))
|
||||
{
|
||||
// Left Alt and the B button are both assigned
|
||||
M_StartMessage(M_GetText("Shield Ability defaults to\nthe \x82""Left Alt\x80"" key on keyboard,\nand the \x85""B button\x80"" on gamepads."
|
||||
"\n\nYou can always reassign it\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n"),
|
||||
NULL, MM_NOTHING);
|
||||
MessageDef.x = 43; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 27;
|
||||
}
|
||||
else if (gamecontrol[GC_SHIELD][0] == KEY_LALT || gamecontrol[GC_SHIELD][1] == KEY_LALT)
|
||||
{
|
||||
// Left Alt is assigned, but the B button isn't.
|
||||
M_StartMessage(M_GetText("Shield Ability defaults to\nthe \x82""Left Alt\x80"" key on keyboard.\nThe \x85""B button\x80"" on gamepads was taken."
|
||||
"\n\nYou can always reassign it\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n"),
|
||||
NULL, MM_NOTHING);
|
||||
MessageDef.x = 24; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 32;
|
||||
}
|
||||
else if (gamecontrol[GC_SHIELD][0] == KEY_JOY1+1 || gamecontrol[GC_SHIELD][1] == KEY_JOY1+1)
|
||||
{
|
||||
// The B button is assigned, but Left Alt isn't
|
||||
M_StartMessage(M_GetText("Shield Ability defaults to\nthe \x85""B button\x80"" on gamepads.\nThe \x82""Left Alt\x80"" key on keyboard was taken."
|
||||
"\n\nYou can always reassign it\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n"),
|
||||
NULL, MM_NOTHING);
|
||||
MessageDef.x = 8; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 36;
|
||||
}
|
||||
else if (gamecontrol[GC_SHIELD][0] == KEY_NULL && gamecontrol[GC_SHIELD][1] == KEY_NULL)
|
||||
{
|
||||
// Neither Left Alt nor the B button are assigned
|
||||
M_StartMessage(M_GetText("Shield Ability is unassigned!\nThe \x82""Left Alt\x80"" key on keyboard and\nthe \x85""B button\x80"" on gamepads were taken."
|
||||
"\n\nYou should assign Shield Ability\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n"),
|
||||
NULL, MM_NOTHING);
|
||||
MessageDef.x = 19; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 33;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Neither Left Alt nor the B button are assigned... but something else is???
|
||||
// (This can technically happen if you edit your config or use setcontrol in the console before opening the menu)
|
||||
char keystr[16+16+2+7+1]; // Two 16-char keys + two colour codes + "' and '" + null
|
||||
|
||||
if (gamecontrol[GC_SHIELD][0] != KEY_NULL && gamecontrol[GC_SHIELD][1] != KEY_NULL)
|
||||
STRBUFCPY(keystr, va("%s\x80""' and '\x82""%s",
|
||||
G_KeyNumToName(gamecontrol[GC_SHIELD][0]),
|
||||
G_KeyNumToName(gamecontrol[GC_SHIELD][1])));
|
||||
else if (gamecontrol[GC_SHIELD][0] != KEY_NULL)
|
||||
STRBUFCPY(keystr, G_KeyNumToName(gamecontrol[GC_SHIELD][0]));
|
||||
else //if (gamecontrol[GC_SHIELD][1] != KEY_NULL)
|
||||
STRBUFCPY(keystr, G_KeyNumToName(gamecontrol[GC_SHIELD][1]));
|
||||
|
||||
M_StartMessage(va("Shield Ability is assigned to\n'\x82""%s\x80""'."
|
||||
"\n\nYou can always reassign it\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n",
|
||||
keystr), NULL, MM_NOTHING);
|
||||
MessageDef.x = 23; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 32;
|
||||
}
|
||||
}
|
||||
|
||||
static void M_HandleShieldPromptMenu(INT32 choice) // TODO: 2.3: Remove
|
||||
{
|
||||
switch (choice)
|
||||
{
|
||||
case KEY_ESCAPE:
|
||||
if (I_GetTime() <= shieldprompt_timer) // Don't mash past the pop-up by accident!
|
||||
break;
|
||||
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
noFurtherInput = true;
|
||||
shieldprompt_timer = 0;
|
||||
M_ShieldPromptUseDefaults();
|
||||
break;
|
||||
|
||||
case KEY_ENTER:
|
||||
if (I_GetTime() <= shieldprompt_timer) // Don't mash past the pop-up by accident!
|
||||
break;
|
||||
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
noFurtherInput = true;
|
||||
shieldprompt_timer = 0;
|
||||
|
||||
if (shieldprompt_currentchoice == 0)
|
||||
{
|
||||
OP_ChangeControlsDef.lastOn = 8; // Highlight Shield Ability in the controls menu
|
||||
M_Setup1PControlsMenu(0); // Set up P1's controls menu and call M_SetupNextMenu
|
||||
}
|
||||
else if (shieldprompt_currentchoice == 1) // Copy the Spin buttons to the Shield buttons
|
||||
{
|
||||
CV_SetValue(&cv_controlperkey, 2); // Make sure that Controls per Key is "Several"
|
||||
|
||||
gamecontrol [GC_SHIELD][0] = gamecontrol [GC_SPIN][0];
|
||||
gamecontrol [GC_SHIELD][1] = gamecontrol [GC_SPIN][1];
|
||||
gamecontrolbis[GC_SHIELD][0] = gamecontrolbis[GC_SPIN][0];
|
||||
gamecontrolbis[GC_SHIELD][1] = gamecontrolbis[GC_SPIN][1];
|
||||
CV_SetValue(&cv_shieldaxis, cv_spinaxis.value);
|
||||
CV_SetValue(&cv_shieldaxis2, cv_spinaxis2.value);
|
||||
|
||||
M_StartMessage(M_GetText("Spin and Shield Ability are now\nthe same button."
|
||||
"\n\nYou can always reassign them\nin the Options menu later."
|
||||
"\n\n\nPress 'Enter' to continue\n"),
|
||||
NULL, MM_NOTHING);
|
||||
MessageDef.x = 36; // Change the pop-up message's background position/width
|
||||
MessageDef.lastOn = (MessageDef.lastOn & ~0xFF) | 29;
|
||||
}
|
||||
else
|
||||
M_ShieldPromptUseDefaults();
|
||||
break;
|
||||
|
||||
case KEY_UPARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
shieldprompt_currentchoice = (shieldprompt_currentchoice+2)%3;
|
||||
break;
|
||||
|
||||
case KEY_DOWNARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
shieldprompt_currentchoice = (shieldprompt_currentchoice+1)%3;
|
||||
break;
|
||||
}
|
||||
|
||||
MessageDef.prevMenu = &MainDef;
|
||||
}
|
||||
|
||||
static void M_DrawShieldPromptMenu(void) // TODO: 2.3: Remove
|
||||
{
|
||||
INT16 cursorx = (BASEVIDWIDTH/2) - 24;
|
||||
|
||||
V_DrawFill(10-3, 68-3, 300+6, 40+6, 159);
|
||||
// V_DrawCenteredString doesn't centre newlines, so we have to draw each line separately
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 68, V_ALLOWLOWERCASE, "Welcome back! Since you last played,");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 76, V_ALLOWLOWERCASE, "Spin has been split into separate");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 84, V_ALLOWLOWERCASE, "\"Spin\" and \"Shield Ability\" controls.");
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 98, V_ALLOWLOWERCASE, "Do you want to assign Shield Ability now?");
|
||||
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 164,
|
||||
(shieldprompt_currentchoice == 0) ? V_YELLOWMAP : 0, "Open Control Setup");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 172,
|
||||
(shieldprompt_currentchoice == 1) ? V_YELLOWMAP : 0, "Keep the old behaviour");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 180,
|
||||
(shieldprompt_currentchoice == 2) ? V_YELLOWMAP : 0, "Use default Shield Ability buttons");
|
||||
|
||||
switch (shieldprompt_currentchoice)
|
||||
{
|
||||
case 0: cursorx -= V_StringWidth("Open Control Setup", 0)/2; break;
|
||||
case 1: cursorx -= V_StringWidth("Keep the old behaviour", 0)/2; break;
|
||||
default: cursorx -= V_StringWidth("Use default Shield Ability buttons", 0)/2; break;
|
||||
}
|
||||
V_DrawScaledPatch(cursorx, 164 + (shieldprompt_currentchoice*8), 0, W_CachePatchName("M_CURSOR", PU_PATCH));
|
||||
}
|
||||
|
||||
static menuitem_t OP_ShieldPromptMenu[] = {{IT_KEYHANDLER | IT_NOTHING, NULL, "", M_HandleShieldPromptMenu, 0}}; // TODO: 2.3: Remove
|
||||
|
||||
menu_t OP_ShieldPromptDef = { // TODO: 2.3: Remove
|
||||
MN_SPECIAL,
|
||||
NULL,
|
||||
1,
|
||||
&MainDef,
|
||||
OP_ShieldPromptMenu,
|
||||
M_DrawShieldPromptMenu,
|
||||
0, 0, 0, NULL
|
||||
};
|
||||
|
||||
//
|
||||
// M_StartControlPanel
|
||||
//
|
||||
|
@ -3898,15 +3664,6 @@ void M_StartControlPanel(void)
|
|||
currentMenu = &MainDef;
|
||||
itemOn = singleplr;
|
||||
M_UpdateItemOn();
|
||||
|
||||
if (shieldprompt_timer) // For old configs, show a pop-up about the new Shield button // TODO: 2.3: Remove
|
||||
{
|
||||
S_StartSound(NULL, sfx_strpst);
|
||||
noFurtherInput = true;
|
||||
shieldprompt_timer = I_GetTime() + TICRATE; // Don't mash past the pop-up by accident!
|
||||
|
||||
M_SetupNextMenu(&OP_ShieldPromptDef);
|
||||
}
|
||||
}
|
||||
else if (modeattacking)
|
||||
{
|
||||
|
@ -13566,23 +13323,23 @@ static void M_Setup1PControlsMenu(INT32 choice)
|
|||
currentMenu->lastOn = itemOn;
|
||||
|
||||
// Unhide the nine non-P2 controls and their headers
|
||||
//OP_ChangeControlsMenu[19+0].status = IT_HEADER;
|
||||
//OP_ChangeControlsMenu[19+1].status = IT_SPACE;
|
||||
//OP_ChangeControlsMenu[18+0].status = IT_HEADER;
|
||||
//OP_ChangeControlsMenu[18+1].status = IT_SPACE;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[19+2].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[19+3].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[19+4].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[19+5].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[19+6].status = IT_CALL|IT_STRING2;
|
||||
//OP_ChangeControlsMenu[19+7].status = IT_CALL|IT_STRING2;
|
||||
//OP_ChangeControlsMenu[19+8].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[19+9].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+2].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+3].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+4].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+5].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+6].status = IT_CALL|IT_STRING2;
|
||||
//OP_ChangeControlsMenu[18+7].status = IT_CALL|IT_STRING2;
|
||||
//OP_ChangeControlsMenu[18+8].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[18+9].status = IT_CALL|IT_STRING2;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[29+0].status = IT_HEADER;
|
||||
OP_ChangeControlsMenu[29+1].status = IT_SPACE;
|
||||
OP_ChangeControlsMenu[28+0].status = IT_HEADER;
|
||||
OP_ChangeControlsMenu[28+1].status = IT_SPACE;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[29+2].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[29+3].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[28+2].status = IT_CALL|IT_STRING2;
|
||||
OP_ChangeControlsMenu[28+3].status = IT_CALL|IT_STRING2;
|
||||
|
||||
OP_ChangeControlsDef.prevMenu = &OP_P1ControlsDef;
|
||||
OP_ChangeControlsDef.menuid &= ~(((1 << MENUBITS) - 1) << MENUBITS); // remove second level
|
||||
|
@ -13598,23 +13355,23 @@ static void M_Setup2PControlsMenu(INT32 choice)
|
|||
currentMenu->lastOn = itemOn;
|
||||
|
||||
// Hide the nine non-P2 controls and their headers
|
||||
//OP_ChangeControlsMenu[19+0].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[19+1].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[18+0].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[18+1].status = IT_GRAYEDOUT2;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[19+2].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[19+3].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[19+4].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[19+5].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[19+6].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[19+7].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[19+8].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[19+9].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+2].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+3].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+4].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+5].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+6].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[18+7].status = IT_GRAYEDOUT2;
|
||||
//OP_ChangeControlsMenu[18+8].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[18+9].status = IT_GRAYEDOUT2;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[29+0].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[29+1].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[28+0].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[28+1].status = IT_GRAYEDOUT2;
|
||||
// ...
|
||||
OP_ChangeControlsMenu[29+2].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[29+3].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[28+2].status = IT_GRAYEDOUT2;
|
||||
OP_ChangeControlsMenu[28+3].status = IT_GRAYEDOUT2;
|
||||
|
||||
OP_ChangeControlsDef.prevMenu = &OP_P2ControlsDef;
|
||||
OP_ChangeControlsDef.menuid &= ~(((1 << MENUBITS) - 1) << MENUBITS); // remove second level
|
||||
|
|
13
src/m_menu.h
13
src/m_menu.h
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2011-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 1999-2024 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2025 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -143,7 +143,7 @@ typedef enum
|
|||
|
||||
typedef struct
|
||||
{
|
||||
char bgname[8]; // name for background gfx lump; lays over titlemap if this is set
|
||||
char bgname[8+1]; // name for background gfx lump; lays over titlemap if this is set
|
||||
SINT8 fadestrength; // darken background when displaying this menu, strength 0-31 or -1 for undefined
|
||||
INT32 bgcolor; // fill color, overrides bg name. -1 means follow bg name rules.
|
||||
INT32 titlescrollxspeed; // background gfx scroll per menu; inherits global setting
|
||||
|
@ -153,13 +153,13 @@ typedef struct
|
|||
SINT8 hidetitlepics; // hide title gfx per menu; -1 means undefined, inherits global setting
|
||||
ttmode_enum ttmode; // title wing animation mode; default TTMODE_OLD
|
||||
UINT8 ttscale; // scale of title wing gfx (FRACUNIT / ttscale); -1 means undefined, inherits global setting
|
||||
char ttname[9]; // lump name of title wing gfx. If name length is <= 6, engine will attempt to load numbered frames (TTNAMExx)
|
||||
char ttname[8+1]; // lump name of title wing gfx. If name length is <= 6, engine will attempt to load numbered frames (TTNAMExx)
|
||||
INT16 ttx; // X position of title wing
|
||||
INT16 tty; // Y position of title wing
|
||||
INT16 ttloop; // # frame to loop; -1 means dont loop
|
||||
UINT16 tttics; // # of tics per frame
|
||||
|
||||
char musname[7]; ///< Music track to play. "" for no music.
|
||||
char musname[6+1]; ///< Music track to play. "" for no music.
|
||||
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
|
||||
boolean muslooping; ///< Loop the music
|
||||
boolean musstop; ///< Don't play any music
|
||||
|
@ -176,7 +176,6 @@ typedef struct
|
|||
extern menupres_t menupres[NUMMENUTYPES];
|
||||
extern UINT32 prevMenuId;
|
||||
extern UINT32 activeMenuId;
|
||||
extern tic_t shieldprompt_timer; // Show a prompt about the new Shield button for old configs // TODO: 2.3: Remove
|
||||
|
||||
void M_InitMenuPresTables(void);
|
||||
UINT8 M_GetYoungestChildMenu(void);
|
||||
|
@ -370,8 +369,8 @@ extern menu_t OP_JoystickSetDef;
|
|||
typedef struct
|
||||
{
|
||||
boolean used;
|
||||
char notes[441];
|
||||
char picname[8];
|
||||
char notes[440+1];
|
||||
char picname[8+1];
|
||||
char skinname[SKINNAMESIZE*2+2]; // skin&skin\0
|
||||
patch_t *charpic;
|
||||
UINT8 prev;
|
||||
|
|
|
@ -560,11 +560,6 @@ void M_FirstLoadConfig(void)
|
|||
COM_BufInsertText(va("exec \"%s\"\n", configfile));
|
||||
// no COM_BufExecute() needed; that does it right away
|
||||
|
||||
// For configs loaded at startup only, check for pre-Shield-button configs // TODO: 2.3: Remove
|
||||
if (GETMAJOREXECVERSION(cv_execversion.value) < 55 // Pre-v2.2.14 configs
|
||||
&& cv_execversion.value != 25) // Make sure that the config exists, too
|
||||
shieldprompt_timer = 1;
|
||||
|
||||
// don't filter anymore vars and don't let this convsvar be changed
|
||||
COM_BufInsertText(va("%s \"%d\"\n", cv_execversion.name, EXECVERSION));
|
||||
CV_ToggleExecVersion(false);
|
||||
|
|
|
@ -193,9 +193,9 @@ INT32 M_RandomKey(INT32 a)
|
|||
*/
|
||||
INT32 M_RandomRange(INT32 a, INT32 b)
|
||||
{
|
||||
if (b < a)
|
||||
if (b < a)
|
||||
{
|
||||
INT32 temp;
|
||||
INT32 temp;
|
||||
|
||||
temp = a;
|
||||
a = b;
|
||||
|
|
|
@ -824,8 +824,6 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_jumpaxis2);
|
||||
CV_RegisterVar(&cv_spinaxis);
|
||||
CV_RegisterVar(&cv_spinaxis2);
|
||||
CV_RegisterVar(&cv_shieldaxis);
|
||||
CV_RegisterVar(&cv_shieldaxis2);
|
||||
CV_RegisterVar(&cv_fireaxis);
|
||||
CV_RegisterVar(&cv_fireaxis2);
|
||||
CV_RegisterVar(&cv_firenaxis);
|
||||
|
|
|
@ -3922,7 +3922,7 @@ static void P_DoBoss5Death(mobj_t *mo)
|
|||
pole->angle = mo->tracer->angle;
|
||||
pole->momx = P_ReturnThrustX(pole, pole->angle, speed);
|
||||
pole->momy = P_ReturnThrustY(pole, pole->angle, speed);
|
||||
|
||||
|
||||
P_SetTarget(&pole->tracer, P_SpawnMobj(
|
||||
pole->x, pole->y,
|
||||
pole->z - 256*FRACUNIT,
|
||||
|
@ -8332,7 +8332,7 @@ void A_Shockwave(mobj_t *actor)
|
|||
ang += interval;
|
||||
sprev = shock;
|
||||
}
|
||||
|
||||
|
||||
S_StartSound(actor, shock->info->seesound);
|
||||
}
|
||||
|
||||
|
|
|
@ -538,14 +538,14 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
|
|||
if ((P_MobjFlip(toucher)*toucher->momz < 0) && (elementalpierce != 1) && (!(player->powers[pw_strong] & STR_HEAVY)))
|
||||
{
|
||||
fixed_t setmomz = -toucher->momz; // Store this, momz get changed by P_DoJump within P_DoBubbleBounce
|
||||
|
||||
|
||||
if (elementalpierce == 2) // Reset bubblewrap, part 1
|
||||
P_DoBubbleBounce(player);
|
||||
toucher->momz = setmomz;
|
||||
if (elementalpierce == 2) // Reset bubblewrap, part 2
|
||||
{
|
||||
boolean underwater = toucher->eflags & MFE_UNDERWATER;
|
||||
|
||||
|
||||
if (underwater)
|
||||
toucher->momz /= 2;
|
||||
toucher->momz -= (toucher->momz/(underwater ? 8 : 4)); // Cap the height!
|
||||
|
@ -2572,7 +2572,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
|
|||
if (!(target->flags2 & MF2_DONTRESPAWN))
|
||||
{
|
||||
if (!(netgame || multiplayer))
|
||||
target->fuse = atoi(cv_itemrespawntime.defaultvalue)*TICRATE + 2;
|
||||
target->fuse = atoi(cv_itemrespawntime.defaultvalue)*TICRATE + 2;
|
||||
else if (cv_itemrespawn.value)
|
||||
target->fuse = cv_itemrespawntime.value*TICRATE + 2;
|
||||
}
|
||||
|
|
|
@ -289,7 +289,6 @@ void P_RecalcPrecipInSector(sector_t *sector);
|
|||
void P_PrecipitationEffects(void);
|
||||
|
||||
void P_RemoveMobj(mobj_t *th);
|
||||
boolean P_MobjWasRemoved(mobj_t *th);
|
||||
void P_RemoveSavegameMobj(mobj_t *th);
|
||||
boolean P_SetMobjState(mobj_t *mobj, statenum_t state);
|
||||
void P_RunShields(void);
|
||||
|
@ -301,6 +300,12 @@ boolean P_CheckSkyHit(mobj_t *mo, line_t *line);
|
|||
void P_PushableThinker(mobj_t *mobj);
|
||||
void P_SceneryThinker(mobj_t *mobj);
|
||||
|
||||
// This does not need to be added to Lua.
|
||||
// To test it in Lua, check mobj.valid
|
||||
FUNCINLINE static ATTRINLINE boolean P_MobjWasRemoved(mobj_t *mobj)
|
||||
{
|
||||
return mobj == NULL || mobj->thinker.function.acp1 != (actionf_p1)P_MobjThinker;
|
||||
}
|
||||
|
||||
fixed_t P_MobjFloorZ(sector_t *sector, sector_t *boundsec, fixed_t x, fixed_t y, fixed_t radius, line_t *line, boolean lowest, boolean perfect);
|
||||
fixed_t P_MobjCeilingZ(sector_t *sector, sector_t *boundsec, fixed_t x, fixed_t y, fixed_t radius, line_t *line, boolean lowest, boolean perfect);
|
||||
|
|
|
@ -11282,15 +11282,6 @@ void P_RemoveMobj(mobj_t *mobj)
|
|||
#endif
|
||||
}
|
||||
|
||||
// This does not need to be added to Lua.
|
||||
// To test it in Lua, check mobj.valid
|
||||
boolean P_MobjWasRemoved(mobj_t *mobj)
|
||||
{
|
||||
if (mobj && mobj->thinker.function.acp1 == (actionf_p1)P_MobjThinker)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void P_RemovePrecipMobj(precipmobj_t *mobj)
|
||||
{
|
||||
// unlink from sector and block lists
|
||||
|
|
|
@ -181,7 +181,7 @@ void T_DynamicSlopeLine (dynlineplanethink_t* th)
|
|||
{
|
||||
pslope_t* slope = th->slope;
|
||||
line_t* srcline = th->sourceline;
|
||||
|
||||
|
||||
fixed_t zdelta, oldoz = slope->o.z;
|
||||
|
||||
switch(th->type) {
|
||||
|
|
|
@ -2406,7 +2406,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
z = line->args[4] << FRACBITS;
|
||||
|
||||
P_SetOrigin(mo, mo->x + x, mo->y + y, mo->z + z);
|
||||
|
||||
|
||||
if (mo->player)
|
||||
{
|
||||
if (bot) // This might put poor Tails in a wall if he's too far behind! D: But okay, whatever! >:3
|
||||
|
|
114
src/p_user.c
114
src/p_user.c
|
@ -669,7 +669,7 @@ static void P_DeNightserizePlayer(player_t *player)
|
|||
player->powers[pw_carry] = CR_NIGHTSFALL;
|
||||
|
||||
player->powers[pw_underwater] = 0;
|
||||
player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_SHIELDDOWN|PF_STARTDASH|PF_GLIDING|PF_STARTJUMP|PF_JUMPED|PF_NOJUMPDAMAGE|PF_THOKKED|PF_SPINNING|PF_DRILLING|PF_TRANSFERTOCLOSEST);
|
||||
player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_STARTDASH|PF_GLIDING|PF_STARTJUMP|PF_JUMPED|PF_NOJUMPDAMAGE|PF_THOKKED|PF_SPINNING|PF_DRILLING|PF_TRANSFERTOCLOSEST);
|
||||
player->secondjump = 0;
|
||||
player->homing = 0;
|
||||
player->climbing = 0;
|
||||
|
@ -802,7 +802,7 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime)
|
|||
if (mapheaderinfo[gamemap-1]->nightstimer[newmare] > 0)
|
||||
nighttime = mapheaderinfo[gamemap-1]->nightstimer[newmare];
|
||||
|
||||
player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_SHIELDDOWN|PF_STARTDASH|PF_GLIDING|PF_JUMPED|PF_NOJUMPDAMAGE|PF_THOKKED|PF_SHIELDABILITY|PF_SPINNING|PF_DRILLING);
|
||||
player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_STARTDASH|PF_GLIDING|PF_JUMPED|PF_NOJUMPDAMAGE|PF_THOKKED|PF_SHIELDABILITY|PF_SPINNING|PF_DRILLING);
|
||||
player->homing = 0;
|
||||
player->mo->fuse = 0;
|
||||
player->speed = 0;
|
||||
|
@ -978,7 +978,7 @@ boolean P_PlayerInPain(player_t *player)
|
|||
{
|
||||
if (P_MobjWasRemoved(player->mo))
|
||||
return false;
|
||||
|
||||
|
||||
// no silly, sliding isn't pain
|
||||
if (!(player->pflags & PF_SLIDING) && player->mo->state == &states[player->mo->info->painstate] && player->powers[pw_flashing])
|
||||
return true;
|
||||
|
@ -1362,6 +1362,8 @@ void P_DoSuperTransformation(player_t *player, boolean giverings)
|
|||
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOSSMUSIC) && P_IsLocalPlayer(player))
|
||||
P_PlayJingle(player, JT_SUPER);
|
||||
|
||||
S_StartSound(NULL, sfx_supert); //let all players hear it -mattw_cfi
|
||||
|
||||
player->mo->momx = player->mo->momy = player->mo->momz = player->cmomx = player->cmomy = player->rmomx = player->rmomy = 0;
|
||||
|
||||
// Transformation animation
|
||||
|
@ -1378,11 +1380,8 @@ void P_DoSuperTransformation(player_t *player, boolean giverings)
|
|||
player->powers[pw_sneakers] = 0;
|
||||
}
|
||||
|
||||
if (G_CoopGametype())
|
||||
S_StartSound(player->mo, sfx_supert); //only hear it near yourself in co-op
|
||||
else
|
||||
if (!G_CoopGametype())
|
||||
{
|
||||
S_StartSound(NULL, sfx_supert); //let all players hear it -mattw_cfi
|
||||
HU_SetCEchoFlags(0);
|
||||
HU_SetCEchoDuration(5);
|
||||
HU_DoCEcho(va("%s\\is now super.\\\\\\\\", player_names[player-players]));
|
||||
|
@ -1417,7 +1416,7 @@ void P_DoSuperDetransformation(player_t *player)
|
|||
if (!G_CoopGametype())
|
||||
player->powers[pw_flashing] = flashingtics-1;
|
||||
|
||||
if (player->mo->sprite2 & SPR2F_SUPER)
|
||||
if (player->mo->sprite2 & FF_SPR2SUPER)
|
||||
P_SetMobjState(player->mo, player->mo->state-states);
|
||||
|
||||
// Inform the netgame that the champion has fallen in the heat of battle.
|
||||
|
@ -4211,7 +4210,6 @@ static void P_DoFiring(player_t *player, ticcmd_t *cmd)
|
|||
if (player->pflags & PF_ATTACKDOWN || player->climbing || (G_TagGametype() && !(player->pflags & PF_TAGIT)))
|
||||
return;
|
||||
|
||||
// Fire a fireball if we have the Fire Flower powerup!
|
||||
if (((player->powers[pw_shield] & SH_STACK) == SH_FIREFLOWER) && !(player->weapondelay))
|
||||
{
|
||||
player->pflags |= PF_ATTACKDOWN;
|
||||
|
@ -4223,7 +4221,6 @@ static void P_DoFiring(player_t *player, ticcmd_t *cmd)
|
|||
return;
|
||||
}
|
||||
|
||||
// No ringslinging outside of ringslinger!
|
||||
if (!G_RingSlingerGametype() || player->weapondelay)
|
||||
return;
|
||||
|
||||
|
@ -4402,7 +4399,34 @@ static void P_DoSuperStuff(player_t *player)
|
|||
// If you're super and not Sonic, de-superize!
|
||||
if (!(ALL7EMERALDS(emeralds) && player->charflags & SF_SUPER))
|
||||
{
|
||||
P_DoSuperDetransformation(player);
|
||||
player->powers[pw_super] = 0;
|
||||
P_SetMobjState(player->mo, S_PLAY_STND);
|
||||
if (P_IsLocalPlayer(player))
|
||||
{
|
||||
music_stack_noposition = true; // HACK: Do not reposition next music
|
||||
music_stack_fadeout = MUSICRATE/2; // HACK: Fade out current music
|
||||
}
|
||||
P_RestoreMusic(player);
|
||||
P_SpawnShieldOrb(player);
|
||||
|
||||
// Restore color
|
||||
if ((player->powers[pw_shield] & SH_STACK) == SH_FIREFLOWER)
|
||||
{
|
||||
player->mo->color = SKINCOLOR_WHITE;
|
||||
G_GhostAddColor(GHC_FIREFLOWER);
|
||||
}
|
||||
else
|
||||
{
|
||||
player->mo->color = P_GetPlayerColor(player);
|
||||
G_GhostAddColor(GHC_NORMAL);
|
||||
}
|
||||
|
||||
if (!G_CoopGametype())
|
||||
{
|
||||
HU_SetCEchoFlags(0);
|
||||
HU_SetCEchoDuration(5);
|
||||
HU_DoCEcho(va("%s\\is no longer super.\\\\\\\\", player_names[player-players]));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -4429,31 +4453,28 @@ static void P_DoSuperStuff(player_t *player)
|
|||
|
||||
// Ran out of rings while super!
|
||||
if (player->rings <= 0 || player->exiting)
|
||||
{
|
||||
P_DoSuperDetransformation(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// P_SuperReady
|
||||
//
|
||||
// Returns true if player is ready to transform or detransform
|
||||
// Returns true if player is ready to turn super, duh
|
||||
//
|
||||
boolean P_SuperReady(player_t *player)
|
||||
{
|
||||
if (player->mo
|
||||
&& (player->rings >= 50)
|
||||
&& ALL7EMERALDS(emeralds)
|
||||
if (!player->powers[pw_super]
|
||||
&& !player->powers[pw_invulnerability]
|
||||
&& !player->powers[pw_tailsfly]
|
||||
&& (player->charflags & SF_SUPER)
|
||||
&& (player->pflags & PF_JUMPED)
|
||||
&& !player->powers[pw_super]
|
||||
&& !player->powers[pw_invulnerability]
|
||||
&& !(player->powers[pw_shield] & SH_NOSTACK)
|
||||
&& !player->powers[pw_tailsfly]
|
||||
&& !player->powers[pw_carry]
|
||||
&& !P_PlayerInPain(player)
|
||||
&& !player->climbing
|
||||
&& !(player->pflags & (PF_JUMPSTASIS|PF_THOKKED|PF_STARTDASH|PF_GLIDING|PF_SLIDING|PF_SHIELDABILITY))
|
||||
&& !(maptol & TOL_NIGHTS))
|
||||
&& !(maptol & TOL_NIGHTS)
|
||||
&& ALL7EMERALDS(emeralds)
|
||||
&& (player->rings >= 50))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
@ -5158,7 +5179,7 @@ static boolean P_PlayerShieldThink(player_t *player, ticcmd_t *cmd, mobj_t *lock
|
|||
{
|
||||
mobj_t *lockonshield = NULL;
|
||||
|
||||
if ((player->powers[pw_shield] & SH_NOSTACK) && !player->powers[pw_super] && !(player->pflags & PF_SHIELDDOWN)
|
||||
if ((player->powers[pw_shield] & SH_NOSTACK) && !player->powers[pw_super] && !(player->pflags & PF_SPINDOWN)
|
||||
&& ((!(player->pflags & PF_THOKKED) || (((player->powers[pw_shield] & SH_NOSTACK) == SH_BUBBLEWRAP || (player->powers[pw_shield] & SH_NOSTACK) == SH_ATTRACT) && player->secondjump == UINT8_MAX) ))) // thokked is optional if you're bubblewrapped / 3dblasted
|
||||
{
|
||||
if ((player->powers[pw_shield] & SH_NOSTACK) == SH_ATTRACT && !(player->charflags & SF_NOSHIELDABILITY))
|
||||
|
@ -5188,7 +5209,7 @@ static boolean P_PlayerShieldThink(player_t *player, ticcmd_t *cmd, mobj_t *lock
|
|||
}
|
||||
}
|
||||
}
|
||||
if ((!(player->charflags & SF_NOSHIELDABILITY)) && (cmd->buttons & BT_SHIELD && !LUA_HookPlayer(player, HOOK(ShieldSpecial)))) // Shield button effects
|
||||
if ((!(player->charflags & SF_NOSHIELDABILITY)) && (cmd->buttons & BT_SPIN && !LUA_HookPlayer(player, HOOK(ShieldSpecial)))) // Spin button effects
|
||||
{
|
||||
// Force stop
|
||||
if ((player->powers[pw_shield] & ~(SH_FORCEHP|SH_STACK)) == SH_FORCE)
|
||||
|
@ -5277,7 +5298,7 @@ static boolean P_PlayerShieldThink(player_t *player, ticcmd_t *cmd, mobj_t *lock
|
|||
//
|
||||
// Handles player jumping
|
||||
//
|
||||
static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd, boolean spinshieldhack)
|
||||
static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
|
||||
{
|
||||
mobj_t *lockonthok = NULL, *visual = NULL;
|
||||
|
||||
|
@ -5310,12 +5331,12 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd, boolean spinshieldhac
|
|||
;
|
||||
else if (P_PlayerShieldThink(player, cmd, lockonthok, visual))
|
||||
;
|
||||
else if (cmd->buttons & BT_SPIN)
|
||||
else if ((cmd->buttons & BT_SPIN))
|
||||
{
|
||||
if (spinshieldhack && !(player->pflags & PF_SPINDOWN) && P_SuperReady(player))
|
||||
if (!(player->pflags & PF_SPINDOWN) && P_SuperReady(player))
|
||||
{
|
||||
// If you're using two-button play, can turn Super and aren't already,
|
||||
// and you don't have a shield, then turn Super!
|
||||
// If you can turn super and aren't already,
|
||||
// and you don't have a shield, do it!
|
||||
P_DoSuperTransformation(player, false);
|
||||
}
|
||||
else if (!LUA_HookPlayer(player, HOOK(JumpSpinSpecial)))
|
||||
|
@ -5418,6 +5439,12 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd, boolean spinshieldhac
|
|||
}
|
||||
else if (player->pflags & PF_SLIDING || ((gametyperules & GTR_TEAMFLAGS) && player->gotflag) || player->pflags & PF_SHIELDABILITY)
|
||||
;
|
||||
/*else if (P_SuperReady(player))
|
||||
{
|
||||
// If you can turn super and aren't already,
|
||||
// and you don't have a shield, do it!
|
||||
P_DoSuperTransformation(player, false);
|
||||
}*/
|
||||
else if (player->pflags & PF_JUMPED)
|
||||
{
|
||||
if (!LUA_HookPlayer(player, HOOK(AbilitySpecial)))
|
||||
|
@ -8070,7 +8097,6 @@ void P_MovePlayer(player_t *player)
|
|||
{
|
||||
ticcmd_t *cmd;
|
||||
INT32 i;
|
||||
boolean spinshieldhack = false; // Hack: Is Spin and Shield bound to the same button (pressed on the same tic)?
|
||||
|
||||
fixed_t runspd;
|
||||
|
||||
|
@ -8692,13 +8718,10 @@ void P_MovePlayer(player_t *player)
|
|||
&& !(player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER)))
|
||||
P_ElementalFire(player, false);
|
||||
|
||||
if ((cmd->buttons & (BT_SPIN|BT_SHIELD)) == (BT_SPIN|BT_SHIELD) && !(player->pflags & (PF_SPINDOWN|PF_SHIELDDOWN)))
|
||||
spinshieldhack = true; // Spin and Shield is bound to the same button (pressed on the same tic), so enable two-button play (Jump and Spin+Shield)
|
||||
|
||||
P_DoSpinAbility(player, cmd);
|
||||
|
||||
// jumping
|
||||
P_DoJumpStuff(player, cmd, spinshieldhack);
|
||||
P_DoJumpStuff(player, cmd);
|
||||
|
||||
// If you're not spinning, you'd better not be spindashing!
|
||||
if (!(player->pflags & PF_SPINNING) && player->powers[pw_carry] != CR_NIGHTSMODE)
|
||||
|
@ -8786,21 +8809,10 @@ void P_MovePlayer(player_t *player)
|
|||
P_PlayerFlagBurst(player, true);
|
||||
}
|
||||
|
||||
// Check for fire and shield buttons
|
||||
// check for fire
|
||||
if (!player->exiting)
|
||||
{
|
||||
P_DoFiring(player, cmd);
|
||||
|
||||
// Shield button behavior
|
||||
// Check P_PlayerShieldThink for actual shields!
|
||||
if ((cmd->buttons & BT_SHIELD) && !(player->pflags & PF_SHIELDDOWN) && !spinshieldhack)
|
||||
{
|
||||
// Transform into super if we can!
|
||||
if (P_SuperReady(player))
|
||||
P_DoSuperTransformation(player, false);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
boolean atspinheight = false;
|
||||
fixed_t oldheight = player->mo->height;
|
||||
|
@ -12059,7 +12071,7 @@ void P_PlayerThink(player_t *player)
|
|||
ticmiss++;
|
||||
|
||||
P_DoRopeHang(player);
|
||||
P_DoJumpStuff(player, &player->cmd, false); // P_DoRopeHang would set PF_SPINDOWN, so no spinshieldhack here
|
||||
P_DoJumpStuff(player, &player->cmd);
|
||||
}
|
||||
else //if (player->powers[pw_carry] == CR_ZOOMTUBE)
|
||||
{
|
||||
|
@ -12333,12 +12345,6 @@ void P_PlayerThink(player_t *player)
|
|||
player->pflags &= ~PF_SPINDOWN;
|
||||
}
|
||||
|
||||
// Check for Shield button
|
||||
if (cmd->buttons & BT_SHIELD)
|
||||
player->pflags |= PF_SHIELDDOWN;
|
||||
else
|
||||
player->pflags &= ~PF_SHIELDDOWN;
|
||||
|
||||
// IF PLAYER NOT HERE THEN FLASH END IF
|
||||
if (player->quittime && player->powers[pw_flashing] < flashingtics - 1
|
||||
&& !(G_TagGametype() && !(player->pflags & PF_TAGIT)) && !player->gotflag)
|
||||
|
|
|
@ -275,7 +275,7 @@ boolean R_ThingBoundingBoxVisible(mobj_t *thing)
|
|||
switch (thing->type)
|
||||
{
|
||||
default:
|
||||
// First person / awayviewmobj -- rendering a bbox
|
||||
// First person / awayviewmobj -- rendering a bbox
|
||||
// too close to the viewpoint causes anomalies
|
||||
// and these are exactly on the viewpoint!
|
||||
if (thing != r_viewmobj)
|
||||
|
|
|
@ -1095,7 +1095,7 @@ void R_SetupFrame(player_t *player)
|
|||
camera_t *thiscam;
|
||||
boolean chasecam = R_ViewpointHasChasecam(player);
|
||||
boolean ispaused = paused || P_AutoPause();
|
||||
|
||||
|
||||
if (splitscreen && player == &players[secondarydisplayplayer] && player != &players[consoleplayer])
|
||||
thiscam = &camera2;
|
||||
else
|
||||
|
@ -1375,7 +1375,7 @@ boolean R_ViewpointHasChasecam(player_t *player)
|
|||
chasecam = true; // force chasecam on
|
||||
else if (player->spectator) // no spectator chasecam
|
||||
chasecam = false; // force chasecam off
|
||||
|
||||
|
||||
if (chasecam && !thiscam->chase)
|
||||
{
|
||||
P_ResetCamera(player, thiscam);
|
||||
|
@ -1386,7 +1386,7 @@ boolean R_ViewpointHasChasecam(player_t *player)
|
|||
P_ResetCamera(player, thiscam);
|
||||
thiscam->chase = false;
|
||||
}
|
||||
|
||||
|
||||
if (isplayer2)
|
||||
{
|
||||
R_SetViewContext(VIEWCONTEXT_PLAYER2);
|
||||
|
|
|
@ -1110,7 +1110,7 @@ static lumpnum_t W_GetTexPatchLumpNum(const char *name)
|
|||
|
||||
lumpnum_t lump = LUMPERROR;
|
||||
INT32 lump_type_it;
|
||||
|
||||
|
||||
|
||||
for (lump_type_it = 0; lump_type_it < USE__MAX; lump_type_it++)
|
||||
{
|
||||
|
@ -1716,7 +1716,7 @@ const char *R_CheckTextureNameForNum(INT32 num)
|
|||
{
|
||||
if (num > 0 && num < numtextures)
|
||||
return textures[num]->name;
|
||||
|
||||
|
||||
return "-";
|
||||
}
|
||||
|
||||
|
|
|
@ -14,8 +14,13 @@ target_sources(SRB2SDL2 PRIVATE
|
|||
|
||||
# Compatibility flag with later versions of GCC
|
||||
# We should really fix our code to not need this
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
|
||||
if (NOT SRB2_CONFIG_FORCE_NO_MS_BITFIELDS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
check_cxx_compiler_flag("-mno-ms-bitfields" HAS_NO_MS_BITFIELDS)
|
||||
if(HAS_NO_MS_BITFIELDS)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Yes we know we use insecure CRT functions...
|
||||
|
|
|
@ -1176,10 +1176,8 @@ static void ST_drawInput(void)
|
|||
V_DrawFill(x+16+(xoffs), y+(yoffs)-offs, 10, 10, col);\
|
||||
V_DrawCharacter(x+16+1+(xoffs), y+1+(yoffs)-offs, hudinfo[HUD_INPUT].f|symb, false)
|
||||
|
||||
drawbutt( 4,-3, BT_JUMP, 'J' );
|
||||
drawbutt(15,-3, BT_SPIN, 'S' );
|
||||
drawbutt(26,-3, BT_SHIELD, '\0'); // Instead of a wide 'J' or 'S', we'll draw a thin "SH" for Shield
|
||||
V_DrawThinString(x+16+26, y+2+(-3)-offs, hudinfo[HUD_LIVES].f, "SH");
|
||||
drawbutt( 4,-3, BT_JUMP, 'J');
|
||||
drawbutt(15,-3, BT_SPIN, 'S');
|
||||
|
||||
V_DrawFill(x+16+4, y+8, 21, 10, hudinfo[HUD_INPUT].f|20); // sundial backing
|
||||
if (stplyr->mo)
|
||||
|
@ -2822,7 +2820,7 @@ static void ST_overlayDrawer(void)
|
|||
}
|
||||
else if (cv_powerupdisplay.value == 2 && LUA_HudEnabled(hud_powerups))
|
||||
ST_drawPowerupHUD(); // same as it ever was...
|
||||
|
||||
|
||||
}
|
||||
else if (!(netgame || multiplayer) && cv_powerupdisplay.value == 2 && LUA_HudEnabled(hud_powerups))
|
||||
ST_drawPowerupHUD(); // same as it ever was...
|
||||
|
|
|
@ -83,7 +83,7 @@ char *xstrtok(char *line, const char *delims)
|
|||
return NULL;
|
||||
|
||||
p = saveline; // save start of this token
|
||||
|
||||
|
||||
saveline += strcspn(saveline, delims); // get the number of non-delims characters, go past delimiter
|
||||
|
||||
if(*saveline != '\0') // trash the delim if necessary
|
||||
|
@ -91,4 +91,3 @@ char *xstrtok(char *line, const char *delims)
|
|||
|
||||
return p;
|
||||
}
|
||||
|
||||
|
|
|
@ -1137,7 +1137,7 @@ void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
|
|||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
if (splitscreen && (c & V_PERPLAYER))
|
||||
{
|
||||
|
@ -1953,7 +1953,7 @@ char *V_FontWordWrap(INT32 x, INT32 w, INT32 option, fixed_t scale, const char *
|
|||
INT32 spacewidth = font.spacewidth, charwidth = 0;
|
||||
|
||||
slen = strlen(string);
|
||||
|
||||
|
||||
if (w == 0)
|
||||
w = BASEVIDWIDTH;
|
||||
w -= x;
|
||||
|
@ -2131,7 +2131,7 @@ void V_DrawAlignedFontStringAtFixed(fixed_t x, fixed_t y, INT32 option, fixed_t
|
|||
lx = x - (V_FontStringWidth(line, option, font)*pscale);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
V_DrawFontStringAtFixed(lx, ly, option, pscale, vscale, line, font);
|
||||
|
||||
ly += FixedMul(((option & V_RETURN8) ? 8 : font.linespacing)<<FRACBITS, vscale);
|
||||
|
@ -2422,7 +2422,7 @@ INT32 V_FontStringWidth(const char *string, INT32 option, fontdef_t font)
|
|||
if (wline < w) wline = w;
|
||||
w = 0;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (string[i] & 0x80)
|
||||
continue;
|
||||
|
||||
|
@ -2455,7 +2455,7 @@ INT32 V_FontStringHeight(const char *string, INT32 option, fontdef_t font)
|
|||
{
|
||||
result += (option & V_RETURN8) ? 8 : font.linespacing;
|
||||
h = 0;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -581,7 +581,7 @@ void Y_IntermissionDrawer(void)
|
|||
if (LUA_HudEnabled(hud_intermissiontitletext))
|
||||
{
|
||||
const char *ringtext = "\x82" "50 rings, no shield";
|
||||
const char *tut1text = "\x82" "press " "\x80" "shield";
|
||||
const char *tut1text = "\x82" "press " "\x80" "spin";
|
||||
const char *tut2text = "\x82" "mid-" "\x80" "jump";
|
||||
ttheight = 8;
|
||||
V_DrawLevelTitle(data.spec.passedx1 + xoffset1, ttheight, 0, data.spec.passed1);
|
||||
|
@ -1648,7 +1648,7 @@ static void Y_CalculateMatchWinners(void)
|
|||
data.match.scores[data.match.numplayers] = players[i].score;
|
||||
data.match.color[data.match.numplayers] = &players[i].skincolor;
|
||||
if (data.match.ctfteam[data.match.numplayers] == 1) // red team
|
||||
data.match.color[data.match.numplayers] = &skincolor_redteam;
|
||||
data.match.color[data.match.numplayers] = &skincolor_redteam;
|
||||
|
||||
if (data.match.ctfteam[data.match.numplayers] == 2) // blue team
|
||||
data.match.color[data.match.numplayers] = &skincolor_blueteam;
|
||||
|
@ -2074,7 +2074,7 @@ static void Y_AwardCoopBonuses(void)
|
|||
(bonuses_list[bonusnum][j])(&players[i], &localbonuses[j]);
|
||||
else
|
||||
Y_SetNullBonus(&players[i], &localbonuses[j]);
|
||||
|
||||
|
||||
players[i].score += localbonuses[j].points;
|
||||
if (players[i].score > MAXSCORE)
|
||||
players[i].score = MAXSCORE;
|
||||
|
|
1
thirdparty/curl.cmake
vendored
1
thirdparty/curl.cmake
vendored
|
@ -55,4 +55,3 @@ else()
|
|||
endif()
|
||||
|
||||
FetchContent_MakeAvailable(curl)
|
||||
|
||||
|
|
1
thirdparty/sdl2-mixer-ext.cmake
vendored
1
thirdparty/sdl2-mixer-ext.cmake
vendored
|
@ -36,4 +36,3 @@ FetchContent_Declare(
|
|||
)
|
||||
|
||||
FetchContent_MakeAvailable(SDL2_mixer_ext)
|
||||
|
||||
|
|
1
thirdparty/zlib.cmake
vendored
1
thirdparty/zlib.cmake
vendored
|
@ -33,4 +33,3 @@ FetchContent_MakeAvailable(ZLIB)
|
|||
add_library(ZLIB::ZLIB ALIAS zlibstatic)
|
||||
|
||||
set(ZLIB_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${zlib_BINARY_DIR}" CACHE PATH "" FORCE)
|
||||
|
||||
|
|
Loading…
Reference in a new issue