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lua habits
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@ -1840,7 +1840,7 @@ void P_XYMovement(mobj_t *mo)
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moved = false;
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moved = false;
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if (player) {
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if (player) {
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if (player->bot and player->bot != 3)
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if (player->bot && player->bot != 3)
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B_MoveBlocked(player);
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B_MoveBlocked(player);
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}
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}
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