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fix crash when tails tails dont have a tails to be the tail of
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1 changed files with 1 additions and 2 deletions
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@ -1201,7 +1201,7 @@ static INT32 GetAnimDuration(mobj_t *mobj) //part of p_mobj's setplayermobjstate
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if (!(mobj->frame & FF_ANIMATE) && mobj->anim_duration) //set manually by something through lua
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if (!(mobj->frame & FF_ANIMATE) && mobj->anim_duration) //set manually by something through lua
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return mobj->anim_duration;
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return mobj->anim_duration;
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if (!player && mobj->type == MT_TAILSOVERLAY) //so tails overlays interpolate properly
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if (!player && mobj->type == MT_TAILSOVERLAY && mobj->tracer) //so tails overlays interpolate properly
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player = mobj->tracer->player;
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player = mobj->tracer->player;
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if (player)
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if (player)
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{
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{
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@ -1691,7 +1691,6 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
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HWD.pfnDrawModel(md2->model, frame, durs, tics, nextFrame, &p, md2->scale * xs, md2->scale * ys, flip, hflip, &Surf);
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HWD.pfnDrawModel(md2->model, frame, durs, tics, nextFrame, &p, md2->scale * xs, md2->scale * ys, flip, hflip, &Surf);
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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