Update patch.pk3 hash again; Update version to 2.2.9 test build

This commit is contained in:
lachwright 2021-01-16 01:26:42 +11:00
parent 46aa51df42
commit 13abe30316
3 changed files with 6 additions and 6 deletions

View file

@ -39,7 +39,7 @@
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
#ifdef USE_PATCH_DTA
#define ASSET_HASH_PATCH_PK3 "26f4da9a44a4361e53ddc104cbf072bf"
#define ASSET_HASH_PATCH_PK3 "ccafaa97cf78b76189d9d54d00e80e6d"
#endif
#endif

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@ -1,4 +1,4 @@
#define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 49
#define MODVERSION 50
// Define this as a prerelease version suffix
// #define BETAVERSION "RC1"
#define BETAVERSION "Test Build 2021-01-15"

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@ -76,8 +76,8 @@ END
#include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,8,0
PRODUCTVERSION 2,2,8,0
FILEVERSION 2,2,9,0
PRODUCTVERSION 2,2,9,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L