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https://git.do.srb2.org/STJr/SRB2.git
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Change sounds, after discussing with Lach.
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parent
67a99f6334
commit
126fc44d6e
2 changed files with 6 additions and 6 deletions
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@ -11822,7 +11822,7 @@ void P_PlayerThink(player_t *player)
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if (dashmode < DASHMODE_MAX)
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dashmode++; // Counter. Adds 1 to dash mode per tic in top speed.
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if (dashmode == DASHMODE_THRESHOLD) // This isn't in the ">=" equation because it'd cause the sound to play infinitely.
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S_StartSound(player->mo, sfx_cdfm62); // If the player enters dashmode, play this sound on the the tic it starts.
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S_StartSound(player->mo, (player->charflags & SF_MACHINE) ? sfx_kc4d : sfx_cdfm40); // If the player enters dashmode, play this sound on the the tic it starts.
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}
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else if ((!totallyradical || !floating) && !(player->pflags & PF_SPINNING))
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{
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@ -11830,7 +11830,7 @@ void P_PlayerThink(player_t *player)
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{
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dashmode -= 3; // Rather than lose it all, it gently counts back down!
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if ((dashmode+3) >= DASHMODE_THRESHOLD && dashmode < DASHMODE_THRESHOLD)
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S_StartSound(player->mo, sfx_s3k72);
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S_StartSound(player->mo, sfx_kc65);
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}
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else
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dashmode = 0;
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@ -11862,7 +11862,7 @@ void P_PlayerThink(player_t *player)
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{
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player->normalspeed = skins[player->skin].normalspeed;
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player->jumpfactor = skins[player->skin].jumpfactor;
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S_StartSound(player->mo, sfx_s3k72);
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S_StartSound(player->mo, sfx_kc65);
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}
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dashmode = 0;
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}
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@ -693,7 +693,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"cdfm37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"cdfm38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"},
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{"cdfm39", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power up"},
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{"cdfm41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"cdfm42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"cdfm43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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@ -780,7 +780,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"kc4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power up"},
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{"kc4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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@ -804,7 +804,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"kc62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc64", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Terrifying rumble"},
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{"kc65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power down"},
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{"kc66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"kc68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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