mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Fix 3D floor culling with polyobject segs
This commit is contained in:
parent
d004515d6a
commit
0ffb241c0a
1 changed files with 2 additions and 2 deletions
|
@ -1191,7 +1191,7 @@ static void R_RenderSegLoop (void)
|
|||
|
||||
// Lactozilla: Cull part of the column by the 3D floor if it can't be seen
|
||||
// "bottom" is the top pixel of the floor column
|
||||
if (ffbottom >= bottom-1 && R_FFloorCanClip(&ffloor[i]))
|
||||
if (ffbottom >= bottom-1 && R_FFloorCanClip(&ffloor[i]) && !curline->polyseg)
|
||||
{
|
||||
rw_floormarked = true;
|
||||
floorclip[rw_x] = fftop;
|
||||
|
@ -1239,7 +1239,7 @@ static void R_RenderSegLoop (void)
|
|||
|
||||
// Lactozilla: Cull part of the column by the 3D floor if it can't be seen
|
||||
// "top" is the height of the ceiling column
|
||||
if (fftop <= top+1 && R_FFloorCanClip(&ffloor[i]))
|
||||
if (fftop <= top+1 && R_FFloorCanClip(&ffloor[i]) && !curline->polyseg)
|
||||
{
|
||||
rw_ceilingmarked = true;
|
||||
ceilingclip[rw_x] = ffbottom;
|
||||
|
|
Loading…
Reference in a new issue