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@ -891,12 +891,18 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
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#endif
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fixed_t frac;
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patch_t *patch;
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INT64 overflow_test;
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//Fab : R_InitSprites now sets a wad lump number
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patch = W_CacheLumpNum(vis->patch, PU_CACHE);
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if (!patch)
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return;
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// Check for overflow
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overflow_test = (INT64)centeryfrac - (((INT64)vis->texturemid*vis->scale)>>FRACBITS);
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if (overflow_test < 0) overflow_test = -overflow_test;
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if ((UINT64)overflow_test&0xFFFFFFFF80000000ULL) return; // fixed point mult would overflow
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if (vis->transmap)
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{
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colfunc = fuzzcolfunc;
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