diff --git a/src/m_misc.c b/src/m_misc.c index d7d6d6bbb..7a53cfa46 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -566,10 +566,13 @@ void M_FirstLoadConfig(void) gameconfig_loaded = true; // reset to default player stuff - COM_BufAddText (va("%s \"%s\"\n",cv_skin.name,cv_defaultskin.string)); - COM_BufAddText (va("%s \"%s\"\n",cv_playercolor.name,cv_defaultplayercolor.string)); - COM_BufAddText (va("%s \"%s\"\n",cv_skin2.name,cv_defaultskin2.string)); - COM_BufAddText (va("%s \"%s\"\n",cv_playercolor2.name,cv_defaultplayercolor2.string)); + if (!dedicated) + { + COM_BufAddText (va("%s \"%s\"\n",cv_skin.name,cv_defaultskin.string)); + COM_BufAddText (va("%s \"%s\"\n",cv_playercolor.name,cv_defaultplayercolor.string)); + COM_BufAddText (va("%s \"%s\"\n",cv_skin2.name,cv_defaultskin2.string)); + COM_BufAddText (va("%s \"%s\"\n",cv_playercolor2.name,cv_defaultplayercolor2.string)); + } } /** Saves the game configuration.