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Adapt custom FOF setup
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parent
25219b614e
commit
0d4d7bfc38
4 changed files with 136 additions and 6 deletions
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@ -1917,6 +1917,54 @@ udmf
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}
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}
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259
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{
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title = "Custom";
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prefix = "(259)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Exists";
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2 = "Block player";
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4 = "Block others";
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8 = "Render sides";
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16 = "Render planes";
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32 = "Water";
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64 = "No shadow";
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128 = "Cut solid walls";
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256 = "Cut extra walls";
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512 = "Split sprites";
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1024 = "Render inside planes";
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2048 = "Extra";
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4096 = "Translucent";
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8192 = "Fog";
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16384 = "Only render inside planes";
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32768 = "Render inside walls";
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65536 = "Only render inside walls";
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131072 = "Double shadow";
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262144 = "Water bobbing";
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524288 = "Don't respawn";
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1048576 = "Crumbling";
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2097152 = "Goo water";
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4194304 = "Mario block";
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8388608 = "Bustable";
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16777216 = "Quicksand";
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33554432 = "Intangible from below";
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67108864 = "Intangible from above";
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1073741824 = "Ripple effect";
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2147483648 = "Don't copy light level";
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}
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}
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}
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260
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{
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title = "Add Raise Thinker";
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@ -3157,6 +3157,20 @@ static void P_ConvertBinaryMap(void)
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if (lines[i].flags & ML_EFFECT1)
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lines[i].args[1] = 1;
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break;
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case 259: //Custom FOF
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if (lines[i].sidenum[1] == 0xffff)
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I_Error("Custom FOF (tag %d) found without a linedef back side!", lines[i].tag);
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lines[i].args[0] = lines[i].tag;
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lines[i].args[1] = sides[lines[i].sidenum[1]].toptexture;
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if (lines[i].args[1] & FF_TRANSLUCENT)
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{
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if (sides[lines[i].sidenum[0]].toptexture > 0)
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lines[i].alpha = (sides[lines[i].sidenum[0]].toptexture << FRACBITS)/255;
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else
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lines[i].alpha = FRACUNIT/2;
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}
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break;
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case 443: //Call Lua function
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if (lines[i].text)
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{
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74
src/p_spec.c
74
src/p_spec.c
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@ -6947,7 +6947,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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{
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ffloor_t *fflr = P_AddFakeFloor(§ors[s], lines[i].frontsector, lines + i, ffloorflags, secthinkers);
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fflr->sinkspeed = abs(lines[i].args[2]) << (FRACBITS - 1);
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fflr->fricttion = abs(lines[i].args[3]) << (FRACBITS - 6);
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fflr->friction = abs(lines[i].args[3]) << (FRACBITS - 6);
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}
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break;
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@ -6957,13 +6957,39 @@ void P_SpawnSpecials(boolean fromnetsave)
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break;
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case 259: // Custom FOF
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if (lines[i].sidenum[1] != 0xffff)
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for (s = -1; (s = P_FindSectorFromTag(lines[i].args[0], s)) >= 0 ;)
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{
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ffloortype_e fofflags = sides[lines[i].sidenum[1]].toptexture;
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P_AddFakeFloorsByLine(i, fofflags, secthinkers);
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ffloor_t *fflr = P_AddFakeFloor(§ors[s], lines[i].frontsector, lines + i, lines[i].args[1], secthinkers);
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if (!udmf) // Ugly backwards compatibility stuff
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{
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if (lines[i].args[1] & FF_QUICKSAND)
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{
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fflr->sinkspeed = abs(lines[i].dx) >> 1;
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fflr->friction = abs(lines[i].dy) >> 6;
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}
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if (lines[i].args[1] & FF_BUSTUP)
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{
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if (lines[i].args[1] & BFF_SHATTER)
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fflr->busttype = BT_TOUCH;
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else if (lines[i].args[1] & BFF_SPINBUST)
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fflr->busttype = BT_SPIN;
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else if (lines[i].args[1] & BFF_STRONGBUST)
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fflr->busttype = BT_STRONG;
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else
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fflr->busttype = BT_REGULAR;
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if (lines[i].args[1] & BFF_SHATTERBOTTOM)
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fflr->bustflags |= BF_ONLYBOTTOM;
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if (lines[i].flags & ML_EFFECT4)
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fflr->bustflags |= BF_PUSHABLES;
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if (lines[i].flags & ML_EFFECT5)
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{
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fflr->bustflags |= BF_EXECUTOR;
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fflr->busttag = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
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}
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}
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}
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}
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else
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I_Error("Custom FOF (tag %d) found without a linedef back side!", lines[i].tag);
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break;
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case 260: // Add raise thinker to FOF
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@ -7326,6 +7352,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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continue;
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rover->flags |= FF_BUSTUP;
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rover->spawnflags |= FF_BUSTUP;
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rover->busttype = busttype;
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rover->bustflags = bustflags;
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rover->busttag = lines[i].args[3];
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@ -7336,9 +7363,44 @@ void P_SpawnSpecials(boolean fromnetsave)
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}
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break;
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}
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case 265: // Make FOF quicksand
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{
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if (!udmf)
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break;
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for (l = -1; (l = P_FindLineFromTag(lines[i].args[0], l)) >= 0 ;)
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{
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if (lines[l].special < 100 || lines[l].special >= 300)
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continue;
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for (s = -1; (s = P_FindSectorFromTag(lines[l].args[0], s)) >= 0 ;)
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{
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ffloor_t *rover;
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for (rover = sectors[s].ffloors; rover; rover = rover->next)
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{
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if (rover->master != lines + l)
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continue;
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rover->flags |= FF_QUICKSAND;
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rover->spawnflags |= FF_QUICKSAND;
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rover->sinkspeed = abs(lines[i].args[1]) << (FRACBITS - 1);
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rover->friction = abs(lines[i].args[2]) << (FRACBITS - 6);
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CheckForQuicksand = true;
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break;
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}
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}
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}
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break;
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}
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}
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}
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// Allocate each list
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for (i = 0; i < numsectors; i++)
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if(secthinkers[i].thinkers)
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@ -148,6 +148,12 @@ typedef enum
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FF_COLORMAPONLY = 0x80000000, ///< Only copy the colormap, not the lightlevel
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} ffloortype_e;
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//Binary map format ffloor flags, for backwards compatibility only
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#define BFF_SHATTERBOTTOM 0x200000
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#define BFF_SHATTER 0x8000000
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#define BFF_SPINBUST 0x10000000
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#define BFF_STRONGBUST 0x20000000
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typedef enum
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{
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BT_TOUCH,
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