Adapt custom FOF setup

This commit is contained in:
MascaraSnake 2020-05-02 23:00:22 +02:00
parent 25219b614e
commit 0d4d7bfc38
4 changed files with 136 additions and 6 deletions

View file

@ -1917,6 +1917,54 @@ udmf
}
}
259
{
title = "Custom";
prefix = "(259)";
arg0
{
title = "Target sector tag";
type = 13;
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Exists";
2 = "Block player";
4 = "Block others";
8 = "Render sides";
16 = "Render planes";
32 = "Water";
64 = "No shadow";
128 = "Cut solid walls";
256 = "Cut extra walls";
512 = "Split sprites";
1024 = "Render inside planes";
2048 = "Extra";
4096 = "Translucent";
8192 = "Fog";
16384 = "Only render inside planes";
32768 = "Render inside walls";
65536 = "Only render inside walls";
131072 = "Double shadow";
262144 = "Water bobbing";
524288 = "Don't respawn";
1048576 = "Crumbling";
2097152 = "Goo water";
4194304 = "Mario block";
8388608 = "Bustable";
16777216 = "Quicksand";
33554432 = "Intangible from below";
67108864 = "Intangible from above";
1073741824 = "Ripple effect";
2147483648 = "Don't copy light level";
}
}
}
260
{
title = "Add Raise Thinker";

View file

@ -3157,6 +3157,20 @@ static void P_ConvertBinaryMap(void)
if (lines[i].flags & ML_EFFECT1)
lines[i].args[1] = 1;
break;
case 259: //Custom FOF
if (lines[i].sidenum[1] == 0xffff)
I_Error("Custom FOF (tag %d) found without a linedef back side!", lines[i].tag);
lines[i].args[0] = lines[i].tag;
lines[i].args[1] = sides[lines[i].sidenum[1]].toptexture;
if (lines[i].args[1] & FF_TRANSLUCENT)
{
if (sides[lines[i].sidenum[0]].toptexture > 0)
lines[i].alpha = (sides[lines[i].sidenum[0]].toptexture << FRACBITS)/255;
else
lines[i].alpha = FRACUNIT/2;
}
break;
case 443: //Call Lua function
if (lines[i].text)
{

View file

@ -6947,7 +6947,7 @@ void P_SpawnSpecials(boolean fromnetsave)
{
ffloor_t *fflr = P_AddFakeFloor(&sectors[s], lines[i].frontsector, lines + i, ffloorflags, secthinkers);
fflr->sinkspeed = abs(lines[i].args[2]) << (FRACBITS - 1);
fflr->fricttion = abs(lines[i].args[3]) << (FRACBITS - 6);
fflr->friction = abs(lines[i].args[3]) << (FRACBITS - 6);
}
break;
@ -6957,13 +6957,39 @@ void P_SpawnSpecials(boolean fromnetsave)
break;
case 259: // Custom FOF
if (lines[i].sidenum[1] != 0xffff)
for (s = -1; (s = P_FindSectorFromTag(lines[i].args[0], s)) >= 0 ;)
{
ffloortype_e fofflags = sides[lines[i].sidenum[1]].toptexture;
P_AddFakeFloorsByLine(i, fofflags, secthinkers);
ffloor_t *fflr = P_AddFakeFloor(&sectors[s], lines[i].frontsector, lines + i, lines[i].args[1], secthinkers);
if (!udmf) // Ugly backwards compatibility stuff
{
if (lines[i].args[1] & FF_QUICKSAND)
{
fflr->sinkspeed = abs(lines[i].dx) >> 1;
fflr->friction = abs(lines[i].dy) >> 6;
}
if (lines[i].args[1] & FF_BUSTUP)
{
if (lines[i].args[1] & BFF_SHATTER)
fflr->busttype = BT_TOUCH;
else if (lines[i].args[1] & BFF_SPINBUST)
fflr->busttype = BT_SPIN;
else if (lines[i].args[1] & BFF_STRONGBUST)
fflr->busttype = BT_STRONG;
else
fflr->busttype = BT_REGULAR;
if (lines[i].args[1] & BFF_SHATTERBOTTOM)
fflr->bustflags |= BF_ONLYBOTTOM;
if (lines[i].flags & ML_EFFECT4)
fflr->bustflags |= BF_PUSHABLES;
if (lines[i].flags & ML_EFFECT5)
{
fflr->bustflags |= BF_EXECUTOR;
fflr->busttag = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
}
}
}
}
else
I_Error("Custom FOF (tag %d) found without a linedef back side!", lines[i].tag);
break;
case 260: // Add raise thinker to FOF
@ -7326,6 +7352,7 @@ void P_SpawnSpecials(boolean fromnetsave)
continue;
rover->flags |= FF_BUSTUP;
rover->spawnflags |= FF_BUSTUP;
rover->busttype = busttype;
rover->bustflags = bustflags;
rover->busttag = lines[i].args[3];
@ -7336,9 +7363,44 @@ void P_SpawnSpecials(boolean fromnetsave)
}
break;
}
case 265: // Make FOF quicksand
{
if (!udmf)
break;
for (l = -1; (l = P_FindLineFromTag(lines[i].args[0], l)) >= 0 ;)
{
if (lines[l].special < 100 || lines[l].special >= 300)
continue;
for (s = -1; (s = P_FindSectorFromTag(lines[l].args[0], s)) >= 0 ;)
{
ffloor_t *rover;
for (rover = sectors[s].ffloors; rover; rover = rover->next)
{
if (rover->master != lines + l)
continue;
rover->flags |= FF_QUICKSAND;
rover->spawnflags |= FF_QUICKSAND;
rover->sinkspeed = abs(lines[i].args[1]) << (FRACBITS - 1);
rover->friction = abs(lines[i].args[2]) << (FRACBITS - 6);
CheckForQuicksand = true;
break;
}
}
}
break;
}
}
}
// Allocate each list
for (i = 0; i < numsectors; i++)
if(secthinkers[i].thinkers)

View file

@ -148,6 +148,12 @@ typedef enum
FF_COLORMAPONLY = 0x80000000, ///< Only copy the colormap, not the lightlevel
} ffloortype_e;
//Binary map format ffloor flags, for backwards compatibility only
#define BFF_SHATTERBOTTOM 0x200000
#define BFF_SHATTER 0x8000000
#define BFF_SPINBUST 0x10000000
#define BFF_STRONGBUST 0x20000000
typedef enum
{
BT_TOUCH,