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remove duplicate NearestColor prototype
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1 changed files with 0 additions and 2 deletions
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@ -159,8 +159,6 @@ const char *R_NameForColormap(extracolormap_t *extra_colormap);
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#define R_PutRgbaRGBA(r, g, b, a) (R_PutRgbaRGB(r, g, b) + R_PutRgbaA(a))
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boolean R_CheckIfPatch(lumpnum_t lump);
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UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b);
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void R_TextureToFlat(size_t tex, UINT8 *flat);
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void R_PatchToFlat(patch_t *patch, UINT8 *flat);
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patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
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