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Merge branch 'next'
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commit
0c6aaf87d5
2 changed files with 24 additions and 37 deletions
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@ -7597,48 +7597,35 @@ void A_SetTargetsTarget(mobj_t *actor)
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{
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INT32 locvar1 = var1;
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INT32 locvar2 = var2;
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mobj_t *targetedmobj = NULL;
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thinker_t *th;
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mobj_t *mo2;
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mobj_t *oldtarg = NULL, *newtarg = NULL;
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#ifdef HAVE_BLUA
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if (LUA_CallAction("A_SetTargetsTarget", actor))
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return;
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#endif
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if ((!locvar1 && (!actor->target)) || (locvar1 && (!actor->tracer)))
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// actor's target
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if (locvar1) // or tracer
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oldtarg = actor->tracer;
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else
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oldtarg = actor->target;
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if (P_MobjWasRemoved(oldtarg))
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return;
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if ((!locvar1 && !locvar2 && (!actor->target->target))
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|| (!locvar1 && locvar2 && (!actor->target->tracer))
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|| (locvar1 && !locvar2 && (!actor->tracer->target))
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|| (locvar1 && locvar2 && (!actor->tracer->tracer)))
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return; // Don't search for nothing.
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// scan the thinkers
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for (th = thinkercap.next; th != &thinkercap; th = th->next)
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{
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if (th->function.acp1 != (actionf_p1)P_MobjThinker)
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continue;
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mo2 = (mobj_t *)th;
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if ((!locvar1 && !locvar2 && (mo2 == actor->target->target))
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|| (!locvar1 && locvar2 && (mo2 == actor->target->tracer))
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|| (locvar1 && !locvar2 && (mo2 == actor->tracer->target))
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|| (locvar1 && locvar2 && (mo2 == actor->tracer->tracer)))
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{
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targetedmobj = mo2;
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break;
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}
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}
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if (!targetedmobj)
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return; // Oops, nothing found..
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if (!locvar1)
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P_SetTarget(&actor->target, targetedmobj);
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// actor's target's target!
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if (locvar2) // or tracer
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newtarg = oldtarg->tracer;
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else
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P_SetTarget(&actor->tracer, targetedmobj);
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newtarg = oldtarg->target;
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if (P_MobjWasRemoved(newtarg))
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return;
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// set actor's new target
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if (locvar1) // or tracer
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P_SetTarget(&actor->tracer, newtarg);
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else
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P_SetTarget(&actor->target, newtarg);
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}
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// Function: A_SetObjectFlags
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@ -46,14 +46,14 @@ static pslope_t *slopelist = NULL;
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static UINT16 slopecount = 0;
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// Calculate line normal
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void P_CalculateSlopeNormal(pslope_t *slope) {
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static void P_CalculateSlopeNormal(pslope_t *slope) {
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slope->normal.z = FINECOSINE(slope->zangle>>ANGLETOFINESHIFT);
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slope->normal.x = -FixedMul(FINESINE(slope->zangle>>ANGLETOFINESHIFT), slope->d.x);
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slope->normal.y = -FixedMul(FINESINE(slope->zangle>>ANGLETOFINESHIFT), slope->d.y);
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}
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// With a vertex slope that has its vertices set, configure relevant slope info
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void P_ReconfigureVertexSlope(pslope_t *slope)
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static void P_ReconfigureVertexSlope(pslope_t *slope)
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{
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vector3_t vec1, vec2;
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@ -543,7 +543,7 @@ void P_SpawnSlope_Line(int linenum)
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//
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// Creates a new slope from three vertices with the specified IDs
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//
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pslope_t *P_NewVertexSlope(INT16 tag1, INT16 tag2, INT16 tag3, UINT8 flags)
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static pslope_t *P_NewVertexSlope(INT16 tag1, INT16 tag2, INT16 tag3, UINT8 flags)
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{
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size_t i;
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mapthing_t *mt = mapthings;
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