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Fix flag reading oversight in textmap mapthings.
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1 changed files with 2 additions and 2 deletions
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@ -1296,8 +1296,8 @@ static void TextmapThing(UINT32 i, char *param)
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mapthings[i].options |= MTF_OBJECTFLIP;
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else if (fastcmp(param, "special") && fastcmp("true", M_GetToken(NULL)))
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mapthings[i].options |= MTF_OBJECTSPECIAL;
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else if (fastcmp(param, "ceiling") && fastcmp("true", M_GetToken(NULL)))
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mapthings[i].options |= MTF_OBJECTFLIP;
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else if (fastcmp(param, "ambush") && fastcmp("true", M_GetToken(NULL)))
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mapthings[i].options |= MTF_AMBUSH;
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}
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/** From a given position table, run a specified parser function through a {}-encapsuled text.
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