diff --git a/src/r_splats.c b/src/r_splats.c index 737b6d110..0b482d798 100644 --- a/src/r_splats.c +++ b/src/r_splats.c @@ -314,9 +314,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr fixed_t planeheight = 0; fixed_t step; - int spanfunctype = SPANDRAWFUNC_SPRITE; - - prepare_rastertab(); + int spanfunctype; #define RASTERPARAMS(vnum1, vnum2, tv1, tv2, tc, dir) \ x1 = verts[vnum1].x; \ @@ -367,21 +365,15 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr if (ry1 > maxy) \ maxy = ry1; - // do segment a -> top of texture - RASTERPARAMS(3,2,0,pSplat->width-1,0,0); - // do segment b -> right side of texture - RASTERPARAMS(2,1,0,pSplat->width-1,pSplat->height-1,0); - // do segment c -> bottom of texture - RASTERPARAMS(1,0,pSplat->width-1,0,pSplat->height-1,0); - // do segment d -> left side of texture - RASTERPARAMS(0,3,pSplat->width-1,0,0,1); - ds_source = (UINT8 *)pSplat->pic; ds_flatwidth = pSplat->width; ds_flatheight = pSplat->height; - ds_powersoftwo = false; - if (R_CheckPowersOfTwo()) + ds_powersoftwo = ds_solidcolor = false; + + if (R_CheckSolidColorFlat()) + ds_solidcolor = true; + else if (R_CheckPowersOfTwo()) { R_SetFlatVars(ds_flatwidth * ds_flatheight); ds_powersoftwo = true; @@ -392,9 +384,8 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr R_SetTiltedSpan(0); R_SetScaledSlopePlane(pSplat->slope, vis->viewpoint.x, vis->viewpoint.y, vis->viewpoint.z, pSplat->xscale, pSplat->yscale, -pSplat->verts[0].x, pSplat->verts[0].y, vis->viewpoint.angle, pSplat->angle); R_CalculateSlopeVectors(); - spanfunctype = SPANDRAWFUNC_TILTEDSPRITE; } - else + else if (!ds_solidcolor) { planeheight = abs(pSplat->z - vis->viewpoint.z); @@ -429,23 +420,70 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr ds_colormap = &vis->extra_colormap->colormap[ds_colormap - colormaps]; } - if (vis->transmap) - { - ds_transmap = vis->transmap; + ds_transmap = vis->transmap; + // Determine which R_DrawWhatever to use + + // Solid color + if (ds_solidcolor) + { + UINT16 px = *(UINT16 *)ds_source; + + // Uh, it's not visible. + if (!(px & 0xFF00)) + return; + + // Pixel color is contained in the lower 8 bits (upper 8 are the opacity), so advance the pointer + ds_source++; + + if (pSplat->slope) + { + if (ds_transmap) + spanfunctype = SPANDRAWFUNC_TILTEDTRANSSOLID; + else + spanfunctype = SPANDRAWFUNC_TILTEDSOLID; + } + else + { + if (ds_transmap) + spanfunctype = SPANDRAWFUNC_TRANSSOLID; + else + spanfunctype = SPANDRAWFUNC_SOLID; + } + } + // Transparent + else if (ds_transmap) + { if (pSplat->slope) spanfunctype = SPANDRAWFUNC_TILTEDTRANSSPRITE; else spanfunctype = SPANDRAWFUNC_TRANSSPRITE; } + // Opaque else - ds_transmap = NULL; + { + if (pSplat->slope) + spanfunctype = SPANDRAWFUNC_TILTEDSPRITE; + else + spanfunctype = SPANDRAWFUNC_SPRITE; + } - if (ds_powersoftwo) + if (ds_powersoftwo || ds_solidcolor) spanfunc = spanfuncs[spanfunctype]; else spanfunc = spanfuncs_npo2[spanfunctype]; + prepare_rastertab(); + + // do segment a -> top of texture + RASTERPARAMS(3,2,0,pSplat->width-1,0,0); + // do segment b -> right side of texture + RASTERPARAMS(2,1,0,pSplat->width-1,pSplat->height-1,0); + // do segment c -> bottom of texture + RASTERPARAMS(1,0,pSplat->width-1,0,pSplat->height-1,0); + // do segment d -> left side of texture + RASTERPARAMS(0,3,pSplat->width-1,0,0,1); + if (maxy >= vid.height) maxy = vid.height-1; @@ -500,7 +538,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr if (x2 < x1) continue; - if (!pSplat->slope) + if (!ds_solidcolor && !pSplat->slope) { fixed_t xstep, ystep; fixed_t distance, span; @@ -549,7 +587,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr rastertab[y].maxx = INT32_MIN; } - if (pSplat->angle && !pSplat->slope) + if (!ds_solidcolor && pSplat->angle && !pSplat->slope) memset(cachedheight, 0, sizeof(cachedheight)); }