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P_SetPlayerMobjState was replaced with P_SetMobjState
P_SetPlayerMobjState was replaced with P_SetMobjState
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1 changed files with 1 additions and 1 deletions
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@ -4536,7 +4536,7 @@ void P_RevertSuperForm(player_t *player)
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}
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if (player->mo->sprite2 & FF_SPR2SUPER)
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P_SetPlayerMobjState(player->mo, player->mo->state-states);
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P_SetMobjState(player->mo, player->mo->state-states);
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}
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//
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