From 0683fb8cff146c8b5f5ea1af3781341beca45ab9 Mon Sep 17 00:00:00 2001 From: luigi budd <4997-luigi-budd@users.noreply.git.do.srb2.org> Date: Sat, 22 Mar 2025 18:59:59 +0000 Subject: [PATCH] Update file lua_baselib.c --- src/lua_baselib.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index 0422191ec..1ffa3968b 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -722,12 +722,6 @@ static int lib_pSpawnLockOn(lua_State *L) visual->flags2 |= MF2_DONTDRAW; visual->drawonlyforplayer = player; // Hide it from the other player in splitscreen, and yourself when spectating P_SetMobjStateNF(visual, state); - - // This is also handled in P_SceneryThinker, but we want to set it here - // so we dont get any weird interp. lag as it properly scales -luigi budd - P_SetScale(visual, lockon->scale, false); - visual->destscale = lockon->destscale; - visual->old_scale = lockon->old_scale; } return 0; }